Demon
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Demon is a minion type in Battlegrounds.
Demon synergies are divided into two types: one is based on buffing and consuming minions in the Tavern, or generally gaining strong stats at the cost of the player Hero's Health, which can be prevented by Soul Rewinder.
Demons in Battlegrounds are represented by the warlock class border color.
Demon pool[edit | edit source]
These cards appear in Demon lobbies.
Heroes[edit | edit source]
Some heroes can only appear in lobbies with certain minion types. These heroes have those limitations, and can only appear in lobbies with Demons and specific other types. For more information about what lobbies each hero can be in, see the Availability section of their pages.
Name | Health | Armor | HP name | Cost | Hero Power description |
---|---|---|---|---|---|
Drek'Thar | 30 | 15 ![]() |
Lead the Frostwolves | Passive Avenge (2): Give your minions +1 Attack permanently. | |
Lich Baz'hial | 30 | 18 ![]() |
Graveyard Shift | 2 | Steal a card from the Tavern. Take 2 damage. |
Lord Jaraxxus | 30 | 19 ![]() |
Bloodfury | 1 | Choose a friendly Demon. It consumes a minion in the Tavern to gain its stats. |
Onyxia | 30 | 18 ![]() |
Broodmother | Passive Avenge (4): Summon a 3/1 Whelp. It attacks immediately. | |
Overlord Saurfang | 30 | 20 ![]() |
For the Horde! | 1 | Give a minion in the Tavern +2/+2. (Doubles every 3 turns!) |
Vanndar Stormpike | 30 | 18 ![]() |
Lead the Stormpikes | Passive Avenge (2): Give your minions +1 Health permanently. |
Minions[edit | edit source]
These minions can only appear in Demon lobbies.
Name | Minion types | Tier | Atk | Health | Description |
---|---|---|---|---|---|
Ominous Seer | Naga/Demon | 1 | 2 | 1 | Battlecry: The next Tavern spell you buy costs (1) less. |
Picky Eater | Demon | 1 | 1 | 1 | Battlecry: Consume a random minion in the Tavern to gain its stats. |
Wrath Weaver | 1 | 1 | 4 | After you play a Demon, deal 1 damage to your hero and gain +2/+1. | |
Impulsive Trickster | Demon | 2 | 3 | 3 | Deathrattle: Give this minion's maximum Health to another friendly minion. |
Mind Muck | Demon | 2 | 3 | 2 | Battlecry: Choose a friendly Demon. It consumes a minion in the Tavern to gain its stats. |
Soul Rewinder | Demon | 2 | 4 | 1 | After your hero takes damage, rewind it and give this +1 Health. |
False Implicator | Demon | 3 | 1 | 1 | At the end of your turn, consume a minion in the Tavern to gain its stats. |
Felemental | Elemental/Demon | 3 | 3 | 3 | Battlecry: Give minions in the Tavern +1/+1 this game. |
Floating Watcher | Demon | 3 | 4 | 4 | Whenever your hero takes damage on your turn, gain +2/+2. |
Keyboard Igniter | Demon | 3 | 4 | 4 | Battlecry: Give your other Demons +2/+2 and deal 2 damage to your hero. |
Bounding Felstalker | Demon | 4 | 4 | 5 | Battlecry: Refresh the Tavern with an extra Tavern spell. It costs Health instead of Gold. |
Imposing Percussionist | Demon | 4 | 4 | 4 | Battlecry: Discover a Demon. Deal damage to your hero equal to its Tier. |
Malchezaar, Prince of Dance | Demon | 4 | 5 | 4 | 2 Refreshes each turn cost Health instead of Gold. (2 left!) |
Shadowdancer | Demon | 4 | 4 | 2 | Deathrattle: Get a Staff of Enrichment. |
Ashen Corruptor | Demon | 5 | 6 | 6 | After your hero takes damage, rewind it and give minions in the Tavern +1/+1 this turn. |
Batty Terrorguard | Demon | 5 | 6 | 2 | After you cast a Tavern spell, another friendly Demon consumes a minion in the Tavern to gain its stats. |
Felfire Conjurer | Dragon/Demon | 5 | 7 | 6 | At the end of your turn, your Tavern spells that give stats grant an extra +1/+1 this game. |
