General
Jump to navigation
Jump to search
General, also called Neutral, is the pool of cards in Battlegrounds that includes minions with no minion type and those that have the "All" type.
The general pool also includes other cards, such as tavern spells, that can appear in all lobbies.
General pool[edit | edit source]
Minions[edit | edit source]
Name | Minion types | Tier | Atk | Health | Description |
---|---|---|---|---|---|
Passenger | 1 | 2 | 2 | The first time your team Passes each turn, gain +1/+2. | |
Friendly Saloonkeeper | 2 | 3 | 4 | Battlecry: Your teammate gets a Gold Coin. | |
Intrepid Botanist | 2 | 3 | 4 | Choose One - Your Tavern spells that give stats grant an extra +1 Attack this game; or +1 Health. | |
Oozeling Gladiator | 2 | 2 | 2 | Battlecry: Get two Slimy Shields that give +1/+1 and Taunt. | |
Patient Scout | 2 | 1 | 1 | When you sell this, Discover a Tier 1 minion. (Upgrades each turn!) | |
Selfless Hero | 2 | 2 | 1 | Deathrattle: Give a random friendly minion Divine Shield. | |
Wanderer Cho | 2 | 4 | 3 | 1 Pass each turn is free. (1 left!) | |
Deadly Spore | 3 | 1 | 1 | Venomous | |
Jumping Jack | All | 3 | 3 | 4 | After the first time this is sold, Pass it. |
Orc-estra Conductor | 3 | 4 | 4 | Battlecry: Give a minion +2/+2 (Upgraded for each Orc-estra your team has played this game). | |
Fireworks Fanatic | 4 | 5 | 5 | Whenever you get a minion you already have, give your minions +1/+1. | |
Humon'gozz | 4 | 5 | 5 | Divine Shield Your Tavern spells that give stats grant an extra +1/+2. | |
Mantid King | 4 | 3 | 3 | After your team Passes, randomly gain Venomous, Taunt, or Divine Shield until next turn. | |
Mirror Monster | All | 4 | 4 | 4 | When you buy or Discover this, get an extra copy and Pass it. |
Sin'dorei Straight Shot | 4 | 3 | 4 | Windfury, Divine Shield Whenever this attacks, remove Reborn and Taunt from the target. | |
Tauren Spiritwalker | 4 | 7 | 5 | You cast 1 spell each turn twice. (1 left!) | |
Tortollan Blue Shell | 4 | 3 | 6 | If you lost your last combat, this minion sells for 5 Gold. | |
Treasure-Seeker Elise | 4 | 5 | 5 | After you Refresh 5 times, find the Golden Monkey! (5 left!) | |
Tunnel Blaster | 4 | 3 | 7 | Taunt Deathrattle: Deal 3 damage to all minions. | |
Brann Bronzebeard | 5 | 2 | 4 | Your Battlecries trigger twice. | |
Drakkari Enchanter | 5 | 1 | 5 | Your end of turn effects trigger twice. | |
Interrogator Whitemane | 5 | 8 | 5 | Start of Combat: Give an enemy minion from Tier 5 or higher Taunt. It takes double damage this combat. | |
Leeroy the Reckless | 5 | 6 | 2 | Deathrattle: Destroy the minion that killed this. | |
Nalaa the Redeemer | 5 | 5 | 6 | Whenever you cast a Tavern spell, give a friendly minion of each type +2/+2. | |
Rodeo Performer | 5 | 3 | 4 | Battlecry: Discover a Tavern spell. | |
Titus Rivendare | 5 | 1 | 7 | Your Deathrattles trigger an extra time. | |
Vorkai Guardian | 5 | 4 | 5 | Start of Combat: If you have no minions with Divine Shield, give adjacent minions Divine Shield. | |
Well Wisher | 5 | 6 | 6 | Spellcraft: Pass a different non-Golden minion. | |
Arid Atrocity | All | 6 | 6 | 6 | Deathrattle: Summon a 7/7 Golem. (Improved by each friendly minion type that died this combat!) |
Nightmare Par-tea Guest | All | 6 | 6 | 6 | Battlecry and Deathrattle: Get a Misplaced Tea Set. |
