Minion by pool
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This page lists Battlegrounds minion cards as of 29.2.2.198711, but grouped with minion type pools. Note that pools can include general minions whose effect is related to that pool.
For the golden version of these cards, see Golden minion by pool. For the list grouped by tier, see Minion.
For Duos listings, see Battlegrounds/Minion by pool/Duos.
Beast[edit | edit source]
Name | Minion types | Tier | Atk | Health | Description |
---|---|---|---|---|---|
Kindly Grandmother | Beast | 1 | 1 | 1 | Deathrattle: Summon a 3/2 Big Bad Wolf. |
Trusty Pup | Beast | 1 | 1 | 3 | Whenever this takes damage, gain +1 Attack permanently. |
Humming Bird | Beast | 2 | 2 | 4 | Your other Beasts have +2 Attack. |
Irate Rooster | Beast | 2 | 3 | 4 | Start of Combat: Deal 1 damage to adjacent minions and give them +4 Attack. |
Silver Goose | Beast | 2 | 2 | 3 | Whenever this takes damage, summon a 2/2 Fledgling with Taunt. |
Monstrous Macaw | Beast | 3 | 4 | 3 | After this attacks, trigger another friendly minion's Deathrattle. |
Rampager | Beast | 3 | 8 | 8 | Whenever this attacks, deal 1 damage to your other minions. |
Silithid Burrower | Beast | 3 | 3 | 1 | Taunt Deathrattle: Give your Beasts +1/+1 permanently. |
Sprightly Scarab | Beast | 3 | 2 | 1 | Choose One - Give a Beast +1/+1 and Reborn; or +3/+3 and Taunt. |
Goldshell Warden | Beast | 4 | 2 | 4 | Battlecry: Give your other Beasts +1/+4. |
Mechanized Gift Horse | Beast/Mech | 4 | 4 | 4 | Deathrattle: Summon two 2/2 Mechorses with "Deathrattle: Summon a 1/1 Mechapony." |
Rylak Metalhead | Beast | 4 | 5 | 3 | Taunt Deathrattle: Trigger the Battlecries of adjacent minions. |
Sly Raptor | Beast | 4 | 1 | 3 | Deathrattle: Summon a random Beast. Set its stats to 7/7. |
Trigore the Lasher | Beast | 4 | 8 | 3 | Whenever another friendly Beast takes damage, gain +2 Health permanently. |
Iridescent Skyblazer | Beast | 5 | 3 | 8 | Whenever a friendly Beast takes damage, give a friendly Beast other than it +1/+1 permanently. |
Octosari, Wrap God | Beast | 5 | 8 | 8 | Deathrattle: Summon a 2/2 Tentacle. (It gains +2/+2 permanently after you summon a minion in combat!) |
Spiked Savior | Beast | 5 | 8 | 2 | Taunt. Reborn. Deathrattle: Give your minions +1 Health and deal 1 damage to them. |
Deadstomper | Undead/Beast | 6 | 2 | 6 | After you summon a minion in combat, give your minions +3 Attack. |
Ghastcoiler | Beast | 6 | 7 | 7 | Deathrattle: Summon 2 random Deathrattle minions. |
Goldrinn, the Great Wolf | Beast | 6 | 4 | 4 | Deathrattle: Give your Beasts +5/+5. |
Untameabull | Beast/Mech | 6 | 10 | 16 | Whenever this takes damage, gain Divine Shield. |
Demon[edit | edit source]
Name | Minion types | Tier | Atk | Health | Description |
---|---|---|---|---|---|
Backstage Security | Demon | 1 | 4 | 5 | At the start of your turn, deal 1 damage to your hero. |
Picky Eater | Demon | 1 | 1 | 1 | Battlecry: Consume a random minion in the Tavern to gain its stats. |
