Deathrattle

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Deathrattle
Does something when it dies.
A  Loot Hoarder displaying the Deathrattle icon

Deathrattle is an ability where the stated effect occurs when the minion or weapon is destroyed. Cards with Deathrattle appear with a skull and crossbones when in play. All classes have access to Deathrattles.

Notes[edit | edit source]

  • Minions may benefit from multiple Deathrattles at the same time. As with all abilities, Deathrattle can be removed from minions with Silences.
  • Deathrattle effects occur after battle damage has been calculated and minions destroyed. Additional effects caused by damaging spells such as  Bane of Doom will also take place before any Deathrattles.
  • Like triggered effects, players cannot choose the targets of Deathrattles. While the developers' policy is to explicitly state when a visible target of a Deathrattle is random, this may in some cases be left unstated, in order to simplify the card text.

Sequence of events[edit | edit source]

An equipped  Death's Bite displaying the Deathrattle icon
Main article: Advanced rulebook

Deathrattles and death-related effects take place after damage has been exchanged and minions/weapons have been destroyed and removed from the board. This prevents Deathrattles from acting upon other minions which were destroyed in the same combat. It also prevents several simultaneous events from acting upon consequences of Deathrattles or other triggered events. The same is true for secrets and triggered effects which are activated from death, such as  Duplicate and  Cult Master, which are treated exactly the same as Deathrattles.

Note that all effects triggered from the death of a minion will play out in the order in which they were put into play, regardless of type of effect.[1] For example, if a mage plays  Duplicate followed by  Abomination, and the Abomination is then destroyed on the opponent's turn, the Duplicate will activate before the Abomination's own Deathrattle; while if the Abomination was played first, its Deathrattle will activate first, followed by the secret.[2][3] Deathrattles do not gain any special priority.

Note also that when multiple minions are killed simultaneously, their deaths will be resolved one at a time, in the order in which they entered play.

Once all destroyed minions have been removed from the board, each death will be resolved, including the activation of any death-related effects - this includes the minion's own Deathrattle, triggered effects such as Cult Master, and Secrets such as Duplicate. Resolution takes place one minion at a time, in order in which the minions entered play. As each death is resolved, all eligible triggered events will play out in the order in which the effect entered play, including the minion's own Deathrattle, Secrets and other effects. Each effect will play out individually and resolve, before the next activates. Once all related effects have played out for the minion, the next simultaneous minion's death will begin to resolve.

For example, if a  Sylvanas Windrunner attacks another Sylvanas Windrunner, destroying both minions, the Deathrattle of the Sylvanas which was summoned first will take place first, followed by the Deathrattle of the Sylvanas which was summoned second. Order of minion summoning can therefore be extremely significant.

For a more thorough explanation of Deathrattles and their interactions with other effects, see the Advanced rulebook.

Cards with Deathrattle[edit | edit source]

For Wild format listings, see Deathrattle/Wild format.

