Minion
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- For the minions grouped by pool, see Minion by pool.
- For the main page about minions, see Minion.
- For the golden versions of these cards, see Golden minion.
- For removed Battlegrounds cards, see Removed card.
This page lists a total of 253 current Battlegrounds minion cards and 71 tokens, as of 32.2.2.221175.
Tavern minions[edit | edit source]
- For Battlegrounds Duos listings, see Battlegrounds/Minion/Duos.
Name | Minion types | Tier | Atk | Health | Description |
---|---|---|---|---|---|
Alleycat | Beast | 1 | 1 | 1 | Battlecry: Summon a 1/1 Cat. |
Aureate Laureate | Pirate | 1 | 1 | 1 | Divine Shield Battlecry: Make this minion Golden. |
Bubble Gunner | Murloc | 1 | 2 | 3 | Battlecry: Gain a random Bonus Keyword. |
Buzzing Vermin | Beast | 1 | 1 | 1 | Taunt Deathrattle: Summon a 2/2 Beetle. |
Cord Puller | Mech | 1 | 1 | 1 | Divine Shield Deathrattle: Summon a 1/1 Microbot. |
Deep-Sea Angler | Naga | 1 | 2 | 2 | Spellcraft: Give a minion +2 Health and Taunt until next turn. |
Dozy Whelp | Dragon | 1 | 4 | Taunt. Whenever this is attacked, gain +1 Attack permanently. | |
Dune Dweller | Elemental | 1 | 3 | 2 | Battlecry: Elementals in the Tavern have +1/+1 this game. |
Flighty Scout | Murloc | 1 | 3 | 3 | Start of Combat: If this minion is in your hand, summon a copy of it. |
Harmless Bonehead | Undead | 1 | 1 | 1 | Deathrattle: Summon two 1/1 Skeletons. |
Lullabot | Mech | 1 | 2 | 2 | Magnetic At the end of your turn, gain +1 Health. |
Manasaber | Beast | 1 | 4 | 1 | Deathrattle: Summon two 0/1 Cublings with Taunt. |
Misfit Dragonling | Dragon | 1 | 2 | 1 | Start of Combat: Gain stats equal to your Tier. |
Molten Rock | Elemental | 1 | 3 | 3 | After you play an Elemental, gain +1 Health. |
Ominous Seer | Naga/Demon | 1 | 2 | 1 | Battlecry: The next Tavern spell you buy costs (1) less. |
Passenger | 1 | 2 | 2 | The first time your team Passes each turn, gain +1/+2. | |
Picky Eater | Demon | 1 | 1 | 1 | Battlecry: Consume a random minion in the Tavern to gain its stats. |
Razorfen Geomancer | Quilboar | 1 | 3 | 1 | Battlecry: Get a Blood Gem. |
Risen Rider | Undead | 1 | 2 | 1 | Taunt Reborn |
Southsea Busker | Pirate | 1 | 3 | 1 | Battlecry: Gain 1 Gold next turn. |
Sun-Bacon Relaxer | Quilboar | 1 | 2 | 3 | When you sell this, get 2 Blood Gems. |
Wrath Weaver | 1 | 1 | 4 | After you play a Demon, deal 1 damage to your hero and gain +2/+1. | |
Ancestral Automaton | Mech | 2 | 2 | 4 | Has +2/+2 for each other Ancestral Automaton you've summoned this game (wherever this is). |
Blazing Skyfin | Dragon/Murloc | 2 | 2 | 4 | After you trigger a Battlecry, gain +1/+1. |
Crackling Cyclone | Elemental | 2 | 5 | 1 | Divine Shield Windfury |
Crater Miner | Quilboar | 2 | 2 | 2 | Choose One - Get 2 Blood Gems; or Get a random 1-Cost Tavern spell. |
Defiant Shipwright | Pirate | 2 | 2 | 5 | Whenever this gains Attack, gain +1 Health permanently. |
Eternal Knight | Undead | 2 | 5 | 1 | Has +1/+1 for each friendly Eternal Knight that died this game (wherever this is). |
First Mate Pip | Pirate | 2 | 5 | 2 | You only need 2 copies of this minion to make it Golden. |
Forest Rover | Beast | 2 | 3 | 2 | Battlecry: Your Beetles have +2/+1 this game. Deathrattle: Summon a 2/2 Beetle. |
Frantic Alarm-o-Bot | Mech | 2 | 4 | 4 | Magnetic Windfury |
Freedealing Gambler | Pirate | 2 | 3 | 3 | This minion sells for 3 Gold. |
