Battlecry
- Battlecry
Does something when you play it from your hand.
Battlecry is an ability where a particular effect activates when the card with the Battlecry is played directly from the hand. Although mostly limited to minions, some weapons also have Battlecries.
Activation of Battlecries are indicated by a flash of light from beneath the minion or weapon.
Battlecries are and long have been the most common type of ability in Hearthstone, representing the simplest way for a minion to bring an additional effect into play, and featuring a large variety of different effects.
Notes[edit | edit source]
- Battlecries do not activate if the card is brought into play by another card. For example,
Alarm-o-Bot,
Faceless Manipulator and
Mirror Entity all place minions onto the board, but any Battlecries will not be activated.
- Battlecries generally occur once, when the card is brought into play. Unlike some other buffs, these effects do not therefore rely on the casting minion staying alive, and cannot be removed by destroying it. For example, destroying
Stormwind Champion will remove its bonus effect from any affected minions, whereas
Shattered Sun Cleric's Battlecry, once granted, will not be removed by killing the Cleric. This means Battlecry minions are generally some of the less valuable minions once they have been played, since much of their point value lies in their Battlecry.
- Order of play can be important. For example, if no other Murlocs are in play, playing
Coldlight Seer, followed by
Bluegill Warrior, will waste the Seer's Battlecry; while playing the Warrior first will allow it to benefit from the Seer's Battlecry.
- Battlecries take place each time the minion is played by the player. Cards such as
Ancient Brewmaster, which return a minion to your hand, can be used to benefit from a minion's Battlecry effect more than once.
- Choose One and Combo effects on minions are not considered Battlecries. In particular, they have no interaction with
Brann Bronzebeard,
Shudderwock, or
Corrupt the Waters.
Targeting[edit | edit source]
- If a Battlecry requires a specific target, that target must be selected immediately after playing the minion. Many Battlecries require a specific type of target, such as a friendly minion or Beast, and cannot be targeted at other targets.
- If a suitable target exists, the player must manually select it, even if there is no alternative target.
- If no suitable target is available, the Battlecry simply will not occur.
- While many Battlecries affect the Battlecry minion itself, targeted Battlecries cannot choose to target the possessing minion.
- An appropriate target must be selected, if possible. In some cases, this means granting an advantageous buff to an enemy minion, or inconveniencing a friendly minion. This can be circumvented by careful assessment and control of the minions on the board, but is otherwise unavoidable. If no valid target exists, the Battlecry will not take effect, although any visual-audio effects will still be triggered.
- While choosing a target, the player can choose to cancel the Battlecry. Doing so will actually reverse the summoning of the minion (which process has not actually occurred at that point, despite the display), something which is not normally possible. Note that if the Battlecry is unable to find a suitable target it will not activate, meaning the player will not get the chance to reverse the summoning.
Order of play[edit | edit source]
- Battlecries occur after the minion enters play, and after 'whenever you play' triggered effects such as those of
Illidan Stormrage and
Hobgoblin. Battlecries occur before Secrets such as
Mirror Entity, as well as
Knife Juggler's 'after you summon' effect. In the past, Battlecries took place before certain 'whenever you summon' effects, such as
Ship's Cannon and
Sword of Justice, however these cards have since been changed to say 'after you summon' to keep the wording consistent with the order.
- For references and a comprehensive description of the summoning process, see that section of the Advanced rulebook.
Strategy[edit | edit source]
- It is a common strategy for players to use return effects (effects that return a minion to its owner's hand) on their own Battlecry minions in order to benefit from the effect again. Minions such as
Ancient Brewmaster,
Youthful Brewmaster and
Kidnapper, as well as spells such as
Shadowstep and
Dream, and hostile actions such as
Sap, can all be used for this purpose. This type of play is most effective when combined with minions with powerful Battlecries.
