Spell school

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This content is only for Mercenaries.

In Mercenaries, spell school is an Ability property that contributes to building synergies between mercenaries.

List of spell schools[edit | edit source]

General abilities[edit | edit source]

Below is the list of all abilities that do not have a spell school.

See more on database
Abilities
NameSpeedCooldownAttackHealthSubtype[?]TextUsed by
A Pirate's Life {0} 0 0 Passive: If a friendly Pirate Merc would take fatal damage, it becomes Immune this turn. Restore 20 Health to it. (Once per game)
A Slow Burn {0} 0 0 Passive: At the end of each turn, deal 15 damage to the last character who acted.
Accelerate Fuse 1 10 0 Deal 10 damage to this Merc.
Accelerate Fuse 2 10 0 Deal 20 damage to this Merc.
Activate Saw 1 3 1 Gain +2 Attack for 2 turns. Attack a random enemy. Flamewaker
Adaptable Combat {0} 5 0 Choose to become a Protector, Fighter, or Caster. Gain +5 Attack and Attack an enemy.
Adaptable Combat {0} 5 0 Choose to become a Protector, Fighter, or Caster. Attack an enemy.
Aimed Shot 1 7 0 Deal 3 damage. If this Merc has not been damaged this turn, deal 6 instead.
Aiming Assailant {0} 5 0 Passive: Aimless Assault gives +1/+2 before Attacking.
Aimless Assault 1 9 1 Attack a random enemy. If it's the left or right-most enemy, gain Immune this turn. Prophet Velen
Air Support {0} 0 0 Passive: At the end of each turn, deal 3 damage to an enemy that acted last. Give 3 Health to an ally that acted last.
Alexstrasza's Game {0} 4 0 Passive: Dragonqueen's Gambit gives +10 Attack before dealing damage.
Alliance Victory! 3 0 Gain +100 Attack and Immune while Attacking. Attack all enemies.
Alliance War Banner {0} 0 0 Passive: Your Alliance characters have +2/+3.
Almighty Ancestral Armor {0} 0 0 Ancestral Armor grants +10 more Health and +5 Attack.
Amalgam Explorer {0} 5 1 8 8 All This minion has all types.
Ambush 1 6 0 Deal 2 damage. If this Merc was Stealthed deal 5 instead. Deathwing
Ancestral Uppercut 1 6 0 Attack an enemy. Restore 2 Health for each enemy that hasn't acted yet.
Ancient Growth 6 0 Attack an enemy. Combo: Gain +0/+0. Drakonid Crusher
Ancient Reflections {0} 8 3 Fill your board with 1/1 copies of this Merc.
And My Whip {0} 5 0 Passive: Trusty Whip deals an additional 5 damage and hits a random adjacent enemy.
And The Killer Is! 1 4 1 Deal 4 damage to an enemy. Make a prediction for a bonus.
Anima Antigens {0} 0 0 Battlecry: Deal 1 damage to a random enemy. Gain Role advantage against it.
Animal Companion 1 4 0 Choose a Beast Companion. Summon it. Rexxar
Ankle Breaker {0} 6 0 Attack an enemy. It's (5) Speed Slower while this is a Human.
Ankle Breaker 1 6 0 Attack an enemy. It's (3) Speed Slower while this is a Human.
Ankle Breaker 2 6 0 Attack an enemy. It's (4) Speed Slower while this is a Human.
Ankle Breaker 3 6 0 Attack an enemy. It's (5) Speed Slower while this is a Human.
Ankle Breaker 4 6 0 Attack an enemy. It's (5) Speed Slower while this is a Human.
Apex Predator 1 5 0 Attack the lowest Health enemy. Deathblow: Gain +1 Health and repeat this.
Arcane Staff {0} 0 0 Passive: +1 Arcane Damage.
Arcane Tome 1 0 0 Guardian Blast deals 1 more damage.
Arcane Tome 2 0 0 Guardian Blast deals 2 more damage.
Arcane Tome 3 0 0 Guardian Blast deals 3 more damage.
Arcane Tome 4 0 0 Guardian Blast deals 4 more damage.
Archmage Nova {0} 5 1 Cast all of Khadgar's upgraded abilities.
Archmage Nova 1 5 1 Cast all of Khadgar's upgraded abilities.
Archmage Nova 2 5 1 Cast all of Khadgar's upgraded abilities.
Archmage Nova 3 5 1 Cast all of Khadgar's upgraded abilities.
Archmage Nova 4 5 1 Cast all of Khadgar's upgraded abilities.
Argent Bulwark {0} 0 0 Passive: Shield of Dawn takes 1 less damage.
Artillery Strike {0} 0 0 Start of Game: Deal 4 damage to all enemies.
Ashvane's Cannon Strike 6 1 Give your Cannons +15 Attack. Attack an enemy.
Assassin's Blade 1 5 0 Attack an enemy. If it hasn't acted yet this turn, gain +2 Health and Attack it again. Axe Flinger
Assassinate {0} 0 0 Start of Game: Destroy a random enemy Neutral Merc.
Assassinate 2 0 0 Start of Game: Destroy a random enemy.
Assisted Strike 1 5 1 Gain +1 Attack for each friendly Pirate and Attack a random enemy. Combo: Gain Immune while Attacking this turn. Axe Flinger
Atiesh {0} 0 0 Passive: After this Merc casts an ability, gain +1 Fire and +1 Frost Damage.
Atiesh 1 0 0 Passive: After this Merc is damaged, summon a 3/3 Raven with Rush.
Atiesh 2 0 0 Passive: After this Merc is damaged, summon a 4/4 Raven with Rush.
Abilities
Swipe left or right to see the cards.
A Pirate's Life {0}
A Slow Burn {0}
Accelerate Fuse 1
Accelerate Fuse 2
Activate Saw 1
Adaptable Combat {0}
Adaptable Combat {0}
Aimed Shot 1
Aiming Assailant {0}
Aimless Assault 1
Air Support {0}
Alexstrasza's Game {0}
Alliance Victory!
Alliance War Banner {0}
Almighty Ancestral Armor {0}
Amalgam Explorer {0}
Ambush 1
Ancestral Uppercut 1
Ancient Growth
Ancient Reflections {0}
And My Whip {0}
And The Killer Is! 1
Anima Antigens {0}
Animal Companion 1
Ankle Breaker {0}
Ankle Breaker 1
Ankle Breaker 2
Ankle Breaker 3
Ankle Breaker 4
Apex Predator 1
Arcane Staff {0}
Archmage Nova {0}
Archmage Nova 1
Archmage Nova 2
Archmage Nova 3
Archmage Nova 4
Argent Bulwark {0}
Artillery Strike {0}
Ashvane's Cannon Strike
Assassin's Blade 1
Assassinate {0}
Assassinate 2
Assisted Strike 1
Atiesh {0}