Battlegrounds/Minion/Duos
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This page lists minions available in Battlegrounds Duos, both regular Battlegrounds minions and those available in Duos only.
For card lists for regular Battlegrounds, see Minion.
Tavern minions[edit | edit source]
Name | Minion types | Tier | Atk | Health | Description |
---|---|---|---|---|---|
Annoy-o-Tron | Mech | 1 | 1 | 2 | Taunt Divine Shield |
Backstage Security | Demon | 1 | 4 | 5 | At the start of your turn, deal 1 damage to your hero. |
Cord Puller | Mech | 1 | 1 | 1 | Divine Shield Deathrattle: Summon a 1/1 Microbot. |
Deck Swabbie | Pirate | 1 | 2 | 2 | Battlecry: Reduce the Cost of upgrading the Tavern by (1). |
Deep-Sea Angler | Naga | 1 | 2 | 2 | Spellcraft: Give a minion +4 Health and Taunt until next turn. |
Glim Guardian | Dragon | 1 | 1 | 3 | Whenever this attacks, gain +2/+1. |
Harmless Bonehead | Undead | 1 | 1 | 1 | Deathrattle: Summon two 1/1 Skeletons. |
Kindly Grandmother | Beast | 1 | 1 | 1 | Deathrattle: Summon a 3/2 Big Bad Wolf. |
Mini-Myrmidon | Naga | 1 | 1 | 3 | Spellcraft: Give a minion +2 Attack until next turn. |
Misfit Dragonling | Dragon | 1 | 2 | 1 | Start of Combat: Gain stats equal to your Tier. |
Molten Rock | Elemental | 1 | 3 | 2 | Taunt. After you play an Elemental, gain +1 Health. |
Passenger | 1 | 2 | 2 | The first time your team Passes each turn, gain +2/+2. | |
Picky Eater | Demon | 1 | 1 | 1 | Battlecry: Consume a random minion in the Tavern to gain its stats. |
Razorfen Geomancer | Quilboar | 1 | 3 | 1 | Battlecry: Get a Blood Gem. |
Refreshing Anomaly | Elemental | 1 | 1 | 4 | Battlecry: Your next Refresh costs (0). |
Risen Rider | Undead | 1 | 2 | 1 | Taunt Reborn |
Rockpool Hunter | Murloc | 1 | 2 | 3 | Battlecry: Give a friendly Murloc +1/+1. |
Scallywag | Pirate | 1 | 3 | 1 | Deathrattle: Summon a 1/1 Pirate. It attacks immediately. |
Sun-Bacon Relaxer | Quilboar | 1 | 1 | 2 | When you sell this, get 2 Blood Gems. |
Swampstriker | Murloc | 1 | 1 | 5 | After you summon a Murloc, gain +1 Attack. |
Trusty Pup | Beast | 1 | 1 | 3 | Whenever this takes damage, gain +1 Attack permanently. |
Wrath Weaver | 1 | 1 | 3 | After you play a Demon, deal 1 damage to your hero and gain +2/+1. | |
Blazing Skyfin | Dragon/Murloc | 2 | 2 | 4 | After you play a Battlecry minion, gain +1/+1. |
Coldlight Seer | Murloc | 2 | 2 | 3 | Battlecry: Give your other Murlocs +2 Health. |
Crackling Cyclone | Elemental | 2 | 4 | 1 | Divine Shield Windfury |
Defiant Shipwright | Pirate | 2 | 2 | 5 | Whenever this gains Attack, gain +1 Health. |
Eternal Knight | Undead | 2 | 4 | 1 | Has +1/+1 for each friendly Eternal Knight that died this game (wherever this is). |
Fire Dancer | 2 | 5 | 2 | Deathrattle: Deal 1 damage to all minions. | |
Freedealing Gambler | Pirate | 2 | 3 | 3 | This minion sells for 3 Gold. |
Friendly Saloonkeeper | 2 | 3 | 4 | Battlecry: Your teammate gets a Gold Coin. | |
Generous Geomancer | Quilboar | 2 | 1 | 1 | Deathrattle: You and your teammate each get a Blood Gem. |
Humming Bird | Beast | 2 | 2 | 4 | Your other Beasts have +2 Attack. |
