Elemental

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Elemental is a minion type. It was introduced in Journey to Un'Goro.

Elemental synergy effects typically require an Elemental minion to have been played on the previous turn. Elementals are available to all classes, but many Elemental synergy cards are reserved for shaman and mage.

Elemental minions

For Wild format listings, see Elemental/Wild format.

Collectible

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CORE UNG 809.png
CORE UNG 205.png
TLC 249.png
CORE DRG 107.png
CORE WC 042.png
TLC 225.png
CORE RLK 083.png
FIR 904.png
DINO 404.png
TIME 214.png
FIR 929.png
CATA 487.png
CATA 565.png
TIME 061.png
EDR 254.png
TLC 888.png
TLC 226.png
CATA 563.png
EDR 518.png
DINO 407.png
TIME 053.png
CORE UNG 928.png
TLC 223.png
DINO 413.png
TIME 427.png
EDR 942.png
FIR 919.png
CORE UNG 084.png
END 026.png
FIR 913.png
TIME 019.png
TLC 224.png
FIR 924.png
CATA 483.png
TLC 220.png
EDR 230.png
TLC 468.png
CATA 586.png
CORE EX1 250.png
CATA 999.png
TLC 482.png
TLC 107.png
TIME 217.png
CORE CS2 042.png
CORE BAR 310.png
TIME 050.png
CATA 213.png
CATA 591.png
CORE ULD 178.png
TIME 858.png
CATA 488.png
TLC 821.png
CATA 153.png
FIR 953.png
CATA 150.png
TLC 605.png
FIR 951.png
FIR 778.png
TLC 243.png
CATA 570.png

Uncollectible

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CATA 561t.png
CATA 153t.png
CATA 153t1.png
UNG 809t1.png
CATA 150t1.png
CATA 150t.png
CATA 565t.png
CATA 580t.png
BOT 102t.png
TSC 076t.png
TTN 862t4.png
TLC 468t1.png
CATA 488t2.png
CATA 488t.png
TLC 468t2.png
TSC 076t2.png
TLC 229t14.png
TSC 076t3.png
TLC 817t5.png
TLC 817t4.png
TLC 817t3.png
CATA 476t.png

Sources of Elementals

For Wild format listings, see Elemental/Wild format.

Elemental-generating

These cards can generate or summon new Elemental minions.

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TLC 817t.png
TLC 817t2.png
CORE UNG 809.png
TLC 229.png
CORE BOT 451.png
TLC 225.png
CATA 561.png
CATA 565.png
CATA 580.png
TLC 888.png
TLC 226.png
CORE BAR 812.png
FIR 913.png
CATA 160.png
TLC 468.png
CATA 586.png
CORE OG 031.png
TLC 482.png
TLC 817t5.png
TLC 817t4.png
TLC 817t3.png
TLC 221.png
TLC 452t6.png
CORE BT 072.png
CORE TSC 076.png
CATA 488.png
CATA 153.png
CATA 476.png
CATA 150.png

Related cards

For Wild format listings, see Elemental/Wild format.

These cards have effects related to Elementals.

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Swipe left or right to see the cards.
CORE WC 042.png
TLC 228.png
TLC 888.png
DINO 406.png
TLC 220.png

Achievements[edit | edit source]

CategoryNameDescriptionRewards
AchievementPin Gameplay.png
Classic - SVG logo.svg
Gameplay - General - Minion TypesHeed My Call!Summon 10 Elementals.10 Achievement Point
AchievementPin Gameplay.png
Classic - SVG logo.svg
Gameplay - General - Minion TypesHeed My Call!Summon 30 Elementals.10 Achievement Point
AchievementPin Gameplay.png
Classic - SVG logo.svg
Gameplay - General - Minion TypesHeed My Call!Summon 100 Elementals.10 Achievement Point
AchievementPin Gameplay.png
Classic - SVG logo.svg
Gameplay - General - Minion TypesHeed My Call!Summon 300 Elementals.10 Achievement Point
AchievementPin Gameplay.png
Classic - SVG logo.svg
Gameplay - General - Minion TypesHeed My Call!Summon 1000 Elementals.20 Achievement Point

Lore[edit | edit source]

Main article: Elemental art
Warcraft Wiki icon.pngThis section uses content from the Warcraft Wiki.
Elementals are manifestations of volatile energy - elemental spirits that have attained raw physical form with the spirit remaining as the core.
The exact origin of these innately chaotic entities is unknown, though some have been accidentally created when bits of magic seeped into coals, over the course of a few decades manifesting in a small elemental being of immense fortitude. Other elementals have been created by mogu sorcerers who prefer more solid companions over beastly familiars. Other elementals (albeit fel-corrupted ones) have been born solely from demonic magic. Elemental cores seem to retain some semi-sentient properties after being defeated.
Elementals are an incredibly varied group; Some are bound to distant realms known as the Elemental Planes and are usually servants of the powerful Elemental Lords that rule over each plane. Others are native to the world of Azeroth, bound to the state of their surroundings as representations of the elemental spirits. Still others appear independent from any greater master, acting as individual beings. The elemental forces are ageless and unchanging.
Background
Elementals are chaotic by nature and once raged freely on primordial Azeroth until the Old Gods arrived and enslaved them. As servants of the Old Gods, the elementals were later defeated by titanic forces and banished to a specially crafted prison known as the Elemental Plane. Although most elementals remain in the Elemental Plane, they can be summoned to Azeroth by those who seek to use their power.
Over the millennia, some intelligent creatures of Azeroth have found ways to summon elementals and bind them to their service. Human mages are fond of summoning or creating Water Elementals for their brute force and imposing size. Ragnaros was summoned into the material plane by the Dark Iron dwarves three centuries ago, residing in the Molten Core until he was killed and banished to his home realm. Some shamans have demonstrated the ability to summon and control elementals. The Twilight's Hammer has used magical cages to create and control bound elementals.
Of the four lords, only two remained under the control of the Old Gods: Ragnaros of fire and Al'Akir of air. Following the Cataclysm, these two sent their armies to attack Azeroth. Ragnaros laid siege to Mount Hyjal, seeking to destroy Nordrassil, but his armies were driven back by the Guardians of Hyjal, and he himself was killed. Al'akir attacked Uldum, joining with the Neferset tribe to destroy the other Tol'vir, and was also killed. While Therazane of earth and  Neptulon of water were no longer in service of the Old Gods, their realms became battlefields following the Cataclysm, as servants of  Deathwing invaded Deepholm and the naga invaded the Abyssal Maw. While the Earthen Ring was successful in fighting off the former,  Ozumat captured Neptulon, who is now presumably under naga control.

In Hearthstone[edit | edit source]

Nothing is more primal than the elements themselves, and Un’Goro’s ancient energies empower the resident elementals with a vigor and ferocity not seen anywhere else. Some of Hearthstone's familiar faces will gain the Elemental minion type, joining the ranks of Murlocs, Dragons, Pirates, and Beasts for exciting new synergies.[1]

Elementals were introduced as a new minion type with Journey to Un'Goro. While Hearthstone already featured many elementals - including most of the Elemental Lords themselves - the arrival of this powerful new breed led to the recognition of the elementals as a minion type in themselves, allowing even older cards to benefit from the new synergies.

References[edit | edit source]