Brann Bronzebeard is the strongest Battlecry-specific synergy in the game, with the ability to activate any Battlecry twice. Note that in some cases this produces no significant extra effect, while in others the result can be quite undesirable.
- Battlecry minions are often good targets for cost-related transform effects like
Evolve and
Recombobulator. This is because a positive Battlecry accounts for some of the minion's value, meaning that once the Battlecry has been activated, the remaining minion is often below par for its cost (although this is often untrue for minions with self-buffing Battlecries). Because of this transforming a Battlecry minion has a good chance of producing a stronger or more valuable minion.
Cards with Battlecry[edit | edit source]
- For Wild format listings, see Battlecry/Wild format.
The list of cards with Battlecry is quite extensive, and so is not listed visually, but can be explored through the table below. Click "Expand" to see the table. The table will only list the first 100 cards. To see more, click "Customize this list" and change the amount of cards presented.
Collectible[edit | edit source]
Name | Class | Type | Rarity | Cost | Atk | HP/Dur. | Armor | Description |
---|---|---|---|---|---|---|---|---|
![]() | Minion | ![]() | 1 | 1 | 1 | Battlecry: Give a minion +2 Attack this turn. | ||
![]() | Minion | ![]() | 1 | 1 | 1 | Battlecry: Give your weapon +1 Durability. | ||
![]() | Minion - Mech | ![]() | 1 | 1 | 2 | Battlecry: Choose a minion. It can't attack while this is alive. | ||
![]() | Minion | ![]() | 1 | 1 | 3 | Battlecry: Give 4 Armor to each hero. | ||
![]() | Minion | ![]() | 1 | 1 | 2 | Battlecry: Add a random Mage spell to your hand. | ||
![]() | Minion | ![]() | 1 | 1 | 2 | Battlecry: Give a friendly minion +2 Health. | ||
![]() | Minion - Undead | ![]() | 1 | 1 | 3 | Battlecry: Gain a Corpse. | ||
![]() | Minion - Beast | ![]() | 1 | 3 | 3 | Rush Battlecry: Summon a 2/1 Worm for your opponent. | ||
![]() | Minion | ![]() | 1 | 1 | 1 | Battlecry: Cast a random 1-Cost spell. Improve your future Chaotic Tendrils. | ||
![]() | Minion - Mech | ![]() | 1 | 1 | 2 | Battlecry: Get a 1/1 Magnetic Sparkbot with a random bonus effect. | ||
![]() | Minion | ![]() | 1 | 1 | 1 | Battlecry: Deal 1 damage. | ||
![]() | Minion - Elemental | ![]() | 1 | 1 | 2 | Battlecry: Add a 1/2 Elemental to your hand. | ||
![]() | Minion - Demon | ![]() | 1 | 3 | 2 | Battlecry: Deal 3 damage to your hero. | ||
![]() | Minion - Naga | ![]() | 1 | 2 | 1 | Battlecry: If you're Overloaded, Discover a spell from your deck. | ||
![]() | Minion - Beast/Undead | ![]() | 1 | 1 | 2 | Battlecry and Deathrattle: Your Hero Power gains 1 more Armor this game. | ||
![]() | Minion - Mech | ![]() | 1 | 2 | 1 | Battlecry: The next Mech you play costs (1) less. | ||
![]() | Minion - Dragon | ![]() | 1 | 2 | 1 | Battlecry: If you're holding a Dragon, give it and this minion +1/+1. | ||
![]() | Minion - Elemental | ![]() | 1 | 2 | 1 | Battlecry: Freeze an enemy. | ||
