Inspire

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Inspire
Does something after you use your Hero Power.
Inspire
Inspire icon

Inspire is a special kind of triggered effect which activates each time the controlling hero uses their Hero Power. It was created for, and remains closely associated with, The Grand Tournament expansion card set.

Inspire effects are represented by a light blue flag icon under the minion's portrait on battlefield.

Notes[edit | edit source]

  • Inspire effects take effect after the effect of the triggering Hero Power, which can be strategically important.[1]
Example: Using  Reinforce while controlling a  Murloc Knight will result in a  Silver Hand Recruit being summoned before the Murloc Knight's Inspire effect is activated:[2] thus, if you already had 6 minions in play, the Silver Hand Recruit will prevent Murloc Knight from summoning a Murloc due to the board having become full.
Example: If you control  Thunder Bluff Valiant and use  Totemic Call, the newly-summoned Totem will be buffed by Thunder Bluff Valiant's Inspire effect.
  • An Inspire minion put into the battlefield by other Inspire effects will not have its effects triggered by the original Hero Power usage, since all eligible Inspire effects have already been queued for activation before the new minion enters play.[3][2]
  • An Inspire minion put into the battlefield by a Hero Power which summons minions (e.g., the Tavern Brawl Hero Power Pile On!!!) will have its effects triggered by that same Hero Power usage, since the new minion enters play before eligible Inspire effects are queued for activation.
  • If the consequences of using a Hero Power kills a hero, it is not possible for a triggered Inspire effect to save them.[4]
Example: If a 2-Health warlock with a  Tournament Medic on board uses  Life Tap, they will die.
  • Minions in play with Inspire effects are denoted by a small blue flag icon on the bottom of their portraits.
  • Similarly to Inspire effects,  Poisoned Blade and  Dart Trap are triggered effects that trigger when a Hero Power is used, after the effect of the triggering Hero Power. However, while all Inspire effects belong to minions, Poisoned Blade is a weapon a Dart Trap is a Secret (it also triggers when the opponent's Hero Power is used, not the controlling player's).

Cards[edit | edit source]

Collectible[edit | edit source]

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AT 059.png
AT 082.png
AT 109.png
AT 089.png
AT 110.png
AT 083.png
AT 066.png
AT 100.png
WON 029.png
AT 006.png
WON 143.png
AT 076.png
AT 039.png
AT 091.png
AT 119.png
AT 090.png
WON 328.png
AT 127.png
AT 113.png
WON 058.png
AT 012.png
AT 049.png
WON 085.png
AT 099.png
AT 023.png
AT 018.png
WON 063.png

Uncollectible[edit | edit source]

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SCH 199t8.png

Sources of Inspire[edit | edit source]

Inspire-generating cards[edit | edit source]

This section lists cards which generate cards that have the ability to Inspire.



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SCH 199.png

Cards with the Inspire mechanic[edit | edit source]

Even though these cards don't possess the keyword, they behave exactly the same as Inspire cards.



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ETC 312.png
LOE 021.png
DRG 252.png
WON 318.png
AT 034.png
DRG 256.png
CORE DRG 256.png

Lore[edit | edit source]

"The courageous deeds of champions have long served as a source of inner strength for others, and witnessing a hero’s gallantry in action can be enough to inspire even the lowliest of squires to great feats of strength."[5]

Conceptually, Inspire effects are meant to reflect the minion being inspired to "great victory" by the heroism of the controlling player.[5] Inspire summon effects are described as "[attracting] additional allies to your cause".[5]

Development[edit | edit source]

Inspire was the design concept that "started the whole development of The Grand Tournament." Even before the developers knew what they wanted the theme or setting for the expansion to be, they knew that they wanted it to feature the Inspire mechanic. The developers plan and design substantially in advance, and therefore whenever they came up with a card that had such an effect, they set it aside for use in a Hero Power-themed set at some point in the future.[6]  Steamwheedle Sniper was in the minds' of the developers as they were searching for a new mechanic for the expansion. The developers had previously prototyped "activated powers" - alternate abilities minions could effect instead of attacking. However, they had been unable to reach a satisfactory design. Inspire provided a way to do something similar, by granting an additional activated effect that belonged to the minion and yet that the player could directly choose when to enact.[6]

Inspire was initially represented by the text "Whenever you use your Hero Power do X". The developers felt that replacing it with a new keyword would both save space on cards and also highlight the new mechanic as a key feature of the new expansion. They also felt that the game had been around long enough that it was acceptable to introduce a new keyword.[6]

Alternate names for Inspire during development include 'Empower', 'Heroism', 'On Hero Power' and 'Hero Powered'.[7]

Inspire cards were intentionally made weak. The team ultimately weren't sold on the gameplay of Inspire by the time The Grand Tournament entered development. Since they had no time to redesign the mechanic and couldn't scrap the expansion's core theme, they felt safer lowering the power level of the cards.[8]

Trivia[edit | edit source]

  • Inspire is the first keyword to relate to Hero Powers.
  • Inspire was the first new full keyword added to the game. The only other keyword added before it was Mega-Windfury, which was only seen on  V-07-TR-0N.
  • Showcase matches streamed just before the expansion's release featured a golden version of the Inspire icon, due to using an old build.[9]
  • Rogue is the only class not to have any class specific Inspire minions. This has been jokingly ascribed by developers to equipping a knife not being especially "inspiring".
  • Descent of Dragons eventually reused Inspire's concept, with the hunter cards  Phase Stalker and  Dragonbane also being triggered by using your Hero Power, though they are worded with a more generic "After you use your Hero Power" instead.

See also[edit | edit source]

References[edit | edit source]

 
  1. Whirthun on Twitter (X). (2015-07-23). 
  2. 2.0 2.1 Murloc Knight Dream. (2015-08-26). 
  3. Double Confessor Paletress!. (2016-09-22). 
  4. Whirthun on Twitter (X). (2015-08-10). 
  5. 5.0 5.1 5.2 The Grand Tournament: Get Inspired. (2015-07-30). 
  6. 6.0 6.1 6.2 #100 - The Angry Chicken: “May the Chicken be with You” - Ben Brode (2015-09-01)
  7. Ben Brode on Twitter (X). (2015-07-27). 
  8. Dean Ayala on Twitter (X). (2021-01-13). 
  9. Ben Brode on Twitter (X). (2015-07-24).