Mech is a minion type in Battlegrounds.
Mech minions have extensive access to Divine Shield and Deathrattle, can summon as many Mechs and turn their deaths into synergies, which is also the same way to gain stats.
Mechs in Battlegrounds are represented by the paladin class border color.
These cards appear in Mech lobbies.
Some heroes can only appear in lobbies with certain minion types. These heroes have those limitations, and can only appear in lobbies with Mechs (and specific other types). For more information about what lobbies each hero can be in, see the Availability section their pages.
| Name | Health | Armor | HP name | Cost | Hero Power description |
| Artanis |
30 |
18  |
Warp Gate |
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Passive. At the start of the game, choose from 2 Protoss minions to get after you buy 14 cards. (14 left!) |
| Ini Stormcoil |
30 |
15  |
MechGyver |
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Passive After 9 friendly minions die, get a random Mech. |
| Jim Raynor |
30 |
12  |
Lift Off |
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Passive. Start with a 2/2 Battlecruiser. Whenever the Tavern is Refreshed, add a Battlecruiser Upgrade to it. |
| Millificent Manastorm |
30 |
15  |
Tinker |
1 |
Discover a Magnetic Mech. (Unlocks at Tier 4.) |
| Overlord Saurfang |
30 |
18  |
For the Horde! |
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Passive. Minions in the Tavern have +1/+1. Improves after you buy 5 minions. (5 left!) |
| Sneed |
30 |
20  |
Pilot the Shredder |
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Passive. Start the game with a 2/1 Shredder that summons the highest-Health minion from your hand. |
Battlegrounds heroes
Battlegrounds heroes
Swipe left or right to see the cards.|
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These minions can only appear in Mech lobbies.
| Name | Minion types | Tier | Atk | Health | Description |
| Annoy-o-Tron |
Mech |
1 |
1 |
2 |
Taunt Divine Shield |
| Cord Puller |
Mech |
1 |
1 |
1 |
Divine Shield Deathrattle: Summon a 1/1 Microbot. |
| Blue Volumizer |
Mech |
2 |
1 |
3 |
Magnetic. The first time this is played or Magnetized, your Volumizers have +2 Health this game (wherever they are). |
| Green Volumizer |
Mech |
2 |
3 |
3 |
Magnetic. The first time this is played or Magnetized, your Volumizers have +1/+1 this game (wherever they are). |
| Mechagnome Interpreter |
Mech |
2 |
2 |
3 |
Whenever you play or Magnetize a Mech, give it +2/+1. |
| Red Volumizer |
Mech |
2 |
3 |
1 |
Magnetic. The first time this is played or Magnetized, your Volumizers have +3 Attack this game (wherever they are). |
| Annoy-o-Module |
Mech |
3 |
2 |
4 |
Magnetic Divine Shield Taunt |
| Auto Accelerator |
Mech |
3 |
3 |
3 |
Battlecry: Get a random Magnetic Volumizer. |
| Relentless Deflector |
Mech |
3 |
5 |
4 |
Has Taunt while this has Divine Shield. Avenge (4): Gain Divine Shield. |
| Technical Element |
Mech/Elemental |
3 |
5 |
6 |
Magnetic Can Magnetize to both Mechs and Elementals. |
| Accord-o-Tron |
Mech |
4 |
5 |
5 |
Magnetic At the start of your turn, gain 1 Gold. |
| Conveyor Construct |
Mech |
4 |
5 |
2 |
Deathrattle: Get a random Magnetic Volumizer. |
| Grease Bot |
Mech |
4 |
2 |
4 |
Divine Shield After a friendly minion loses Divine Shield, give it +2/+2 permanently. |
| Marquee Ticker |
Mech |
4 |
1 |
5 |
At the end of your turn, get a random Tavern spell. |
| Prosthetic Hand |
Mech/Undead |
4 |
3 |
1 |
Magnetic, Reborn Can Magnetize to Mechs or Undead. |
| Charging Czarina |
Mech |
5 |
4 |
2 |
Divine Shield Whenever you cast a Tavern spell, give your minions with Divine Shield +3 Attack. |
| Junk Jouster |
Mech |
5 |
6 |
5 |
Whenever a minion is Magnetized to this, give your minions +3/+2. |
| Metal Dispenser |
Mech |
5 |
2 |
8 |
Divine Shield Avenge (3): Get a random Magnetic Volumizer. |
| Photobomber |
Mech |
5 |
6 |
6 |