Friendly Saloonkeeper | 2 | 3 | 4 | Battlecry: Your teammate gets a Gold Coin. | |
Gathering Stormer | Elemental | 2 | 5 | 1 | When you sell this, your teammate gains 1 Gold. (Upgrades each turn!) |
Generous Geomancer | Quilboar | 2 | 1 | 1 | Deathrattle: You and your teammate each get a Blood Gem. |
Glowgullet Warlord | Quilboar | 2 | 2 | 2 | Deathrattle: Summon two 1/1 Quilboar with Taunt. Play a Blood Gem on them. |
Grimscale Elegist | Murloc | 2 | 3 | 2 | At the end of your turn, give a friendly minion and a minion in your hand +1/+1. |
Humming Bird | Beast | 2 | 1 | 4 | Start of Combat: For the rest of this combat, your Beasts have +1 Attack. |
Hungry Snapjaw | Beast | 2 | 4 | 2 | After you summon a Beast, gain +1 Health permanently. |
Impulsive Trickster | Demon | 2 | 3 | 3 | Deathrattle: Give this minion's maximum Health to another friendly minion. |
Intrepid Botanist | 2 | 3 | 4 | Choose One - Your Tavern spells that give stats grant an extra +1 Attack this game; or +1 Health. | |
Land Lubber | Elemental/Pirate | 2 | 4 | 5 | The Tavern offers an extra Tavern spell after each Refresh. |
Lava Lurker | Naga | 2 | 2 | 5 | The first Spellcraft enchantment on this each turn is permanent. |
Mechagnome Interpreter | Mech | 2 | 2 | 3 | Whenever you play a Magnetic minion, give it +2/+3. |
Metallic Hunter | Mech | 2 | 2 | 1 | Deathrattle: Get a Pointy Arrow. |
Mind Muck | Demon | 2 | 3 | 2 | Battlecry: Choose a friendly Demon. It consumes a minion in the Tavern to gain its stats. |
Nerubian Deathswarmer | Undead | 2 | 1 | 4 | Battlecry: Your Undead have +1 Attack this game (wherever they are). |
Oozeling Gladiator | 2 | 2 | 2 | Battlecry: Get two Slimy Shields that give +1/+1 and Taunt. | |
Parched Wanderer | Murloc | 2 | 2 | 2 | Battlecry: Give a Murloc +2/+3 and Taunt. |
Party Elemental | Elemental | 2 | 3 | 2 | After you play an Elemental, give a friendly Elemental other than it +2/+1. |
Patient Scout | 2 | 1 | 1 | When you sell this, Discover a Tier 1 minion. (Upgrades each turn!) | |
Prophet of the Boar | 2 | 2 | 3 | Taunt After you play a Quilboar, get a Blood Gem. | |
Scarlet Skull | Undead | 2 | 2 | 1 | Reborn Deathrattle: Give a friendly Undead +1/+2. |
Selfless Hero | 2 | 2 | 1 | Deathrattle: Give a random friendly minion Divine Shield. | |
Sellemental | Elemental | 2 | 3 | 3 | When you sell this, get a 3/3 Elemental. |
Sharptooth Snapper | Beast | 2 | 3 | 3 | When you have space in combat, summon a 3/1 Beast. It attacks immediately. |
Shell Collector | Naga | 2 | 4 | 3 | Battlecry: Get a Gold Coin. |
Skulking Bristlemane | Quilboar | 2 | 3 | 4 | Start of Combat: Play a Blood Gem on adjacent minions. |
Soul Rewinder | Demon | 2 | 4 | 1 | After your hero takes damage, rewind it and give this +1 Health. |
Surfing Sylvar | Pirate | 2 | 1 | 3 | At the end of your turn, give adjacent minions +1 Attack. Repeat for each friendly Golden minion. |
Tad | Murloc | 2 | 2 | 2 | When you sell this, get a random Murloc. |
Technical Element | Mech/Elemental | 2 | 4 | 5 | Magnetic Can Magnetize to both Mechs and Elementals. |
Thaumaturgist | Naga | 2 | 2 | 2 | Spellcraft: Give a minion +1/+1 until next turn. (Improved by every 4 spells you've cast this game!) |
Thousandth Paper Drake | Dragon | 2 | 2 | 3 | Start of Combat: Give your left-most Dragon +1/+2 and Windfury. |
Wanderer Cho | 2 | 4 | 3 | 1 Pass each turn is free. (1 left!) | |
