Bleed
Jump to navigation
Jump to search
- Bleed
Bleeding characters take damage at the end of each turn. Bleeding can be removed by restoring Health.
Bleed is a keyword used in Mercenaries. Its internal name is BLEED
. Characters that were affected by Bleed will take damage equal to its number at the end of each turn, until they were restored Health, like by Flash Heal.
Related cards[edit | edit source]
Characters[edit | edit source]
Abilities[edit | edit source]
Name | Subtype[?] | Text | Used by | ||||
---|---|---|---|---|---|---|---|
Avoid the Dart Trap 1 | 2 | 0 | Apply Bleed (8) to all enemies. | ||||
Avoid the Dart Trap 2 | 2 | 0 | Apply Bleed (10) to all enemies. | ||||
Avoid the Dart Trap 3 | 2 | 0 | Apply Bleed (12) to all enemies. | ||||
Avoid the Dart Trap 4 | 2 | 0 | Apply Bleed (15) to all enemies. | ||||
Avoid the Dart Trap 5 | 2 | 0 | Apply Bleed (18) to all enemies. | ||||
Bleed | 5 | 0 | Apply Bleed (5) to an enemy. | ||||
Brood Affliction: Green 4 | 4 | 0 | Nature | Deal 15 damage and Bleed (10) to all enemies. | |||
Brood Affliction: Green 5 | 4 | 0 | Nature | Deal 25 damage and Bleed (10) to all enemies. | |||
Cleaving Strike {0} | 6 | 1 | Attack an enemy, also damage target's neighbors. Apply Bleed (6) to them. | ||||
Cleaving Strike {0} | 6 | 1 | Attack an enemy, also damage target's neighbors. Apply Bleed (2) to them. | ||||
Cleaving Strike 2 | 6 | 1 | Attack an enemy, also damage target's neighbors. Apply Bleed (3) to them. | ||||
Cleaving Strike 3 | 6 | 1 | Attack an enemy, also damage target's neighbors. Apply Bleed (4) to them. | ||||
Cleaving Strike 4 | 6 | 1 | Attack an enemy, also damage target's neighbors. Apply Bleed (5) to them. | ||||
Cookie's Cooking 1 | 5 | 1 | Nature | Bleed (3) to all enemies. Restore 3 Health to friendly Murlocs and Pirates. | Volcanic Drake | ||
Corrosive Spit | 6 | 0 | Bleed (1) | ||||
Cutthroat Negotiations {0} | 2 | 0 | Change a Merc's Role to Caster. Apply Bleed (6) to them. (Ability swaps to Fighter after use.) | ||||
Cutthroat Negotiations {0} | 2 | 0 | Change a Merc's Role to Fighter. Apply Bleed (6) to them. (Ability swaps to Protector after use.) | ||||
Cutthroat Negotiations 1 | 2 | 0 | Change a Merc's Role to Protector. Apply Bleed (2) to them. (Ability swaps to Caster after use.) | Yrel | |||
Cutthroat Negotiations 1 | 2 | 0 | Change a Merc's Role to Caster. Apply Bleed (2) to them. (Ability swaps to Fighter after use.) | ||||
Cutthroat Negotiations 1 | 2 | 0 | Change a Merc's Role to Fighter. Apply Bleed (2) to them. (Ability swaps to Protector after use.) | ||||
Cutthroat Negotiations 2 | 2 | 0 | Change a Merc's Role to Caster. Apply Bleed (3) to them. (Ability swaps to Fighter after use.) | ||||
Cutthroat Negotiations 2 | 2 | 0 | Change a Merc's Role to Fighter. Apply Bleed (3) to them. (Ability swaps to Protector after use.) | ||||
Cutthroat Negotiations 3 | 2 | 0 | Change a Merc's Role to Caster. Apply Bleed (4) to them. (Ability swaps to Fighter after use.) | ||||
Cutthroat Negotiations 3 | 2 | 0 | Change a Merc's Role to Fighter. Apply Bleed (4) to them. (Ability swaps to Protector after use.) | ||||
Cutthroat Negotiations 4 | 2 | 0 | Change a Merc's Role to Caster. Apply Bleed (5) to them. (Ability swaps to Fighter after use.) | ||||
Cutthroat Negotiations 4 | 2 | 0 | Change a Merc's Role to Fighter. Apply Bleed (5) to them. (Ability swaps to Protector after use.) | ||||
