Deathrattle

From Hearthstone Wiki
(Redirected from Deathrattle-generating)
Jump to navigation Jump to search
Deathrattle
Does something when it dies.
A  Loot Hoarder displaying the Deathrattle icon

Deathrattle is an ability where the stated effect occurs when a minion, weapon, or location is destroyed. Cards with Deathrattle appear with a skull and crossbones when in play. All classes have access to Deathrattles.

Notes[edit | edit source]

  • Minions may benefit from multiple Deathrattles at the same time. As with all abilities, Deathrattle can be removed from minions with Silences.
  • Deathrattle effects occur after battle damage has been calculated and minions destroyed. Additional effects caused by damaging spells such as  Bane of Doom will also take place before any Deathrattles.
  • Like triggered effects, players cannot choose the targets of Deathrattles. While the developers' policy is to explicitly state when a visible target of a Deathrattle is random, this may in some cases be left unstated, in order to simplify the card text.

Sequence of events[edit | edit source]

An equipped  Death's Bite displaying the Deathrattle icon
Main article: Advanced rulebook

Deathrattles and death-related effects take place after damage has been exchanged and minions/weapons/locations have been destroyed and removed from the board. This prevents Deathrattles from acting upon other minions which were destroyed in the same combat. It also prevents several simultaneous events from acting upon consequences of Deathrattles or other triggered events. The same is true for secrets and triggered effects which are activated from death, such as  Duplicate and  Cult Master, which are treated exactly the same as Deathrattles.

Note that all effects triggered from the death of a minion will play out in the order in which they were put into play, regardless of type of effect.[1] For example, if a mage plays  Duplicate followed by  Abomination, and the Abomination is then destroyed on the opponent's turn, the Duplicate will activate before the Abomination's own Deathrattle; while if the Abomination was played first, its Deathrattle will activate first, followed by the secret.[2][3] Deathrattles do not gain any special priority.

Note also that when multiple minions are killed simultaneously, their deaths will be resolved one at a time, in the order in which they entered play.

Once all destroyed minions have been removed from the board, each death will be resolved, including the activation of any death-related effects - this includes the minion's own Deathrattle, triggered effects such as Cult Master, and Secrets such as Duplicate. Resolution takes place one minion at a time, in order in which the minions entered play. As each death is resolved, all eligible triggered events will play out in the order in which the effect entered play, including the minion's own Deathrattle, Secrets and other effects. Each effect will play out individually and resolve, before the next activates. Once all related effects have played out for the minion, the next simultaneous minion's death will begin to resolve.

For example, if a  Sylvanas Windrunner attacks another Sylvanas Windrunner, destroying both minions, the Deathrattle of the Sylvanas which was summoned first will take place first, followed by the Deathrattle of the Sylvanas which was summoned second. Order of minion summoning can therefore be extremely significant.

For a more thorough explanation of Deathrattles and their interactions with other effects, see the Advanced rulebook.

Cards with Deathrattle[edit | edit source]

For Wild format listings, see Deathrattle/Wild format.

Collectible



Swipe left or right to see the cards.
VAC 958.png
CORE YOD 026.png
TOY 803.png
GDB 454.png
EDR 485.png
GDB 333.png
CORE BAR 330.png
CORE SW 439.png
CORE DRG 107.png
GDB 111.png
CORE EX1 012.png
WORK 041.png
VAC 514.png
VAC 461.png
GDB 840.png
RLK 511.png
UPCOMING 115655.png
CORE EX1 096.png
CORE FP1 007.png
CORE LOOT 413.png
CORE DMF 067.png
CORE DMF 194.png
SC 764.png
SC 000.png
EDR 861.png
EDR 495.png
CORE OG 330.png
TOY 604.png
TOY 814.png
TOY 382.png
RLK 708.png
TOY 390.png
GDB 722.png
EDR 847.png
MIS 706.png
GDB 877.png
EDR 571.png
CORE WC 701.png
TOY 897.png
VAC 402.png
EDR 451.png
SC 002.png
GDB 726.png
TOY 646.png
EDR 890.png
VAC 943.png
GDB 112.png
VAC 946.png
VAC 518.png
SC 019.png
WORK 018.png
EDR 459.png
TOY 642.png
TOY 913.png
GDB 117.png
EDR 841.png
VAC 426.png
FIR 919.png
TOY 670.png
VAC 917.png
EDR 260.png
TOY 351.png
TOY 893.png
VAC 406.png
RLK 223.png
CORE BAR 535.png
FIR 958.png
EDR 227.png
TOY 641.png
CORE DAL 720.png
VAC 947.png
GDB 141.png
TOY 828.png
GDB 100.png
MIS 314.png
RLK 082.png
GDB 447.png
TOY 908.png
TOY 524.png
CORE DMF 734.png
GDB 226.png
VAC 413.png
EDR 891.png
CORE AV 328.png
EDR 110.png
CS3 024.png
VAC 525.png
EDR 572.png
CORE EX1 110.png
TOY 380.png
CORE RLK 086.png
CORE TOY 100.png
CORE BAR 310.png
WORK 015.png
TOY 606.png
WORK 010.png
CORE AT 123.png
EDR 892.png
GDB 862.png
CORE AV 337.png
EDR 818.png
TOY 812.png
CORE GVG 114.png
TOY 356.png
GDB 131.png
EDR 465.png
CORE BT 304.png
EDR 494.png
EDR 978.png
CORE SW 068.png
CORE ULD 177.png
GDB 331.png
CORE EX1 383.png
TOY 914.png
FIR 778.png
CORE ICC 214.png
EDR 819.png
EDR 421.png
MIS 711.png
GDB 468.png
SC 762.png