Whelp Smuggler | 2 | 2 | 5 | Whenever a friendly Dragon gains Attack, give it +1 Health. | |
Zesty Shaker | Naga | 2 | 3 | 4 | Once per turn, when a Spellcraft spell is played on this, get a new copy of it. |
Adaptive Ancestor | Murloc | 3 | 2 | 2 | Choose One - Gain +3 Attack and Divine Shield; or +3 Health and Venomous. |
Amber Guardian | Dragon | 3 | 3 | 2 | Start of Combat: Give another friendly Dragon +3/+3 and Divine Shield. |
Annoy-o-Module | Mech | 3 | 2 | 4 | Magnetic Divine Shield Taunt |
Anub'arak, Nerubian King | Undead | 3 | 3 | 2 | Deathrattle: Your Undead have +1 Attack this game (wherever they are). |
Arcanotron, Activated | Mech | 3 | 4 | 1 | Taunt Whenever you cast a Tavern spell, give a friendly Mech +3/+2. |
Bannerboar | Quilboar | 3 | 1 | 4 | At the end of your turn, play a Blood Gem on adjacent minions. |
Bassgill | Murloc | 3 | 5 | 2 | Deathrattle: Summon the highest Health Murloc from your hand for this combat only. |
Bird Buddy | 3 | 2 | 4 | Avenge (1): Give your Beasts +1/+1. | |
Bountiful Bedrock | Elemental | 3 | 3 | 4 | At the end of every 2 turns, get a random Elemental. (2 turns left!) |
Cadaver Caretaker | Undead | 3 | 3 | 3 | Deathrattle: Summon three 1/1 Skeletons. |
Coilskar Sapper | Naga | 3 | 3 | 2 | Deathrattle: Get 2 random Spellcraft spells. |
Deadly Spore | 3 | 1 | 1 | Venomous | |
Deflect-o-Bot | Mech | 3 | 3 | 2 | Divine Shield Whenever you summon a Mech during combat, gain +2 Attack and Divine Shield. |
Disguised Graverobber | 3 | 4 | 4 | Battlecry: Destroy a friendly Undead to get a plain copy of it. | |
Doting Dracthyr | Dragon | 3 | 4 | 3 | At the end of your turn, give your teammate's minions +1 Attack. |
False Implicator | Demon | 3 | 1 | 1 | At the end of your turn, consume a minion in the Tavern to gain its stats. |
Felemental | Elemental/Demon | 3 | 3 | 3 | Battlecry: Minions in the Tavern have +1/+1 this game. |
Floating Watcher | Demon | 3 | 4 | 4 | Whenever your hero takes damage on your turn, gain +2/+2. |
Goldgrubber | Pirate | 3 | 3 | 3 | At the end of your turn, gain +2/+2 for each friendly Golden minion. |
Handless Forsaken | Undead | 3 | 2 | 1 | Deathrattle: Summon a 2/1 Hand with Reborn. |
Jumping Jack | All | 3 | 3 | 4 | After the first time this is sold, Pass it. |
Keyboard Igniter | Demon | 3 | 4 | 4 | Battlecry: Give your other Demons +2/+2 and deal 2 damage to your hero. |
Lovesick Balladist | Pirate | 3 | 3 | 2 | Battlecry: Give a Pirate +1 Health. (Improved by each Gold you spent this turn!) |
Monstrous Macaw | Beast | 3 | 4 | 3 | After this attacks, trigger your left-most Deathrattle (except this minion's). |
Mummifier | Undead | 3 | 5 | 2 | Deathrattle: Give a different friendly Undead Reborn. |
Orc-estra Conductor | 3 | 4 | 4 | Battlecry: Give a minion +2/+2 (Upgraded for each Orc-estra your team has played this game). | |
Peggy Sturdybone | Pirate | 3 | 2 | 1 | Whenever a card is added to your hand, give another friendly Pirate +1/+1. |
Plunder Pal | Pirate | 3 | 2 | 2 | At the start of your turn, you and your teammate each gain 1 Gold. |
Prickly Piper | Quilboar | 3 | 5 | 1 | Deathrattle: Your Blood Gems give an extra +1 Attack this game. |
Puddle Prancer | Murloc | 3 | 4 | 4 | After this is Passed, gain +4/+4. |
Reckless Cliffdiver | Murloc | 3 | 4 | 1 | Reborn. Has +1 Attack for each Battlecry you've triggered this game (wherever this is). |
Roaring Rallier | Dragon | 3 | 2 | 6 | Whenever a friendly Dragon attacks, give it +3/+1. |