Wrath Weaver | 1 | 1 | 3 | After you play a Demon, deal 1 damage to your hero and gain +2/+1. | |
Impulsive Trickster | Demon | 2 | 2 | 3 | Deathrattle: Give this minion's maximum Health to another friendly minion. |
Mind Muck | Demon | 2 | 3 | 2 | Battlecry: Choose a friendly Demon. It consumes a minion in the Tavern to gain its stats. |
Soul Rewinder | Demon | 2 | 3 | 1 | After your hero takes damage, rewind it and give this +1 Health. |
False Implicator | Demon | 3 | 1 | 1 | At the end of your turn, consume a minion in the Tavern to gain its stats. |
Fiery Felblood | Elemental/Demon | 3 | 3 | 2 | Deathrattle: Minions in the Tavern have +3 Attack this game. |
Malchezaar, Prince of Dance | Demon | 3 | 4 | 3 | 2 Refreshes each turn cost Health instead of Gold. (2 left!) |
Slimy Felblood | Elemental/Demon | 3 | 3 | 4 | Battlecry: Minions in the Tavern have +2 Health this game. |
Bazaar Dealer | Demon | 4 | 2 | 4 | 1 Tavern spell each turn costs Health instead of Gold to buy. (1 left!) |
Crafty Aranasi | Demon | 4 | 3 | 10 | Whenever this takes damage, deal 5 damage to a random enemy minion. |
Floating Watcher | Demon | 4 | 4 | 4 | Whenever your hero takes damage on your turn, gain +2/+2. |
Augmented Laborer | Mech/Demon | 5 | 3 | 8 | Avenge (4): Get a random Mecha-Demon. |
Felboar | Quilboar/Demon | 5 | 2 | 6 | After you cast 3 spells, consume a minion in the Tavern to gain its stats. (3 left!) |
Insatiable Ur'zul | Demon | 5 | 4 | 6 | Taunt. After you play a Demon, consume a minion in the Tavern to gain its stats. |
Tichondrius | Demon | 5 | 3 | 3 | After your hero takes damage, give your other Demons +1/+1. |
Cultist S'Thara | 6 | 11 | 3 | Stealth. Deathrattle: Summon your first Demon that died this combat. It keeps enchantments. | |
Famished Felbat | Demon | 6 | 8 | 5 | At the end of your turn, your Demons consume a minion in the Tavern to gain its stats. |
Dragon[edit | edit source]
Name | Minion types | Tier | Atk | Health | Description |
---|---|---|---|---|---|
Glim Guardian | Dragon | 1 | 1 | 3 | Whenever this attacks, gain +2/+1. |
Misfit Dragonling | Dragon | 1 | 2 | 1 | Start of Combat: Gain stats equal to your Tier. |
Blazing Skyfin | Dragon/Murloc | 2 | 2 | 4 | After you play a Battlecry minion, gain +1/+1. |
Thousandth Paper Drake | Dragon | 2 | 2 | 3 | Start of Combat: Give your left-most Dragon +1/+2 and Windfury. |
Whelp Smuggler | 2 | 2 | 3 | After a friendly Dragon gains Attack, give it +1 Health. | |
Amber Guardian | Dragon | 3 | 3 | 2 | Start of Combat: Give another friendly Dragon +2/+2 and Divine Shield. |
Electric Synthesizer | Dragon | 3 | 3 | 3 | Battlecry: Give your other Dragons +2/+1. |
Roaring Rallier | Dragon | 3 | 3 | 4 | Whenever a friendly Dragon attacks, give it +2/+2. |
Tarecgosa | Dragon | 3 | 4 | 4 | This permanently keeps your enchantments from combat. |
Timecap'n Hooktail | Pirate/Dragon | 3 | 2 | 5 | Whenever you cast a Tavern spell, give your other minions +1 Attack. |
Nightbane, Ignited | Dragon/Undead | 4 | 6 | 3 | Taunt Deathrattle: Give 2 random friendly minions this minion's Attack. |
