Patch 30.2.0.205267
Patch 30.2.0.205267 is a Hearthstone patch released on August 20, 2024. It's a major patch, containing a new mechanic for Battlegrounds: Trinkets, Battlegrounds season 8, Battlegrounds card changes, an Arena rotation, and a new Event Track: The Marin Resort's Treasure Hunt.
Patch Notes[edit | edit source]
Patch 30.2, launching on August 20, brings Battlegrounds Season 8: Trinkets & Travels!
Stop by the Trinket Shop: Battlegrounds Season 8 is Open[edit | edit source]
On August 20, Battlegrounds Season 7 will end and Season 8 will begin. That means ratings will reset for Battlegrounds and Duos, Buddies will be removed, and the Battlegrounds Track will switch over. All rewards that were earned on the Season 7 track, but not yet claimed, will be automatically claimed.
Learn more about the upcoming Season, including a preview event on August 19, in our Season 8 Announcement Blog.
New Mechanic: Trinkets[edit | edit source]
Trinkets are passive power-ups that you buy with Gold and then use for the rest of the game! The Trinket shop is open twice per game: on turns 6 (the 8-Gold turn) and 9. Each offering, you'll get 4 Trinkets to choose from, influenced by your Hero, the Minion Types in the game, and your Warband.
Lesser Trinkets (Turn 6 Pool)[edit | edit source]
See the Card Library for images of all the Trinkets once Patch 30.2 goes live.
- [3 Gold*] Your minions have +2/+1.
- [2 Gold] After 6 friendly minions die, get a random Beast.
- [2 Gold] Whenever a friendly minion takes damage, give a random friendly minion +2 Attack permanently.
- [4 Gold] Get a 'Slimy Felblood.' Your Fiery and Slimy Felbloods give Attack and Health.
- [4 Gold] Get a 'Soul Rewinder' and a 'Wrath Weaver'. Your Soul Rewinders also gain Attack.
- [4 Gold] Minions in the Tavern have +3/+3.
- [1 Gold] Minions in the Tavern have +1/+1 for each minion you've sold this turn.
- [1 Gold] Spellcraft: Choose a friendly minion. It consumes a random minion in the Tavern to gain its stats.
- [3 Gold] Start of Combat: Give your left and right-most minions Divine Shield.
- [2 Gold] Start of Combat: Give your minions +2/+2.
- [1 Gold] Whenever you play a card, give a friendly Dragon +3 Attack.
- [1 Gold] Get a 'Whelp Smuggler'. Your Whelp Smugglers are Dragons.
- Dev Comment: This applies to Whelp Smugglers you see in the Tavern or Discover as well, not just the ones in your warband.
- [4 Gold] Start of Combat: Double the stats of your two lowest-Attack minions.
- [4 Gold] At the end of each turn, get a random Battlecry minion.
- [3 Gold] After you sell 4 minions, get a random Elemental.
- [4 Gold] After you play an Elemental, Elementals in the Tavern have +1/+1 this game.
- [4 Gold] After you play an Elemental, your next Tavern spell costs (1) less.
- [4 Gold] Minions in the Tavern have +1/+1. Upgrades every 3 times you Refresh.
- [2 Gold] After you buy a card, give a random friendly minion +2/+1.
- [3 Gold] At the end of each turn, give your minions with Divine Shield +4 Attack.
- [2 Gold] Get a 'Kaboom Bot'. Your Kaboom Bots' Deathrattles deal 8 extra damage.
- [5 Gold] Get an 'Ancestral Automaton'. Start of Combat: Summon an Ancestral Automaton.
- [3 Gold] After you summon a Mech in combat, give a friendly Mech Divine Shield.
- [1 Gold] After you play a minion, give the left-most minion in your hand +3/+3.
- [4 Gold] Get an 'Operatic Belcher'. Whenever a friendly minion loses Venomous, it gains +5/+5 permanently.
- [3 Gold] Start of Combat: Give your Naga, "Deathrattle: Get a random Spellcraft spell."
- [3 Gold] Your first spell each turn casts twice.
- [6 Gold] Get a 'Zesty Shaker'. Your Zesty Shakers give an extra copy of the spell.
- [4 Gold] Whenever you cast a spell on a minion, give it +2/+2.
- [4 Gold] Start of Combat: Get and summon a random Pirate. It attacks immediately.
- [3 Gold] Whenever you spend Gold, give a friendly Pirate +1/+2.