![]() | Minion - Beast | ![]() | 1 | 1 | 2 | Battlecry: Add a random Beast to your hand. | ||
![]() | Minion - Murloc | ![]() | 1 | 1 | 1 | Gigantify Battlecry: Summon a Tinyfin with Rush and stats equal to this minion's. | ||
![]() | Minion - Undead | ![]() | 1 | 1 | 2 | Battlecry: Deal 2 damage to an enemy and your hero. | ||
![]() | Minion - Demon | ![]() | 1 | 1 | 1 | Battlecry: Summon two 1/1 Felbeasts. Deal 3 damage to your hero. | ||
![]() | Minion - Demon/Pirate | ![]() | 1 | 1 | 1 | Battlecry: Shuffle six Parachutes into your deck that summon a 1/1 Pirate with Charge when drawn. | ||
![]() | Minion - Undead | ![]() | 1 | 1 | 2 | Battlecry: Copy a card in your opponent’s deck and add it to your hand. | ||
![]() | Minion - Murloc | ![]() | 1 | 1 | 2 | Battlecry: If you control no other minions, add a Saxophone Soloist to your hand. | ||
![]() | Minion - Beast | ![]() | 1 | 1 | 1 | Battlecry: Discover a 2-Cost card. | ||
![]() ![]() | Minion - Elemental | ![]() | 1 | 1 | 1 | Rush. Battlecry: Take your weapon and gain its stats. Deathrattle: Give it back. | ||
![]() | Minion - Undead | ![]() | 1 | 1 | 3 | Battlecry: Your next healing effect deals damage instead. | ||
![]() | Minion - Beast/Elemental | ![]() | 1 | 1 | 2 | Battlecry: Get a random Overload card. | ||
![]() | Minion - Undead | ![]() | 1 | 1 | 2 | Battlecry: Give a friendly Undead +2 Attack. | ||
![]() | Minion - Pirate | ![]() | 1 | 1 | 2 | Battlecry: Add a random card from another class to your hand. | ||
![]() | Minion - Naga | ![]() | 1 | 2 | 1 | Battlecry: If you've cast 3 spells while holding this, Discover one of them. | ||
![]() | Minion | ![]() | 1 | 1 | 2 | Battlecry: Draw a Rush minion from your deck. | ||
![]() | Minion | ![]() | 1 | 2 | 1 | Battlecry: Restore 2 Health. | ||
![]() | Minion - Elemental | ![]() | 2 | 2 | 2 | Battlecry: The next Elemental you play costs (2) less. | ||
![]() | Minion | ![]() | 2 | 2 | 3 | Battlecry: Draw a Secret. | ||
![]() | Minion | ![]() | 2 | 3 | 2 | Battlecry: Give a friendly minion Divine Shield. | ||
![]() | Minion - Mech | ![]() | 2 | 2 | 3 | Battlecry: Set your maximum Mana and hand size to 11. | ||
![]() | Minion - Demon | ![]() | 2 | 2 | 2 | Battlecry: Take Fatigue damage. Gain that much Attack and Health. | ||
![]() | Minion - Mech | ![]() | 2 | 3 | 1 | Battlecry: Draw an Outcast card and slide it to the left side of your hand. | ||
![]() | Minion - Pirate | ![]() | 2 | 2 | 3 | Battlecry: Gain Attack equal to the Attack of your weapon. | ||
![]() | Minion - Pirate | ![]() | 2 | 4 | 1 | Battlecry: Discover a Pirate. | ||
![]() | Minion - Murloc | ![]() | 2 | 2 | 2 | Battlecry: Draw a spell. If you cast it this turn, gain +1/+2 and Taunt. | ||
![]() | Minion - Undead | ![]() | 2 | 2 | 2 | Battlecry: Swap the Attack and Health of a minion. | ||
![]() | Minion | ![]() | 2 | 3 | 2 | Battlecry: Your opponent's spells cost (1) more next turn. | ||
![]() | Minion | ![]() | 2 | 2 | 6 | Taunt Battlecry: Your opponent summons a random minion from their hand. | ||