Persistent Poet | Dragon | 4 | 2 | 3 | Divine Shield. Adjacent Dragons permanently keep your enchantments from combat. |
Prized Promo-Drake | Dragon | 4 | 5 | 4 | Start of Combat: Give adjacent minions +1/+1 for each friendly Dragon. |
Draconic Deathscale | Naga/Dragon | 5 | 8 | 3 | Spellcraft: Trigger a friendly minion's Battlecry. |
General Drakkisath | Dragon | 5 | 2 | 8 | Battlecry: Get a 2/1 Smolderwing with "Battlecry: Give a Dragon +5 Attack." |
Murozond | Dragon | 5 | 5 | 5 | Battlecry: Get a plain copy of a minion from your last opponent's warband. |
Yu'lon, Fortune Granter | Dragon | 5 | 8 | 8 | Start of Combat: Make your lowest-Tier minion Golden (except Yu'lon, Fortune Granter). |
Hoarding Hatespawn | Dragon | 6 | 10 | 10 | Start of Combat: Steal 10/10 from the highest Health enemy minion. |
Kalecgos, Arcane Aspect | Dragon | 6 | 4 | 12 | After you trigger a Battlecry, give your Dragons +1/+1. |
Elemental[edit | edit source]
Name | Minion types | Tier | Atk | Health | Description |
---|---|---|---|---|---|
Molten Rock | Elemental | 1 | 3 | 2 | Taunt. After you play an Elemental, gain +1 Health. |
Refreshing Anomaly | Elemental | 1 | 1 | 4 | Battlecry: Your next Refresh costs (0). |
Crackling Cyclone | Elemental | 2 | 4 | 1 | Divine Shield Windfury |
Party Elemental | Elemental | 2 | 4 | 2 | After you play an Elemental, give a friendly Elemental other than it +1/+2. |
Sellemental | Elemental | 2 | 3 | 3 | When you sell this, get a 2/2 Elemental. |
Fiery Felblood | Elemental/Demon | 3 | 3 | 2 | Deathrattle: Minions in the Tavern have +3 Attack this game. |
Living Azerite | Elemental | 3 | 3 | 3 | Whenever you cast a Tavern spell, Elementals in the Tavern have +1/+1 this game. |
Slimy Felblood | Elemental/Demon | 3 | 3 | 4 | Battlecry: Minions in the Tavern have +2 Health this game. |
Wildfire Elemental | Elemental | 3 | 6 | 3 | After this attacks and kills a minion, deal excess damage to an adjacent minion. |
Flourishing Frostling | Elemental | 4 | 1 | 1 | Has +1/+1 for each Elemental you played this game (wherever this is). |
Land Lubber | Elemental/Pirate | 4 | 5 | 7 | The Tavern offers an extra Tavern spell after each Refresh. |
Magmaloc | Murloc/Elemental | 4 | 1 | 1 | At the end of your turn, gain +1/+1. Repeat for each minion you played this turn. |
Recycling Wraith | Elemental | 4 | 5 | 4 | After you play an Elemental, your next Refresh costs (1) less. |
Tavern Tempest | Elemental | 4 | 2 | 2 | Battlecry: Get a random Elemental. |
Gentle Djinni | Elemental | 5 | 4 | 5 | Taunt. Deathrattle: Summon and get a random Elemental. |
Marine Matriarch | Elemental | 5 | 3 | 9 | Whenever this takes damage, get a random Tavern spell. (3 times per combat.) |
Shellemental | Naga/Elemental | 5 | 5 | 4 | Spellcraft: Choose a minion in the Tavern. Give its stats to a random friendly minion. |
Transmuted Bramblewitch | Elemental/Quilboar | 5 | 4 | 4 | When this attacks, set the defender's stats to 3/3. (Once per combat.) |
Elemental of Surprise | Elemental | 6 | 8 | 8 | Divine Shield This minion can triple with any Elemental. |
