Minion by pool
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This page lists Battlegrounds minion cards as of 31.2.2.213852, but grouped with minion type pools. Note that pools can include general minions whose effect is related to that pool.
For the golden version of these cards, see Golden minion by pool. For the list grouped by tier, see Minion.
Beast[edit | edit source]
Name | Minion types | Tier | Atk | Health | Description |
---|---|---|---|---|---|
Buzzing Vermin | Beast | 1 | 1 | 1 | Taunt Deathrattle: Summon a 2/2 Beetle. |
Manasaber | Beast | 1 | 4 | 1 | Deathrattle: Summon two 0/1 Cublings with Taunt. |
Humming Bird | Beast | 2 | 1 | 4 | Start of Combat: For the rest of this combat, your Beasts have +1 Attack. |
Hungry Snapjaw | Beast | 2 | 5 | 2 | After you summon a Beast, gain +1 Health permanently. |
Bird Buddy | 3 | 2 | 4 | Avenge (1): Give your Beasts +1/+1. | |
Forest Rover | Beast | 3 | 4 | 2 | Battlecry: Your Beetles have +2/+1 this game. Deathrattle: Summon a 2/2 Beetle. |
Monstrous Macaw | Beast | 3 | 4 | 3 | After this attacks, trigger your left-most Deathrattle. |
Sly Raptor | Beast | 3 | 1 | 2 | Deathrattle: Summon a random Beast. Set its stats to 7/7. |
Rylak Metalhead | Beast | 4 | 5 | 3 | Taunt Deathrattle: Trigger the Battlecry of an adjacent minion. |
Sprightly Scarab | Beast | 4 | 3 | 2 | Choose One - Give a Beast +1/+1 and Reborn; or +3/+3 and Taunt. |
Turquoise Skitterer | Beast | 4 | 2 | 4 | Deathrattle: Your Beetles have +1/+2 this game. Summon a 2/2 Beetle. |
Iridescent Skyblazer | Beast | 5 | 3 | 7 | Whenever a friendly Beast takes damage, give a friendly Beast other than it +2/+1 permanently. |
Karmic Chameleon | Beast | 5 | 4 | 6 | Avenge (5): Transform into a copy of the minion to the left of this. |
Mechanized Gift Horse | Beast/Mech | 5 | 4 | 4 | Deathrattle: Summon two 2/2 Mechorses with "Deathrattle: Summon a 1/1 Mechapony." |
Nest Swarmer | Beast | 5 | 6 | 6 | Deathrattle: Summon three 2/2 Beetles. |
Niuzao | Beast | 5 | 7 | 6 | Whenever this attacks, deal damage equal to its Attack to another random enemy minion. |
Prime Mate | Beast/Pirate | 5 | 3 | 9 | After a friendly Deathrattle minion dies, gain 1 Gold next turn. |
Runed Progenitor | Beast | 5 | 2 | 7 | Avenge (4): Your Beetles have +2/+2 this game. Deathrattle: Summon a 2/2 Beetle. |
Ghoul-acabra | Undead/Beast | 6 | 4 | 11 | After a friendly Deathrattle minion dies, give your minions +2/+2 permanently. |
Goldrinn, the Great Wolf | Beast | 6 | 4 | 4 | Deathrattle: For the rest of this combat, your Beasts have +4/+4. |
Indomitable Mount | Beast | 6 | 3 | 6 | Deathrattle: Summon a random Beast from Tier 3, 4, and 5. |
Demon[edit | edit source]
Name | Minion types | Tier | Atk | Health | Description |
---|---|---|---|---|---|
Ominous Seer | Naga/Demon | 1 | 2 | 1 | Battlecry: The next Tavern spell you buy costs (1) less. |
Picky Eater | Demon | 1 | 1 | 1 | Battlecry: Consume a random minion in the Tavern to gain its stats. |
Wrath Weaver | 1 | 1 | 4 | After you play a Demon, deal 1 damage to your hero and gain +2/+1. | |
Impulsive Trickster | Demon | 2 | 3 | 3 | Deathrattle: Give this minion's maximum Health to another friendly minion. |
Mind Muck | Demon | 2 | 3 | 2 | Battlecry: Choose a friendly Demon. It consumes a minion in the Tavern to gain its stats. |