Impulsive Trickster | Demon | 2 | 2 | 3 | Deathrattle: Give this minion's maximum Health to another friendly minion. |
Irate Rooster | Beast | 2 | 3 | 4 | Start of Combat: Deal 1 damage to adjacent minions and give them +4 Attack. |
Lava Lurker | Naga | 2 | 2 | 5 | The first Spellcraft enchantment on this each turn is permanent. |
Lullabot | Mech | 2 | 2 | 2 | Magnetic At the end of your turn, gain +1/+1. |
Mind Muck | Demon | 2 | 3 | 2 | Battlecry: Choose a friendly Demon. It consumes a minion in the Tavern to gain its stats. |
Nerubian Deathswarmer | Undead | 2 | 1 | 4 | Battlecry: Give your Undead +1 Attack for the rest of the game (wherever they are). |
Oozeling Gladiator | 2 | 1 | 2 | Battlecry: Get two Slimy Shields that give +1/+1 and Taunt. | |
Party Elemental | Elemental | 2 | 4 | 2 | After you play an Elemental, give a friendly Elemental other than it +1/+2. |
Patient Scout | 2 | 1 | 1 | When you sell this, Discover a Tier 1 minion. (Upgrades each turn!) | |
Prophet of the Boar | 2 | 2 | 3 | Taunt After you play a Quilboar, get a Blood Gem. | |
Reef Riffer | Naga | 2 | 1 | 1 | Spellcraft: Give a minion stats equal to your Tier until next turn. |
Ripsnarl Captain | Pirate | 2 | 2 | 4 | Whenever a friendly Pirate attacks, give it +3 Attack. |
Scarlet Skull | Undead | 2 | 2 | 1 | Reborn Deathrattle: Give a friendly Undead +1/+2. |
Sellemental | Elemental | 2 | 3 | 3 | When you sell this, get a 2/2 Elemental. |
Shell Collector | Naga | 2 | 4 | 3 | Battlecry: Get a Gold Coin. |
Silver Goose | Beast | 2 | 2 | 3 | Whenever this takes damage, summon a 2/2 Fledgling with Taunt. |
Snail Cavalry | Naga | 2 | 5 | 2 | Once per turn, when you cast a spell, gain +2 Health. |
Soul Rewinder | Demon | 2 | 3 | 1 | After your hero takes damage, rewind it and give this +1 Health. |
Tad | Murloc | 2 | 2 | 2 | When you sell this, get a random Murloc. |
Thousandth Paper Drake | Dragon | 2 | 2 | 3 | Start of Combat: Give your left-most Dragon +1/+2 and Windfury. |
Tough Tusk | Quilboar | 2 | 5 | 3 | After a Blood Gem is played on this, gain Divine Shield until next turn. |
Very Hungry Winterfinner | Murloc | 2 | 2 | 5 | Taunt Whenever this takes damage, give a minion in your hand +1/+1. |
Wanderer Cho | 2 | 4 | 3 | 1 Pass each turn is free. (1 left!) | |
Whelp Smuggler | 2 | 2 | 3 | After a friendly Dragon gains Attack, give it +1 Health. | |
Zilliax: Bonding Module | Mech | 2 | 3 | 4 | Magnetic This minion can triple with any Zilliax Modules. |
Zilliax: Claw Module | Mech | 2 | 3 | 4 | Taunt This minion can triple with any Zilliax Modules. |
Zilliax: Crystal Module | Mech | 2 | 3 | 4 | Reborn This minion can triple with any Zilliax Modules. |
Zilliax: Defense Module | Mech | 2 | 3 | 4 | Divine Shield This minion can triple with any Zilliax Modules. |
Zilliax: Smoke Module | Mech | 2 | 3 | 4 | Stealth This minion can triple with any Zilliax Modules. |
Zilliax: Whirring Module | Mech | 2 | 3 | 4 | Windfury This minion can triple with any Zilliax Modules. |
Accord-o-Tron | Mech | 3 | 3 | 3 | Magnetic At the start of your turn, gain 1 extra Gold. |
Amber Guardian | Dragon | 3 | 3 | 2 | Start of Combat: Give another friendly Dragon +2/+2 and Divine Shield. |