![]() | Minion | ![]() | 2 | 3 | 2 | Battlecry and Deathrattle: Put a Barrel of Sludge on the bottom of your deck. | ||
![]() | Minion - Naga | ![]() | 2 | 1 | 2 | Battlecry: Restore 3 Health to all other friendly minions. Gain +1/+1 for each one Overhealed. | ||
![]() | Minion - Naga | ![]() | 2 | 2 | 2 | Battlecry: The next time you draw a spell, get a copy of it. | ||
![]() | Minion - Elemental | ![]() | 2 | 2 | 1 | Battlecry and Deathrattle: Draw a card. Deal 2 damage to your hero. | ||
![]() | Minion | ![]() | 2 | 2 | 2 | Battlecry: Discover a Legendary Priest minion from the past. | ||
![]() | Minion - Demon | ![]() | 2 | 1 | 1 | Battlecry: Gain stats equal to the damage your hero has taken this turn. | ||
![]() | Minion | ![]() | 2 | 2 | 3 | Battlecry: Get a random Quickdraw card. If you play it this turn, repeat this. | ||
![]() | Minion - Pirate | ![]() | 2 | 2 | 2 | Battlecry: If you have a weapon equipped, deal 2 damage. | ||
![]() | Minion | ![]() | 2 | 2 | 3 | Taunt Battlecry: Discover a Taunt minion. | ||
![]() | Minion | ![]() | 2 | 2 | 3 | Battlecry: If you're holding another 2-Cost card, get a Coin. | ||
![]() | Minion | ![]() | 2 | 2 | 2 | Battlecry: Give all minions in your hand +1/+1. | ||
![]() | Minion - Beast | ![]() | 2 | 2 | 1 | Battlecry and Deathrattle: Your Hero Power gives your hero 1 more Attack this game. | ||
![]() | Minion | ![]() | 2 | 2 | 3 | Battlecry: Spend a Corpse to Discover a Blood Rune card. | ||
![]() | Minion | ![]() | 2 | 1 | 3 | Battlecry: Discover a spell from your opponent's class that isn't in their deck. | ||
![]() | Minion - Mech | ![]() | 2 | 1 | 1 | Battlecry: Deal 2 damage to a random enemy minion. Quickdraw: And one of its neighbors. | ||
![]() | Minion | ![]() | 2 | 2 | 6 | Taunt Battlecry: Deal 3 damage to this minion. | ||
![]() | Minion | ![]() | 2 | 1 | 2 | Battlecry: Draw a weapon. | ||
![]() | Minion | ![]() | 2 | 3 | 2 | Battlecry: Discover a spell from another class that costs (3) or less. | ||
![]() | Minion | ![]() | 2 | 1 | 1 | Battlecry: Excavate a treasure. | ||
![]() | Minion | ![]() | 2 | 3 | 2 | Battlecry: Deal 3 damage randomly split between all other characters. | ||
![]() | Minion - Elemental | ![]() | 2 | 2 | 3 | Battlecry: Add a random Elemental to your hand. | ||
![]() | Minion - Murloc | ![]() | 2 | 2 | 1 | Battlecry: Summon a 1/1 Murloc Scout. | ||
![]() | Minion | ![]() | 2 | 2 | 3 | Battlecry: If a friendly Undead died after your last turn, Discover an Unholy Rune card. | ||
![]() | Minion - Beast | ![]() | 2 | 3 | 2 | Battlecry: Give each other friendly Beast a random bonus effect. | ||
![]() | Minion - Naga | ![]() | 2 | 3 | 2 | Battlecry: If you've cast a spell while holding this, give your hero +3 Attack this turn. | ||
![]() | Minion - Beast | ![]() | 2 | 2 | 3 | Battlecry: Give +1/+1 to each minion of a different type in your hand. | ||
![]() | Minion - Beast | ![]() | 2 | 1 | 1 | Battlecry: Repeat the last 1-Cost card you played. | ||
![]() | Minion | ![]() | 2 | 2 | 3 | Battlecry: Challenge your opponent to a game of Rock-Paper-Scissors! The winner draws 2 cards. | ||