Soul Rewinder | Demon | 2 | 4 | 1 | After your hero takes damage, rewind it and give this +1 Health. |
Big Brother | Demon | 3 | 4 | 3 | Taunt After you cast a Tavern spell, minions in the Tavern have +1/+1 this turn. |
False Implicator | Demon | 3 | 1 | 1 | At the end of your turn, consume a minion in the Tavern to gain its stats. |
Felemental | Elemental/Demon | 3 | 3 | 3 | Battlecry: Minions in the Tavern have +1/+1 this game. |
Keyboard Igniter | Demon | 3 | 4 | 4 | Battlecry: Give your other Demons +2/+2 and deal 2 damage to your hero. |
Archimonde | Demon | 4 | 4 | 5 | After your hero takes damage, rewind it and reduce the Cost of your next Tavern spell by (1) (but not less than 1). |
Bazaar Dealer | Demon | 4 | 2 | 4 | 1 Tavern spell each turn costs Health instead of Gold to buy. (1 left!) |
Imposing Percussionist | Demon | 4 | 4 | 4 | Battlecry: Discover a Demon. Deal damage to your hero equal to its Tier. |
Malchezaar, Prince of Dance | Demon | 4 | 5 | 4 | 2 Refreshes each turn cost Health instead of Gold. (2 left!) |
Batty Terrorguard | Demon | 5 | 6 | 2 | After you cast a Tavern spell, another friendly Demon consumes a minion in the Tavern to gain its stats. |
Furious Driver | Demon | 5 | 3 | 3 | Battlecry: Your other Demons each consume a minion in the Tavern to gain its stats. |
Tardy Traveler | Demon | 5 | 3 | 6 | When you sell this, get a copy of a Tavern spell in the Tavern. |
Tichondrius | Demon | 5 | 3 | 3 | After your hero takes damage, give your Demons +1/+1. |
Famished Felbat | Demon | 6 | 9 | 5 | At the end of your turn, your Demons each consume a minion in the Tavern to gain its stats. |
Mecha-Jaraxxus | Demon/Mech | 6 | 3 | 15 | Battlecry: Get a random Magnetic Mecha-Demon. |
Nether Construct | Demon/Elemental | 6 | 4 | 4 | Choose One - Minions in the Tavern have +5/+5 this game; or Consume all minions in the Tavern to gain their stats. |
Dragon[edit | edit source]
Name | Minion types | Tier | Atk | Health | Description |
---|---|---|---|---|---|
Dozy Whelp | Dragon | 1 | 3 | Taunt. Whenever this is attacked, gain +1 Attack permanently. | |
Misfit Dragonling | Dragon | 1 | 2 | 1 | Start of Combat: Gain stats equal to your Tier. |
Blazing Skyfin | Dragon/Murloc | 2 | 2 | 4 | After you trigger a Battlecry, gain +1/+1. |
Electric Synthesizer | Dragon | 2 | 2 | 3 | Battlecry and Start of Combat: Give your other Dragons +1/+1. |
Whelp Smuggler | 2 | 2 | 5 | After a friendly Dragon gains Attack, give it +1 Health. | |
Reverber Drake | Dragon | 3 | 2 | 2 | Battlecry: Cast 'Echoing Roar' on a friendly Dragon. |
Smoldering Gardener | Dragon | 3 | 1 | 5 | When you sell this, get a 2/1 Smolderwing with "Battlecry: Give a Dragon +5 Attack." |
Tarecgosa | Dragon | 3 | 5 | 5 | This permanently keeps your enchantments from combat. |
Efficient Engineer | Dragon | 4 | 5 | 6 | Battlecry: Trigger a friendly minion's end of turn effects (except Young Murk-Eye). |
Hunter of Gatherers | Dragon | 4 | 3 | 5 | Whenever this gains Attack, give your minions +1 Health. |
Outback Smolderer | Dragon | 4 | 4 | 3 | At the end of your turn, get a 2/1 Smolderwing with "Battlecry: Give a Dragon +5 Attack." |