Rock Rock | Elemental | 6 | 5 | 5 | After you play an Elemental, give your minions +2 Attack. (Swaps to Health next turn!) |
Mech[edit | edit source]
Name | Minion types | Tier | Atk | Health | Description |
---|---|---|---|---|---|
Annoy-o-Tron | Mech | 1 | 1 | 2 | Taunt Divine Shield |
Cord Puller | Mech | 1 | 1 | 1 | Divine Shield Deathrattle: Summon a 1/1 Microbot. |
Lullabot | Mech | 2 | 2 | 2 | Magnetic At the end of your turn, gain +1/+1. |
Zilliax: Bonding Module | Mech | 2 | 3 | 4 | Magnetic This minion can triple with any Zilliax Modules. |
Zilliax: Claw Module | Mech | 2 | 3 | 4 | Taunt This minion can triple with any Zilliax Modules. |
Zilliax: Crystal Module | Mech | 2 | 3 | 4 | Reborn This minion can triple with any Zilliax Modules. |
Zilliax: Defense Module | Mech | 2 | 3 | 4 | Divine Shield This minion can triple with any Zilliax Modules. |
Zilliax: Smoke Module | Mech | 2 | 3 | 4 | Stealth This minion can triple with any Zilliax Modules. |
Zilliax: Whirring Module | Mech | 2 | 3 | 4 | Windfury This minion can triple with any Zilliax Modules. |
Accord-o-Tron | Mech | 3 | 3 | 3 | Magnetic At the start of your turn, gain 1 extra Gold. |
Deflect-o-Bot | Mech | 3 | 3 | 2 | Divine Shield Whenever you summon a Mech during combat, gain +2 Attack and Divine Shield. |
Murgl Mk II | Mech/Murloc | 3 | 3 | 5 | Avenge (3): Give minions in your hand and board +1/+1 permanently. |
Replicating Menace | Mech | 3 | 3 | 2 | Magnetic Deathrattle: Summon three 1/1 Microbots. |
Annoy-o-Module | Mech | 4 | 2 | 4 | Magnetic Divine Shield Taunt |
Mechanized Gift Horse | Beast/Mech | 4 | 4 | 4 | Deathrattle: Summon two 2/2 Mechorses with "Deathrattle: Summon a 1/1 Mechapony." |
Utility Drone | Mech | 4 | 4 | 4 | At the end of your turn, give your minions +1/+1 for each Magnetization they have. |
Augmented Laborer | Mech/Demon | 5 | 3 | 8 | Avenge (4): Get a random Mecha-Demon. |
Charging Czarina | Mech | 5 | 5 | 3 | Divine Shield Whenever you cast a Tavern spell, give your minions with Divine Shield +3 Attack. |
Scrap Scraper | Mech | 5 | 5 | 5 | Battlecry and Deathrattle: Get a random Magnetic Mech. |
Foe Reaper 4000 | Mech | 6 | 6 | 9 | Also damages the minions next to whomever it attacks. |
Polarizing Beatboxer | Mech | 6 | 5 | 10 | Whenever you Magnetize another minion, it also Magnetizes to this. |
Untameabull | Beast/Mech | 6 | 10 | 16 | Whenever this takes damage, gain Divine Shield. |
Whirling Lass-o-Matic | Mech | 6 | 9 | 5 | Divine Shield, Windfury Whenever this attacks, get a random Tavern spell. |
Murloc[edit | edit source]
Name | Minion types | Tier | Atk | Health | Description |
---|---|---|---|---|---|
Rockpool Hunter | Murloc | 1 | 2 | 3 | Battlecry: Give a friendly Murloc +1/+1. |
Swampstriker | Murloc | 1 | 1 | 5 | After you summon a Murloc, gain +1 Attack. |
Blazing Skyfin | Dragon/Murloc | 2 | 2 | 4 | After you play a Battlecry minion, gain +1/+1. |
Coldlight Seer | Murloc | 2 | 2 | 3 | Battlecry: Give your other Murlocs +2 Health. |