Uncollectible



Swipe left or right to see the cards.
TOY 828t.png
SC 019t.png
GVG 110t.png
TOY 604t.png
TOY 380t.png
EDR 454t.png
TOY 351t.png
EDR 271t.png
GDB 331t2.png
VAC 533t.png
VAC 305t.png
VAC 464t22.png
GDB 331t1.png
VAC 945t.png

Sources of Deathrattle

For Wild format listings, see Deathrattle/Wild format.

Deathrattle-generating cards

This section lists cards which generate Deathrattle minions.



Swipe left or right to see the cards.
SC 001.png
VAC 464t.png
TOY 803.png
EDR 818t.png
EDR 488.png
EDR 454.png
GDB 478.png
CORE AT 062.png
TOY 604.png
MIS 102.png
VAC 946.png
VAC 464t22.png
VAC 464t21.png
VAC 533.png
TOY 351.png
TOY 893.png
GDB 331t1.png
TOY 828.png
TOY 908.png
VAC 305.png
CORE DMF 734.png
EDR 271.png
EDR 891.png
TOY 380.png
VAC 945.png
EDR 892.png
VAC 464t25.png
EDR 978.png
VAC 945t.png
GDB 331.png
GDB 468.png

Deathrattle-granting cards

This section lists cards which grant the Deathrattle ability to other minions or to itself.



Swipe left or right to see the cards.
EDR 491.png
GDB 878.png
TOY 822.png
EDR 261.png
EDR 525.png
VAC 464t18.png
EDR 525B.png
TOY 826.png
TOY 527.png
CORE DMF 734.png
CORE UNG 952.png
TOY 830.png
VAC 945t.png

Related cards



Swipe left or right to see the cards.
CORE BAR 330.png
EDR 491.png
VAC 436.png
GDB 106.png
CORE UNG 800.png
TOY 604.png
MIS 102.png
VAC 952.png
VAC 503.png
EDR 891.png
EDR 892.png
GDB 131.png

Achievements[edit | edit source]