Bristling Buffoon | Quilboar | 3 | 3 | 4 | Whenever this takes damage, get a Blood Gem. (3 times per combat.) |
Deep Blue Crooner | Naga | 3 | 4 | 4 | Spellcraft: Give a minion +1/+1 until next turn. Improve your future Deep Blues. |
Deflect-o-Bot | Mech | 3 | 3 | 2 | Divine Shield Whenever you summon a Mech during combat, gain +2 Attack and Divine Shield. |
Diremuck Forager | Murloc | 3 | 3 | 4 | Start of Combat: Give a minion in your hand +2/+2, then summon it for this combat only. |
Disguised Graverobber | 3 | 4 | 4 | Battlecry: Destroy a friendly Undead to get a plain copy of it. | |
Doting Dracthyr | Dragon | 3 | 4 | 3 | At the end of your turn, give your teammate's minions +1 Attack. |
Electric Synthesizer | Dragon | 3 | 3 | 3 | Battlecry: Give your other Dragons +2/+1. |
Faceless Disciple | 3 | 6 | 4 | Battlecry: Transform a minion into one from a Tier higher. | |
False Implicator | Demon | 3 | 1 | 1 | At the end of your turn, consume a minion in the Tavern to gain its stats. |
Fiery Felblood | Elemental/Demon | 3 | 3 | 2 | Deathrattle: Minions in the Tavern have +3 Attack this game. |
Gunpowder Courier | Pirate | 3 | 2 | 6 | After you spend 5 Gold, give your Pirates +1 Attack. (5 Gold left!) |
Handless Forsaken | Undead | 3 | 2 | 1 | Deathrattle: Summon a 2/1 Hand with Reborn. |
Hateful Hag | Undead | 3 | 6 | 2 | Whenever this attacks, give the minion to the right of this Reborn. |
Heedless Hoarder | Murloc | 3 | 4 | 5 | When you sell this, give a friendly Murloc this minion's stats. |
Living Azerite | Elemental | 3 | 3 | 3 | Whenever you cast a Tavern spell, Elementals in the Tavern have +1/+1 this game. |
Malchezaar, Prince of Dance | Demon | 3 | 4 | 3 | 2 Refreshes each turn cost Health instead of Gold. (2 left!) |
Mangled Bandit | Quilboar | 3 | 3 | 3 | At the start of your turn, discard a spell to get 3 Blood Gems. |
Monstrous Macaw | Beast | 3 | 4 | 3 | After this attacks, trigger another friendly minion's Deathrattle. |
Moon-Bacon Jazzer | Quilboar | 3 | 2 | 5 | Battlecry: For the rest of the game, your Blood Gems give an extra +1 Health. |
Murgl Mk II | Mech/Murloc | 3 | 3 | 5 | Avenge (3): Give minions in your hand and board +1/+1 permanently. |
Orc-estra Conductor | 3 | 4 | 2 | Battlecry: Give a minion +2/+2. Improve your team's future Orc-estra Conductors. | |
Phaerix, Wrath of the Sun | 3 | 3 | 1 | Divine Shield Avenge (4): Give a random friendly minion Divine Shield. | |
Plunder Pal | Pirate | 3 | 2 | 2 | At the start of your turn, you and your teammate each gain 1 Gold. |
Prickly Piper | Quilboar | 3 | 5 | 1 | Deathrattle: For the rest of the game, your Blood Gems give an extra +1 Attack. |
Puddle Prancer | Murloc | 3 | 4 | 4 | After this is Passed, gain +3/+3. |
Rampager | Beast | 3 | 8 | 8 | Whenever this attacks, deal 1 damage to your other minions. |
Replicating Menace | Mech | 3 | 3 | 2 | Magnetic Deathrattle: Summon three 1/1 Microbots. |
Roaring Rallier | Dragon | 3 | 3 | 4 | Whenever a friendly Dragon attacks, give it +2/+2. |
Scourfin | Murloc | 3 | 3 | 3 | Deathrattle: Give a random minion in your hand +5/+5. |
