Frost Damage
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- Frost Damage
Your character's Frost abilities deal more damage.
Frost Damage is a keyword used in Mercenaries. Its internal name is SPELLPOWER_FROST
.
Notes[edit | edit source]
As with other spell school keywords, they last until their character who holds them die.
Cards with Frost Damage[edit | edit source]
Characters[edit | edit source]
Card not found.
Abilities[edit | edit source]
Name | Subtype[?] | Text | Used by | ||||
---|---|---|---|---|---|---|---|
Frost Staff {0} | 0 | 0 | Passive: +1 Frost Damage. | ||||
Ice Floes 1 | 6 | 0 | Frost | Deal 4 damage. Gain +1 Frost Damage. |
Equipment[edit | edit source]
Name | Tier | Craft | Text | Used by | Unlocked |
---|---|---|---|---|---|
Band of Frost {0} | 4 | 175 | Passive: After you Freeze an enemy, gain +3 Frost Damage. | Varden Dawngrasp | Task 7 |
Band of Frost 2 | 2 | 0 | Passive: After you Freeze an enemy, gain +1 Frost Damage. | Varden Dawngrasp | Task 7 |
Band of Frost 3 | 3 | 150 | Passive: After you Freeze an enemy, gain +2 Frost Damage. | Varden Dawngrasp | Task 7 |
Referenced cards[edit | edit source]
Characters[edit | edit source]
Abilities[edit | edit source]
Name | Subtype[?] | Text | Used by | ||||
---|---|---|---|---|---|---|---|
Atiesh {0} | 0 | 0 | Passive: After this Merc casts an ability, gain +1 Fire and +1 Frost Damage. | ||||
Frost Burn 1 | 7 | 1 | Deal 3 damage to all enemies. Either gain +1 Frost Damage or +1 Fire Damage. | Nefarian | |||
Frost Burst {0} | 5 | 2 | Frost | Deal 3 damage. This ability gains double the bonus from Frost Damage. | |||
Frost Staff {0} | 0 | 0 | Passive: +1 Frost Damage. | ||||
Ice Floes 1 | 6 | 0 | Frost | Deal 4 damage. Gain +1 Frost Damage. | |||
Prismatic Bolt {0} | 2 | 0 | Deal 16 Damage. Gain +1 Fire, Frost, and Arcane Damage. | ||||
Prismatic Bolt 1 | 2 | 0 | Deal 6 Damage. Gain +1 Fire, Frost, and Arcane Damage. | ||||
Prismatic Bolt 2 | 2 | 0 | Deal 10 Damage. Gain +1 Fire, Frost, and Arcane Damage. | ||||
Prismatic Bolt 3 | 2 | 0 | Deal 14 Damage. Gain +1 Fire, Frost, and Arcane Damage. | ||||
Prismatic Bolt 4 | 2 | 0 | Deal 15 Damage. Gain +1 Fire, Frost, and Arcane Damage. |
Equipment[edit | edit source]
Name | Tier | Craft | Text | Used by | Unlocked |
---|---|---|---|---|---|
Boon of Atiesh {0} | 4 | 175 | Archmage Khadgar has an extra +3 Fire, Frost, and Arcane Damage. | Khadgar | Task 2 |
Boon of Atiesh 2 | 2 | 100 | Archmage Khadgar has an extra +1 Fire, Frost, and Arcane Damage. | Khadgar | Task 2 |
Boon of Atiesh 3 | 3 | 150 | Archmage Khadgar has an extra +2 Fire, Frost, and Arcane Damage. | Khadgar | Task 2 |
Frigid Winds {0} | 4 | 175 | Passive: After an enemy acts, gain +4 Frost Damage until the end of turn. | Lokholar the Ice Lord | Level 30 |
Frigid Winds 1 | 1 | 0 | Passive: After an enemy acts, gain +1 Frost Damage until the end of turn. | Lokholar the Ice Lord | Level 30 |
Frigid Winds 2 | 2 | 100 | Passive: After an enemy acts, gain +2 Frost Damage until the end of turn. | Lokholar the Ice Lord | Level 30 |
Frigid Winds 3 | 3 | 150 | Passive: After an enemy acts, gain +3 Frost Damage until the end of turn. | Lokholar the Ice Lord | Level 30 |
Good Boy {0} | 4 | 175 | Passive: +10 Health. After a friendly character dies, gain +2 Frost Damage. | Arfus | Task 2 |
Good Boy 1 | 1 | 0 | Passive: +4 Health. After a friendly character dies, gain +1 Frost Damage. | Arfus | Task 2 |
Good Boy 2 | 2 | 100 | Passive: +6 Health. After a friendly character dies, gain +1 Frost Damage. | Arfus | Task 2 |
Good Boy 3 | 3 | 150 | Passive: +8 Health. After a friendly character dies, gain +2 Frost Damage. | Arfus | Task 2 |