![]() | Minion - Elemental | ![]() | 2 | 2 | 2 | Rush Battlecry: If the last card you played costs (1), gain +1/+1. | ||
![]() | Minion | ![]() | 2 | 2 | 2 | Battlecry: Return a friendly minion to your hand. Give it +2/+2. | ||
![]() | Minion - Elemental | ![]() | 2 | 2 | 3 | Battlecry: If you've cast 5 or more spells this game, give your hero +4 Attack this turn. | ||
![]() | Minion - Elemental | ![]() | 2 | 3 | 2 | Battlecry: If you played an Elemental last turn, draw a card. | ||
![]() | Minion - Undead/Mech | ![]() | 2 | 3 | 2 | Taunt Battlecry: Spend 5 Corpses to summon a copy of this. | ||
![]() | Minion - Naga | ![]() | 2 | 1 | 1 | Rush Battlecry: Gain +1/+1 for each minion that died this turn. | ||
![]() | Minion | ![]() | 2 | 2 | 2 | Battlecry: If your Armor changed this turn, draw 2 cards. | ||
![]() | Minion | ![]() | 2 | 2 | 2 | Lifesteal Battlecry: Deal 2 damage to a random enemy minion. | ||
![]() | Minion - Pirate | ![]() | 2 | 2 | 2 | Battlecry: Discover a location from any class. | ||
![]() | Weapon | ![]() | 2 | 1 | 2 | Battlecry: Summon two 1/1 Felwings. | ||
![]() | Minion | ![]() | 2 | 2 | 2 | Battlecry: Add a 1-Cost spell from your class to your hand. | ||
![]() | Minion | ![]() | 2 | 2 | 3 | Battlecry: Get a random Holy spell. Forge: Also restore 6 Health to your hero. | ||
![]() | Minion | ![]() | 2 | 2 | 1 | Tradeable Battlecry: Refresh 1 Mana Crystal. (Trade to upgrade!) | ||
![]() | Minion | ![]() | 2 | 3 | 2 | Battlecry: Return a friendly minion from the battlefield to your hand. | ||
![]() | Minion | ![]() | 3 | 2 | 2 | Battlecry and Deathrattle: Summon a 2/2 Treant. | ||
![]() | Minion | ![]() | 3 | 4 | 3 | Battlecry: If you've Excavated twice, destroy an enemy minion. | ||
![]() | Minion | ![]() | 3 | 2 | 2 | Battlecry: Transform into a copy of a damaged minion. | ||
![]() | Minion | ![]() | 3 | 2 | 4 | Battlecry: Discover a spell from your deck. Quickdraw: Enemy deck instead. | ||
![]() | Minion - Dragon | ![]() | 3 | 3 | 3 | Lifesteal Battlecry: Discover a Dragon. | ||
![]() | Minion - Undead/Pirate | ![]() | 3 | 3 | 3 | Taunt Battlecry: If you're holding a spell that costs (5) or more, summon a copy of this. | ||
![]() | Minion - Naga | ![]() | 3 | 2 | 4 | Battlecry: If you've cast a spell while holding this, Discover a card from your deck. | ||
![]() | Minion | ![]() | 3 | 3 | 3 | Battlecry: Choose a friendly minion. Add a Temporary copy of it to your hand. | ||
![]() | Minion - Beast/Pirate | ![]() | 3 | 3 | 3 | Battlecry: Repeat the last spell you cast at an enemy (at a random enemy if possible). | ||
![]() | Minion - Undead | ![]() | 3 | 2 | 2 | Battlecry and Deathrattle: Draw a card. | ||
![]() | Minion | ![]() | 3 | 3 | 3 | Hunter Tourist Battlecry: Choose 2 minions. Swap their stats. | ||
![]() | Minion - Murloc | ![]() | 3 | 2 | 3 | Battlecry: Give your other Murlocs +2 Health. |
Uncollectible[edit | edit source]
Sources of Battlecry
- For Wild format listings, see Battlecry/Wild format.