Sand Swirler | Elemental | 3 | 4 | 3 | Battlecry: Your Elementals that give stats grant an extra +1 Health this game. |
Scourfin | Murloc | 3 | 3 | 3 | Deathrattle: Give a random minion in your hand +5/+5. |
Shoalfin Mystic | Murloc | 3 | 3 | 3 | Battlecry: Your Tavern spells that give stats grant an extra +1 Health this game. |
Sprightly Scarab | Beast | 3 | 2 | 1 | Choose One - Give a Beast +1/+1 and Reborn; or +8 Attack. |
Springy Spriggan | Mech | 3 | 4 | 2 | Magnetic At the end of your turn, give your other Mechs +1 Attack. |
Starry-eyed Explorer | Pirate | 3 | 5 | 5 | At the start of every two turns, make an adjacent Tier 2 minion Golden. (2 turns left!) |
Tarecgosa | Dragon | 3 | 5 | 5 | This permanently keeps your enchantments from combat. |
The Glad-iator | Naga | 3 | 3 | 3 | Divine Shield Whenever you cast a spell, gain +1 Attack. |
Thorncaller | Quilboar | 3 | 4 | 3 | Deathrattle: Get a Blood Gem. |
Warden of Old | Naga | 3 | 2 | 2 | Spellcraft: Gain 1 Gold. |
Wheeled Crewmate | Pirate | 3 | 6 | 3 | Deathrattle: Reduce the Cost of upgrading your team's Taverns by (1). |
Wildfire Elemental | Elemental | 3 | 6 | 3 | After this attacks and kills a minion, deal excess damage to an adjacent minion. |
Auto Assembler | Mech | 4 | 2 | 2 | Magnetic Deathrattle: Summon an Ancestral Automaton. |
Blade Collector | Pirate | 4 | 3 | 2 | Also damages the minions next to whomever this attacks. |
Blazing Greasefire | Elemental | 4 | 6 | 4 | At the end of your turn, give Elementals in the Tavern +3/+2 this game. |
Bonker | Quilboar | 4 | 3 | 6 | Windfury After this attacks, get a Blood Gem. |
Bounding Felstalker | Demon | 4 | 4 | 5 | Battlecry: Refresh the Tavern with an extra Tavern spell. It costs Health instead of Gold. |
Bream Counter | Murloc | 4 | 4 | 4 | While this is in your hand, after you play a Murloc, gain +3/+3. |
Cave Hydra | Beast | 4 | 2 | 4 | Also damages the minions next to whomever this attacks. |
Corrupted Bristler | Quilboar | 4 | 5 | 3 | Deathrattle: Summon a Golem with stats equal to this minion's Blood Gems. |
Corrupted Myrmidon | Naga | 4 | 2 | 2 | Start of Combat: Double this minion's stats. |
Doubloon Grifter | Pirate | 4 | 6 | 6 | Whenever you get 4 Pirates, increase your maximum Gold by 1. (4 left!) |
Dreaming Thornweaver | Quilboar | 4 | 2 | 8 | Avenge (4): Your Blood Gems give an extra +1 Health this game. (Swaps to Attack next turn!) |
Fearless Foodie | Quilboar | 4 | 3 | 5 | Choose One - Your Blood Gems give an extra +1/+1 this game; or Get 3 Blood Gems. |
Feisty Freshwater | Elemental | 4 | 6 | 4 | Deathrattle: You and your teammate each gain two Refreshes that cost (0). |
Fireworks Fanatic | 4 | 5 | 5 | Whenever you get a minion you already have, give your minions +1/+1. | |
Gem Smuggler | Quilboar | 4 | 3 | 4 | Battlecry: Play a Blood Gem on all your other minions. |
Gentle Stag | Beast | 4 | 4 | 5 | Whenever you summon a minion in combat, give your right-most minion +1/+1 permanently. |
Glowing Cinder | Elemental | 4 | 4 | 2 | Deathrattle: Your Elementals that give stats grant an extra +1 Attack this game. |
Gormling Gourmet | Murloc | 4 | 4 | 3 | Taunt Battlecry and Deathrattle: Get a Seafood Stew. |
Grave Narrator | Undead | 4 | 2 | 7 | Avenge (3): Your teammate gets a random minion of their most common type. |
Grease Bot | Mech | 4 | 2 | 5 | Divine Shield After a friendly minion loses Divine Shield, give it +2/+1 permanently. |