Tad | Murloc | 2 | 2 | 2 | When you sell this, get a random Murloc. |
Very Hungry Winterfinner | Murloc | 2 | 2 | 5 | Taunt Whenever this takes damage, give a minion in your hand +1/+1. |
Diremuck Forager | Murloc | 3 | 3 | 4 | Start of Combat: Give a minion in your hand +2/+2, then summon it for this combat only. |
Heedless Hoarder | Murloc | 3 | 4 | 5 | When you sell this, give a friendly Murloc this minion's stats. |
Murgl Mk II | Mech/Murloc | 3 | 3 | 5 | Avenge (3): Give minions in your hand and board +1/+1 permanently. |
Scourfin | Murloc | 3 | 3 | 3 | Deathrattle: Give a random minion in your hand +5/+5. |
Bassgill | Murloc | 4 | 7 | 2 | Deathrattle: Summon the highest Health Murloc from your hand for this combat only. |
Bream Counter | Murloc | 4 | 5 | 5 | While this is in your hand, after you play a Murloc, gain +3/+3. |
Magmaloc | Murloc/Elemental | 4 | 1 | 1 | At the end of your turn, gain +1/+1. Repeat for each minion you played this turn. |
King Bagurgle | Murloc | 5 | 6 | 3 | Battlecry: Give your other Murlocs +2/+3. |
Operatic Belcher | Murloc | 5 | 5 | 2 | Venomous. Deathrattle: Give a friendly Murloc Venomous. |
Primalfin Lookout | Murloc | 5 | 3 | 2 | Battlecry: If you control another Murloc, Discover a Murloc. |
Choral Mrrrglr | Murloc | 6 | 6 | 6 | Start of Combat: Gain the stats of all the minions in your hand. |
Murky | Murloc | 6 | 6 | 4 | Battlecry: Give a friendly Murloc +10/+10. |
Young Murk-Eye | Murloc | 6 | 8 | 5 | At the end of your turn, adjacent minions trigger their Battlecries. |
Naga[edit | edit source]
Name | Minion types | Tier | Atk | Health | Description |
---|---|---|---|---|---|
Deep-Sea Angler | Naga | 1 | 2 | 2 | Spellcraft: Give a minion +4 Health and Taunt until next turn. |
Mini-Myrmidon | Naga | 1 | 1 | 3 | Spellcraft: Give a minion +2 Attack until next turn. |
Lava Lurker | Naga | 2 | 2 | 5 | The first Spellcraft enchantment on this each turn is permanent. |
Reef Riffer | Naga | 2 | 1 | 1 | Spellcraft: Give a minion stats equal to your Tier until next turn. |
Shell Collector | Naga | 2 | 4 | 3 | Battlecry: Get a Gold Coin. |
Snail Cavalry | Naga | 2 | 5 | 2 | Once per turn, when you cast a spell, gain +2 Health. |
Deep Blue Crooner | Naga | 3 | 4 | 4 | Spellcraft: Give a minion +1/+1 until next turn. Improve your future Deep Blues. |
Shell Whistler | Naga | 3 | 3 | 2 | Battlecry: Get a random Tavern spell from Tier 2. |
The Glad-iator | Naga | 3 | 3 | 3 | Divine Shield Whenever you cast a spell, gain +1 Attack. |
Vengeful Slitherer | Naga/Undead | 3 | 5 | 1 | Spellcraft: Give your minions +1 Health until next turn. Any that die next combat gain it permanently! |
Soft-hearted Siren | Naga | 4 | 3 | 6 | Whenever this takes damage, get a random Spellcraft spell. (3 times per combat.) |
Zesty Shaker | Naga | 4 | 6 | 6 | Once per turn, when a Spellcraft spell is played on this, get a new copy of it. |
Corrupted Myrmidon | Naga | 5 | 3 | 3 | Start of Combat: Double this minion's stats. |
Daggerspine Thrasher | Naga | 5 | 4 | 8 | Whenever you cast a spell, gain Divine Shield, Windfury, or Venomous until next turn. |
