Patch 29.4.2.200097
Patch 29.4.2.200097 is a Hearthstone patch released on May 23, 2024. It's a minor patch, containing card changes for constructed and Battlegrounds card changes.
A hotfix for this patch, 29.4.3, was released on May 30, 2024.
Patch notes[edit | edit source]
Patch 29.4.2, launching today, brings the following balance changes, Weekly Quest updates, and more!
Weekly Quest Updates[edit | edit source]
Before the Weekly Quests changed in Patch 29.2, we didn't adequately communicate the changes that were coming, or our reasoning for them. That's something we'll keep improving on.
Over the last few weeks, we've been listening to your experiences and looking at our data, and it's clear that the new Weekly Quests didn't do their job of rewarding you for your time playing the game. Going forward, we want to strike a much better balance between your time spent in Hearthstone and the rewards given by Weekly Quests.
So we're making some more updates in this patch, reducing the requirements on the Weekly Quests that seem to be blocking player progression for many of you, while leaving the increased XP where it is. We hope these new changes will still reward you more while keeping Weekly Quests an attainable and fun goal for all players. We look forward to seeing how this iteration works out. Please keep the feedback coming! Thanks for playing, and we'll see you in the Tavern.
- Tyler Bielman, Game Director
Win Games of Ranked
- Old: Win 10 games of Ranked Hearthstone.
- New: Play 10 games of Ranked Hearthstone.
Win Games of Arena, Tavern Brawl, or Battlegrounds
- Old: Win 10 games of Arena, Tavern Brawl, or Battlegrounds.
- New: Play 5 games of Arena, Tavern Brawl, or Battlegrounds.
Play Miniaturize or Mini cards
- Old: Play 32 Miniaturize or Mini cards.
- New: Play 10 Miniaturize or Mini cards.
Spend Mana
- Old: Spend 750 Mana.
- New: Spend 650 Mana.
Hearthstone Updates[edit | edit source]
Dev Comment: It's early after the launch of the Dr. Boom's Incredible Inventions Mini-Set and the metagame is still developing, so we're making just a few balance adjustments in this patch, aimed at addressing early outlier decks. All three of the target decks are a little too good at flooding the board too early and too efficiently. The Molten Giant change slows Warlock down slightly and also makes the play pattern a bit more dangerous, allowing more room for a counterswing. Showdown is an enabler for Zilliax, Sea Giant, and Prismatic Beam in Paladin, so we think it could be less efficient for that deck. Finally, Thirsty Drifter is another strong swarming card, particularly at higher levels of play, and our data indicates that deck would likely trend upwards if we didn't adjust it here, too.
- Old: [2 Mana]
- New: [3 Mana]
- Old: [6 Mana]
- New: [7 Mana]
- Old: [20 Mana]
- New: [22 Mana]
The above craftable cards will be eligible for a full dust refund for two weeks following Patch 29.4.2. (Core Set versions of cards can't be crafted or disenchanted; access the craftable version of Molten Giant by selecting the "Legacy" filter in the Collection).
Battlegrounds Updates[edit | edit source]
Minion Pool Changes[edit | edit source]
The following minions have been removed from the minion pool:
The following minions have been added to the minion pool:
Battlegrounds Card Changes[edit | edit source]
- Old: Taunt. Deathrattle: Trigger the Battlecry of the minion to the left of this.
- New: Taunt. Deathrattle: Trigger the Battlecry of an adjacent minion.
- Dev Comment: If there are Battlecry minions on both sides of Rylak, it will randomly trigger one. This is primarily a quality-of-life change after lots of reports from players frustrated that they or their Duos partner accidentally put Rylak in the wrong position and got no effect.
- Old: 4/5. At the end of your turn, your Blood Gems give an extra +1/+1 this game.
- New: 6/7. At the start of your turn, your Blood Gems give an extra +1/+1 this game.
- Old: 4/2. After you play an Elemental, give a friendly Elemental other than it +1/+1.
- New: 3/2. After you play an Elemental, give a friendly Elemental other than it +2/+1.
- Old: 2/6
- New: 4/11
- Old: 9/5
- New: 7/4
- Old: 5/5. Battlecry and Deathrattle: Get a random Magnetic Mech.
- New: 6/5. Deathrattle: Get a random Magnetic Mech.
- Old: 1/5. When this takes damage, give a friendly minion of each type +1/+1. (3 times per combat).
- New: 1/6. When this takes damage, give a friendly minion of each type +1/+1. (Twice per combat).
- Old: 4/4
- New: 2/2
- Old: 4/6. After you buy 4 cards, get a random Tavern spell.
- New: 3/5. After you buy 3 cards, get a random Tavern spell.
- Old: 2/6. After you spend 5 Gold, give your Pirates +1 Attack.
- New: 1/6. After you spend 4 Gold, give your Pirates +1 Attack.
- Old: 4/10. After a friendly minion is Reborn, give your Undead +1/+3 permanently.
- New: 5/9. After a friendly minion is Reborn, give your minions +1/+3 permanently.