Others[edit | edit source]
Name | Class | Type | Rarity | Cost | Atk | HP/Dur. | Armor | Description |
---|---|---|---|---|---|---|---|---|
![]() | ![]() | Hero Power | Passive On Turn 5, choose a Lesser Trinket to buy. (4 turns left!) | |||||
![]() | ![]() | Hero Power | Passive On Turn 8, choose a Greater Trinket to buy. (8 turns left!) | |||||
![]() | ![]() | Tavern spell | 1 | Gain 2 Gold next turn. | ||||
![]() | ![]() | Tavern spell | 1 | Start of Combat: Give your minions +2/+1. | ||||
![]() | ![]() | Tavern spell | 1 | Give a minion +3 Health and Taunt. | ||||
![]() | ![]() | Tavern spell | 1 | If you win your next combat, gain 3 Gold. If you tie, gain 1. | ||||
![]() | ![]() | Tavern spell | 1 | Give a minion +4 Attack. | ||||
![]() | ![]() | Tavern spell | 1 | Choose a minion. Transform it into a random minion of a higher Tier. It keeps its stats. | ||||
![]() | ![]() | Tavern spell | 1 | Minions in the Tavern have +1/+2 this game. | ||||
![]() | ![]() | Tavern spell | 1 | Gain 1 Gold. | ||||
![]() | ![]() | Tavern spell | 1 | Give a minion +2/+2. | ||||
![]() | ![]() | Tavern spell | 1 | Give minions in the Tavern +1/+2. | ||||
![]() | ![]() | Tavern spell | 1 | Give a minion +1/+2 and Taunt. If it already has Taunt, remove it. | ||||
![]() | ![]() | Tavern spell | 2 | Choose a minion. Get a different minion of the same type. | ||||
![]() | ![]() | Tavern spell | 2 | Get a plain copy of a random minion from your last opponent's warband. | ||||
![]() | ![]() | Tavern spell | 2 | Give a friendly minion +8/+8 and Taunt. | ||||
![]() | ![]() | Tavern spell | 2 | Steal a random minion from the Tavern. | ||||
![]() | ![]() | Tavern spell | 2 | Choose a minion. Refresh the Tavern with minions of its type. | ||||
![]() | ![]() | Tavern spell | 2 | Set a minion's stats to 20/20. | ||||
![]() | ![]() | Tavern spell | 2 | Pass a friendly non-Golden minion. | ||||
![]() | ![]() | Tavern spell | 2 | Get a random Tier 1 minion. | ||||
![]() | ![]() | Tavern spell | 2 | Refresh the Tavern with Tavern spells. | ||||
![]() | ![]() | Tavern spell | 2 | Give your minions +1/+1. | ||||
![]() | ![]() | Tavern spell | 3 | Set your Armor to 5. | ||||
![]() | ![]() | Tavern spell | 3 | Remove a minion. Give its stats to a random friendly minion. | ||||
![]() | ![]() | Tavern spell | 3 | Discover a Deathrattle minion. | ||||
![]() | ![]() | Tavern spell | 3 | Choose One - Give a minion +7/+7; or Give your minions +2/+1. | ||||
![]() | ![]() | Tavern spell | 3 | Gain 1 Gold. This costs Health to buy instead of Gold. | ||||
![]() | ![]() | Tavern spell | 3 | Refresh the Tavern with Tier 5 cards. | ||||
![]() | ![]() | Tavern spell | 3 | Discover a Battlecry minion. | ||||
![]() | ![]() | Tavern spell | 3 | Give a friendly minion of each type +3/+3. | ||||
![]() | ![]() | Tavern spell | 3 | Pass a minion in the Tavern. | ||||
![]() | ![]() | Tavern spell | 3 | Increase your maximum Gold by 1. | ||||
![]() | ![]() | Tavern spell | 3 | Start of Combat: Set a random enemy minion's Health to 1. | ||||
![]() | ![]() | Tavern spell | 4 | Give your minions +4/+4. | ||||
![]() | ![]() | Tavern spell | 4 | Choose a friendly minion from Tier 4 or below. Make it Golden. | ||||
![]() | ![]() | Tavern spell | 4 | Choose a minion. Give all minions that share a type with it +2/+2. | ||||