- [3 Gold] Whenever a friendly minion attacks, give it +4 Attack.
- [3 Gold] Start of Combat: Give your Quilboar "Deathrattle: Get a Blood Gem".
- [4 Gold] Avenge (4): Your Blood Gems give an extra +1/+1 this game.
- [1 Gold] Your Blood Gems give an extra +3 Attack.
- [4 Gold] Get an 'Eternal Knight'. Start of Combat: Give your Eternal Knights Taunt and Reborn.
- [2 Gold] When you have space, summon a copy of the first minion you summon each combat.
- [3 Gold] Avenge (5): Give a random friendly minion Reborn.
- [4 Gold] After you cast a Tavern spell, your Undead have +1 Attack this game (wherever they are).
- [2 Gold] Start of Combat: Summon a Fish of N'Zoth that copies Deathrattles.
- [3 Gold] Your Undead have +3 Attack.
- [3 Gold] Your left-most minion in combat has +8 Attack in combat.
- [4 Gold] The first time a friendly minion dies each combat, give its maximum stats to a random friendly minion.
- [2 Gold] Whenever a friendly minion with no type dies, get a random Tavern spell.
- [2 Gold] Get a random <minion type>. At the start of each turn, get another.
- Dev Comment: The minion type offered will be your most common minion type.
- [5 Gold] Spin the Wheel of Yogg-Saron. At the start of each turn, spin it again.
- [6 Gold] Get a 'Lightfang Enforcer'. Your Lightfang Enforcers have all minion types.
- [2 Gold] The Tavern offers an extra minion of a higher Tier whenever it is Refreshed.
- [4 Gold] At the start of every 2 turns, Discover a Tier 6 minion.
- [0 Gold] At the end of every 3 turns, get a Goldenizer.
- [1 Gold] Spellcraft: Transform a minion into one of a Tier higher.
- [4 Gold] When you buy your Greater Trinket, this transforms into a copy of it.
- [2 Gold] In 2 turns, choose a Greater Trinket to buy and replace this.
- [2 Gold] At the end of each turn, increase your Maximum Gold by 1.
- [2 Gold] The Tavern no longer offers cards from Tier 1 or Tier 2.
- [5 Gold] Discover a Tavern spell. At the start of each turn, Discover another.
- All listed Trinket Costs are base Costs. Trinket Costs may be influenced by the minion types in the game and your warband.
Greater Trinkets (Turn 9 Pool)[edit | edit source]
- [3 Gold] Your minions have +5/+3.
- [2 Gold] Whenever a friendly minion takes damage, give a random friendly minion +4 Attack permanently.
- [4 Gold] Minions in the Tavern have +7/+7.
- [5 Gold] After you play an Elemental, Elementals in the Tavern have +2/+2 this game.
- [4 Gold] Minions in the Tavern have +2/+2. Upgrades every 3 times you Refresh.
- [1 Gold] After you play a minion, give the left-most minion in your hand +6/+6.
- [4 Gold] Get an 'Operatic Belcher'. Whenever a friendly minion loses Venomous, it gains +15/+15 permanently.
- [3 Gold] Whenever you spend Gold, give a friendly Pirate +2/+4.
- [3 Gold] Avenge (4): Your Blood Gems give an extra +2/+2 this game.
- [2 Gold] When you have space, summon 2 copies of the first minion you summon each combat.
- [3 Gold] Avenge (3): Give your minions +3/+3 permanently and deal 1 damage to them.
- [3 Gold] After you summon a Beast in combat, double its stats.
- [2 Gold] Get a 'Titus Rivendare'. Start of Combat: Give your Titus Rivendares Stealth.
- [2 Gold] Minions in the Tavern have +1/+1. Upgrades every 4 times your hero takes damage.
- [5 Gold] Get a 'Famished Felbat'. The Tavern always has 7 cards.
- [3 Gold] Minions in the Tavern have +2/+2 for each minion you've sold this turn.
- [3 Gold] Start of Combat: Give your minions +5/+5.
- [1 Gold] Whenever you play a card, give a friendly Dragon +6 Attack.
- [3 Gold] After you buy 2 Battlecry minions, get a random Battlecry minion.
- [4 Gold] Start of Combat: Set your Dragons' Attack to the highest in your warband.
- [3 Gold] Start of Combat: Give 2 friendly Elementals 'Deathrattle: Summon a Flourishing Frostling'.
- [5 Gold] Get a 'Living Azerite'. Your Living Azerites also give stats to friendly Elementals.
