Lifesteal

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Lifesteal
Damage dealt also heals your hero.
A minion with Lifesteal
Lifesteal icon

Lifesteal is an ability which causes damage dealt by a card to also restore that much Health to the controlling player's hero. Lifesteal minions on the battlefield are marked by a broken heart at the bottom of their portraits.

The Lifesteal mechanic was first introduced in Goblins vs Gnomes on the card Mistress of Pain (later renamed  Queen of Pain). It was officially keyworded in Knights of the Frozen Throne. Prior to Patch 9.0.0.20457, Lifesteal was represented by the text "Damage dealt by this minion also heals your hero".

All classes have access to Lifesteal, but Demon Hunters, Warlocks and to a lesser extent Priests have more than other classes.

Notes[edit | edit source]

  • Whenever a Lifesteal card or Hero Power deals damage, it will restore the exact same amount of Health to its controlling hero too.
  • If a hero deals Lifesteal damage while also taking lethal damage, the Lifesteal heal will save the hero if it would be enough to restore them to 1 health or more (or, put another way, if the damage taken minus the Lifesteal heal is less than the hero's health).
    • For example, if a rogue with 5 health remaining equipped with a  Kingsbane which has been granted Lifesteal (by  Leeching Poison) attacks  Dr. Boom, the rogue will survive if Kingsbane has at least 3 attack.
  • If  Betrayal is cast upon a minion with Lifesteal, the Lifesteal effect will activate once for each minion hit.
  • If a Lifesteal card deals damage to a minion protected by Divine Shield, it will deal 0 damage and thus also restore 0 Health, while also removing the Divine Shield.[2]
  • As with all healing effects, if combined with  Auchenai Soulpriest,  Embrace the Shadow or  Auchenai Phantasm, Lifesteal cards will instead deal damage to the controlling hero. Because this damage is not counted as damage dealt by the Lifesteal card itself, however, the effect will not trigger a second time.

Cards with Lifesteal[edit | edit source]

For Wild format listings, see Lifesteal/Wild format.

This section lists cards which have the ability to Lifesteal or can gain the ability to Lifesteal when played.

Collectible



Swipe left or right to see the cards.
WORK 014.png
CORE ICC 055.png
GDB 109.png
EDR 449.png
SC 764.png
FIR 777.png
VAC 951.png
CORE BT 921.png
CORE DRG 229.png
CORE BT 801.png
TOY 646.png
MIS 300.png
GDB 330.png
TOY 500.png
TOY 642.png
RLK 024.png
MIS 709.png
EDR 860.png
TOY 811.png
CORE SW 442.png
EDR 272.png
RLK 720.png
GDB 144.png
TOY 896.png
GDB 452.png
GDB 320.png
EDR 255.png
UPCOMING 117733.png
CORE ICC 214.png
EDR 486.png

Uncollectible



Swipe left or right to see the cards.
TOY 811t.png
TOY 814t7.png
VAC 951t.png
VAC 951t2.png
TOY 913t1.png
TOY 400t8.png
EDR 840t2.png
EDR 460t.png
LOOT 043t3.png
GDB 471t7.png
BT 304t.png
MIS 300t.png

Sources of Lifesteal

For Wild format listings, see Lifesteal/Wild format.

Lifesteal-generating cards

This section lists cards which generate cards that have the ability to Lifesteal.



Swipe left or right to see the cards.
GDB 473.png
GDB 119.png
EDR 840.png
GDB 471.png
VAC 951.png
VAC 951t.png
TOY 814.png
EDR 820a.png
MIS 300.png
EDR 460.png
EDR 820.png
TOY 913.png
GDB 117.png
EDR 841.png
TOY 811.png
CORE BT 304.png

Lifesteal-granting cards

This section lists cards which grant the Lifesteal ability to other cards or to itself.