Greenskeeper | Dragon | 4 | 4 | 8 | After this attacks, trigger your right-most Battlecry. |
Gritty Headhunter | Pirate | 4 | 5 | 3 | Battlecry: Get a 'Marauder's Contract'. |
Gunpowder Courier | Pirate | 4 | 3 | 6 | Whenever you spend 5 Gold, give your Pirates +2 Attack. (5 Gold left!) |
Humon'gozz | 4 | 5 | 5 | Divine Shield Your Tavern spells that give stats grant an extra +1/+2. | |
Imposing Percussionist | Demon | 4 | 4 | 4 | Battlecry: Discover a Demon. Deal damage to your hero equal to its Tier. |
King Bagurgle | Murloc | 4 | 4 | 3 | Battlecry: Give your other Murlocs +3/+4. |
Malchezaar, Prince of Dance | Demon | 4 | 5 | 4 | 2 Refreshes each turn cost Health instead of Gold. (2 left!) |
Mantid King | 4 | 3 | 3 | After your team Passes, randomly gain Venomous, Taunt, or Divine Shield until next turn. | |
Marquee Ticker | Mech | 4 | 1 | 5 | At the end of your turn, get a random Tavern spell. |
Maw Caster | Undead | 4 | 4 | 5 | Battlecry: Destroy a friendly Undead to Discover an Undead. |
Meteorite Crasher | Elemental | 4 | 4 | 6 | After you sell an Elemental, gain +2/+2. |
Mirror Monster | All | 4 | 4 | 4 | When you buy or Discover this, get an extra copy and Pass it. |
Oceanfloor Rummager | Murloc | 4 | 2 | 6 | At the end of your turn, give your team's minions +1 Attack for each different bonus keyword in your warbands. |
Persistent Poet | Dragon | 4 | 2 | 3 | Divine Shield. Adjacent Dragons permanently keep your enchantments from combat. |
Private Chef | Naga | 4 | 5 | 4 | Spellcraft: Choose a minion. Get a different random minion of its type, then Pass it. |
Prized Promo-Drake | Dragon | 4 | 2 | 2 | Start of Combat: Give your other Dragons +5/+4. |
Prosthetic Hand | Mech/Undead | 4 | 3 | 1 | Magnetic, Reborn Can Magnetize to Mechs or Undead. |
Refreshing Anomaly | Elemental | 4 | 4 | 5 | Battlecry: Gain 2 Refreshes that cost (0). |
Rickety Repairbot | Mech | 4 | 3 | 3 | At the end of your turn, Magnetize a random Magnetic Mech to this. |
Rylak Metalhead | Beast | 4 | 5 | 3 | Taunt Deathrattle: Trigger the Battlecry of an adjacent minion. |
San'layn Scribe | Undead | 4 | 4 | 4 | Has +4/+4 for each of your team's San'layn Scribes that died this game (wherever this is). |
Selfless Sightseer | Dragon | 4 | 5 | 2 | Battlecry: Increase your team's maximum Gold by (1). |
Shadowdancer | Demon | 4 | 4 | 2 | Deathrattle: Get a Staff of Enrichment. |
Shifty Snake | Beast | 4 | 6 | 1 | Deathrattle: Your teammate gets a random Deathrattle minion. |
Sin'dorei Straight Shot | 4 | 3 | 4 | Windfury, Divine Shield Whenever this attacks, remove Reborn and Taunt from the target. | |
Slumber Sorcerer | Naga | 4 | 5 | 4 | Deathrattle: Get a Shifting Tide. |
Spirited Whimsydrake | Dragon | 4 | 4 | 4 | Battlecry: Get a random Dragon. |
Tauren Spiritwalker | 4 | 7 | 5 | You cast 1 spell each turn twice. (1 left!) | |
Thieving Rascal | Pirate | 4 | 5 | 6 | At the start of your turn, gain 1 Gold. Repeat for each friendly Golden minion. |
Tortollan Blue Shell | 4 | 3 | 6 | If you lost your last combat, this minion sells for 5 Gold. | |
Tranquil Meditative | Naga | 4 | 5 | 6 | Spellcraft: Your Tavern spells that give stats grant an extra +1 Attack this game. |
Treasure-Seeker Elise | 4 | 5 | 5 | After you Refresh 5 times, find the Golden Monkey! (5 left!) | |
Tunnel Blaster | 4 | 3 | 7 | Taunt Deathrattle: Deal 3 damage to all minions. | |
Turquoise Skitterer | Beast | 4 | 2 | 4 | Deathrattle: Your Beetles have +1/+2 this game. Summon a 2/2 Beetle. |