Draconic Deathscale | Naga/Dragon | 5 | 8 | 3 | Spellcraft: Trigger a friendly minion's Battlecry. |
Glowscale | Naga | 5 | 4 | 6 | Taunt Spellcraft: Give a minion Divine Shield until next turn. |
Shellemental | Naga/Elemental | 5 | 5 | 4 | Spellcraft: Choose a minion in the Tavern. Give its stats to a random friendly minion. |
Silivaz the Vindictive | Naga | 6 | 5 | 8 | Spellcraft: Discover a Tavern spell. |
Slitherspear, Lord of Gains | Naga | 6 | 4 | 6 | At the end of your turn, give your other Naga +1/+1 for each different spell you've cast this turn. |
Pirate[edit | edit source]
Name | Minion types | Tier | Atk | Health | Description |
---|---|---|---|---|---|
Deck Swabbie | Pirate | 1 | 2 | 2 | Battlecry: Reduce the Cost of upgrading the Tavern by (1). |
Scallywag | Pirate | 1 | 3 | 1 | Deathrattle: Summon a 1/1 Pirate. It attacks immediately. |
Defiant Shipwright | Pirate | 2 | 2 | 5 | Whenever this gains Attack, gain +1 Health. |
Freedealing Gambler | Pirate | 2 | 3 | 3 | This minion sells for 3 Gold. |
Ripsnarl Captain | Pirate | 2 | 2 | 4 | Whenever a friendly Pirate attacks, give it +3 Attack. |
Gunpowder Courier | Pirate | 3 | 2 | 6 | After you spend 5 Gold, give your Pirates +1 Attack. (5 Gold left!) |
Timecap'n Hooktail | Pirate/Dragon | 3 | 2 | 5 | Whenever you cast a Tavern spell, give your other minions +1 Attack. |
Blade Collector | Pirate | 4 | 3 | 2 | Also damages the minions next to whomever this attacks. |
Land Lubber | Elemental/Pirate | 4 | 5 | 7 | The Tavern offers an extra Tavern spell after each Refresh. |
Long John Copper | Pirate | 4 | 4 | 6 | Whenever this takes damage, get a Gold Coin. (3 times per combat.) |
Lovesick Balladist | Pirate | 4 | 3 | 4 | Battlecry: Give a Pirate +1 Health for each Gold spent this turn. |
Peggy Sturdybone | Pirate | 4 | 4 | 2 | After a card is added to your hand, give another friendly Pirate +1/+1. |
Rapscallion Recruiter | Pirate | 5 | 9 | 3 | Deathrattle: Summon 3 Scallywags. |
Record Smuggler | Pirate | 5 | 6 | 6 | At the start of your turn, gain 1 Gold. Repeat for each other friendly Pirate. |
Spellbound Seafarer | Pirate | 5 | 4 | 6 | After you buy 3 cards, get a random Tavern spell. (3 left!) |
Underhanded Dealer | Pirate | 5 | 4 | 4 | After you gain Gold, gain +1/+1. |
Admiral Eliza Goreblade | Pirate | 6 | 6 | 7 | Whenever a friendly Pirate attacks, give all friendly minions +2/+1. |
Fleet Admiral Tethys | Pirate | 6 | 5 | 6 | After you spend 9 Gold, get a random Pirate. (9 Gold left!) |
Quilboar[edit | edit source]
Name | Minion types | Tier | Atk | Health | Description |
---|---|---|---|---|---|
Razorfen Geomancer | Quilboar | 1 | 3 | 1 | Battlecry: Get a Blood Gem. |
Sun-Bacon Relaxer | Quilboar | 1 | 1 | 2 | When you sell this, get 2 Blood Gems. |
Prophet of the Boar | 2 | 2 | 3 | Taunt After you play a Quilboar, get a Blood Gem. | |
Tough Tusk | Quilboar | 2 | 5 | 3 | After a Blood Gem is played on this, gain Divine Shield until next turn. |