CategoryNameDescriptionRewards
AchievementPin Gameplay.png
Classic - SVG logo.svg
Gameplay - General - Neutral KeywordsDance with DeathPlay 100 cards with Deathrattle.10 Achievement Point.png
AchievementPin Gameplay.png
Classic - SVG logo.svg
Gameplay - General - Neutral KeywordsDance with DeathPlay 300 cards with Deathrattle.10 Achievement Point.png
AchievementPin Gameplay.png
Classic - SVG logo.svg
Gameplay - General - Neutral KeywordsDance with DeathPlay 1000 cards with Deathrattle.10 Achievement Point.png
AchievementPin Gameplay.png
Classic - SVG logo.svg
Gameplay - General - Neutral KeywordsDance with DeathPlay 3000 cards with Deathrattle.10 Achievement Point.png
AchievementPin Gameplay.png
Classic - SVG logo.svg
Gameplay - General - Neutral KeywordsDance with DeathPlay 10000 cards with Deathrattle.20 Achievement Point.png
AchievementPin Gameplay.png
Madness at the Darkmoon Faire - SVG logo.svg
Gameplay - Darkmoon Faire - HunterRide Together, Die TogetherEnd your turn with 3 identical Deathrattle minions in play.20 Achievement Point.png
AchievementPin Gameplay.png
Forged in the Barrens - SVG logo.svg
Gameplay - Barrens - Demon HunterDon't Dead Open InsideSummon 50 Deathrattle minions without playing them, as Demon Hunter.20 Achievement Point.png
AchievementPin Gameplay.png
United in Stormwind - SVG logo.svg
Gameplay - Stormwind - HunterCarrion My Wayward SonGet copies of 8 different Deathrattles cards using Monstrous Parrot.10 Achievement Point.png
AchievementPin Gameplay.png
United in Stormwind - SVG logo.svg
Gameplay - Stormwind - HunterCarrion My Wayward SonGet copies of 16 different Deathrattles cards using Monstrous Parrot.20 Achievement Point.png
AchievementPin Gameplay.png
Fractured in Alterac Valley - SVG logo.svg
Gameplay - Alterac Valley - PriestI Will Remember YouTrigger 50 Deathrattles with Xyrella, the Devout.10 Achievement Point.png
AchievementPin Gameplay.png
Fractured in Alterac Valley - SVG logo.svg
Gameplay - Alterac Valley - PriestI Will Remember YouTrigger 100 Deathrattles with Xyrella, the Devout.10 Achievement Point.png
AchievementPin Gameplay.png
Fractured in Alterac Valley - SVG logo.svg
Gameplay - Alterac Valley - PriestI Will Remember YouTrigger 200 Deathrattles with Xyrella, the Devout.20 Achievement Point.png
AchievementPin Gameplay.png
Fractured in Alterac Valley - SVG logo.svg
Gameplay - Alterac Valley - RogueRolling In Their GraveHave 30 Deathrattle minions die while you control a Snowfall Graveyard.10 Achievement Point.png
AchievementPin Gameplay.png
Fractured in Alterac Valley - SVG logo.svg
Gameplay - Alterac Valley - RogueRolling In Their GraveHave 60 Deathrattle minions die while you control a Snowfall Graveyard.10 Achievement Point.png
AchievementPin Gameplay.png
Fractured in Alterac Valley - SVG logo.svg
Gameplay - Alterac Valley - RogueRolling In Their GraveHave 120 Deathrattle minions die while you control a Snowfall Graveyard.20 Achievement Point.png
AchievementPin Gameplay.png
Voyage to the Sunken City - SVG logo.svg
Gameplay - Sunken City - NeutralKillamariDestroy 3 enemies at once with Ozumat's Deathrattle effect.10 Achievement Point.png
AchievementPin Gameplay.png
Voyage to the Sunken City - SVG logo.svg
Gameplay - Sunken City - NeutralKillamariDestroy 6 enemies at once with Ozumat's Deathrattle effect.20 Achievement Point.png
AchievementPin Gameplay.png
Murder at Castle Nathria - SVG logo.svg
Gameplay - Castle Nathria - DruidBouquet of BonesTrigger 75 Deathrattles with Hedge Maze.20 Achievement Point.png
AchievementPin Gameplay.png
Murder at Castle Nathria - SVG logo.svg
Gameplay - Castle Nathria - MageSpooky Scary SkeletonsTrigger 15 Volatile Skeleton Deathrattles in one game.20 Achievement Point.png
AchievementPin Gameplay.png
March of the Lich King - SVG logo.svg
Gameplay - Lich King - ShamanMurlocalypse NowGive 6 minions a Deathrattle with one Rotgill.20 Achievement Point.png
AchievementPin Gameplay.png
March of the Lich King - SVG logo.svg
Gameplay - Lich King - ShamanDIY DeathrattleHave a Scourge Troll die with a Deathrattle 25 times.20 Achievement Point.png
AchievementPin Gameplay.png
March of the Lich King - SVG logo.svg
Gameplay - Lich King - WarlockS-imp-ly FintasticGive Nofin's Imp-ossible's Deathrattle to 2 Implocs at once.20 Achievement Point.png
AchievementPin Gameplay.png
March of the Lich King - SVG logo.svg
Gameplay - Lich King - WarlockS-imp-ly FintasticGive Nofin's Imp-ossible's Deathrattle to 4 Implocs at once.20 Achievement Point.png
AchievementPin Gameplay.png
Festival of Legends - SVG logo.svg
Gameplay - Festival of Legends - NeutralSurf's UpPass Crowd Surfer's Deathrattle between you and your opponent 40 times.10 Achievement Point.png
AchievementPin Gameplay.png
Festival of Legends - SVG logo.svg
Gameplay - Festival of Legends - NeutralSurf's UpPass Crowd Surfer's Deathrattle between you and your opponent 80 times.20 Achievement Point.png
AchievementPin Gameplay.png
Festival of Legends - SVG logo.svg
Gameplay - Festival of Legends - Death KnightWall of DeathGive 30 minions Deathrattles with Death Growl.10 Achievement Point.png
AchievementPin Gameplay.png
Festival of Legends - SVG logo.svg
Gameplay - Festival of Legends - Death KnightWall of DeathGive 60 minions Deathrattles with Death Growl.10 Achievement Point.png
AchievementPin Gameplay.png
Festival of Legends - SVG logo.svg
Gameplay - Festival of Legends - Death KnightWall of DeathGive 90 minions Deathrattles with Death Growl.20 Achievement Point.png
AchievementPin Gameplay.png
TITANS - SVG logo.svg
Gameplay - Titans - NeutralRibbits and RibbytesHave Mecha-Leaper's deathrattle trigger 10 times in one game.20 Achievement Point.png
AchievementPin Gameplay.png
Rise of Shadows - SVG logo.svg
Gameplay - Rise of Shadows - Feats of Strengthwhile (true)Summon a chain of 4 Oblivitrons off of another Oblivitron's Deathrattle.100 Achievement Point.png
AchievementPin Gameplay.png
Into the Emerald Dream - SVG logo.svg
Gameplay - Emerald Dream - HunterHop to It!Trigger 5 Amphibian's Spirit Deathrattles in one game.300 Rewards Track - XP.png, 10 Achievement Point.png
AchievementPin Gameplay.png
Into the Emerald Dream - SVG logo.svg
Gameplay - Emerald Dream - HunterHop to It!Trigger 10 Amphibian's Spirit Deathrattles in one game.400 Rewards Track - XP.png, 20 Achievement Point.png
AchievementPin Gameplay.png
The Great Dark Beyond - SVG logo.svg
Gameplay - Great Dark Beyond - Death KnightFungus AmongusTrigger Infestor's Deathrattle effect 4 times in one game.100 Rewards Track - XP.png, 10 Achievement Point.png
AchievementPin Gameplay.png
The Great Dark Beyond - SVG logo.svg
Gameplay - Great Dark Beyond - Death KnightFungus AmongusTrigger Infestor's Deathrattle effect 6 times in one game.200 Rewards Track - XP.png, 20 Achievement Point.png