Persistent Poet | Dragon | 4 | 2 | 3 | Divine Shield. Adjacent Dragons permanently keep your enchantments from combat. |
Razorgore, the Untamed | Dragon | 4 | 1 | 2 | At the end of your turn, gain +1/+1 for each other friendly Dragon. |
General Drakkisath | Dragon | 5 | 2 | 8 | Battlecry: Get a 2/1 Smolderwing with "Battlecry: Give a Dragon +5 Attack." |
Nether Drake | Dragon | 5 | 4 | 12 | At the end of your turn, give your other Dragons +1 Attack. |
Nightbane, Ignited | Dragon/Undead | 5 | 8 | 6 | Taunt Deathrattle: Give 2 random friendly minions this minion's Attack. |
Prized Promo-Drake | Dragon | 5 | 5 | 4 | Start of Combat: Give your other Dragons +3/+3. |
Kalecgos, Arcane Aspect | Dragon | 6 | 4 | 12 | After you trigger a Battlecry, give your Dragons +1/+2. |
Nadina the Red | 6 | 8 | 4 | Deathrattle: Give 3 friendly Dragons Divine Shield. | |
Warpwing | Dragon | 6 | 12 | 4 | Immune while attacking. |
Elemental[edit | edit source]
Name | Minion types | Tier | Atk | Health | Description |
---|---|---|---|---|---|
Dune Dweller | Elemental | 1 | 3 | 2 | When you sell this, Elementals in the Tavern have +1/+1 this game. |
Molten Rock | Elemental | 1 | 3 | 3 | After you play an Elemental, gain +1 Health. |
Fire Baller | Elemental | 2 | 4 | 3 | When you sell this, give your minions +1 Attack. Improve your future Ballers. |
Party Elemental | Elemental | 2 | 3 | 2 | After you play an Elemental, give a friendly Elemental other than it +2/+1. |
Sellemental | Elemental | 2 | 3 | 3 | When you sell this, get a 3/3 Elemental. |
Snow Baller | Elemental | 2 | 3 | 4 | When you sell this, give your minions +1 Health. Improve your future Ballers. |
Bountiful Bedrock | Elemental | 3 | 3 | 4 | At the end of every 2 turns, get a random Elemental. (2 turns left!) |
Felemental | Elemental/Demon | 3 | 3 | 3 | Battlecry: Minions in the Tavern have +1/+1 this game. |
Meteorite Crasher | Elemental | 3 | 2 | 4 | After you sell an Elemental, gain +2/+2. |
Refreshing Anomaly | Elemental | 3 | 3 | 4 | Battlecry: Your next Refresh costs (0). |
Sleeping Sea Glass | Elemental | 3 | 4 | 4 | Choose One - Double this minion's Attack; or Health. |
Wildfire Elemental | Elemental | 3 | 6 | 3 | After this attacks and kills a minion, deal excess damage to an adjacent minion. |
Ichoron the Protector | Elemental | 4 | 3 | 1 | Divine Shield After you play an Elemental, give it Divine Shield until next turn. |
Lil' Rag | Elemental | 4 | 4 | 4 | After you play an Elemental, give a friendly minion stats equal to the Elemental's Tier. |
Nomi, Kitchen Nightmare | 4 | 4 | 4 | After you play an Elemental, Elementals in the Tavern have +1/+1 this game. | |
Windfall Tornado | Elemental | 4 | 4 | 4 | When you sell this, Discover an Elemental and give it this minion's stats. |
Dancing Barnstormer | Elemental | 5 | 5 | 4 | Battlecry and Deathrattle: Elementals in the Tavern have +2/+2 this game. |
Gentle Djinni | Elemental | 5 | 3 | 4 | Taunt Battlecry and Deathrattle: Get a random Elemental. |
Twilight Primordium | Elemental | 5 | 2 | 2 | Battlecry: Give an Elemental +2/+2. (Improved by each other minion you played this turn!) |
Elemental of Surprise | Elemental | 6 | 8 | 8 | Divine Shield This minion can triple with any Elemental. |
Nether Construct | Demon/Elemental | 6 | 4 | 4 | Choose One - Minions in the Tavern have +5/+5 this game; or Consume all minions in the Tavern to gain their stats. |
