Spell

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 Fireball, a legacy mage spell. It costs 4 mana, dealing 6 damage to a chosen target.

Spell cards are cards that can be played to trigger a one time effect or ability, described in the card's text. Casting a spell consumes the card, producing an immediate effect, although spells with the Secret or Quest ability are delayed until activated by specific events. Spell cards do not have Attack or Health attributes, only a mana cost, shown in the top left corner.

Spell cards are the second most common type of card. In contrast to minions, spells provide a range of functions, ranging from simple damage-dealing and removal of minions, to providing useful enchantments, drawing cards, summoning minions and restoring Health.

Notes[edit | edit source]

  • Nearly all collectable spells are class-specific. Certain Neutral minions can generate non-collectable Neutral spells.
    • March of the Lich King introduced the game's first ever collectable Neutral spell,  The Sunwell.
  • In Hearthstone the term spell is not limited to describing magical effects, but is roughly equivalent to the term ability from games like World of Warcraft, including magical abilities, traditional spell-casting, and physical abilities such as  Cleave,  Eviscerate and  Slam. Spell cards generally represent all actions taken directly by a hero other than attacking and using Hero Powers.
  • The damage dealt by damaging spells can be increased by Spell Damage.

Spell cards[edit | edit source]

Main article: Spell card list

The full list of spell cards is too lengthy to display here, but can be found on Spell card list.

Related cards[edit | edit source]

For Wild format listings, see Spell/Wild format.

The following cards have specific synergy with spells, such as providing additional effects when spells are cast.

For cards which have synergy specifically with Secrets, but not with other types of spell, see Secret-related.



Swipe left or right to see the cards.
CORE EX1 145.png
VAC 959t10.png
CORE LOOT 231.png
GDB 852.png
TOY 801t.png
EDR 251.png
TOY 504t.png
TOY 352.png
TOY 340t1.png
EDR 271t.png
CORE TSC 827.png
EDR 843a.png
MIS 105.png
EDR 449p.png
CORE SCH 713.png
CORE RLK 083.png
RLK 511.png
CORE AV 226.png
CORE EX1 100.png
EDR 843.png
EDR 843t1.png
GDB 103.png
SC 759.png
VAC 304.png
GDB 451.png
CORE NEW1 020.png
EDR 254.png
GDB 302.png
VAC 521.png
TOY 054.png
TOY 390.png
VAC 464t11.png
CORE EX1 287.png
MIS 303.png
EDR 571.png
MIS 918.png
GDB 127.png
GDB 442.png
VAC 435.png
CORE BT 115.png
TOY 340.png
TOY 821.png
TOY 916.png
GDB 108.png
TOY 882.png
TOY 376.png
EDR 472.png
EDR 460.png
GDB 434.png
VAC 437.png
VAC 954.png
TOY 809.png
TOY 801.png
TOY 801a.png
WORK 050t.png
GDB 310.png
TOY 504.png
MIS 709.png
VAC 524.png
VAC 919.png
VAC 424.png
CORE BAR 551.png
EDR 853.png
VAC 449.png
EDR 271.png
EDR 845.png
GDB 863.png
VAC 519.png
EDR 461.png
CORE AV 328.png
VAC 507.png
VAC 443.png
GDB 136t.png
TOY 531.png
WORK 063.png
GDB 304.png
VAC 431.png
CORE EX1 559.png
GDB 443.png
LOOT 507t.png
TOY 807.png
VAC 301.png
EDR 464.png
MIS 918t.png
CORE DAL 609.png
EDR 259.png
VAC 558.png
TOY 378.png
SC 758.png

Cards that generate spells[edit | edit source]

For Wild format listings, see Spell/Wild format.

The following cards specifically generate new spells through their card text. For effects that generate cards in general, see Generate.



Swipe left or right to see the cards.
TOY 700t.png
BG31 BOBt2.png
VAC 525t1.png
TOY 400t3.png
ULD 209t.png
LOE 115b.png
VAC 338.png
VAC 338t.png
TOY 510.png
VAC 916.png
VAC 916t2.png
VAC 464t.png
EDR 872A.png
EDR 872B.png
VAC 922.png
MIS 707.png
VAC 404.png
VAC 404t1.png
VAC 933.png
Core LOE 115.png
VAC 520.png
VAC 520t.png
EDR 872.png
TOY 307t.png
EDR 271t.png
CORE DRG 107.png
GDB 874.png
WORK 030t.png
EDR 445p.png
EDR 530.png
VAC 461.png
WORK 017t.png
TOY 037.png
EDR 270.png
WORK 030.png
GDB 227.png
CORE EX1 100.png
VAC 323.png
VAC 323t.png
GDB 435.png
VAC 460.png
CORE UNG 941.png
EDR 843.png
WORK 017.png
VAC 308.png
EDR 874.png
TOY 514.png
VAC 304.png
GDB 451.png
VAC 951t.png
VAC 951.png
CORE EDR 001.png
GDB 303.png
TOY 382.png
GDB 311.png
MIS 706.png
MIS 308.png
EDR 001.png
CORE EX1 014.png
CORE BT 115.png
VAC 330.png
VAC 523.png
VAC 329.png
EDR 848.png
EDR 517.png
SC 760.png
TOY 916.png
TOY 307.png
GDB 472.png
VAC 522.png
GDB 901.png
VAC 921.png
EDR 460.png
GDB 434.png
VAC 935.png
TOY 913.png
WORK 050t.png
GDB 856.png
VAC 955.png
VAC 959.png
CORE DAL 416.png
WORK 020.png
VAC 420.png
WORK 050.png
GDB 141.png
WORK 019.png
GDB 136.png
EDR 461.png
VAC 525.png
BG31 BOB.png
CORE TRL 345.png
GDB 445.png
GDB 234.png
TOY 829.png
GDB 118.png
CORE EX1 559.png
GDB 862.png
VAC 321.png
VAC 702.png
TOY 879.png
EDR 846.png
CORE DAL 609.png
GDB 301.png
MIS 711.png

Spell schools[edit | edit source]

Added in Forged in the Barrens, some spells belong to specific schools. Acting as a parallel to Minion types, spell schools allow certain cards to interact with spells that belong to the stated school. Each of the schools are based on the basic Magic schools in World of Warcraft, with the exception of Fel. Spell schools are relatively restricted to caster classes like Mage and Priest, as there is no Physical school to encompass many Warrior and Rogue spells.

Hearthstone features the following spell schools:

Related cards[edit | edit source]

The following cards have synergy with spell schools in general. For cards that have synergy with one specific spell school, see that spell school's page.



Swipe left or right to see the cards.
VAC 308.png
VAC 437.png
VAC 954.png
VAC 449.png
VAC 301.png

Gallery[edit | edit source]

Card frames
Dual-class frames
History


Patch changes[edit | edit source]

  • Forged in the Barrens logo.pngPatch 20.0.0.77662 (2021-03-25): Text borders are thicker and added support for spell schools display.