Arcane
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Arcane is a Spell school in Mercenaries.
Arcane abilities[edit | edit source]
Name | Subtype[?] | Text | Used by | ||||
---|---|---|---|---|---|---|---|
Aluneth {0} | 0 | 0 | Arcane | Passive: After this Merc casts an ability, gain +1 Arcane Damage. | |||
Among the Stars 1 | 1 | 1 | Arcane | Give an ally +6 Health and swap places with it. Enemy abilities targetting the Mercs swap targets (if possible). | Tyrael | ||
Arcane Blast {0} | 5 | 2 | Arcane | Deal 3 damage. This ability gains double the bonus from Arcane Damage. | |||
Arcane Bolt 1 | 6 | 0 | Arcane | Deal 4 damage. Gain +1 Arcane Damage. | Evasive Chimaera | ||
Arcane Bolt 1 | 9 | 0 | Arcane | Deal 4 damage to an enemy. | |||
Arcane Bolt 2 | 9 | 0 | Arcane | Deal 7 damage to an enemy. | |||
Arcane Bolt 3 | 9 | 0 | Arcane | Deal 10 damage to an enemy. | |||
Arcane Bolt 4 | 9 | 0 | Arcane | Deal 11 damage to an enemy. | |||
Arcane Bolt 5 | 9 | 0 | Arcane | Deal 12 damage to an enemy. | |||
Arcane Explosion 1 | 4 | 0 | Arcane | Deal 2 damage to all enemies. | |||
Arcane Fling 1 | 5 | 0 | Arcane | Deal 6 damage to an enemy. If it hasn't acted yet, deal 11 instead. | |||
Arcane Lance {0} | 8 | 1 | Arcane | Deal 1 damage to a random enemy. Repeat for each Arcane ability you've cast this game. | |||
Arcane Rift 1 | 5 | 0 | Arcane | Deal 5 damage. Your next Arcane ability this turn deals Critical Damage. | Lady Anacondra | ||
Arcane Rift 1 | 8 | 2 | Arcane | Deal 10 damage to an enemy. Deathblow: Refresh this ability. | |||
Arcane Rift 2 | 8 | 2 | Arcane | Deal 15 damage to an enemy. Deathblow: Refresh this ability. | |||
Arcane Rift 3 | 8 | 2 | Arcane | Deal 20 damage to an enemy. Deathblow: Refresh this ability. | |||
Arcane Ritual {0} | 2 | 0 | Arcane | Gain +5 Arcane Damage this turn. Cast one of Millhouse's abilities at random. | |||
Arcane Salvo 1 | 5 | 0 | Arcane | Deal 2 damage to two random enemies. If any die, repeat this. | |||
Arcane Shot 1 | 7 | 0 | Arcane | Deal 4 damage to an enemy. | |||
Arcane Surge {0} | 2 | 0 | Arcane | Deal 16 damage. Upgrade Blizzard to Root all enemies. | |||
Arcane Surge {0} | 2 | 0 | Arcane | Deal 16 damage. Upgrade Blizzard to Root all enemies. | |||
Arcane Surge 1 | 2 | 0 | Arcane | Deal 6 damage. Upgrade Blizzard to Root all enemies. | |||
Arcane Surge 1 | 6 | 0 | Arcane | Deal 6 damage. Upgrade Blizzard to Root all enemies. | |||
Arcane Surge 2 | 2 | 0 | Arcane | Deal 10 damage. Upgrade Blizzard to Root all enemies. | |||
Arcane Surge 3 | 2 | 0 | Arcane | Deal 14 damage. Upgrade Blizzard to Root all enemies. | |||
Arcane Surge 4 | 2 | 0 | Arcane | Deal 15 damage. Upgrade Blizzard to Root all enemies. | |||
Arcane Volley {0} | 9 | 0 | Arcane | Passive: Whenever your characters cast an Arcane ability, cast Arcane Shot 1 at a random enemy. | |||
Birds of a Feather {0} | 6 | 0 | Arcane | Deal 8 damage. (Increases by 5 when you use another Arcane ability) | |||
Birds of a Feather 1 | 6 | 0 | Arcane | Deal 2 damage. (Increases by 1 when you use another Arcane ability) | |||
Birds of a Feather 2 | 6 | 0 | Arcane | Deal 4 damage. (Increases by 2 when you use another Arcane ability) | |||
Birds of a Feather 3 | 6 | 0 | Arcane | Deal 6 damage. (Increases by 3 when you use another Arcane ability) | |||