Bristling Buffoon | Quilboar | 3 | 3 | 4 | Whenever this takes damage, get a Blood Gem. (3 times per combat.) |
Mangled Bandit | Quilboar | 3 | 3 | 3 | At the start of your turn, discard a spell to get 3 Blood Gems. |
Moon-Bacon Jazzer | Quilboar | 3 | 2 | 5 | Battlecry: For the rest of the game, your Blood Gems give an extra +1 Health. |
Prickly Piper | Quilboar | 3 | 5 | 1 | Deathrattle: For the rest of the game, your Blood Gems give an extra +1 Attack. |
Bannerboar | Quilboar | 4 | 3 | 5 | At the end of your turn, play a Blood Gem on adjacent minions. |
Gem Smuggler | Quilboar | 4 | 3 | 4 | Battlecry: Play a Blood Gem on all your other Quilboar. |
Geomagus Roogug | Quilboar | 4 | 4 | 6 | Divine Shield. Whenever a Blood Gem is played on this, play a Blood Gem on a different friendly minion. |
Snarling Conductor | Quilboar | 4 | 4 | 5 | At the start of your turn, discard a spell to gain 3 Gold. |
Bongo Bopper | Quilboar | 5 | 4 | 3 | At the end of your turn, get 2 Blood Gems and play 2 more on this. |
Felboar | Quilboar/Demon | 5 | 2 | 6 | After you cast 3 spells, consume a minion in the Tavern to gain its stats. (3 left!) |
Transmuted Bramblewitch | Elemental/Quilboar | 5 | 4 | 4 | When this attacks, set the defender's stats to 3/3. (Once per combat.) |
Bristlebach | Quilboar | 6 | 3 | 10 | Avenge (1): Play a Blood Gem on all your Quilboar. |
Charlga | Quilboar | 6 | 4 | 4 | At the end of your turn, play a Blood Gem on your other minions. |
Pokey Thornmantle | Quilboar | 6 | 4 | 5 | At the end of your turn, your Blood Gems give an extra +1/+1 this game. |
Undead[edit | edit source]
Name | Minion types | Tier | Atk | Health | Description |
---|---|---|---|---|---|
Harmless Bonehead | Undead | 1 | 1 | 1 | Deathrattle: Summon two 1/1 Skeletons. |
Risen Rider | Undead | 1 | 2 | 1 | Taunt Reborn |
Eternal Knight | Undead | 2 | 4 | 1 | Has +1/+1 for each friendly Eternal Knight that died this game (wherever this is). |
Nerubian Deathswarmer | Undead | 2 | 1 | 4 | Battlecry: Give your Undead +1 Attack for the rest of the game (wherever they are). |
Scarlet Skull | Undead | 2 | 2 | 1 | Reborn Deathrattle: Give a friendly Undead +1/+2. |
Disguised Graverobber | 3 | 4 | 4 | Battlecry: Destroy a friendly Undead to get a plain copy of it. | |
Handless Forsaken | Undead | 3 | 2 | 1 | Deathrattle: Summon a 2/1 Hand with Reborn. |
Hateful Hag | Undead | 3 | 6 | 2 | Whenever this attacks, give the minion to the right of this Reborn. |
Vengeful Slitherer | Naga/Undead | 3 | 5 | 1 | Spellcraft: Give your minions +1 Health until next turn. Any that die next combat gain it permanently! |
Anub'arak, Nerubian King | Undead | 4 | 4 | 3 | Deathrattle: Your Undead have +1 Attack for the rest of the game (wherever they are). |
Mummifier | Undead | 4 | 5 | 2 | Deathrattle: Give a different friendly Undead Reborn. |
Nightbane, Ignited | Dragon/Undead | 4 | 6 | 3 | Taunt Deathrattle: Give 2 random friendly minions this minion's Attack. |
Champion of the Primus | Undead | 5 | 2 | 9 | Avenge (3): Your Undead have +1 Attack for the rest of the game (wherever they are). |