These cards have effects that generate Battlecry cards.
Related cards
- For Wild format listings, see Battlecry/Wild format.
Achievements[edit | edit source]
Category | Name | Description | Rewards | |
---|---|---|---|---|
![]() | Gameplay - General - Neutral Keywords | FOR THE ACHIEVEMENT!!! | Play 150 cards with Battlecry. | 10 ![]() |
![]() | Gameplay - General - Neutral Keywords | FOR THE ACHIEVEMENT!!! | Play 500 cards with Battlecry. | 10 ![]() |
![]() | Gameplay - General - Neutral Keywords | FOR THE ACHIEVEMENT!!! | Play 1500 cards with Battlecry. | 10 ![]() |
![]() | Gameplay - General - Neutral Keywords | FOR THE ACHIEVEMENT!!! | Play 5000 cards with Battlecry. | 10 ![]() |
![]() | Gameplay - General - Neutral Keywords | FOR THE ACHIEVEMENT!!! | Play 15000 cards with Battlecry. | 20 ![]() |
![]() | Gameplay - Sunken City - Neutral | Harold Who? | Trigger the Battlecry effects of 25 Herald Naga. | 10 ![]() |
![]() | Gameplay - Sunken City - Neutral | Harold Who? | Trigger the Battlecry effects of 50 Herald Naga. | 20 ![]() |
![]() | Gameplay - Alterac Valley - Neutral | Snowblind? Sno Problem! | Trigger Snowblind Harpy's Battlecry effect 50 times. | 20 ![]() |
![]() | Gameplay - Core (Hydra) - Classes | Bone-a-fide Bone Storm | Consume 15 Corpses with a single Lord Marrowgar's Battlecry. | 10 ![]() |
![]() | Gameplay - Core (Hydra) - Classes | Bone-a-fide Bone Storm | Consume 30 Corpses with a single Lord Marrowgar's Battlecry. | 20 ![]() |
![]() | Gameplay - Festival of Legends - Neutral | All Eyes On Me | Trigger the Battlecry effects of 70 Soloists. | 20 ![]() |
![]() | Gameplay - Festival of Legends - Neutral | All Eyes On Me | Trigger the Battlecry effects of 140 Soloists. | 20 ![]() |
![]() | Gameplay - Titans - Paladin | Legends Never Die | Resurrect 3 Legendary minions with a single Tyr's battlecry. | 20 ![]() |
![]() | Gameplay - Core (Wolf) - Classes | Draw It, Use It, Break It, Fix It | Destroy 3 minions with a single Dyn-o-matic's Battlecry. | 10 ![]() |
![]() | Gameplay - Core (Wolf) - Classes | Draw It, Use It, Break It, Fix It | Destroy 5 minions with a single Dyn-o-matic's Battlecry. | 20 ![]() |
![]() | Gameplay - Titans - Demon Hunter | Mental Gymnastics | Deal 7 damage with a single Mindbender's Battlecry. | 20 ![]() |
![]() | Gameplay - Titans - Demon Hunter | Mental Gymnastics | Deal 10 damage with a single Mindbender's Battlecry. | 20 ![]() |
![]() | Gameplay - Badlands - Neutral | Two of a Kind | Trigger the Battlecry effects of 30 Partner minions. | 100 ![]() ![]() |
![]() | Gameplay - Badlands - Neutral | Two of a Kind | Trigger the Battlecry effects of 60 Partner minions. | 200 ![]() ![]() |
![]() | Gameplay - Whizbang - Paladin | Stocked Inventory | Summon 3 copies of Wind-Up Enforcer using its Battlecry. | 300 ![]() ![]() |
![]() | Gameplay - Whizbang - Paladin | Stocked Inventory | Summon 6 copies of Wind-Up Enforcer using its Battlecry. | 400 ![]() ![]() |