![]() | ![]() | Tavern spell | 4 | Discover a minion of your most common type. | ||||
![]() | ![]() | Tavern spell | 4 | Choose One - Get a random Tier 6 minion; or Get two random Tier 5 minions. | ||||
![]() | ![]() | Tavern spell | 4 | Choose One - Give your minions +2/+2; or At the start of your next turn, give your minions +4/+4. | ||||
![]() | ![]() | Tavern spell | 5 | Discover a minion. Your teammate gets the other options. | ||||
![]() | ![]() | Tavern spell | 5 | Make a random minion in the Tavern Golden. | ||||
![]() | ![]() | Trinket | At the start of every 2 turns, Discover a Tier 6 minion. (2 turns left!) | |||||
![]() | ![]() | Trinket | Gain 2 Gold. The Tavern no longer offers cards from Tier 1 or Tier 2. | |||||
![]() | ![]() | Trinket | Gain 4 Gold. Increase your maximum Gold by 4. | |||||
![]() | ![]() | Trinket | Get a Mishmash and a 2/2 Amalgam with Venomous. | |||||
![]() | ![]() | Trinket | Make the next {0} you buy Golden. | |||||
![]() | ![]() | Trinket | Buy your Greater Trinket next turn instead of Turn 9. | |||||
![]() | ![]() | Trinket | Discover a Tier 5 minion with a type. At the start of each turn, get another copy of it. | |||||
![]() | ![]() | Trinket | Get a 'Nalaa the Redeemer'. Tavern spells cost (1) less (but not less than 1). | |||||
![]() | ![]() | Trinket | In two turns, gain 10 Gold. (Once per game.) | |||||
![]() | ![]() | Trinket | 1 | Start of Combat: Give a friendly minion of each different type +2/+2. Improve this permanently. | ||||
![]() | ![]() | Trinket | 1 | At the end of every 3 turns, get a Goldenizer. (3 turns left!) | ||||
![]() | ![]() | Trinket | 1 | The Tavern offers an extra minion of a higher Tier whenever it is Refreshed. | ||||
![]() | ![]() | Trinket | 1 | Get a 'Faceless Manipulator'. | ||||
![]() | ![]() | Trinket | 1 | Your Tavern spells that give stats grant an extra +1 Health. At the start of each turn, improve this. | ||||
![]() | ![]() | Trinket | 1 | When you buy a Greater Trinket, this transforms into a copy of it. | ||||
![]() | ![]() | Trinket | 1 | After you play a minion with no type, give a friendly minion of each type +5/+5. | ||||
![]() | ![]() | Trinket | 1 | In 2 turns, choose a Greater Trinket to buy and replace this. (2 turns left!) | ||||
![]() | ![]() | Trinket | 1 | Avenge (4): Your Tavern spells that give stats grant an extra +1/+1 this game. | ||||
![]() | ![]() | Trinket | 2 | Reduce the Cost of upgrading the Tavern by (3). At the start of your turn, repeat this. | ||||
![]() | ![]() | Trinket | 2 | Discover a Tavern spell. At the start of each turn, Discover another. | ||||
![]() | ![]() | Trinket | 2 | Get a random {0}. At the start of each turn, get another. | ||||
![]() | ![]() | Trinket | 2 | Get 2 random {0}. At the start of each turn, get 2 more. | ||||
![]() | ![]() | Trinket | 2 | Get two random Tier 4 minions. | ||||
![]() | ![]() | Trinket | 2 | At the end of each turn, increase your maximum Gold by 1. | ||||
![]() | ![]() | Trinket | 2 | Your Tavern spells that give stats grant an extra +2/+2. | ||||
![]() | ![]() | Trinket | 2 | Your Tavern spells that give stats grant an extra +1/+1. | ||||
![]() | ![]() | Trinket | 2 | Get six different Tier 1 minions. | ||||
![]() | ![]() | Trinket | 2 | Discover a Tier 6 minion. Set its stats to 20/20. | ||||