- [2 Gold] After you buy a card, give a random friendly minion +4/+4.
- [3 Gold] Avenge (3): Get a random Magnetic minion.
- [3 Gold] At the end of each turn, give your minions with Divine Shield +7 Attack.
- [4 Gold] After a friendly Mech loses Divine Shield, give it Divine Shield. (3 times per combat.)
- [4 Gold] When you have space, summon an exact copy of your first Mech that died each combat.
- [2 Gold] Get a 'Dreamer's Embrace'. At the start of each turn, get another.
- [1 Gold] Get a 'Brann Bronzebeard'. Your Brann Bronzebeards are both Murlocs and Dragons.
- [2 Gold] Start of Combat: Your left-most minion gains the stats of the highest Health minion in your hand.
- [6 Gold] Get a 'Spitescale Special'. Your Spellcraft spells cast twice.
- [4 Gold] Get a 'Glowscale'. Your first Spellcraft enchantment each turn is permanent.
- [2 Gold] Whenever you cast a spell on a minion, give it +5/+5.
- [3 Gold] Each combat, after 3 friendly Pirates attack, gain 1 Gold next turn.
- [4 Gold] Get a 'Lovesick Balladist'. At the start of each turn, get another.
- [5 Gold] You only need 2 copies of a Pirate to make it Golden.
- [3 Gold] After you spend 7 Gold, get a random Tavern spell.
- [3 Gold] Get a 'Snarling Conductor'. Whenever you discard a card, play a Blood Gem on all your minions.
- [6 Gold] Your Blood Gems give an extra +4/+4.
- [3 Gold] Each combat, after 2 friendly minions attack, play a Blood Gem on all your Quilboar.
- [4 Gold] After a friendly Quilboar dies, summon a Golem with stats equal to its Blood Gems. (3 times per combat.)
- [3 Gold] Get a 'Butchering' and a random Undead with a Deathrattle. At the start of each turn, repeat this.
- [5 Gold] Your Undead have +7 Attack.
- [3 Gold] Whenever you would summon a minion that doesn't fit in your warband, give your minions +4 Attack.
- [4 Gold] Whenever you cast a Tavern spell, your Undead have +2 Attack this game (wherever they are).
- [3 Gold] Whenever you summon a minion, give it Divine Shield. (4 times per combat.)
- [4 Gold] Start of Combat: Summon a Golden Fish of N'Zoth that copies Deathrattles.
- [4 Gold] Your left-most minion in combat has +20 Attack in combat.
- [4 Gold] Start of Combat: Set each of your minions' Attack and Health to the higher of the two.
- [5 Gold] The first time a friendly minion dies each combat, give its maximum stats to 2 random friendly minions.
- [2 Gold] Your minions from Tier 3 or lower have +6/+4.
- [3 Gold] Get 2 random <minion type>. At the start of each turn, get 2 more.
- [5 Gold] Start of Combat: Summon a copy of each of your minions.
- [2 Gold] The first two Tavern spells you buy each turn are free.
- [2 Gold] Get a 'Channel the Devourer'. At the start of each turn, get another.
- [5 Gold] At the end of each turn, get a random minion of each different type you control.
- [5 Gold] Discover 2 Tavern spells. At the start of each turn, Discover 2 more.
- [4 Gold] Start of Combat: Triple the stats of your minions with no type.
- [6 Gold] Get a random Tier 7 minion. At the start of each turn, get another.
- [0 Gold] Gain 3 Gold. Increase your maximum Gold by 3.
Battlegrounds Hero Updates[edit | edit source]
New Hero[edit | edit source]
Fantastic Treasure
- Passive. On turn 5, choose a lesser Trinket to buy.
Hero Changes[edit | edit source]
Alexstrasza,
Queen Azshara,
Millhouse Manastorm,
Cap'n Hoggarr,
Vol'jin,
Madam Goya, and
Sylvanas Windrunner, all of which were temporarily removed from hero pool(s) throughout the last patch, have been returned to their hero pools.
Dancin' Deryl (Hat Trick)
- Passive. When you play a minion, give it a +1/+1 hat that passes to a friendly minion when sold.
- Dev Comment: Now gives a hat when the minion is played, not bought.
Guff Runetotem (Natural Balance)
- Passive. After you buy 30 Tiers' worth of cards, get a Triple Reward.
- Dev Comment: This can be triggered multiple times in a game.