Collectible



Swipe left or right to see the cards.
WW 412.png
ETC 104.png
ETC 382.png
TOY 803.png
WW 331.png
DEEP 012.png
WW 044.png
TTN 906.png
ETC 536.png
CORE EX1 012.png
WW 041.png
TTN 450.png
UPCOMING 109334.png
DEEP 030.png
ETC 385.png
RLK 511.png
UPCOMING 100284.png
CORE EX1 096.png
UPCOMING 100191.png
CORE FP1 007.png
WW 324.png
CORE LOOT 413.png
UPCOMING 101264.png
YOG 403.png
ETC 423.png
UPCOMING 100173.png
TOY 814.png
TOY 382.png
RLK 708.png
TOY 390.png
TTN 861.png
ETC 317.png
UPCOMING 105516.png
TTN 859.png
TOY 897.png
WW 431.png
WW 399.png
DEEP 035.png
ETC 813.png
TTN 734.png
TOY 646.png
TTN 754.png
ETC 518.png
TTN 482.png
YOG 510.png
TOY 642.png
TOY 604.png
TOY 913.png
WW 397.png
WW 417.png
TOY 670.png
ETC 405.png
YOG 523.png
ETC 832.png
ETC 520.png
WW 442.png
TOY 893.png
ETC 425.png
CORE BOT 312.png
WW 332.png
TTN 900.png
RLK 223.png
CORE BAR 535.png
ETC 388.png
YOG 506.png
TOY 641.png
TOY 828.png
MIS 314.png
RLK 082.png
TOY 908.png
TOY 524.png
CORE DMF 734.png
ETC 329.png
TOY 351.png
ETC 071.png
WW 814.png
CS3 024.png
TOY 380.png
CORE RLK 086.png
CORE TOY 100.png
ETC 328.png
DEEP 005.png
TTN 481.png
CORE EX1 534.png
CORE EX1 016.png
TOY 606.png
ETC 349.png
TTN 700.png
YOG 500.png
TOY 812.png
DEEP 036.png
TOY 356.png
ETC 526.png
CORE BT 304.png
TTN 330.png
WW 440.png
CORE EX1 383.png
TOY 914.png
ETC 321.png
ETC 086.png
UPCOMING 105570.png
WW 373.png

Uncollectible



Swipe left or right to see the cards.
TOY 828t.png
GVG 110t.png
TOY 604t.png
TOY 380t.png
TOY 351t.png
TTN 470t.png
ETC 098t.png
UPCOMING 98744.png
NX2 034t.png
NX2 034t1.png
NX2 034t2.png

Sources of Deathrattle

For Wild format listings, see Deathrattle/Wild format.

Deathrattle-generating cards

This section lists cards which generate Deathrattle minions.



Swipe left or right to see the cards.
TTN 862t1.png
TOY 803.png
WW 324.png
CORE AT 062.png
UPCOMING 100173.png
UPCOMING 105514.png
TTN 482.png
ETC 098.png
TOY 604.png
TTN 751.png
TOY 893.png
TOY 828.png
TOY 908.png
CORE DMF 734.png
TOY 351.png
TOY 380.png
DEEP 005.png
TTN 862.png
YOG 500.png
TTN 470.png

Deathrattle-granting cards

This section lists cards which grant the Deathrattle ability to other minions or to itself.



Swipe left or right to see the cards.
TTN 060t7t1.png
TTN 060t7.png
TTN 060t7t.png
ETC 104.png
ETC 424.png
DEEP 017.png
TOY 822.png
UPCOMING 101950.png
TOY 826.png
TOY 527.png
TTN 734.png
WW 810.png
CORE BOT 312.png
UPCOMING 100178.png
ETC 428.png
CORE DMF 734.png
TOY 830.png
CORE UNG 952.png
TTN 700.png

Related cards



Swipe left or right to see the cards.
ETC 424.png
UPCOMING 105514.png
TOY 604.png
JAM 005.png
ETC 428.png

Achievements[edit | edit source]