Ultraviolet Ascendant | Elemental | 6 | 5 | 3 | Start of Combat: Give your Elementals +2/+1. (Upgrades after you play an Elemental!) |
Mech[edit | edit source]
Name | Minion types | Tier | Atk | Health | Description |
---|---|---|---|---|---|
Annoy-o-Tron | Mech | 1 | 1 | 2 | Taunt Divine Shield |
Lullabot | Mech | 1 | 2 | 2 | Magnetic At the end of your turn, gain +1 Health. |
Ancestral Automaton | Mech | 2 | 2 | 4 | Has +2/+2 for each other Ancestral Automaton you've summoned this game (wherever this is). |
Frantic Alarm-o-Bot | Mech | 2 | 4 | 4 | Magnetic Windfury |
Mechagnome Interpreter | Mech | 2 | 2 | 3 | Whenever you play a Magnetic minion, give it +2/+3. |
Accord-o-Tron | Mech | 3 | 3 | 3 | Magnetic At the start of your turn, gain 1 extra Gold. |
Annoy-o-Module | Mech | 3 | 2 | 4 | Magnetic Divine Shield Taunt |
Arcanotron, Activated | Mech | 3 | 4 | 1 | Taunt Whenever you cast a Tavern spell, give a friendly Mech +3/+2. |
Deflect-o-Bot | Mech | 3 | 3 | 2 | Divine Shield Whenever you summon a Mech during combat, gain +2 Attack and Divine Shield. |
Clunker Junker | Mech | 4 | 3 | 4 | Battlecry: Choose a friendly Mech. Discover a Mech to Magnetize to it. |
Grease Bot | Mech | 4 | 2 | 5 | Divine Shield After a friendly minion loses Divine Shield, give it +2/+1 permanently. |
Marquee Ticker | Mech | 4 | 3 | 5 | At the end of your turn, get a random Tavern spell. |
Prosthetic Hand | Mech/Undead | 4 | 3 | 1 | Magnetic, Reborn Can Magnetize to Mechs or Undead. |
Charging Czarina | Mech | 5 | 6 | 3 | Divine Shield Whenever you cast a Tavern spell, give your minions with Divine Shield +3 Attack. |
Holo Rover | Mech | 5 | 3 | 5 | Divine Shield Whenever this attacks, get a random Magnetic Mech. |
Kangor's Apprentice | 5 | 3 | 6 | Deathrattle: Summon your first 2 Mechs that died this combat. | |
Mechanized Gift Horse | Beast/Mech | 5 | 4 | 4 | Deathrattle: Summon two 2/2 Mechorses with "Deathrattle: Summon a 1/1 Mechapony." |
Moonsteel Juggernaut | Mech | 5 | 6 | 6 | At the end of your turn, get a 3/3 Magnetic Satellite and improve this. |
Dr. Boom's Monster | Mech | 6 | 2 | 2 | Magnetic Has +2/+2 for each time you've Magnetized this game (wherever this is). |
Holy Mecherel | Mech/Murloc | 6 | 8 | 4 | Divine Shield After another friendly minion loses Divine Shield, gain Divine Shield. |
Mecha-Jaraxxus | Demon/Mech | 6 | 3 | 15 | Battlecry: Get a random Magnetic Mecha-Demon. |
Murloc[edit | edit source]
Name | Minion types | Tier | Atk | Health | Description |
---|---|---|---|---|---|
Bubble Gunner | Murloc | 1 | 3 | 2 | Battlecry: Gain a random Bonus Keyword. |
Saltscale Honcho | Murloc | 1 | 3 | 3 | After you play a Murloc, give two friendly Murlocs +1 Health. |
Swampstriker | Murloc | 1 | 1 | 5 | After you summon a Murloc, gain +1 Attack. |
Blazing Skyfin | Dragon/Murloc | 2 | 2 | 4 | After you trigger a Battlecry, gain +1/+1. |
Parched Wanderer | Murloc | 2 | 2 | 2 | Battlecry: Give a Murloc +2/+3 and Taunt. |
Tad | Murloc | 2 | 2 | 2 | When you sell this, get a random Murloc. |
Adaptive Ancestor | Murloc | 3 | 2 | 2 | Choose One - Gain +3 Attack and Divine Shield; or +3 Health and Venomous. |