Kael'thas Sunstrider (Verdant Spheres)
- Passive. Every third minion you play gets +1/+1 and improves this by +1/+1.
Ragnaros the Firelord (Sulfuras)
- Passive. At the end of your turn, give your left- and right-most minions +4/+4.
- Now banned from Elemental games.
- Now unbanned from Elemental games.
- Now unbanned from Undead games. When she said she had no time for games, she didn't mean those games.
New Armor Totals[edit | edit source]
- High Rank: 11, Lower Rank: 15, Duos: 9
- High Rank: 10, Lower Rank: 18, Duos: 8
- High Rank: 8, Lower Rank: 8, Duos: 5
- High Rank: 8, Lower Rank: 8, Duos: 5
- High Rank: 10, Lower Rank: 10, Duos: 7
- High Rank: 13, Lower Rank: 13, Duos: 10
- High Rank: 10, Lower Rank: 5, Duos: 7
- High Rank: 15, Lower Rank: 15, Duos: 13
- High Rank: 7, Lower Rank: 7, Duos: 5
- High Rank: 10, Lower Rank: 10, Duos: 8
- High Rank: 5, Lower Rank: 10, Duos: 3
- High Rank: 10, Lower Rank: 10, Duos: 8
- High Rank: 11, Lower Rank: 11, Duos: 8
- High Rank: 10, Lower Rank: 10, Duos: 8
- High Rank: 10, Lower Rank: 12, Duos: 8
- High Rank: 10, Lower Rank: 10, Duos: 8
- High Rank: 10, Lower Rank: 10, Duos: 8
- High Rank: 16, Lower Rank: 16, Duos: 14
- High Rank: 9, Lower Rank: 9, Duos: 7
- High Rank: 15, Lower Rank: 15, Duos: 13
- High Rank: 15, Lower Rank: 15, Duos: 13
- High Rank: 17, Lower Rank: 17, Duos: 15
- High Rank: 8, Lower Rank: 10, Duos: 5
- High Rank: 13, Lower Rank: 13, Duos: 10
- High Rank: 13, Lower Rank: 18, Duos: 10
- High Rank: 19, Lower Rank: 10, Duos: 18
- High Rank: 14, Lower Rank: 14, Duos: 12
- High Rank: 12, Lower Rank: 12, Duos: 10
- High Rank: 15, Lower Rank: 15, Duos: 13
- High Rank: 15, Lower Rank: 15, Duos: 13
- High Rank: 13, Lower Rank: 13, Duos: 10
- High Rank: 10, Lower Rank: 6, Duos: 8
- High Rank: 13, Lower Rank: 13, Duos: 10
- High Rank: 14, Lower Rank: 19, Duos: 12
- High Rank: 15, Lower Rank: 15, Duos: 13
- High Rank: 10, Lower Rank: 10, Duos: 8
- High Rank: 10, Lower Rank: 10, Duos: 8
- High Rank: 16, Lower Rank: 16, Duos: 13
- High Rank: 0, Lower Rank: 0, Duos: 0
- High Rank: 12, Lower Rank: 12, Duos: 10
- High Rank: 17, Lower Rank: 17, Duos: 14
- High Rank: 10, Lower Rank: 10, Duos: 7
- High Rank: 17, Lower Rank: 17, Duos: 14
- High Rank: 16, Lower Rank: 5, Duos: 10
- High Rank: 12, Lower Rank: 12, Duos: 10
- High Rank: 16, Lower Rank: 10, Duos: 13
- High Rank: 16, Lower Rank: 16, Duos: 13
- High Rank: 15, Lower Rank: 15, Duos: 12
- High Rank: 16, Lower Rank: 16, Duos: 14
- High Rank: 14, Lower Rank: 14, Duos: 11
- High Rank: 13, Lower Rank: 13, Duos: 10
- High Rank: 5, Lower Rank: 10, Duos: 2
- High Rank: 13, Lower Rank: 5, Duos: 10
- High Rank: 14, Lower Rank: 14, Duos: 12
- High Rank: 14, Lower Rank: 14, Duos: 12
- High Rank: 18, Lower Rank: 18, Duos: 15
- High Rank: 14, Lower Rank: 14, Duos: 12
- High Rank: 13, Lower Rank: 13, Duos: 10
- High Rank: 19, Lower Rank: 19, Duos: 17
- High Rank: 19, Lower Rank: 10, Duos: 17
- High Rank: 7, Lower Rank: 7, Duos: 5
- High Rank: 15, Lower Rank: 15, Duos: 13
- High Rank: 12, Lower Rank: 7, Duos: 10
