Nature Damage

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This content is only for Mercenaries.
Nature Damage
Your character's Nature abilities deal more damage.

Nature Damage is a keyword used in Mercenaries. Its internal name is SPELLPOWER_NATURE.

Notes[edit | edit source]

As with other spell school keywords, they last until their character who holds them die.

Cards with Nature Damage[edit | edit source]

Characters[edit | edit source]

Level max mercenaries
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Bovine Halberdier
10
170
30
Nature Damage +10
Praying Mantid
10
170
30
Nature Damage +10

Abilities[edit | edit source]

Abilities
NameSpeedCooldownAttackHealthSubtype[?]TextUsed by
Blessing of the Moon {0} 0 0 Passive: +1 Nature Damage. Your Night Elves,Taurens and Trolls have +1/+2.
Lightning Bolt 1 6 0 Nature Deal 2 damage. Gain +1 Nature Damage Morgl the Oracle
Nature Staff {0} 0 0 Passive: +1 Nature Damage.
Tempest's Fury {0} 0 0 Nature Passive: +1 Nature Damage. After you cast Lightning Bolt, repeat it.
Abilities
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Blessing of the Moon {0}
Lightning Bolt 1
Nature Staff {0}
Tempest's Fury {0}

Equipment[edit | edit source]

Equipments
NameTierCraftTextUsed byUnlocked
Crackling Band 1 1 0 Lightning Bolt deals 1 more damage. Bru'kan Task 7
Crackling Band 2 2 100 Lightning Bolt deals 2 more damage. Bru'kan Task 7
Crackling Band 3 3 150 Lightning Bolt deals 3 more damage. Bru'kan Task 7
Equipments
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Crackling Band 1
Crackling Band 2
Crackling Band 3

Referenced cards[edit | edit source]

Characters[edit | edit source]

Level max mercenaries
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Bovine Halberdier
10
170
30
Nature Damage +10
Midnight Sparkle
60
30
Has Attack equal to your Nature Damage.
Praying Mantid
10
170
30
Nature Damage +10
Si'lorne Amberwind
5
5
30
Both teams have +0 Nature Damage.
Trogg Elementalist
5
50
30
Whenever an enemy uses an ability with Elemental Damage gain +1 Nature Damage.

Abilities[edit | edit source]

Abilities
NameSpeedCooldownAttackHealthSubtype[?]TextUsed by
Blessing of the Moon {0} 0 0 Passive: +1 Nature Damage. Your Night Elves,Taurens and Trolls have +1/+2.
Dark Shaman Cowl {0} 0 0 Start of Game: Give your party +4 Nature and Shadow Damage. Give your Horde characters +8/+8.
Dark Shaman Cowl 1 0 0 Start of Game: Give your party +4 Nature and Shadow Damage. Give your Horde characters +8/+8.
Dark Shaman Cowl 2 0 0 Start of Game: Give your party +4 Nature and Shadow Damage. Give your Horde characters +8/+8.
Dark Shaman Cowl 3 0 0 Start of Game: Give your party +4 Nature and Shadow Damage. Give your Horde characters +8/+8.
Dark Shaman Cowl 4 0 0 Start of Game: Give your party +4 Nature and Shadow Damage. Give your Horde characters +8/+8.
Enveloping Mist 1 4 1 Nature Gain Taunt this turn, and +1 Nature Damage. Repeat for each other friendly Dragon and Celestial. Y'Shaarj
Eye of the Storm {0} 6 0 Passive: Lightning Storm deals 2 additional damage and grants +2 Nature Damage.
Lightning Bolt 1 6 0 Nature Deal 2 damage. Gain +1 Nature Damage Morgl the Oracle
Nature Burst {0} 5 2 Nature Deal 3 damage. This ability gains double the bonus from Nature Damage.
Nature Ritual {0} 2 0 Nature Gain +5 Nature Damage this turn. Apply Bleed (5) to all enemies.
Nature Staff {0} 0 0 Passive: +1 Nature Damage.
Nephrite Army {0} 0 0 Nature Passive: At the end of each turn, for each of your Dragons, summon a Jade Golem with +1 Nature Damage.
Old God Trifurcation 6 1 Shadow Gain Attack equal to your Nature Damage. Attack an enemy. Also damages adjacent enemies.
Positive Equilibrium {0} 0 0 Nature Passive: +1 Nature and Fire Damage. Your Beasts and Dragons have +3 Health.
Sound Strike 5 1 Nature Gain +3 Nature Damage and Attack an enemy. Nature Combo: gain +20 Health.
Tempest's Fury {0} 0 0 Nature Passive: +1 Nature Damage. After you cast Lightning Bolt, repeat it.
Abilities
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Blessing of the Moon {0}
Dark Shaman Cowl {0}
Enveloping Mist 1
Eye of the Storm {0}
Lightning Bolt 1
Nature Burst {0}
Nature Ritual {0}
Nature Staff {0}
Nephrite Army {0}
Old God Trifurcation
Positive Equilibrium {0}
Sound Strike
Tempest's Fury {0}

Equipment[edit | edit source]

Equipments
NameTierCraftTextUsed byUnlocked
Serpent Pendant {0} 4 175 Enveloping Mist gives an additional +3 Nature Damage. Yu'lon Level 30
Serpent Pendant 2 2 0 Enveloping Mist gives an additional +1 Nature Damage. Yu'lon Level 30
Serpent Pendant 3 3 150 Enveloping Mist gives an additional +2 Nature Damage. Yu'lon Level 30
Unbreakable Backpack {0} 4 175 Battlecry: Gain +2 Fel, Arcane, and Nature Damage. Gain +1 more for each of your other Night Elves and Demons. Aranna Starseeker Level 30
Unbreakable Backpack 3 3 0 Battlecry: Gain +1 Fel, Arcane, and Nature Damage. Gain +1 more for each of your other Night Elves and Demons. Aranna Starseeker Level 30
Equipments
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Serpent Pendant {0}
Serpent Pendant 2
Serpent Pendant 3
Unbreakable Backpack {0}
Unbreakable Backpack 3