Shadow Damage

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This content is only for Mercenaries.
Shadow Damage
Your character's Shadow abilities deal more damage.

Shadow Damage is a keyword used in Mercenaries. Its internal name is SPELLPOWER_SHADOW.

Notes[edit | edit source]

As with other spell school keywords, they last until their character who holds them die.

Cards with Shadow Damage[edit | edit source]

Characters[edit | edit source]

Level max mercenaries
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Void Shade
20
45
30
+1 Shadow Damage.

Abilities[edit | edit source]

Abilities
NameSpeedCooldownAttackHealthSubtype[?]TextUsed by
Dark Pact 1 3 1 Shadow Deal 3 damage to a random enemy. Gain +1 Shadow Damage this turn.
Essence of the Black {0} 0 0 Passive: +1 Shadow Damage. Your Dragons gain +3 Health.
Shadow Staff {0} 0 0 Passive: +1 Shadow Damage.
Veil of Shadows 1 6 1 Shadow Gain +1 Shadow Damage. Enemies can't heal this turn.
Abilities
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Dark Pact 1
Essence of the Black {0}
Shadow Staff {0}
Veil of Shadows 1

Equipment[edit | edit source]

Card not found. Card not found.

Referenced cards[edit | edit source]

Characters[edit | edit source]

Level max mercenaries
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Worgen Worshiper
11
53
30
Gain +0 Shadow Damage every time a Shadow ability is used.

Abilities[edit | edit source]

Abilities
NameSpeedCooldownAttackHealthSubtype[?]TextUsed by
Dark Shaman Cowl {0} 0 0 Start of Game: Give your party +4 Nature and Shadow Damage. Give your Horde characters +8/+8.
Dark Shaman Cowl 1 0 0 Start of Game: Give your party +4 Nature and Shadow Damage. Give your Horde characters +8/+8.
Dark Shaman Cowl 2 0 0 Start of Game: Give your party +4 Nature and Shadow Damage. Give your Horde characters +8/+8.
Dark Shaman Cowl 3 0 0 Start of Game: Give your party +4 Nature and Shadow Damage. Give your Horde characters +8/+8.
Dark Shaman Cowl 4 0 0 Start of Game: Give your party +4 Nature and Shadow Damage. Give your Horde characters +8/+8.
Essence of the Black {0} 0 0 Passive: +1 Shadow Damage. Your Dragons gain +3 Health.
Gift of the Legion {0} 0 0 Start of Game: Give your party +4 Fel and Shadow Damage. Give your Orc and Demon characters +9 Attack.
Gift of the Legion 1 0 0 Start of Game: Give your party +1 Fel and Shadow Damage. Give your Orc and Demon characters +2 Attack.
Gift of the Legion 2 0 0 Start of Game: Give your party +2 Fel and Shadow Damage. Give your Orc and Demon characters +3 Attack.
Gift of the Legion 3 0 0 Start of Game: Give your party +2 Fel and Shadow Damage. Give your Orc and Demon characters +5 Attack.
Gift of the Legion 4 0 0 Start of Game: Give your party +3 Fel and Shadow Damage. Give your Orc and Demon characters +7 Attack.
Shadow Burst {0} 5 2 Shadow Deal 3 damage. This ability gains double the bonus from Shadow Damage.
Shadow Ritual {0} 2 0 Shadow Gain +5 Shadow Damage this turn. Friendly Restore abilities deal damage instead this turn.
Shadow Staff {0} 0 0 Passive: +1 Shadow Damage.
Veil of Shadows 1 6 1 Shadow Gain +1 Shadow Damage. Enemies can't heal this turn.
Zhar'doom, Greatstaff of the Devourer {0} 0 0 Passive: After this Merc casts an ability, gain +1 Fel and +1 Shadow Damage.
Abilities
Swipe left or right to see the cards.
Dark Shaman Cowl {0}
Essence of the Black {0}
Gift of the Legion {0}
Shadow Burst {0}
Shadow Ritual {0}
Shadow Staff {0}
Veil of Shadows 1
Zhar'doom, Greatstaff of the Devourer {0}

Equipment[edit | edit source]

Card not found. Card not found.