- High Rank: 18, Lower Rank: 13, Duos: 15
- High Rank: 16, Lower Rank: 16, Duos: 14
- High Rank: 10, Lower Rank: 10, Duos: 7
- High Rank: 18, Lower Rank: 18, Duos: 16
- High Rank: 18, Lower Rank: 18, Duos: 15
- High Rank: 7, Lower Rank: 7, Duos: 7
- High Rank: 14, Lower Rank: 14, Duos: 12
- High Rank: 13, Lower Rank: 13, Duos: 11
- High Rank: 17, Lower Rank: 17, Duos: 15
- High Rank: 17, Lower Rank: 17, Duos: 15
- High Rank: 17, Lower Rank: 17, Duos: 15
- High Rank: 13, Lower Rank: 13, Duos: 11
- High Rank: 13, Lower Rank: 7, Duos: 10
- High Rank: 15, Lower Rank: 15, Duos: 13
- High Rank: 19, Lower Rank: 19, Duos: 17
- High Rank: 13, Lower Rank: 13, Duos: 11
- High Rank: 14, Lower Rank: 14, Duos: 12
- High Rank: 18, Lower Rank: 18, Duos: 16
- High Rank: 16, Lower Rank: 16, Duos: 14
- High Rank: 10, Lower Rank: 10, Duos: 7
- High Rank: 15, Lower Rank: 10, Duos: 13
- High Rank: 19, Lower Rank: 19, Duos: 17
- High Rank: 12, Lower Rank: 15, Duos: 10
- High Rank: 14, Lower Rank: 14, Duos: 12
- High Rank: 10, Lower Rank: 10, Duos: 8
- High Rank: 13, Lower Rank: 13, Duos: 10
- High Rank: 10, Lower Rank: 10, Duos: 8
- High Rank: 8, Lower Rank: 10, Duos: 5
- High Rank: 12, Lower Rank: 15, Duos: 9
- High Rank: 11, Lower Rank: 6, Duos: 8
- High Rank: 10, Lower Rank: 10, Duos: 8
- High Rank: 15, Lower Rank: 15, Duos: 12
- High Rank: 6, Lower Rank: 6, Duos: 3
- High Rank: 10, Lower Rank: 10, Duos: 7
- High Rank: 10, Lower Rank: 10, Duos: 8
- Duos: 14
- Duos: 14
- Duos: 12
- Duos: 15
- Duos: 8
Battlegrounds Card Updates[edit | edit source]
New Cards[edit | edit source]
Free Travel Winner (Tier 2)
- 2/2. At the start of your turn, if this minion survived last combat, remove this and get a Triple Reward.
Inspiring Underdog (Tier 4)
- 2/1. Battlecry: Give your minions of Tier 3 or lower +2/+1.
Lucky Egg (Tier 5)
- 2/2. Battlecry: Discover a Golden Tier 3 minion to transform into.
Sun Screener (Tier 6)
- 10/1. Start of Combat: Give you and your opponent's 3 left-most minions Divine Shield.
One-Amalgam Tour Group (Tier 6, All)
- 6/7. Whenever you play a card, give friendly minions of its Tier or lower +1/+1.
Prosthetic Hand (Tier 4, Mech/Undead)
- 3/1. Magnetic, Reborn. Can Magnetize to Mechs and Undead.
- Dev Comment: This card is mostly a card you might recognize from Traditional Hearthstone, but the Battlegrounds version is a Mech/Undead while the Standard version will remain just a Mech.
Depraved Felfin (Tier 5, Demon/Murloc)
- 4/3. After you Discover a minion, gain the stats of the other options.
Indomitable Mount (Tier 6, Beast)
- 3/6. Deathrattle: Summon a random Beast from Tier 3, 4, and 5.
Pilgrimp (Tier 4, Demon)
- 3/4. 1 Demon each turn costs Health instead of Gold to buy.
Mirage Conjurer (Tier 5, Demon)
- 4/4. Choose One – Double the Attack of all minions in the Tavern; or Double their Health.
Wannabe Gargoyle (Tier 4, Dragon)
- 5/1. Reborn. This is Reborn with full Attack.
Bountiful Bedrock (Tier 3, Elemental)
- 4/3. At the end of every 2 turns, get a random Elemental.