Valiant Tiger | Beast | 4 | 5 | 5 | Taunt Deathrattle: Give your right-most Beast +4/+3 permanently. |
Weary Mage | Naga | 4 | 5 | 1 | Spellcraft: Give a minion +2/+2 . If it's a Naga, also give it Reborn until next turn. |
Windfall Tornado | Elemental | 4 | 4 | 4 | When you sell this, Discover an Elemental and give it this minion's stats. |
Amplifying Lightspawn | Elemental | 5 | 3 | 8 | At the end of your turn, your Elementals that give stats grant an extra +1 Health this game. (Swaps to Attack next turn!) |
Apprentice of Sefin | Murloc | 5 | 4 | 4 | Battlecry: Give a Murloc +4/+4 and a random Bonus Keyword. |
Ashen Corruptor | Demon | 5 | 6 | 6 | After your hero takes damage, rewind it and give minions in the Tavern +1/+1 this turn. |
Batty Terrorguard | Demon | 5 | 6 | 2 | After you cast a Tavern spell, another friendly Demon consumes a minion in the Tavern to gain its stats. |
Brann Bronzebeard | 5 | 2 | 4 | Your Battlecries trigger twice. | |
Bristleback Knight | Quilboar | 5 | 6 | 9 | Windfury. Divine Shield. The first time this survives damage, gain Divine Shield. |
Bronze Steward | Dragon | 5 | 10 | 2 | Battlecry and Deathrattle: Give your other Dragons +7 Attack. |
Catacomb Crasher | Undead | 5 | 6 | 10 | Whenever you would summon a minion that doesn't fit in your warband, give your minions +1/+1 permanently. |
Charging Czarina | Mech | 5 | 6 | 3 | Divine Shield Whenever you cast a Tavern spell, give your minions with Divine Shield +3 Attack. |
Coast Guard | 5 | 4 | 4 | Battlecry: Refresh the Tavern with Pirates, then steal one. | |
Daggerspine Thrasher | Naga | 5 | 4 | 8 | Whenever you cast a spell, gain Divine Shield, Windfury, or Venomous until next turn. |
Dancing Barnstormer | Elemental | 5 | 5 | 4 | Battlecry and Deathrattle: Elementals in the Tavern have +2/+2 this game. |
Darkcrest Strategist | Naga | 5 | 4 | 5 | Spellcraft: Get a random Tier 1 Naga. (Upgrades each turn!) |
Darkgaze Elder | Quilboar | 5 | 5 | 6 | Whenever you spend 5 Gold, play a Blood Gem on four friendly Quilboar. (5 Gold left!) |
Drakkari Enchanter | 5 | 1 | 5 | Your end of turn effects trigger twice. | |
Drustfallen Butcher | Undead | 5 | 2 | 9 | Avenge (5): Get a Butchering. |
Dual-Wield Corsair | Pirate | 5 | 3 | 5 | Whenever you spend 5 Gold, give two friendly Pirates +4/+4. (5 Gold left!) |
Elite Navigator | Pirate | 5 | 4 | 5 | Battlecry: Make a friendly Pirate from Tier 4 or below Golden. |
Felfire Conjurer | Dragon/Demon | 5 | 7 | 6 | At the end of your turn, your Tavern spells that give stats grant an extra +1/+1 this game. |
Firescale Hoarder | Dragon/Naga | 5 | 5 | 5 | Battlecry and Deathrattle: Get a Shiny Ring. |
General Drakkisath | Dragon | 5 | 2 | 8 | Battlecry: Get a 2/1 Smolderwing with "Battlecry: Give a Dragon +5 Attack." |
Glowscale | Naga | 5 | 4 | 6 | Taunt Spellcraft: Give a minion Divine Shield until next turn. |
Hackerfin | Murloc | 5 | 5 | 3 | Battlecry: Give your other minions +3/+2 for each Bonus Keyword they have. |
Holo Rover | Mech | 5 | 4 | 8 | Whenever this attacks, get a random Magnetic Mech. |
Hunter of Gatherers | Dragon | 5 | 3 | 5 | Whenever this gains Attack, give your minions +1 Health. |
Interrogator Whitemane | 5 | 8 | 5 | Start of Combat: Give an enemy minion from Tier 5 or higher Taunt. It takes double damage this combat. | |
Kangor's Apprentice | 5 | 3 | 6 | Deathrattle: Summon your first 2 Mechs that died this combat. | |