Fountain Chiller | Murloc | 3 | 4 | 4 | Battlecry: Give a friendly Murloc +2/+1. (Improved by each different Bonus Keyword in your warband!) |
Implant Subject | Murloc | 3 | 4 | 3 | Stealth. Whenever a friendly minion loses a Bonus Keyword in combat, gain +1/+1 permanently. |
Reckless Cliffdiver | Murloc | 3 | 4 | 1 | Reborn. Has +1 Attack for each Battlecry you've triggered this game (wherever this is). |
'Loc Prince | Murloc | 4 | 2 | 2 | Divine Shield Whenever this gains stats, add +2/+2 to that amount (wherever this is). |
Fairy Gillmother | Murloc | 4 | 2 | 5 | Taunt At the end of your turn, get a random Murloc. |
Hackerfin | Murloc | 4 | 5 | 3 | Battlecry: Give your other minions +3/+2 for each Bonus Keyword they have. |
King Bagurgle | Murloc | 5 | 6 | 3 | Battlecry: Give your other Murlocs +3/+4. |
Operatic Belcher | Murloc | 5 | 5 | 2 | Venomous. Deathrattle: Give a friendly Murloc Venomous. |
Primalfin Lookout | Murloc | 5 | 3 | 2 | Battlecry: If you control another Murloc, Discover a Murloc. |
Holy Mecherel | Mech/Murloc | 6 | 8 | 4 | Divine Shield After another friendly minion loses Divine Shield, gain Divine Shield. |
Murky | Murloc | 6 | 3 | 3 | Battlecry: Give a friendly Murloc +4/+4 for each one you control. |
Neon Agent | Murloc | 6 | 4 | 5 | Divine Shield, Windfury Whenever this attacks, get a random Battlecry minion. |
Young Murk-Eye | Murloc | 6 | 10 | 6 | At the end of your turn, adjacent minions trigger their Battlecries. |
Naga[edit | edit source]
Name | Minion types | Tier | Atk | Health | Description |
---|---|---|---|---|---|
Deep-Sea Angler | Naga | 1 | 2 | 2 | Spellcraft: Give a minion +2 Health and Taunt until next turn. |
Mini-Myrmidon | Naga | 1 | 1 | 3 | Spellcraft: Give a minion +2 Attack until next turn. |
Ominous Seer | Naga/Demon | 1 | 2 | 1 | Battlecry: The next Tavern spell you buy costs (1) less. |
Lava Lurker | Naga | 2 | 2 | 5 | The first Spellcraft enchantment on this each turn is permanent. |
Shell Collector | Naga | 2 | 4 | 3 | Battlecry: Get a Gold Coin. |
Thaumaturgist | Naga | 2 | 2 | 2 | Spellcraft: Give a minion +1/+1 until next turn. (Improved by every 4 spells you've cast this game!) |
Zesty Shaker | Naga | 2 | 3 | 4 | Once per turn, when a Spellcraft spell is played on this, get a new copy of it. |
The Glad-iator | Naga | 3 | 3 | 3 | Divine Shield Whenever you cast a spell, gain +1 Attack. |
Volcanic Visitor | Naga | 3 | 3 | 3 | Spellcraft: Choose One - Give your minions +2 Attack until next turn; or +2 Health until next turn. |
Warden of Old | Naga | 3 | 2 | 2 | Spellcraft: Gain 1 Gold. |
Arcane Cannoneer | Naga | 4 | 2 | 6 | Whenever this attacks, deal 2 damage to the target. (Improved by every 4 spells you've cast this game!) |
Critter Wrangler | Naga | 4 | 4 | 6 | Whenever you cast a spell on a minion, give it +2/+2. |
Slippery Slider | Naga | 4 | 5 | 4 | Spellcraft: Refresh the Tavern with an extra Tavern spell that costs (1) less. |
Corrupted Myrmidon | Naga | 5 | 4 | 4 | Start of Combat: Double this minion's stats. |
Daggerspine Thrasher | Naga | 5 | 4 | 8 | Whenever you cast a spell, gain Divine Shield, Windfury, or Venomous until next turn. |
Darkcrest Strategist | Naga | 5 | 4 | 5 | Spellcraft: Get a random Tier 1 Naga. (Upgrades each turn!) |