Sleeping Sea Glass (Tier 3, Elemental)
- 3/3. Choose One – Double this minion's Attack; or Health.
Moss of the Schloss (Tier 5, Elemental)
- 3/4. When another friendly Elemental dies, gain its maximum stats. (Once per combat.)
Ancestral Automaton (Tier 2, Mech)
- 2/5. Has +3/+2 for each other Ancestral Automaton you've summoned this game (wherever this is).
Mrglin' Burglar (Tier 6, Murloc)
- 6/6. After you play a Murloc, give a friendly minion and a minion in your hand +6/+6.
Volcanic Visitor (Tier 3, Naga)
- 3/3. Spellcraft: Choose One – Give your minions +2 Attack until next turn; or +2 Health until next turn.
Gift Pilferer (Tier 2, Pirate)
- 2/3. Upgrading the Tavern costs (1) less.
Sky Pirate Flagbearer (Tier 4, Pirate)
- 4/4. Start of Combat: Give your other Pirates "Deathrattle: Summon a 1/1 Pirate. It attacks immediately."
Cruise Controller (Tier 5, Pirate)
- 6/3. Deathrattle: For the rest of this combat, after you summon a Pirate, give it +4 Attack.
Ice Fisher (Tier 6, Pirate)
- 8/8. After you buy a minion, gain stats equal to its Tier.
Fearless Foodie (Tier 4, Quilboar)
- 2/5. Choose One – Your Blood Gems give an extra +1/+1 this game; or Get 4 Blood Gems.
Hot-Air Surveyor (Tier 5, Quilboar)
- 5/8. Blood Gems played from your hand cast an extra time.
Museum Mummy (Tier 2, Undead)
- 5/1. Battlecry: Summon a 1/1 Skeleton.
Cadaver Caretaker (Tier 4, Undead)
- 4/4. Deathrattle: Summon four 1/1 Skeletons.
Thundering Abomination (Tier 4, Undead)
- 2/6. Whenever you summon a minion in combat, give it +2/+2. If there's no space, gain +2/+2 permanently.
Catacomb Crasher (Tier 5, Undead)
- 5/10. Whenever you would summon a minion that doesn't fit in your warband, give your minions +1/+1 permanently.
Cry Foul (Tier 2, Tavern spell)
- [2 Gold] Get a plain copy of a random minion from your last opponent's warband.
Robust Evolution (Tier 3, Tavern spell)
- [2 Gold] Choose a minion. Transform it into a random minion of a higher Tier. It keeps its stats.
Card Pool Changes[edit | edit source]
Beasts and Dragons can no longer both be in the minion pool for a game due to an unwanted interaction.
41 minions have been removed from the minion pool:
Corrupted Myrmidon
Crafty Aranasi
Deck Swabbie
Felboar
Fire Dancer
Floating Watcher
Freedealing Gambler
Geomagus Roogug
Ghastcoiler
Greymane's Champion
Hateful Hag
Hungering Abomination
Magmaloc
Marine Matriarch
Mechanized Gift Horse
Mini-Myrmidon
Mooneater's Champion
Murgl Mk II
Murozond
Nightbane, Ignited
Poetic Pen Pal
Rat Pack
Replicating Menace
Rockpool Hunter
Silent Swimmer
Silivaz the Vindictive
Sin'dorei Straight Shot
Sister Deathwhisper
Slitherspear, Lord of Gains
Thousandth Paper Drake
Underhanded Dealer
Unforgiving Treant
Untameabull
Very Hungry Winterfinner
Zapp Slywick
Zilliax: Bonding Module
Zilliax: Claw Module
Zilliax: Crystal Module
Zilliax: Defense Module
Zilliax: Smoke Module
Zilliax: Whirring Module
22 minions have been returned to the minion pool:
Deadly Spore
Motley Phalanx
Lightfang Enforcer
Interrogator Whitemane
Mecha-Jaraxxus
Leapfrogger
Sly Raptor
Keyboard Igniter
Twilight Emissary
Warpwing
Kaboom Bot
Kangor's Apprentice
Grease Bot
Murcules
Saltscale Honcho
Tidemistress Athissa
Orgozoa, the Tender
Warden of Old
Critter Wrangler
Southsea Busker
Thorncaptain
Xylo-bones
1 card has been removed from the Tavern spell pool:
Card Changes[edit | edit source]
Deadly Spore (Tier 3)
- 1/1. Venomous.