- Old: 8/3. Whenever another friendly Beast takes damage, gain +1 Health permanently.
- New: 5/3. Whenever another friendly Beast takes damage, gain +1/+1 permanently.
- Old: 3/8. Whenever a friendly Beast takes damage, give a friendly Beast other than it +1/+1 permanently.
- New: 3/7. Whenever a friendly Beast takes damage, give a friendly Beast other than it +1/+2 permanently.
- Old: 6/4. Battlecry: Give a friendly Murloc +10/+10.
- New: 4/4. Battlecry: Give a friendly Murloc +4/+4 for each one you control.
- Old: 6/7. Avenge (1): Gain +1/+1 permanently.
- New: 4/5. Avenge (1): Gain +1/+2 permanently.
- Old: 3/2
- New: 3/3
- Old: [Tier 4] 1/1. Has +1/+1 for each Elemental you played this game (wherever this is).
- New: [Tier 5] 2/1. Has +2/+1 for each Elemental you played this game (wherever this is).
- Old: [Tier 5] 6/6
- New: [Tier 4] 4/4
- Old: 3/4. Whenever a friendly Dragon attacks, give it +2/+2.
- New: 3/5. Whenever a friendly Dragon attacks, give it +2/+1.
- Old: [Tier 3] 3/2. Start of Combat: Give another friendly Dragon +2/+2 and Divine Shield.
- New: [Tier 5] 7/7. Start of Combat: Give another friendly Dragon +7/+7 and Divine Shield.
- Old: 2/5
- New: 1/4
- Old: 2/3
- New: 3/3
- Old: 1/2
- New: 2/2
- Old: 1/3
- New: 1/4
- Old: At the start of your turn, deal 1 damage to your hero.
- New: Battlecry: Deal 1 damage to your hero.
- Old: 5/2
- New: 6/3
- Old: Whenever this gains Attack, gain +1 Health.
- New: Whenever this gains Attack, gain +1 Health permanently.
- Dev Comment: This means it will now keep Health gained with this effect during combat.
- Old: 3/2
- New: 2/1
- Old: 4/4
- New: 6/6
- Old: 5/5. While this is in your hand, after you play a Murloc, gain +3/+2.
- New: 4/4. While this is in your hand, after you play a Murloc, gain +3/+3.
- Old: [Tier 5] 6/3. Battlecry: Give your other Murlocs +3/+3.
- New: [Tier 4] 5/3. Battlecry: Give your other Murlocs +2/+2.
- Old: [Tier 5]
- New: [Tier 4]
- Old: [Tier 4]
- New: [Tier 5]
- Old: [2 Gold]
- New: [3 Gold]
- Old: Steal a random card from the Tavern. Repeat for each friendly Pirate.
- New: Steal a random card from the Tavern for each Pirate you control.
Duos-Only Card Changes[edit | edit source]
- Old: 4/2. Battlecry: Give a minion +2/+1. (Upgraded for each Orc-estra your team has played this game).
- New: 4/4. Battlecry: Give a minion +2/+2. (Upgraded for each Orc-estra your team has played this game).
- Old: [Tier 4] 8/5
- New: [Tier 5] 9/6
Bug Fixes and Game Improvements[edit | edit source]
- [Battlegrounds] Removed Drakkari Embalmer from the Professor Putricide Hero Power pool due to an undesired interaction.
- [Collection] Fixed a bug where Standardized Pack wasn't showing under the "NEW" tab in the Collection.
29.4.3 Patch Notes[edit | edit source]
Patch 29.4.3 is a server-side hotfix patch rolling out now with the following updates and bug fixes.
Arena Updates
The draft card pool has been adjusted, with a handful of card swaps in and out of the card pool for each class and Neutral. Additionally, appearance rates of particular higher-impact cards have been decreased in Shaman, Demon Hunter, and Death Knight and increased in Paladin, Priest, and Warrior.
Bug Fixes and Game Improvements
- [General] Fixed a bug in the new player experience where some players were unable to skip the Apprentice Track if they hadn't yet finished the Tavern Guide (players will need to restart their client after skipping for this fix to take effect).
- [Hearthstone] If Splendiferous Whizbang is Golden, it will now give Golden Hero Portraits and Hero Powers. (Non-Golden Whizbang will still give Golden Hero Portraits and Hero Powers if you have that hero Golden.)
- [Hearthstone] Fixed a bug with how effects that set stats (like Alarmed Securitybot and Hodir, Father of Giants) worked with Magnetic minions.
- [Hearthstone] Fixed a bug where The Nighthold sometimes didn't cast all 3 Secrets.
- [Battlegrounds] Fixed a bug where Lil' Rag and Rat Pack were not added to the minion pool as intended.
- [Battlegrounds] Removed Zilliax pieces from Captain Eudora's hero power.
- [Battlegrounds] Fixed a visual bug where Trigore the Lasher's effect would appear to trigger if you played Backstage Security (dealing damage to your Hero).
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