CategoryNameDescriptionRewards
AchievementPin Gameplay.pngClassic - SVG logo.svgGameplay - General - Neutral KeywordsDance with DeathPlay 100 cards with Deathrattle.10 Achievement Point.png
AchievementPin Gameplay.pngClassic - SVG logo.svgGameplay - General - Neutral KeywordsDance with DeathPlay 300 cards with Deathrattle.10 Achievement Point.png
AchievementPin Gameplay.pngClassic - SVG logo.svgGameplay - General - Neutral KeywordsDance with DeathPlay 1000 cards with Deathrattle.10 Achievement Point.png
AchievementPin Gameplay.pngClassic - SVG logo.svgGameplay - General - Neutral KeywordsDance with DeathPlay 3000 cards with Deathrattle.10 Achievement Point.png
AchievementPin Gameplay.pngClassic - SVG logo.svgGameplay - General - Neutral KeywordsDance with DeathPlay 10000 cards with Deathrattle.20 Achievement Point.png
AchievementPin Gameplay.pngMadness at the Darkmoon Faire - SVG logo.svgGameplay - Darkmoon Faire - HunterRide Together, Die TogetherEnd your turn with 3 identical Deathrattle minions in play.20 Achievement Point.png
AchievementPin Gameplay.pngForged in the Barrens - SVG logo.svgGameplay - Barrens - Demon HunterDon't Dead Open InsideSummon 50 Deathrattle minions without playing them, as Demon Hunter.20 Achievement Point.png
AchievementPin Gameplay.pngUnited in Stormwind - SVG logo.svgGameplay - Stormwind - HunterCarrion My Wayward SonGet copies of 8 different Deathrattles cards using Monstrous Parrot.10 Achievement Point.png
AchievementPin Gameplay.pngUnited in Stormwind - SVG logo.svgGameplay - Stormwind - HunterCarrion My Wayward SonGet copies of 16 different Deathrattles cards using Monstrous Parrot.20 Achievement Point.png
AchievementPin Gameplay.pngFractured in Alterac Valley - SVG logo.svgGameplay - Alterac Valley - PriestI Will Remember YouTrigger 50 Deathrattles with Xyrella, the Devout.10 Achievement Point.png
AchievementPin Gameplay.pngFractured in Alterac Valley - SVG logo.svgGameplay - Alterac Valley - PriestI Will Remember YouTrigger 100 Deathrattles with Xyrella, the Devout.10 Achievement Point.png
AchievementPin Gameplay.pngFractured in Alterac Valley - SVG logo.svgGameplay - Alterac Valley - PriestI Will Remember YouTrigger 200 Deathrattles with Xyrella, the Devout.20 Achievement Point.png
AchievementPin Gameplay.pngFractured in Alterac Valley - SVG logo.svgGameplay - Alterac Valley - RogueRolling In Their GraveHave 30 Deathrattle minions die while you control a Snowfall Graveyard.10 Achievement Point.png
AchievementPin Gameplay.pngFractured in Alterac Valley - SVG logo.svgGameplay - Alterac Valley - RogueRolling In Their GraveHave 60 Deathrattle minions die while you control a Snowfall Graveyard.10 Achievement Point.png
AchievementPin Gameplay.pngFractured in Alterac Valley - SVG logo.svgGameplay - Alterac Valley - RogueRolling In Their GraveHave 120 Deathrattle minions die while you control a Snowfall Graveyard.20 Achievement Point.png
AchievementPin Gameplay.pngVoyage to the Sunken City - SVG logo.svgGameplay - Sunken City - NeutralKillamariDestroy 3 enemies at once with Ozumat's Deathrattle effect.10 Achievement Point.png
AchievementPin Gameplay.pngVoyage to the Sunken City - SVG logo.svgGameplay - Sunken City - NeutralKillamariDestroy 6 enemies at once with Ozumat's Deathrattle effect.20 Achievement Point.png
AchievementPin Gameplay.pngMurder at Castle Nathria - SVG logo.svgGameplay - Castle Nathria - DruidBouquet of BonesTrigger 75 Deathrattles with Hedge Maze.20 Achievement Point.png
AchievementPin Gameplay.pngMurder at Castle Nathria - SVG logo.svgGameplay - Castle Nathria - MageSpooky Scary SkeletonsTrigger 15 Volatile Skeleton Deathrattles in one game.20 Achievement Point.png
AchievementPin Gameplay.pngMarch of the Lich King - SVG logo.svgGameplay - Lich King - ShamanMurlocalypse NowGive 6 minions a Deathrattle with one Rotgill.20 Achievement Point.png
AchievementPin Gameplay.pngMarch of the Lich King - SVG logo.svgGameplay - Lich King - ShamanDIY DeathrattleHave a Scourge Troll die with a Deathrattle 25 times.20 Achievement Point.png
AchievementPin Gameplay.pngMarch of the Lich King - SVG logo.svgGameplay - Lich King - WarlockS-imp-ly FintasticGive Nofin's Imp-ossible's Deathrattle to 2 Implocs at once.20 Achievement Point.png
AchievementPin Gameplay.pngMarch of the Lich King - SVG logo.svgGameplay - Lich King - WarlockS-imp-ly FintasticGive Nofin's Imp-ossible's Deathrattle to 4 Implocs at once.20 Achievement Point.png
AchievementPin Gameplay.pngFestival of Legends - SVG logo.svgGameplay - Festival of Legends - NeutralSurf's UpPass Crowd Surfer's Deathrattle between you and your opponent 40 times.10 Achievement Point.png
AchievementPin Gameplay.pngFestival of Legends - SVG logo.svgGameplay - Festival of Legends - NeutralSurf's UpPass Crowd Surfer's Deathrattle between you and your opponent 80 times.20 Achievement Point.png
AchievementPin Gameplay.pngFestival of Legends - SVG logo.svgGameplay - Festival of Legends - Death KnightWall of DeathGive 30 minions Deathrattles with Death Growl.10 Achievement Point.png
AchievementPin Gameplay.pngFestival of Legends - SVG logo.svgGameplay - Festival of Legends - Death KnightWall of DeathGive 60 minions Deathrattles with Death Growl.10 Achievement Point.png
AchievementPin Gameplay.pngFestival of Legends - SVG logo.svgGameplay - Festival of Legends - Death KnightWall of DeathGive 90 minions Deathrattles with Death Growl.20 Achievement Point.png
AchievementPin Gameplay.pngTITANS - SVG logo.svgGameplay - Titans - NeutralRibbits and RibbytesHave Mecha-Leaper's deathrattle trigger 10 times in one game.20 Achievement Point.png