Swipe left or right to see the cards.
EDR 849.png
GDB 475.png
SC 403c.png
FIR 961.png
WORK 009.png
TOY 350.png
TOY 823.png
GDB 450.png
EDR 257b.png
VAC 919.png
EDR 257.png
TOY 640.png
VAC 464t15.png
GDB 321.png

Achievements[edit | edit source]

CategoryNameDescriptionRewards
AchievementPin Gameplay.png
Classic - SVG logo.svg
Gameplay - General - Neutral KeywordsI Vant to Suck Your BloodPlay 5 cards with Lifesteal.10 Achievement Point.png
AchievementPin Gameplay.png
Classic - SVG logo.svg
Gameplay - General - Neutral KeywordsI Vant to Suck Your BloodPlay 15 cards with Lifesteal.10 Achievement Point.png
AchievementPin Gameplay.png
Classic - SVG logo.svg
Gameplay - General - Neutral KeywordsI Vant to Suck Your BloodPlay 50 cards with Lifesteal.10 Achievement Point.png
AchievementPin Gameplay.png
Classic - SVG logo.svg
Gameplay - General - Neutral KeywordsI Vant to Suck Your BloodPlay 150 cards with Lifesteal.10 Achievement Point.png
AchievementPin Gameplay.png
Classic - SVG logo.svg
Gameplay - General - Neutral KeywordsI Vant to Suck Your BloodPlay 500 cards with Lifesteal.20 Achievement Point.png
AchievementPin Gameplay.png
Madness at the Darkmoon Faire - SVG logo.svg
Gameplay - Darkmoon Faire - PaladinSo Judgey…Restore 60 Health with Lifesteal weapons.10 Achievement Point.png
AchievementPin Gameplay.png
Madness at the Darkmoon Faire - SVG logo.svg
Gameplay - Darkmoon Faire - PaladinSo Judgey…Restore 180 Health with Lifesteal weapons.20 Achievement Point.png
AchievementPin Gameplay.png
United in Stormwind - SVG logo.svg
Gameplay - Stormwind - PaladinDark Side of LightLifesteal 300 Health using Paladin cards.20 Achievement Point.png

Trivia[edit | edit source]

  • Prior to the introduction of the Lifesteal keyword in Patch 9.0.0.20457, if a Lifesteal card dealt damage while combined with  Auchenai Soulpriest or  Embrace the Shadow, the converted Lifesteal healing would count as damage dealt by the Lifesteal card itself. This would cause the Lifesteal card's effect to trigger again and again, resulting in an infinite loop of damage until the controlling player's hero was killed. More precisely, the infinite loop was believed to stop once the hero had been in negative Health following three consecutive triggers or after 61 triggers, whichever happened first. In Knights of the Frozen Throne, this interaction was changed to deal damage only once.[3]
  • When a Lifesteal effect restores health to the controlling player's hero, the healing is accompanied by a unified visual style.
  •  Holy Fire,  Drain Life, and  Tidal Surge were not changed into Lifesteal spells with the release of Knights of the Frozen Throne, as they always restore the same amount of Health to the controlling hero and changing them to Lifesteal would cause the healing to scale with Spell Damage.[2][4] In the case of Drain Life, Game Director Ben Brode has also expressed a reluctance to add a new keyword to the Basic set.[4]
  • Lifesteal is the second non-launch keyword to continue to appear on cards outside of the set it was introduced in, the first being Discover. It's also the first non-launch mechanic to later be given an official keyword.

Patch changes[edit | edit source]

  • Knights of the Frozen Throne logo.png Patch 9.0.0.20457 (2017-08-08): This effect is now named as Lifesteal. Lifesteal minions on the battlefield now have a unique icon at the bottom of their portraits.

References[edit | edit source]

 
  1. Matthew Place on Twitter (X). (2017-07-31). 
  2. 2.0 2.1 Puffin on reddit. (2017-07-08). Retrieved on 2017-07-26.
  3. Auchenai Soulpriest and Lifesteal Synergy Update. (2017-07-08). Retrieved on 2017-07-13.
  4. 4.0 4.1 Ben Brode on Twitter (X). (2017-07-21).