![]() | ![]() | Trinket | 2 | The first 2 Tavern spells you buy each turn are free. (2 left!) | ||||
![]() | ![]() | Trinket | 2 | Steal the highest-Tier card from the Tavern. At the end of each turn, repeat this. | ||||
![]() | ![]() | Trinket | 2 | Transform all your minions into random Tier 3 minions. | ||||
![]() | ![]() | Trinket | 2 | Spellcraft: Choose a minion. Then choose a minion from a Tier higher to transform it into. | ||||
![]() | ![]() | Trinket | 3 | Become a copy of your teammate's Lesser Trinket. | ||||
![]() | ![]() | Trinket | 3 | Become a copy of your teammate's Greater Trinket. | ||||
![]() | ![]() | Trinket | 3 | Your end of turn effects trigger an extra time. | ||||
![]() | ![]() | Trinket | 3 | Discover a minion of your Tier. Set its stats to 10/10. | ||||
![]() | ![]() | Trinket | 3 | You cast a random Tavern spell for each different friendly minion type. At the start of each turn, repeat this. | ||||
![]() | ![]() | Trinket | 3 | After you sell your first minion each turn, Pass it. | ||||
![]() | ![]() | Trinket | 3 | Discover a Tier 3 Darkmoon Prize. At the start of every three turns, repeat this. (3 turns left!) | ||||
![]() | ![]() | Trinket | 3 | Avenge (4): Your Tavern spells that give stats grant an extra +1 Attack this game. | ||||
![]() | ![]() | Trinket | 4 | Discover 2 Tavern spells. At the start of each turn, Discover 2 more. | ||||
![]() | ![]() | Trinket | 4 | Get a 'Portal in a Bottle'. At the start of each turn, get another. | ||||
![]() | ![]() | Trinket | 4 | Pass a copy of the first card you buy each turn. | ||||
![]() | ![]() | Trinket | 4 | Your first two Refreshes each turn contain only Tier 6 cards. (2 left!) | ||||
![]() | ![]() | Trinket | 4 | Choose from 2 new Lesser Trinkets to replace this for free. At the start of each turn, repeat this. | ||||
![]() | ![]() | Trinket | 4 | Discover a Tier 3 minion with a type. At the start of each turn, get another copy of it. | ||||
![]() | ![]() | Trinket | 4 | Remove all your minions. Gain 3 Gold for each removed. | ||||
![]() | ![]() | Trinket | 4 | Start of Combat: Summon a copy of your teammate's highest Health minion. | ||||
![]() | ![]() | Trinket | 4 | Whenever a friendly minion with no type dies, get a random Tavern spell. | ||||
![]() | ![]() | Trinket | 5 | Whenever your team plays a Golden minion, both you and your teammate get a Triple Reward. | ||||
![]() | ![]() | Trinket | 5 | Get an Azerite Empowerment. At the start of each turn, get another. | ||||
![]() | ![]() | Trinket | 5 | Start of Combat: Summon a copy of your left-most minion. | ||||
![]() | ![]() | Trinket | 5 | Get an 'Orc-estra Conductor'. At the start of each turn, get another. | ||||
![]() | ![]() | Trinket | 5 | Get a random Tier 7 minion. At the start of each turn, get another. | ||||
![]() | ![]() | Trinket | 5 | Get a plain copy of a minion you control. At the start of each turn, repeat this. | ||||
![]() | ![]() | Trinket | 5 | Whenever you cast a Tavern spell, give your minions with no type +6/+6. | ||||
![]() | ![]() | Trinket | 5 | Spin the Wheel of Yogg-Saron. At the start of each turn, spin it again. | ||||
![]() | ![]() | Trinket | 6 | Start of Combat: Triple the stats of your minions with no type. | ||||
![]() | ![]() | Trinket | 10 | Skip this turn. At the end of it, replace your warband with a copy of your teammate's. |
|