Hungering Abomination | Undead | 5 | 6 | 7 | Avenge (1): Gain +1/+1 permanently. |
Moroes, Steward of Death | Undead | 5 | 4 | 2 | Reborn. Deathrattle: Give your Undead +6 Health. |
Archlich Kel'Thuzad | Undead | 6 | 10 | 8 | At the end of your turn, destroy the Undead to the left of this and resummon it. |
Deadstomper | Undead/Beast | 6 | 2 | 6 | After you summon a minion in combat, give your minions +3 Attack. |
Eternal Summoner | Undead | 6 | 8 | 1 | Reborn. Deathrattle: Summon 1 Eternal Knight. |
Sister Deathwhisper | Undead | 6 | 4 | 10 | After a friendly minion is Reborn, give your Undead +1/+3 permanently. |
General[edit | edit source]
Name | Minion types | Tier | Atk | Health | Description |
---|---|---|---|---|---|
Fire Dancer | 2 | 5 | 2 | Deathrattle: Deal 1 damage to all minions. | |
Oozeling Gladiator | 2 | 1 | 2 | Battlecry: Get two Slimy Shields that give +1/+1 and Taunt. | |
Patient Scout | 2 | 1 | 1 | When you sell this, Discover a Tier 1 minion. (Upgrades each turn!) | |
Faceless Disciple | 3 | 6 | 4 | Battlecry: Transform a minion into one from a Tier higher. | |
Phaerix, Wrath of the Sun | 3 | 3 | 1 | Divine Shield Avenge (4): Give a random friendly minion Divine Shield. | |
Assistant Guard | 4 | 2 | 3 | Battlecry: Give a minion Taunt. Then give your Taunt minions +2/+3. | |
Reef Explorer | 4 | 3 | 3 | Battlecry: Discover a minion of a type you don't control. | |
Sin'dorei Straight Shot | 4 | 3 | 4 | Windfury, Divine Shield Whenever this attacks, remove Reborn and Taunt from the target. | |
Treasure-Seeker Elise | 4 | 5 | 5 | After you Refresh 5 times, find the Golden Monkey! (5 left!) | |
Tunnel Blaster | 4 | 3 | 7 | Taunt Deathrattle: Deal 3 damage to all minions. | |
Winged Chimera | All | 4 | 1 | 5 | Whenever this takes damage, give a friendly minion of each type +2/+1. |
Brann Bronzebeard | 5 | 2 | 4 | Your Battlecries trigger twice. | |
Drakkari Enchanter | 5 | 1 | 5 | Your end of turn effects trigger twice. | |
Ensorcelled Fungus | 5 | 2 | 4 | Has +1/+2 for each Tavern spell you've cast this game (wherever this is). | |
Leeroy the Reckless | 5 | 6 | 2 | Deathrattle: Destroy the minion that killed this. | |
Mooneater's Champion | 5 | 5 | 5 | After you play an odd-Tier card, give your other odd-Tier minions +1/+1. | |
Rodeo Performer | 5 | 3 | 4 | Battlecry: Discover a Tavern spell. | |
Titus Rivendare | 5 | 1 | 7 | Your Deathrattles trigger an extra time. | |
Tortollan Blue Shell | 5 | 4 | 7 | If you lost your last combat, this minion sells for 5 Gold. | |
Unforgiving Treant | 5 | 3 | 12 | Taunt Whenever this takes damage, give your minions +1 Attack permanently. | |
Greymane's Champion | 6 | 6 | 6 | After you play an even-Tier card, give your other even-Tier minions +2/+2. | |
Nalaa the Redeemer | 6 | 5 | 6 | Whenever you cast a Tavern spell, give a friendly minion of each type +2/+1. | |
Zapp Slywick | 6 | 11 | 22 | Windfury This minion always attacks the enemy minion with the lowest Attack. |
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