Elementium Armor 1 | 1 | 0 | Gain Taunt this turn. After being Attacked this turn, summon a 2/3 Elementium Terror with Bleed (1). | Doppelgangster | |||
Handmaiden's Poison 1 | 4 | 0 | Nature | Deal 1 damage to an enemy. Bleed (3). | Naga Commandant | ||
Hemorrhaging Edge {0} | 0 | 0 | Passive: Rending Cleave's Bleed is doubled. | ||||
Hunter Becomes the Hunted {0} | 4 | 0 | Attack the left and right most enemies. Bleed (6). | ||||
Nature Ritual {0} | 2 | 0 | Nature | Gain +5 Nature Damage this turn. Apply Bleed (5) to all enemies. | |||
Rending Cleave 1 | 5 | 0 | Attack an enemy. If it has not acted this turn, apply Bleed (4) to it and adjacent enemies. | ||||
Reopen Wounds | 6 | 1 | Arcane | Apply Bleed (3) to all enemies then double all Bleed on them. | |||
Serrated Blade {0} | 0 | 0 | Passive: This Merc Attacks apply Bleed (3). | ||||
Serrated Blade {0} | 0 | 0 | Passive: This Merc Attacks apply Bleed (7). | ||||
Serrated Blade 2 | 0 | 0 | Passive: This Merc Attacks apply Bleed (4). | ||||
Serrated Blade 3 | 0 | 0 | Passive: This Merc Attacks apply Bleed (5). | ||||
Serrated Blade 4 | 0 | 0 | Passive: This Merc Attacks apply Bleed (6). | ||||
Skewer | 6 | 0 | Attack an enemy and apply Bleed (10). | ||||
Wracking Swipe 1 | 6 | 0 | Attack an enemy. If you control another Dragon, Bleed (2). |
Equipments[edit | edit source]
Name | Tier | Craft | Text | Used by | Unlocked |
---|---|---|---|---|---|
Black Dragon Scales {0} | 4 | 175 | Tail Swipe also applies Bleed (10). | Wrathion | Task 2 |
Black Dragon Scales 1 | 1 | 0 | Tail Swipe also applies Bleed (4). | Wrathion | Task 2 |
Black Dragon Scales 2 | 2 | 100 | Tail Swipe also applies Bleed (6). | Wrathion | Task 2 |
Black Dragon Scales 3 | 3 | 150 | Tail Swipe also applies Bleed (8). | Wrathion | Task 2 |
Drek'Thar's Boon {0} | 4 | 175 | Fatal Strike also applies Bleed (10). | Captain Galvangar | Level 30 |
Drek'Thar's Boon 1 | 1 | 0 | Fatal Strike also applies Bleed (4). | Captain Galvangar | Level 30 |
Drek'Thar's Boon 2 | 2 | 100 | Fatal Strike also applies Bleed (6). | Captain Galvangar | Level 30 |
Drek'Thar's Boon 3 | 3 | 150 | Fatal Strike also applies Bleed (8). | Captain Galvangar | Level 30 |
Hooked Talons {0} | 4 | 175 | Wracking Swipe applies an additional Bleed (5). | Sinestra | Level 30 |
Hooked Talons 1 | 1 | 0 | Wracking Swipe applies an additional Bleed (2). | Sinestra | Level 30 |
Hooked Talons 2 | 2 | 100 | Wracking Swipe applies an additional Bleed (3). | Sinestra | Level 30 |
Hooked Talons 3 | 3 | 150 | Wracking Swipe applies an additional Bleed (4). | Sinestra | Level 30 |
Skull Dust {0} | 4 | 175 | Bzzz!!! gains Bleed (10). | Sneed | Task 2 |
Skull Dust 1 | 1 | 0 | Bzzz!!! gains Bleed (4). | Sneed | Task 2 |
Skull Dust 2 | 2 | 100 | Bzzz!!! gains Bleed (6). | Sneed | Task 2 |
Skull Dust 3 | 3 | 150 | Bzzz!!! gains Bleed (8). | Sneed | Task 2 |
Witch's Mantle {0} | 4 | 175 | Passive: Enemies affected by Bleed receive 5 less healing. | Lady Vashj | Task 2 |
Witch's Mantle 1 | 1 | 0 | Passive: Enemies affected by Bleed receive 2 less healing. | Lady Vashj | Task 2 |
Witch's Mantle 2 | 2 | 100 | Passive: Enemies affected by Bleed receive 3 less healing. | Lady Vashj | Task 2 |
Witch's Mantle 3 | 3 | 150 | Passive: Enemies affected by Bleed receive 4 less healing. | Lady Vashj | Task 2 |