History[edit | edit source]

In the build-up to Curse of Naxxramas, the adventure's class cards were revealed to players one by one, many of which featured Deathrattle effects, with text that did not specify that the effects were randomly targeted. This led to widespread confusion over the function of the effects. In a special forum post, Ben Brode explained that by omitting the word 'random', card text could be shortened. By establishing the rule that Deathrattles were never targetable, the developers would not have to explicitly state this on each card, which could eventually allow for the development of more "strategically deep" card effects, due to having more card space in which to describe them, potentially otherwise a limiting factor. Brode stated that "setting expectations now that triggers never allow choices allows us to make cards that otherwise would have too much text",[4] explaining that the omission of explicit statements to this effect "lays the groundwork for shortening the text."[5]

However, in the face of player confusion and preference for random effects to be explicitly described as such, the policy was altered, and the word 'random' added to several Naxxramas cards.

Patch changes[edit | edit source]

  • Forged in the Barrens logo.pngPatch 20.0.0.77662 (2021-03-25): Fixed a bug where cards that target Deathrattle minions would still work with  Deathwarden in play.
  • Curse of Naxxramas logo.png Patch 1.1.0.6024 (2014-07-22): The order in which Deathrattle abilities resolve has been updated to be more consistent.

References[edit | edit source]

 
  1. Tested by User:Taohinton, 2015-02-07. Playing a  Cult Master before or after a minion with Deathrattle, and then destroying the Deathrattle minion, will see the Cult Master's death-triggered effect activated before or after the minion's Deathrattle, respectively.
  2. Tested by User:Taohinton, 2015-02-07. Exactly as described: Played  Duplicate followed by  Abomination; the Abomination was then destroyed on the opponent's turn. The Duplicate activated first, before the Abomination's own Deathrattle.
  3. Tested by User:Taohinton, 2015-02-16/18. Various scenarios. For example: Played  Clockwork Gnome then  Avenge; opponent destroyed Gnome, Gnome's Deathrattle triggered before Avenge. Played Avenge then  Abomination; opponent destroyed Abomination, Avenge triggered before Abomination's Deathrattle.
  4. Ben Brode on Twitter. (2014-05-14). 
  5. Ben Brode on Twitter. (2014-05-14).