Motley Phalanx (Tier 4)
- 2/1. Taunt. Deathrattle: Give a friendly minion of each type +2/+1 permanently.
Lightfang Enforcer (Tier 5)
- 6/6. At the end of your turn, give a friendly minion of each type +3/+3.
Interrogator Whitemane (Tier 5)
- 8/5. Start of Combat: Give an enemy minion from Tier 5 or higher Taunt. It takes double damage this combat.
Land Lubber (Tier 3, Elemental/Pirate)
- 4/5. The Tavern offers an extra Tavern spell after each Refresh.
Prime Mate (Tier 5, Beast/Pirate)
- 3/9. After a friendly Deathrattle minion dies, gain 1 Gold next turn.
Monstrous Macaw (Tier 3, Beast)
- 4/3. After this attacks, trigger your left-most Deathrattle (except this minion's).
Keyboard Igniter (Tier 3, Demon)
- 4/4. Battlecry: Give your other Demons +2/+2 and deal 2 damage to your hero.
Wildfire Elemental (Tier 4, Elemental)
- 9/5. After this attacks and kills a minion, deal excess damage to an adjacent minion.
Annoy-o-Module (Tier 3, Mech)
- 2/4. Magnetic, Divine Shield, Taunt.
Grease Bot (Tier 4, Mech)
- 1/4. Divine Shield. After a friendly minion loses Divine Shield, give it +1/+1 permanently.
Saltscale Honcho (Tier 1, Murloc)
- 3/2. After you play a Murloc, give a friendly Murloc other than it +1 Health.
Snail Cavalry (Tier 1, Naga)
- 3/2. Once per turn, after you cast a spell, gain +1/+1.
Warden of Old (Tier 3, Naga)
- 2/2. Spellcraft: Gain 1 Gold.
Zesty Shaker (Tier 4, Naga)
- 5/4. Once per turn, when a spell is played on this, get a new copy of it.
Critter Wrangler (Tier 5, Naga)
- 3/5. Whenever you cast a spell on a minion, give it +2/+2.
- Dev Comment: Zesty Shaker and Critter Wrangler now work with any spell.
Xylo-bones (Tier 3, Undead)
- 5/1. After you summon a minion in combat, gain +2 Health permanently.
Corrupted Cupcakes (Tier 5, Tavern spell)
- [4 Gold] Choose a friendly Demon. It consumes 3 random minions in the Tavern to gain their stats.
New Battlegrounds Track and Season Pass[edit | edit source]
The Season 8 Battlegrounds Track, with the Season Pass, features 40 levels of vacation-themed rewards, including the Beach Blast Legendary Strike, 17 additional Hero Skins, a new Bartender, and more!
For full details about the Season 8 Battlegrounds Track and Season Pass, see the Season 8 Announce Blog.
Arena Updates[edit | edit source]
When Patch 30.2 launches on August 20, all ongoing Arena runs will end and a new Arena season will begin. Like the current season, this season will be a Dual-Class Arena season. We are also keeping the "one Legendary card per draft, as your first card" rule as a general Arena rule until we announce otherwise. The eligible sets will be updated to the following:
Additionally, we'll now be tying Arena seasons to all major Patches (30.2, 30.4, 30.6, 31.0, etc.) until our larger-scale Arena adjustments coming down the line (more on that closer to when they come). This will make Arena season refreshes happen a little more frequently and predictably, so you know when to make your leaderboards pushes!
In-Game Event: The Marin Resort's Treasure Hunt[edit | edit source]
Go on a treasure hunt for packs with a new type of in-game event! From August 27 to September 17, complete Event Quests to earn XP on the special Event XP Track. This time, there are Weekly Event Quests, instead of a Legendary Quest Chain, alongside the Daily Event Quests. Complete the entire Event Track to earn 14 total packs, 7 from Perils in Paradise, 4 from Whizbang's Workshop, and 3 from Showdown in the Badlands!
The Weekly Quests are tougher than usual quests, designed to be completed over the course of a week or two instead of a day or two*, but completing the three Weekly Quests awards enough XP to earn the first three tiers of Event Rewards. Complete Daily Quests as you go to get that big Reward at the end of the Treasure Hunt!
- Weekly Quests are unlocked for all players on a weekly reset (start of event, day 7, and day 14), but players who start late or don't finish one Weekly Quest before the next one is live will be given the next one immediately upon completing the one they were on—giving the opportunity to catch up.
