Freeze

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Freeze
Frozen characters lose their next attack.
A Frozen minion
A Frozen hero

Freeze is a mechanic that marks a minion or hero as Frozen. Frozen characters miss their next possible attack. After this, the Frozen status is removed.

Freeze only prevents attacking. Frozen heroes can take all other actions as usual, including using their Hero Power and equipping weapons. Frozen characters will also still defend themselves if attacked. Silencing a Frozen character will remove the Frozen status (unofficially called Unfrozen).

Notes[edit | edit source]

  • During your turn, if your character hasn't attacked at least once yet while it can (or hasn't used up its attacks) and is then Frozen, it will be Unfrozen at the end of your turn. This also applies to:
    • Minions with Rush, if the opponent has a minion to attack into at the end of turn, or characters with Charge.[1][2]
    • Characters that can attack multiple times (usually with Windfury or Mega-Windfury) but haven't used up all of their possible attacks yet[3]
    • Titan abilities (despite not being attacks in the traditional sense).
  • During your turn, if your character has attacked and then is Frozen, it will be Unfrozen at the end of your next turn. This also applies to:
    • Minions that have summoning sickness (just summoned or taken control of, can't attack yet)
    • Minions with Rush, if the opponent has no minions to attack into at the end of turn[4]
    • Characters that can attack multiple times (usually with Windfury or Mega-Windfury) and have used up all of their possible attacks already[4]
  • Can't attack effects and minions with 0 attack do not prevent them from being Unfrozen irregularry.
    • Example: You summon an  Ancient Watcher and Freeze it afterwards. At the end of your next turn, it will be Unfrozen.
    • Example: You summon an Ancient Watcher. During your next turn, you Freeze it. At the end of that turn, it will be Unfrozen.
  • Freeze cannot stop forced attacks ( Lothar's effect,  Illidari Inquisitor's effect,  Warmaul Challenger's Battlecry, etc).[5]
    • However, if they are forced to attack and then Frozen, they count as having used up their attack and cannot be Unfrozen until the end of turn where they didn't attack at all.[5]
  • If your hero is Frozen and you play a hero card, your hero will be Unfrozen.
  • During your turn, when you Freeze your Charge minion and the opponent does not have any minion, but their hero is Immune or has Stealth, at the end of your turn, that Frozen minion will not be unfrozen.
  • During your turn, when you Freeze your Rush minion and the opponent has only minions which are Immune or have Stealth, at the end of your turn, that Frozen minion will not be unfrozen.
  • During your turn, when you Freeze your minion that has both Charge and Rush and the opponent does not have any minions, at the end of your turn, that Frozen minion will be unfrozen.

Videos[edit | edit source]

Freeze and Windfury
Freeze and Rush with a minion on opponent's side.
Freeze and Windfury and Rush but no minion left for the second attack
Freeze with Force attack.

Cards with Freeze[edit | edit source]

For Wild format listings, see Freeze/Wild format.

Collectible



Swipe left or right to see the cards.
CORE UNG 205.png
VAC 428.png
DEEP 032.png
TTN 077.png
UPCOMING 99221.png
CORE CS2 024.png
TTN 735.png
VAC 513.png
UPCOMING 108619.png
VAC 327.png
VAC 402.png
VAC 328.png
CORE RLK 740.png
DEEP 016.png
TOY 375.png
CORE CS2 028.png
CORE RLK 063.png

Uncollectible



Swipe left or right to see the cards.
TOY 375t.png
VAC 509t.png
VAC 449t1.png
VAC 449t14.png
VAC 449t6.png
VAC 449t12.png
VAC 449t11.png
VAC 449t13.png
VAC 464t5.png

Sources of Freeze

For Wild format listings, see Freeze/Wild format.

Freeze-generating cards

These cards can generate cards that Freeze.



Swipe left or right to see the cards.
VAC 464t.png
GIFT 02.png
TOY 377.png
VAC 449.png
TOY 375.png
VAC 509.png

Related cards

For Wild format listings, see Freeze/Wild format.

These cards have effects related to Freeze.



Swipe left or right to see the cards.
DEEP 032.png
VAC 513.png
VAC 402.png
VAC 429.png

Achievements[edit | edit source]

CategoryNameDescriptionRewards
AchievementPin Gameplay.png
Forged in the Barrens - SVG logo.svg
Gameplay - Barrens - MageShatter ComboDestroy 50 Frozen minions.20 Achievement Point.png
AchievementPin Gameplay.png
Forged in the Barrens - SVG logo.svg
Gameplay - Barrens - MageDon't Move a Muscle!Freeze 25 characters with Elementals.10 Achievement Point.png
AchievementPin Gameplay.png
Forged in the Barrens - SVG logo.svg
Gameplay - Barrens - MageDon't Move a Muscle!Freeze 75 characters with Elementals.20 Achievement Point.png
AchievementPin Gameplay.png
Fractured in Alterac Valley - SVG logo.svg
Gameplay - Alterac Valley - ShamanWinter VacationFreeze 150 characters as Shaman.10 Achievement Point.png
AchievementPin Gameplay.png
Fractured in Alterac Valley - SVG logo.svg
Gameplay - Alterac Valley - ShamanWinter VacationFreeze 300 characters as Shaman.10 Achievement Point.png
AchievementPin Gameplay.png
Fractured in Alterac Valley - SVG logo.svg
Gameplay - Alterac Valley - ShamanWinter VacationFreeze 600 characters as Shaman.20 Achievement Point.png
AchievementPin Gameplay.png
Showdown in the Badlands - SVG logo.svg
Gameplay - Badlands - Dual ClassThat's Cold-BloodedFreeze 60 minions with Soulfreeze.100 Rewards Track - XP.png, 10 Achievement Point.png
AchievementPin Gameplay.png
Showdown in the Badlands - SVG logo.svg
Gameplay - Badlands - Dual ClassThat's Cold-BloodedFreeze 120 minions with Soulfreeze.200 Rewards Track - XP.png, 20 Achievement Point.png

References[edit | edit source]