Glowscale | Naga | 5 | 4 | 6 | Taunt Spellcraft: Give a minion Divine Shield until next turn. |
Showy Cyclist | Naga | 5 | 4 | 3 | Deathrattle: Give your Naga +1/+1. (Improved by every 4 spells you've cast this game!) |
Groundbreaker | Naga | 6 | 5 | 4 | After you play a Naga, gain +1/+1. (Improved by every 4 spells you've cast this game!) |
Silivaz the Vindictive | Naga | 6 | 5 | 8 | Spellcraft: Discover a Tavern spell. |
Pirate[edit | edit source]
Name | Minion types | Tier | Atk | Health | Description |
---|---|---|---|---|---|
Scallywag | Pirate | 1 | 3 | 1 | Deathrattle: Summon a 1/1 Pirate. It attacks immediately. |
Southsea Busker | Pirate | 1 | 3 | 1 | Battlecry: Gain 1 Gold next turn. |
Defiant Shipwright | Pirate | 2 | 2 | 5 | Whenever this gains Attack, gain +1 Health permanently. |
Freedealing Gambler | Pirate | 2 | 3 | 3 | This minion sells for 3 Gold. |
Ripsnarl Captain | Pirate | 2 | 2 | 4 | Whenever a friendly Pirate attacks, give it +3 Attack. |
Grace Farsail | Pirate | 3 | 3 | 4 | Choose One - Gain 2 Gold next turn; or Gain 4 Gold in two turns. |
Gritty Headhunter | Pirate | 3 | 5 | 4 | Battlecry: Get a 'Marauder's Contract'. |
Lovesick Balladist | Pirate | 3 | 3 | 2 | Battlecry: Give a Pirate +1 Health. (Improved by each Gold you spent this turn!) |
Peggy Sturdybone | Pirate | 3 | 2 | 1 | After a card is added to your hand, give another friendly Pirate +1/+1. |
Blade Collector | Pirate | 4 | 3 | 2 | Also damages the minions next to whomever this attacks. |
Doubloon Grifter | Pirate | 4 | 6 | 6 | Whenever you get 4 Pirates, increase your maximum Gold by 1. (4 left!) |
Gunpowder Courier | Pirate | 4 | 3 | 6 | Whenever you spend 5 Gold, give your Pirates +2 Attack. (5 Gold left!) |
Sky Pirate Flagbearer | Pirate | 4 | 4 | 4 | Start of Combat: Give your other Pirates "Deathrattle: Summon a 1/1 Pirate. It attacks immediately." |
Cruise Controller | Pirate | 5 | 7 | 3 | Deathrattle: For the rest of this combat, after you summon a Pirate, give it +5 Attack. |
Dual-Wield Corsair | Pirate | 5 | 4 | 7 | Whenever you spend 5 Gold, give two friendly Pirates +4/+4. (5 Gold left!) |
Prime Mate | Beast/Pirate | 5 | 3 | 9 | After a friendly Deathrattle minion dies, gain 1 Gold next turn. |
Rapscallion Recruiter | Pirate | 5 | 9 | 3 | Deathrattle: Summon 3 Scallywags. |
Admiral Eliza Goreblade | Pirate | 6 | 6 | 7 | Whenever a friendly Pirate attacks, give all friendly minions +3/+1. |
Coast Guard | 6 | 5 | 5 | Battlecry: Refresh the Tavern with Pirates, then steal one. | |
Salty Hog | Pirate/Quilboar | 6 | 5 | 13 | Whenever you add 3 cards to your hand, give your other minions +1/+1. (3 left!) |
Spacefarer | Pirate | 6 | 3 | 6 | Whenever another friendly Pirate gains Attack, gain +3 Health. |
Quilboar[edit | edit source]
Name | Minion types | Tier | Atk | Health | Description |
---|---|---|---|---|---|
Razorfen Geomancer | Quilboar | 1 | 3 | 1 | Battlecry: Get a Blood Gem. |
Sun-Bacon Relaxer | Quilboar | 1 | 2 | 3 | When you sell this, get 2 Blood Gems. |
Briarback Bookie | Quilboar | 2 | 3 | 3 | At the end of your turn, get a Blood Gem. |
Crater Miner | Quilboar | 2 | 2 | 2 | Choose One - Get 2 Blood Gems; or Get a random 1-Cost Tavern spell. |
Prophet of the Boar | 2 | 2 | 3 | Taunt After you play a Quilboar, get a Blood Gem. | |