Wild Heroic Tavern Brawl Returns[edit | edit source]
It's time to get Wild! Heroic Tavern Brawl returns for the week of August 21-28. Compete in high-stakes games in the explosive Wild format for your chance at glory and huge prizes! Pay the entry fee and then play against other players until you get either 12 wins or 3 losses.
Bug Fixes and Game Improvements[edit | edit source]
- [General] Fixed a bug where playing on full screen Mac desktop and tabbing away from the game would cause a crash.
- [General] Improved Shop Badging (the "!"), including badging on subcategories to make it clearer what is new and removing redundancy across devices so you don't see the same new thing multiple times.
- [Hearthstone] Updates to the "bonus effect" keyword! Stealth has been replaced with Elusive in the pool of bonus effects. Additionally, Rush will no longer be granted to minions that can already attack for the turn, that already did attack for the turn, or if it's not your turn.
- [Hearthstone] The cost of Cheese Elementals summoned by
Muensterosity will now be based on their stats instead of always 9.
- [Hearthstone]
Hydration Station will now only be able to be played if any Taunt minions have died.
- [Hearthstone] Explained to
Magic Wisdomball that locations aren't minions, but they do take up spots on the board, so
Mirror Image is not actually helpful if you have a board full of minions and locations.
- [Hearthstone] Fixed a bug where
Cabaret Headliner could target spells that Cost 0 when there were other options available.
- [Hearthstone] Fixed a bug where
Terrible Chef's Deathrattle didn't work when transferred to another minion (like with
Death Growl).
- [Hearthstone] Fixed a bug where
Sensory Deprivation counted Armor as Health.
- [Hearthstone] Fixed a bug where, if you were under the effect of
Reno, Lone Ranger, and your opponent had two or more minions in play, you couldn't play cards that summon a minion for both players (like
Rest in Peace or
Duel!).
- [Hearthstone] Fixed a bug where a Location copied by
Scrapbooking Student couldn't be re-used until after the game client was restarted.
- [Hearthstone] Fixed a bug where
Colifero the Artist summoned base copies of minions, instead of buffed ones.
- [Hearthstone] Fixed a bug where
Tolin's Goblet granted base copies of the card drawn, instead of buffed ones.
- [Hearthstone] Fixed a bug where other cost-reduction effects didn't work on secrets discovered by
Hidden Objects.
- [Hearthstone] Fixed a bug where different versions of
Water Elemental across expansions were treated as distinct cards.
- [Hearthstone] Fixed a bug where if your max mana was already above 20,
Wildheart Guff wouldn't reset it to 20.
- [Hearthstone] Fixed a bug where
Owlonius couldn't double temporary Spell Damage, like from
Talented Arcanist.
- [Hearthstone] Fixed a bug where
Trampling Rhino didn't work correctly with cards like
Enchanter (damage should be designated to the enemy hero first, then the minion would take double damage, so this combo would not result in more damage to the enemy hero).
- [Hearthstone] Fixed a bug where
Whirlwind Tempest didn't give
Raging Worgen Mega-Windfury.
- [Hearthstone] Fixed a bug where the
Hakkar the Houndmaster hero skin counted as a Demon and could be destroyed with
Sacrificial Pact.
- [Hearthstone] Fixed another bunch of Banana Shenanagins.
- [Battlegrounds] Fixed a bug where
Leeroy the Reckless's Deathrattle wouldn't function when copied by
Piloted Whirl-O-Tron or
Fish of N'Zoth.
- [Battlegrounds] Fixed a bug where
Prime Mate's effect wouldn't function when triggered in the Recruit phase.
- [Battlegrounds] Fixed a bug where
'Loc Prince's effect didn't work with
Diremuck Forager.
- [Battlegrounds] Fixed a bug where
Generous Geomancer's Deathrattle triggered
Passenger's effect.
- [Collection] Fixed a bug where one version of
Corpse Bride was showing the wrong text.
- [Collection] Fixed bugs with various hero skin emotes not presenting properly.
- [Progression] Fixed a bug where the "Great Victory" Achievement couldn't be progressed past 6/9.
- [Progression] Fixed a bug where the "Was I a Good Card?" Achievement stopped tracking progress.
- [Shop] Improved visuals for random Signature card offerings.
- [Localization] Fixed a bug where certain cards and hero skins were missing their localized voicelines in several languages.
- [Localization] Fixed a bug where Harth was missing new expansion voicelines in several languages.
- Misc. other bug fixes and game improvements.
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