Leeroy the Reckless | 5 | 6 | 2 | Deathrattle: Destroy the minion that killed this. | |
Magnanimoose | Beast | 5 | 5 | 2 | Deathrattle: Summon a copy of a minion from your teammate's warband. Set its Health to 1 (except Magnanimoose). |
Man'ari Messenger | Demon | 5 | 9 | 6 | Battlecry: Minions in your team's Taverns have +1/+1 this game. |
Moroes, Steward of Death | Undead | 5 | 5 | 3 | Reborn. Deathrattle: Give your Undead +2/+4. |
Nalaa the Redeemer | 5 | 5 | 6 | Whenever you cast a Tavern spell, give a friendly minion of each type +2/+2. | |
Needling Crone | Quilboar | 5 | 5 | 4 | Your Blood Gems give twice their stats during combat. |
Operatic Belcher | Murloc | 5 | 5 | 2 | Venomous. Deathrattle: Give a friendly Murloc Venomous. |
Pokey Thornmantle | Quilboar | 5 | 5 | 6 | At the start of your turn, your Blood Gems give an extra +1/+1 this game. |
Primalfin Lookout | Murloc | 5 | 3 | 2 | Battlecry: If you control another Murloc, Discover a Murloc. |
Rodeo Performer | 5 | 3 | 4 | Battlecry: Discover a Tavern spell. | |
Runed Progenitor | Beast | 5 | 2 | 8 | Avenge (4): Your Beetles have +2/+2 this game. Deathrattle: Summon a 2/2 Beetle. |
Showy Cyclist | Naga | 5 | 4 | 3 | Deathrattle: Give your Naga +1/+1. (Improved by every 4 spells you've cast this game!) |
Silithid Burrower | Beast | 5 | 5 | 4 | Taunt Deathrattle: Give your Beasts +1/+1 permanently. |
Sinrunner Blanchy | Undead/Beast | 5 | 4 | 4 | Reborn. This is Reborn with full Health and enchantments. |
Spellbound Seafarer | Pirate | 5 | 3 | 5 | After you buy 3 cards, get a random Tavern spell. (3 left!) |
Storm Splitter | Naga | 5 | 5 | 5 | Once per turn, after you Pass a Tavern spell, get a new copy of it. |
Support System | Mech | 5 | 4 | 5 | At the end of your turn, give a minion in your teammate's warband Divine Shield. |
Tardy Traveler | Demon | 5 | 3 | 6 | When you sell this, get a copy of a Tavern spell in the Tavern. |
Titus Rivendare | 5 | 1 | 7 | Your Deathrattles trigger an extra time. | |
Vorkai Guardian | 5 | 4 | 5 | Start of Combat: If you have no minions with Divine Shield, give adjacent minions Divine Shield. | |
Well Wisher | 5 | 6 | 6 | Spellcraft: Pass a different non-Golden minion. | |
Wisp in the Shell | Undead | 5 | 4 | 4 | Battlecry: Give a friendly minion +2 Health. (Improved by each friendly minion that died last combat!) |
Archlich Kel'Thuzad | Undead | 6 | 10 | 8 | At the end of your turn, destroy the Undead to the left of this and resummon an exact copy. |
Arid Atrocity | All | 6 | 6 | 6 | Deathrattle: Summon a 7/7 Golem. (Improved by each friendly minion type that died this combat!) |
Bristlebach | Quilboar | 6 | 3 | 10 | Avenge (2): Play 2 Blood Gems on all your Quilboar. |
Choral Mrrrglr | Murloc | 6 | 6 | 6 | Start of Combat: Gain the stats of all the minions in your hand. |
Dastardly Drust | Pirate | 6 | 6 | 4 | Whenever you get a Pirate, give your other minions +1/+1. Give Golden ones +2/+2 instead. |
Deathly Striker | Undead | 6 | 7 | 7 | Avenge (4): Get a random Undead. Deathrattle: Summon it from your hand for this combat only. |
Dr. Boom's Monster | Mech | 6 | 2 | 2 | Magnetic Has +2/+2 for each time you've Magnetized this game (wherever this is). |
Dream Inquisitor | Demon | 6 | 6 | 6 | Whenever you cast a Tavern spell, deal 1 damage to your hero and give your Demons +1/+1. |