Bannerboar | Quilboar | 3 | 1 | 4 | At the end of your turn, play a Blood Gem on adjacent minions. |
Crystal Infuser | Quilboar | 3 | 3 | 2 | Choose One - Get 3 Blood Gems; or gain 'Deathrattle: Get 2 Blood Gems.' |
Fearless Foodie | Quilboar | 3 | 2 | 4 | Choose One - Your Blood Gems give an extra +1/+1 this game; or Get 3 Blood Gems. |
Boar Gamer | Quilboar | 4 | 3 | 5 | Taunt At the end of your turn, get a random Choose One card. |
Gem Rat | Quilboar | 4 | 4 | 4 | At the end of your turn, get a 'Gem Day'. |
Gem Smuggler | Quilboar | 4 | 3 | 4 | Battlecry: Play a Blood Gem on all your other minions. |
Thorned Trailblazer | Quilboar | 4 | 5 | 6 | 1 Choose One card each turn has both effects combined. (1 left!) |
Bongo Bopper | Quilboar | 5 | 4 | 3 | At the end of your turn, get 2 Blood Gems and play 2 more on this. |
Three Lil' Quilboar | Quilboar | 5 | 3 | 3 | Deathrattle: Play 3 Blood Gems on your Quilboar. |
Charlga | Quilboar | 6 | 4 | 4 | At the end of your turn, play a Blood Gem on all your other minions. |
Pokey Thornmantle | Quilboar | 6 | 6 | 6 | At the start of your turn, your Blood Gems give an extra +1/+1 this game. |
Salty Hog | Pirate/Quilboar | 6 | 5 | 13 | Whenever you add 3 cards to your hand, give your other minions +1/+1. (3 left!) |
Turbo Hogrider | Quilboar | 6 | 5 | 7 | After you play Choose One card, play a Blood Gem on all your other Quilboar. |
Undead[edit | edit source]
Name | Minion types | Tier | Atk | Health | Description |
---|---|---|---|---|---|
Harmless Bonehead | Undead | 1 | 1 | 1 | Deathrattle: Summon two 1/1 Skeletons. |
Risen Rider | Undead | 1 | 2 | 1 | Taunt Reborn |
Corpse Recycler | Undead | 2 | 2 | 3 | Avenge (4): This minion sells for 1 more Gold. |
Nerubian Deathswarmer | Undead | 2 | 1 | 4 | Battlecry: Your Undead have +1 Attack this game (wherever they are). |
Scarlet Skull | Undead | 2 | 2 | 1 | Reborn Deathrattle: Give a friendly Undead +1/+2. |
Cadaver Caretaker | Undead | 3 | 3 | 3 | Deathrattle: Summon three 1/1 Skeletons. |
Disguised Graverobber | 3 | 4 | 4 | Battlecry: Destroy a friendly Undead to get a plain copy of it. | |
Handless Forsaken | Undead | 3 | 2 | 1 | Deathrattle: Summon a 2/1 Hand with Reborn. |
Mummifier | Undead | 3 | 5 | 2 | Deathrattle: Give a different friendly Undead Reborn. |
Sore Loser | Undead | 3 | 2 | 4 | Your other Undead have extra Attack equal to your Tier. |
Anub'arak, Nerubian King | Undead | 4 | 4 | 3 | Deathrattle: Your Undead have +1 Attack this game (wherever they are). |
Prosthetic Hand | Mech/Undead | 4 | 3 | 1 | Magnetic, Reborn Can Magnetize to Mechs or Undead. |
Thundering Abomination | Undead | 4 | 2 | 6 | Whenever you summon a minion in combat, give it +2/+2. If there's no space, gain +2/+2 permanently. |
Wandering Wight | Undead | 4 | 6 | 5 | After you summon a minion in combat, give it Health equal to its Attack. |
Catacomb Crasher | Undead | 5 | 5 | 10 | Whenever you would summon a minion that doesn't fit in your warband, give your minions +1/+1 permanently. |
Champion of the Primus | Undead | 5 | 3 | 9 | Avenge (2): Your Undead have +1 Attack this game (wherever they are). |
Nightbane, Ignited | Dragon/Undead | 5 | 8 | 6 | Taunt Deathrattle: Give 2 random friendly minions this minion's Attack. |