Man'ari Messenger | Demon | 5 | 9 | 6 | Battlecry: Minions in your team's Taverns have +1/+1 this game. |
Tardy Traveler | Demon | 5 | 3 | 6 | When you sell this, get a copy of a Tavern spell in the Tavern. |
Dream Inquisitor | Demon | 6 | 6 | 6 | Whenever you cast a Tavern spell, deal 1 damage to your hero and give your Demons +1/+1. |
Famished Felbat | Demon | 6 | 9 | 5 | At the end of your turn, your Demons each consume a minion in the Tavern to gain its stats. |
Mecha-Jaraxxus | Demon/Mech | 6 | 3 | 15 | Battlecry: Get a random Magnetic Mecha-Demon. |
Two-Faced Doomguard | Demon | 6 | 3 | 3 | At the end of your turn, deal 3 damage to your hero and give your team's minions +3/+3. |
Others[edit | edit source]
Name | Class | Type | Rarity | Cost | Atk | HP/Dur. | Armor | Description |
---|---|---|---|---|---|---|---|---|
![]() | ![]() | Trinket | Minions in the Tavern have +1/+1. Upgrades every 4 times you Refresh. (4 left!) | |||||
![]() | ![]() | Trinket | Minions in the Tavern have +1/+1 for each minion you've sold this turn. | |||||
![]() | ![]() | Trinket | Spellcraft: Choose a friendly minion. It consumes a random minion in the Tavern to gain its stats. | |||||
![]() | ![]() | Trinket | Minions in the Tavern have +8/+8. | |||||
![]() | ![]() | Trinket | Get a False Implicator. Your Demons always consume the highest-Health minion in the Tavern. | |||||
![]() | ![]() | Trinket | Minions in the Tavern have +1/+1. Upgrades every 4 times your hero takes damage outside combat. (4 left!) | |||||
![]() | ![]() | Trinket | After your last minion dies each combat, summon your first Demon that died with its maximum stats. | |||||
![]() | ![]() | Trinket | At the start of each turn, gain 2 Gold and take 2 damage (if possible). | |||||
![]() | ![]() | Trinket | 1 | Get a Felemental. Your Felementals also trigger on Deathrattle. | ||||
![]() | ![]() | Trinket | 1 | Get a 6/6 Impulsive Trickster. Your Impulsive Tricksters' Deathrattles target adjacent minions. | ||||
![]() | ![]() | Trinket | 1 | Get a Soul Rewinder and a Wrath Weaver. Your Soul Rewinders also gain Attack. | ||||
![]() | ![]() | Trinket | 1 | Gain 5 Armor. After you play a Demon, deal 1 damage to your hero. | ||||
![]() | ![]() | Trinket | 2 | Minions in the Tavern have +4/+4. | ||||
![]() | ![]() | Hero Power | 2 | Discover a Demon. Swaps type each turn. | ||||
![]() | ![]() | Trinket | 3 | 1 Tavern spell each turn costs Health instead of Gold to buy. (1 left!) | ||||
![]() | ![]() | Trinket | 3 | Get 2 random Magnetic Mecha-Demons. At the start of each turn, get 2 more. | ||||
![]() | ![]() | Trinket | 3 | Every fourth card you buy costs Health instead of Gold. (3 left!) | ||||
![]() | ![]() | Tavern spell | 4 | Choose a friendly Demon. It consumes 3 random minions in the Tavern to gain their stats. | ||||
![]() | ![]() | Trinket | 4 | Minions in the Tavern have +2/+2. Upgrades every 4 times you Refresh. (4 left!) | ||||
![]() | ![]() | Trinket | 4 | Get a Slimy Felblood. Your Fiery and Slimy Felbloods give Attack and Health. | ||||
![]() | ![]() | Trinket | 4 | 1 Demon each turn costs Health instead of Gold to buy. (1 left!) | ||||
![]() | ![]() | Trinket | 4 | After 2 minions in the Tavern are consumed, get a random Tavern spell. (2 left!) | ||||
![]() | ![]() | Trinket | 8 | Minions in the Tavern have +2/+2 for each minion you've sold this turn. | ||||
![]() | ![]() | Trinket | 8 | Get a Famished Felbat. The Tavern always has 7 cards. |
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