Fire Damage
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- Fire Damage
Your character's Fire abilities deal more damage.
Fire Damage is a keyword used in Mercenaries. Its internal name is SPELLPOWER_FIRE.
Notes[edit | edit source]
As with other spell school keywords, they last until their character who holds them die.
Cards with Fire Damage[edit | edit source]
Characters[edit | edit source]
Abilities[edit | edit source]
| Name | Subtype[?] | Text | Used by | ||||
|---|---|---|---|---|---|---|---|
| Elementary Studies {0} | 0 | 0 | Passive: +1 Fire Damage. Your Humans and Elementals gain +3 Health. | ||||
| Elementary Studies 2 | 0 | 0 | Passive: +2 Fire Damage. Your Humans and Elementals gain +6 Health. | ||||
| Elementary Studies 3 | 0 | 0 | Passive: +3 Fire Damage. Your Humans and Elementals gain +9 Health. | ||||
| Elementary Studies 4 | 0 | 0 | Passive: +4 Fire Damage. Your Humans and Elementals gain +12 Health. | ||||
| Elementary Studies 5 | 0 | 0 | Passive: +5 Fire Damage. Your Humans and Elementals gain +15 Health. | ||||
| Fire Staff {0} | 0 | 0 | Passive: +1 Fire Damage. | ||||
| Fire Staff 2 | 0 | 0 | Passive: +2 Fire Damage. | ||||
| Fire Staff 3 | 0 | 0 | Passive: +3 Fire Damage. | ||||
| Fire Staff 4 | 0 | 0 | Passive: +4 Fire Damage. | ||||
| Fire Staff 5 | 0 | 0 | Passive: +5 Fire Damage. |
Equipment[edit | edit source]
| Name | Tier | Craft | Text | Used by | Unlocked |
|---|---|---|---|---|---|
| Blazing Rune {0} | 4 | 175 | Passive: +3 Fire Damage. | Ragnaros | Task 7 |
| Blazing Rune 2 | 2 | 0 | Passive: +1 Fire Damage. | Ragnaros | Task 7 |
| Blazing Rune 3 | 3 | 150 | Passive: +2 Fire Damage. | Ragnaros | Task 7 |
Referenced cards[edit | edit source]
Characters[edit | edit source]
Abilities[edit | edit source]
| Name | Subtype[?] | Text | Used by | ||||
|---|---|---|---|---|---|---|---|
| Atiesh {0} | 0 | 0 | Passive: After this Merc casts an ability, gain +1 Fire and +1 Frost Damage. | ||||
| BONEFLAME!!! 1 | 4 | 0 | Fire | Deal 8 damage. Deathblow: Gain +3 Fire Damage. | |||
| Deep Breath 1 | 5 | 1 | Restore 3 Health to this Merc. Next turn, gain that much Fire Damage for 1 turn. | ||||
| Elementary Studies {0} | 0 | 0 | Passive: +1 Fire Damage. Your Humans and Elementals gain +3 Health. | ||||
| Fire Burst {0} | 5 | 2 | Fire | Deal 3 damage. This ability gains double the bonus from Fire Damage. | |||
| Fire Ritual {0} | 4 | 0 | Fire | Gain +5 Fire Damage this turn and cast DIE, INSECTS! 5 | |||
| Frost Burn 1 | 7 | 1 | Deal 3 damage to all enemies. Either gain +1 Frost Damage or +1 Fire Damage. | Nefarian | |||
| Lifebinder's Locket {0} | 8 | 0 | Passive: +1 Fire Damage. Whenever a friendly character's Health is restored, restore 1 more Health. | ||||
| Lifebinder's Locket 2 | 8 | 0 | Passive: +2 Fire Damage. Whenever a friendly character's Health is restored, restore 2 more Health. | ||||
| Lifebinder's Locket 3 | 8 | 0 | Passive: +3 Fire Damage. Whenever a friendly character's Health is restored, restore 3 more Health. | ||||
| Lifebinder's Locket 4 | 8 | 0 | Passive: +4 Fire Damage. Whenever a friendly character's Health is restored, restore 4 more Health. | ||||
| Lifebinder's Locket 5 | 8 | 0 | Passive: +5 Fire Damage. Whenever a friendly character's Health is restored, restore 5 more Health. | ||||
| Positive Equilibrium {0} | 0 | 0 | Nature | Passive: +1 Nature and Fire Damage. Your Beasts and Dragons have +3 Health. | |||
| Prismatic Bolt {0} | 2 | 0 | Deal 16 Damage. Gain +1 Fire, Frost, and Arcane Damage. | ||||
| Prismatic Bolt 1 | 2 | 0 | Deal 6 Damage. Gain +1 Fire, Frost, and Arcane Damage. | ||||
| Prismatic Bolt 2 | 2 | 0 | Deal 10 Damage. Gain +1 Fire, Frost, and Arcane Damage. | ||||
| Prismatic Bolt 3 | 2 | 0 | Deal 14 Damage. Gain +1 Fire, Frost, and Arcane Damage. | ||||
| Prismatic Bolt 4 | 2 | 0 | Deal 15 Damage. Gain +1 Fire, Frost, and Arcane Damage. | ||||
| Rod of the Archmage {0} | 0 | 0 | Fire | Fire Damage +1 (Increases each turn) | |||
| Smells Good! {0} | 5 | 0 | Passive: If you have a friendly Chi-Ji in play, Gain +5 Attack, +5 Fire Damage and +5 Healing Power. |
Equipment[edit | edit source]
| Name | Tier | Craft | Text | Used by | Unlocked |
|---|---|---|---|---|---|
| Blazing Rune {0} | 4 | 175 | Passive: +3 Fire Damage. | Ragnaros | Task 7 |
| Blazing Rune 2 | 2 | 0 | Passive: +1 Fire Damage. | Ragnaros | Task 7 |
| Blazing Rune 3 | 3 | 150 | Passive: +2 Fire Damage. | Ragnaros | Task 7 |
| Boon of Atiesh {0} | 4 | 175 | Archmage Khadgar has an extra +3 Fire, Frost, and Arcane Damage. | Khadgar | Task 2 |
| Boon of Atiesh 2 | 2 | 100 | Archmage Khadgar has an extra +1 Fire, Frost, and Arcane Damage. | Khadgar | Task 2 |
| Boon of Atiesh 3 | 3 | 150 | Archmage Khadgar has an extra +2 Fire, Frost, and Arcane Damage. | Khadgar | Task 2 |