Deathrattle: Deal 2 damage to the highest-Health enemy minion. (Improved by Tavern spells you've cast this game!) |
| Support System |
Mech |
5 |
4 |
5 |
At the end of your turn, give a minion in your teammate's warband Divine Shield. |
| Apexis Guardian |
Mech |
6 |
7 |
5 |
Deathrattle: Magnetize a 0/0 Green Volumizer to 3 other friendly Mechs. |
| Transport Reactor |
Mech |
6 |
1 |
1 |
Magnetic Has +1/+1 for each time your team has Passed this game (wherever this is). |
| Utility Drone |
Mech |
6 |
4 |
6 |
At the end of your turn, give your minions +2/+1 for each Magnetization they have. |
| Whirling Lass-o-Matic |
Mech |
6 |
6 |
3 |
Windfury Rally: Get a random Tavern spell. |
Battlegrounds minions
Battlegrounds minions
Swipe left or right to see the cards. |
| Name | Class | Type | Rarity | Cost | Atk | HP/Dur. | Armor | Description |
Artanis Sticker |  | Trinket | | | | | | Get a copy of 'another card'. |
Battlecruiser Portrait |  | Trinket | | | | | | Get an 4/4 Battlecruiser. Whenever the Tavern is Refreshed, add a Battlecruiser Upgrade to it. |
Drakkari Portrait |  | Trinket | | | | | | Get a Drakkari Enchanter. Your Drakkari Enchanters are both Mechs and Elementals. |
Glowing Gauntlet |  | Trinket | | | | | | Minions in the Tavern have +8/+8. |
Grim Freshener |  | Reward | | | | | | Avenge (2): Gain a free Refresh. |
Kaboom Bot Portrait |  | Trinket | | | | | | Get a Kaboom Bot. Your Kaboom Bots' Deathrattles deal 10 extra damage. |
Turbocharged Drill |  | Trinket | | | | | | Get 5 different Magnetic Mechs of ANY Tier. |
Charging Staff |  | Trinket | | 1 | | | | At the end of each turn, give your minions with Divine Shield +7 Attack. |
Sanctify |  | Tavern spell | | 1 | | | | Give your minions with Divine Shield +7 Attack. |
Electromagnetic Device |  | Trinket | | 2 | | | | Discover a Magnetic Mech. Whenever a friendly minion is Magnetized, give it +3/+3. |
King of Mechs |  | Hero Power | | 2 | | | | Discover a Mech. Swaps type each turn. |
Reusable Batteries |  | Trinket | | 2 | | | | The first time you buy a minion each turn, get a Magnetic Satellite with its stats. |
Divine Signet |  | Trinket | | 3 | | | | After a friendly minion loses Divine Shield, get a random Tavern spell. (4 times per combat.) |
Fridge Magnet |  | Trinket | | 3 | | | | Avenge (3): Get a random Magnetic minion. |
Mecha-Jaraxxus Sticker |  | Trinket | | 3 | | | | Get 2 random Magnetic Mecha-Demons. At the start of each turn, get 2 more. |
Blingtron's Sunglasses |  | Trinket | | 4 | | | | After you summon a Mech in combat, give a friendly Mech Divine Shield. |
Charging Staff |  | Trinket | | 4 | | | | At the end of each turn, give your minions with Divine Shield +3 Attack. |
Fishy Sticker |  | Trinket | | 4 | | | | Start of Combat: Summon a Golden Fish of N'Zoth that copies Deathrattles. |
Mechagon Adapter |  | Trinket | | 4 | | | | After a friendly Mech loses Divine Shield, give it Divine Shield. (3 times per combat.) |
Scavenge for Parts |  | Tavern spell | | 4 | | | | At the end of your turn, get a random Magnetic minion. Lasts 3 turns. |
Spell-powered Wrench |  | Trinket | | 4 | | | | After you play a Magnetic minion, get a random Tavern spell. |
Boom's Monster Portrait |  | Trinket | | 5 | | | | Get a Dr. Boom's Monster. At the start of every 2 turns, get another. (2 turns left!) |
Czarina Portrait |  | Trinket | | 5 | | | | Get a Charging Czarina. Your Charging Czarinas also give Health. |
Electromagnetic Device |  | Trinket | | 5 | | | | Discover 2 Magnetic Mechs. Whenever a friendly minion is Magnetized, give it +4/+4. |
Automaton Portrait |  | Trinket | | 7 | | | | Get an Ancestral Automaton. Start of Combat: Summon an Ancestral Automaton. |
Boom Controller |  | Trinket | | 7 | | | | When you have space, summon an exact copy of your first Mech that died each combat. |
Swipe left or right to see the cards. |
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