Nature Weakness

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This content is only for Mercenaries.
Nature Weakness
Takes {0} more damage from Nature abilities.
Nature Weakness
Takes more damage from Nature abilities.

Nature Weakness is a keyword used in Mercenaries. Its internal name is SPELLWEAKNESS_NATURE.

It allows the affected character to take more amount of damage equal to its number from any Nature abilities. It is the opposite of Nature Weakness.

Cards with Nature Weakness[edit | edit source]

Characters[edit | edit source]

Card not found.

Abilities[edit | edit source]

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Equipment[edit | edit source]

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Referenced cards[edit | edit source]

Characters[edit | edit source]

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Abilities[edit | edit source]

Abilities
NameSpeedCooldownAttackHealthSubtype[?]TextUsed by
Bogged Down {0} 7 0 10 25 Passive: Enemies damaged by Boggy gain +5 Nature Weakness.
Wave Crush 1 6 0 Frost Deal 8 damage to an enemy. If they have already acted, give them +3 Nature Weakness. Zealous Initiate
Abilities
Swipe left or right to see the cards.
Bogged Down {0}
Wave Crush 1

Equipment[edit | edit source]

Card not found. Card not found.