Birds of a Feather 4 | 6 | 0 | Arcane | Deal 7 damage. (Increases by 4 when you use another Arcane ability) | |||
Blessing of the Ox 1 | 3 | 1 | Arcane | Give your Celestials Divine Shield. The first time a friendly character is damaged this turn, give them Divine Shield. | |||
Brilliant Amity {0} | 0 | 0 | Arcane | Passive: After one of your characters gains Taunt, they cast Starfire Blessing 1. | |||
Brood Affliction: Blue 4 | 4 | 0 | Arcane | Deal 15 damage to all enemies. A random enemy ability is permanetly (3) Speed slower. | |||
Brood Affliction: Blue 5 | 4 | 0 | Arcane | Deal 0 damage to all enemies. A random enemy ability is permanetly (3) Speed slower. | |||
Celestial Alignment {0} | 0 | 0 | Arcane | Passive: This Merc deals 4 more damage to enemies across from it. | |||
Celestial Breath 1 | 7 | 0 | Arcane | Deal 8 damage to an enemy. Any excess continues to the left or right. | Tyrael | ||
Change The Timeline 1 | 5 | 2 | Arcane | Gain +8 Health. For two turns, abilities with higher Speed act first. (Starts off Cooldown.) | |||
Cosmic Awe | 7 | 0 | Arcane | For two turns, gain Taunt and all abilities target this (if possible). | |||
Dazzlin' Flexin' 1 | 2 | 0 | Arcane | Deal 3 damage to an enemy and gain Taunt. Their next ability targets this Merc (if possible). | |||
Echoes Of Us All | 7 | 0 | Arcane | Summon 0/ copy of each enemy Merc. They gain Taunt and Attack the original. | |||
Elune's Grace 1 | 6 | 1 | Arcane | Your next Arcane ability casts twice and is permanently (1) Speed faster. | |||
Focus Or Miss | 7 | 0 | Arcane | Deal 18 damage to the lowest Health enemy. If you didn't predict their action, damage the highest Health enemy instead. | |||
Frost Ritual {0} | 4 | 0 | Arcane | Gain +5 Frost Damage this turn. Your next ability this turn Freezes its target. | |||
Gatling Wand 1 | 3 | 0 | Arcane | Deal 5 damage to a random enemy. Gain +3 damage each time you take 20 damage. (20 remaining.) | |||
Greater Arcane Missiles 1 | 9 | 2 | Arcane | Shoot three missiles at random enemies that deal 5 damage each. | |||
Guardian Blast 1 | 5 | 0 | Arcane | Deal 2 damage to an enemy. Arcane Combo: Damage an adjacent enemy as well. | |||
Guardian Blast 2 | 5 | 0 | Arcane | Deal 4 damage to an enemy. Arcane Combo: Damage an adjacent enemy as well. | |||
Guardian Blast 3 | 5 | 0 | Arcane | Deal 8 damage to an enemy. Arcane Combo: Damage an adjacent enemy as well. | |||
High Voltage {0} | 5 | 0 | Arcane | Passive: Electrify deals an additional 5 damage. | |||
Improved Arcane Bolt {0} | 0 | 0 | Arcane | Passive: Arcane Bolt now hits a random neighbor. | |||
Improved Arcane Bolt 2 | 0 | 0 | Arcane | Passive: Arcane Bolt now hits both neighbors. | |||
Inner Balance {0} | 3 | 1 | Arcane | Swap this character's Attack and Health. | |||
Mage Guard 1 | 3 | 0 | Arcane | Give a friendly character +7 Health and Taunt this turn. After it is Attacked this turn, it gains +1 Arcane Damage. | Lady Anacondra | ||
Mage Paramount 1 | 0 | 1 | Arcane | Gain +1 Spell Damage. Whenever an enemy casts an ability, gain +2 Resistance to its Spell School this turn. | Torrential Slitherer | ||
Mana Barrier 1 | 2 | 1 | Arcane | Restore 10 Health to a Dragon, its next ability is (3) Speed slower. | |||