History[edit | edit source]

In the build-up to Curse of Naxxramas, the adventure's class cards were revealed to players one by one, many of which featured Deathrattle effects, with text that did not specify that the effects were randomly targeted. This led to widespread confusion over the function of the effects. In a special forum post, Ben Brode explained that by omitting the word 'random', card text could be shortened. By establishing the rule that Deathrattles were never targetable, the developers would not have to explicitly state this on each card, which could eventually allow for the development of more "strategically deep" card effects, due to having more card space in which to describe them, potentially otherwise a limiting factor. Brode stated that "setting expectations now that triggers never allow choices allows us to make cards that otherwise would have too much text",[4] explaining that the omission of explicit statements to this effect "lays the groundwork for shortening the text."[5]

However, in the face of player confusion and preference for random effects to be explicitly described as such, the policy was altered, and the word 'random' added to several Naxxramas cards.

Patch changes[edit | edit source]

  • Forged in the Barrens logo.pngPatch 20.0.0.77662 (2021-03-25): Fixed a bug where cards that target Deathrattle minions would still work with  Deathwarden in play.
  • Curse of Naxxramas logo.png Patch 1.1.0.6024 (2014-07-22): The order in which Deathrattle abilities resolve has been updated to be more consistent.

References[edit | edit source]

  1. Tested by User:Taohinton, 2015-02-07. Playing a  Cult Master before or after a minion with Deathrattle, and then destroying the Deathrattle minion, will see the Cult Master's death-triggered effect activated before or after the minion's Deathrattle, respectively.
  2. Tested by User:Taohinton, 2015-02-07. Exactly as described: Played  Duplicate followed by  Abomination; the Abomination was then destroyed on the opponent's turn. The Duplicate activated first, before the Abomination's own Deathrattle.
  3. Tested by User:Taohinton, 2015-02-16/18. Various scenarios. For example: Played  Clockwork Gnome then  Avenge; opponent destroyed Gnome, Gnome's Deathrattle triggered before Avenge. Played Avenge then  Abomination; opponent destroyed Abomination, Avenge triggered before Abomination's Deathrattle.
  4. Ben Brode on Twitter. (2014-05-14). 
  5. Ben Brode on Twitter. (2014-05-14).