Electron, Powered Up | Mech | 6 | 6 | 6 | After you cast 2 Tavern spells, Magnetize a 3/3 Satellite to all your Mechs. (2 left!) |
Elemental of Surprise | Elemental | 6 | 8 | 8 | Divine Shield This minion can triple with any Elemental. |
Eternal Summoner | Undead | 6 | 8 | 1 | Reborn. Deathrattle: Summon 1 Eternal Knight. |
Famished Felbat | Demon | 6 | 9 | 5 | At the end of your turn, your Demons each consume a minion in the Tavern to gain its stats. |
Fauna Whisperer | Naga | 6 | 3 | 8 | At the end of your turn, cast Natural Blessing on the minion to the left of this. |
Fire-forged Evoker | Dragon | 6 | 7 | 5 | Start of Combat: Give your Dragons +2/+1. After you cast a Tavern spell, improve this. |
Gentle Djinni | Elemental | 6 | 4 | 5 | Taunt Battlecry and Deathrattle: Get a random Elemental. |
Groundbreaker | Naga | 6 | 5 | 4 | After you play a Naga, gain +1/+1. (Improved by every 4 spells you've cast this game!) |
Hawkstrider Herald | Beast | 6 | 6 | 2 | Start of Combat: Trigger your two left-most Deathrattles. |
Ignition Specialist | Dragon | 6 | 8 | 8 | At the end of your turn, get 2 random Tavern spells. |
Indomitable Mount | Beast | 6 | 3 | 6 | Deathrattle: Summon a random Beast from Tier 3, 4, and 5. |
Kalecgos, Arcane Aspect | Dragon | 6 | 4 | 12 | After you trigger a Battlecry, give your Dragons +1/+2. |
Lokholar, Frostforger | Elemental | 6 | 8 | 5 | At the end of your turn, give your other Elementals +3/+2. |
Loyal Mobster | Quilboar | 6 | 6 | 5 | At the end of your turn, play a Blood Gem on all your teammate's minions. |
Mecha-Jaraxxus | Demon/Mech | 6 | 3 | 15 | Battlecry: Get a random Magnetic Mecha-Demon. |
Murkbrine Expeditioner | Murloc | 6 | 5 | 6 | Taunt, Divine Shield After this gains stats, also give the stats to the left-most minion in your hand. |
Murky | Murloc | 6 | 4 | 4 | Battlecry: Give a friendly Murloc +3/+3 for each one you control. |
Nadina the Red | 6 | 8 | 4 | Deathrattle: Give 3 friendly Dragons Divine Shield. | |
Nightmare Par-tea Guest | All | 6 | 6 | 6 | Battlecry and Deathrattle: Get a Misplaced Tea Set. |
Noisul of the Many Faces | Undead | 6 | 3 | 9 | Whenever you summon an Undead, give four friendly Undead +1/+1 permanently. |
Silivaz the Vindictive | Naga | 6 | 5 | 8 | Spellcraft: Discover a Tavern spell. |
Silky Shimmermoth | Beast | 6 | 7 | 3 | After this gains Attack, your Beetles have +2/+2 this game. Deathrattle: Summon a 2/2 Beetle. |
Spacefarer | Pirate | 6 | 3 | 6 | Whenever another friendly Pirate gains Attack, gain +3 Health. |
Three Lil' Quilboar | Quilboar | 6 | 3 | 3 | Deathrattle: Play 3 Blood Gems on your Quilboar. |
Transport Reactor | Mech | 6 | 1 | 1 | Magnetic Has +1/+1 for each time your team has Passed this game (wherever this is). |
Two-Faced Doomguard | Demon | 6 | 3 | 3 | At the end of your turn, deal 3 damage to your hero and give your team's minions +3/+3. |
Unleashed Mana Surge | Elemental | 6 | 6 | 4 | After you play an Elemental, give 3 random friendly Elementals other than it +1/+1. |
Young Murk-Eye | Murloc | 6 | 9 | 6 | At the end of your turn, trigger the Battlecry of the minion to the left of this. |
Tavern Tier 1[edit | edit source]
Tavern Tier 2[edit | edit source]
Tavern Tier 3[edit | edit source]
Tavern Tier 4[edit | edit source]
Tavern Tier 5[edit | edit source]
Tavern Tier 6[edit | edit source]
Seasonal[edit | edit source]
Tavern Tier 7[edit | edit source]
Tokens[edit | edit source]
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