Mana Blink 1 | 10 | 2 | Arcane | Your characters' abilities Refresh (5). Their next ability is (1) Speed faster. | |||
Manastorm {0} | 0 | 0 | Arcane | Passive: +1 Arcane Damage. After you cast Greater Arcane Missiles, repeat it. | |||
Mistress of Illusion 1 | 2 | 1 | Arcane | Summon an Image with "Deathrattle: Give a random enemy +1 Arcane Weakness." Whenever this Merc takes damage this turn, that Image takes it instead. | |||
Moonfire Volley {0} | 9 | 2 | Arcane | Deal 20 damage to a random enemy. Repeat for each Arcane ability you've cast this turn. | |||
Moonlight Resolve! 1 | 3 | 0 | Arcane | Restore 15 Health. Transform into a one time copy of the last enemy ability cast this turn (if possible). | |||
Moonlight Strike {0} | 2 | 0 | Arcane | Deal damage equal to this Merc's Attack. Transform into a Human. | |||
Moonlight Strike 1 | 2 | 0 | Arcane | Deal damage equal to this Merc's Attack. Transform into a Human. | |||
Moonlight Strike 2 | 2 | 0 | Arcane | Deal damage equal to this Merc's Attack. Transform into a Human. | |||
Moonlight Strike 3 | 2 | 0 | Arcane | Deal damage equal to this Merc's Attack. Transform into a Human. | |||
Moonlight Strike 4 | 2 | 0 | Arcane | Deal damage equal to this Merc's Attack. Transform into a Human. | |||
Negative Equilibrium {0} | 0 | 0 | Arcane | Passive: +1 Heal Power. Your Beasts and Dragons have +3 Attack. | |||
Nethermight | 2 | 0 | Arcane | Give an enemy -5 Attack this turn. Attack it. | |||
Obliterate 1 | 99 | 0 | Arcane | Deal 35 damage to all enemies. | |||
Obliterate 2 | 99 | 0 | Arcane | Deal 60 damage to all enemies. | |||
Portal Logic | 3 | 0 | Arcane | Deal 10 damage to an enemy. Its ability next turn acts at 5 Speed. | |||
Potion of Illusion I | 7 | 0 | Arcane | Summon copies of your other friendly characters with 1 Health. | |||
Power of the Guardian | 5 | 0 | Arcane | Deal 0 damage to a random enemy twice. This ability gains double the bonus from Arcane Damage. | |||
Race To The Feast {0} | 2 | 1 | Arcane | Attack an enemy. Your Beasts's and Dragons's next ability is (1) speed faster. (Starts off Cooldown) | |||
Reading Chromie 1 | 6 | 1 | Arcane | Deal 6 damage to an enemy. Gain +1 damage whenever you cast an ability with higher Speed than this. | |||
Reopen Wounds | 6 | 1 | Arcane | Apply Bleed (3) to all enemies then double all Bleed on them. | |||
Rewind 1 | 8 | 0 | Arcane | Deal 5 damage to an enemy. Deathblow: Its neighbors go last next turn. | |||
Shifting Tides 1 | 10 | 0 | Arcane | Deal 10 damage. (Damage increased by +1 for each Spell School cast this game.) | Aranna Starseeker, Torrential Slitherer | ||
Star Focus {0} | 4 | 0 | Arcane | Deal 10 damage to an enemy. Enemy abilities target this Merc if possible. | |||
Starfire Blessing 1 | 2 | 1 | Arcane | For two turns, gain +1 Arcane Damage and "After this Merc is damaged, deal 6 damage to a random enemy." | Tyrael | ||
Taunt Tactics {0} | 4 | 0 | Arcane | Passive: Taunt restores 5 more Health to this Merc. | |||
Whirl of Illusion 1 | 3 | 1 | Arcane | Deal 6 damage to a random enemy. Each friendly Image repeats this. If you don't have an Image, summon one. | |||
Wondrous Rapidity 1 | 4 | 0 | Arcane | Deal 5 damage to enemies opposite this. If you don't have an Image, summon one. |