Wisp in the Shell | Undead | 5 | 4 | 4 | Battlecry: Give a friendly minion +2 Health. (Improved by each friendly minion that died last combat!) |
Colossus of the Sun | Undead | 6 | 9 | 9 | Divine Shield Reborn |
Deathly Striker | Undead | 6 | 7 | 7 | Avenge (4): Get a random Undead. Deathrattle: Summon it from your hand for this combat only. |
Ghoul-acabra | Undead/Beast | 6 | 4 | 11 | After a friendly Deathrattle minion dies, give your minions +2/+2 permanently. |
General[edit | edit source]
Name | Minion types | Tier | Atk | Health | Description |
---|---|---|---|---|---|
Free Travel Winner | 2 | 2 | 2 | At the start of your turn, if this minion survived last combat, remove this and get a Triple Reward. | |
Oozeling Gladiator | 2 | 2 | 2 | Battlecry: Get two Slimy Shields that give +1/+1 and Taunt. | |
Patient Scout | 2 | 1 | 1 | When you sell this, Discover a Tier 1 minion. (Upgrades each turn!) | |
Selfless Hero | 2 | 2 | 1 | Deathrattle: Give a random friendly minion Divine Shield. | |
Deadly Spore | 3 | 1 | 1 | Venomous | |
Resourceful Soldier | 3 | 2 | 5 | Choose One - Give a minion +5/+2; or +2/+5. | |
Assistant Guard | 4 | 2 | 3 | Battlecry: Give a minion Taunt. Then give your Taunt minions +2/+3. | |
Inspiring Underdog | 4 | 2 | 1 | Battlecry: Give your minions from Tier 3 or lower +2/+1. | |
Menagerie Jug | 4 | 3 | 3 | Battlecry: Give 3 friendly minions of different types +2/+2. | |
Sin'dorei Straight Shot | 4 | 3 | 4 | Windfury, Divine Shield Whenever this attacks, remove Reborn and Taunt from the target. | |
Treasure-Seeker Elise | 4 | 5 | 5 | After you Refresh 5 times, find the Golden Monkey! (5 left!) | |
Tunnel Blaster | 4 | 3 | 7 | Taunt Deathrattle: Deal 3 damage to all minions. | |
Brann Bronzebeard | 5 | 2 | 4 | Your Battlecries trigger twice. | |
Drakkari Enchanter | 5 | 1 | 5 | Your end of turn effects trigger twice. | |
Ensorcelled Fungus | 5 | 2 | 4 | Has +2/+2 for each Tavern spell you've cast this game (wherever this is). | |
Interrogator Whitemane | 5 | 8 | 5 | Start of Combat: Give an enemy minion from Tier 5 or higher Taunt. It takes double damage this combat. | |
Leeroy the Reckless | 5 | 6 | 2 | Deathrattle: Destroy the minion that killed this. | |
Lightfang Enforcer | 5 | 8 | 8 | At the end of your turn, give a friendly minion of each type +4/+4. | |
Mutated Lasher | 5 | 9 | 3 | Deathrattle: For the rest of this combat, your odd-Tier minions have +2/+3. | |
Rodeo Performer | 5 | 3 | 4 | Battlecry: Discover a Tavern spell. | |
Titus Rivendare | 5 | 1 | 7 | Your Deathrattles trigger an extra time. | |
Tortollan Blue Shell | 5 | 4 | 7 | If you lost your last combat, this minion sells for 5 Gold. | |
Arid Atrocity | All | 6 | 7 | 7 | Deathrattle: Summon a 7/7 Golem. (Improved by each friendly minion type that died this combat!) |
One-Amalgam Tour Group | All | 6 | 6 | 7 | Whenever you play a card, give friendly minions of its Tier or lower +1/+1. |
Saloon Dancer | 6 | 5 | 5 | Taunt Whenever you cast a Tavern spell, give another friendly minion +3/+3. | |
Silver-Handed Recruit | 6 | 4 | 4 | Battlecry: Give your other even-Tier minions +4/+4. | |
Tea Master Theotar | 6 | 8 | 8 | After you play a minion with no type, give 3 friendly minions of different types +2/+2. |
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