Shell Whistler | Naga | 3 | 3 | 2 | Battlecry: Get a random Tavern spell from Tier 2. |
Silithid Burrower | Beast | 3 | 3 | 1 | Taunt Deathrattle: Give your Beasts +1/+1 permanently. |
Slimy Felblood | Elemental/Demon | 3 | 3 | 4 | Battlecry: Minions in the Tavern have +2 Health this game. |
Sprightly Scarab | Beast | 3 | 2 | 1 | Choose One - Give a Beast +1/+1 and Reborn; or +3/+3 and Taunt. |
Tarecgosa | Dragon | 3 | 4 | 4 | This permanently keeps your enchantments from combat. |
The Glad-iator | Naga | 3 | 3 | 3 | Divine Shield Whenever you cast a spell, gain +1 Attack. |
Timecap'n Hooktail | Pirate/Dragon | 3 | 2 | 5 | Whenever you cast a Tavern spell, give your other minions +1 Attack. |
Vengeful Slitherer | Naga/Undead | 3 | 5 | 1 | Spellcraft: Give your minions +1 Health until next turn. Any that die next combat gain it permanently! |
Wildfire Elemental | Elemental | 3 | 6 | 3 | After this attacks and kills a minion, deal excess damage to an adjacent minion. |
Annoy-o-Module | Mech | 4 | 2 | 4 | Magnetic Divine Shield Taunt |
Anub'arak, Nerubian King | Undead | 4 | 4 | 3 | Deathrattle: Your Undead have +1 Attack for the rest of the game (wherever they are). |
Assistant Guard | 4 | 2 | 3 | Battlecry: Give a minion Taunt. Then give your Taunt minions +2/+3. | |
Bannerboar | Quilboar | 4 | 3 | 5 | At the end of your turn, play a Blood Gem on adjacent minions. |
Bassgill | Murloc | 4 | 7 | 2 | Deathrattle: Summon the highest Health Murloc from your hand for this combat only. |
Bazaar Dealer | Demon | 4 | 2 | 4 | 1 Tavern spell each turn costs Health instead of Gold to buy. (1 left!) |
Blade Collector | Pirate | 4 | 3 | 2 | Also damages the minions next to whomever this attacks. |
Bream Counter | Murloc | 4 | 5 | 5 | While this is in your hand, after you play a Murloc, gain +3/+3. |
Crafty Aranasi | Demon | 4 | 3 | 10 | Whenever this takes damage, deal 5 damage to a random enemy minion. |
Feisty Freshwater | Elemental | 4 | 6 | 4 | Deathrattle: You and your teammate each gain two Refreshes that cost (0). |
Floating Watcher | Demon | 4 | 4 | 4 | Whenever your hero takes damage on your turn, gain +2/+2. |
Flourishing Frostling | Elemental | 4 | 1 | 1 | Has +1/+1 for each Elemental you played this game (wherever this is). |
Gem Smuggler | Quilboar | 4 | 3 | 4 | Battlecry: Play a Blood Gem on all your other Quilboar. |
Geomagus Roogug | Quilboar | 4 | 4 | 6 | Divine Shield. Whenever a Blood Gem is played on this, play a Blood Gem on a different friendly minion. |
Goldshell Warden | Beast | 4 | 2 | 4 | Battlecry: Give your other Beasts +1/+4. |
Grave Narrator | Undead | 4 | 2 | 7 | Avenge (3): Your teammate gets a random minion of their most common type. |
Land Lubber | Elemental/Pirate | 4 | 5 | 7 | The Tavern offers an extra Tavern spell after each Refresh. |
Long John Copper | Pirate | 4 | 4 | 6 | Whenever this takes damage, get a Gold Coin. (3 times per combat.) |
Lovesick Balladist | Pirate | 4 | 3 | 4 | Battlecry: Give a Pirate +1 Health for each Gold spent this turn. |
Magmaloc | Murloc/Elemental | 4 | 1 | 1 | At the end of your turn, gain +1/+1. Repeat for each minion you played this turn. |
Magnanimoose | Beast | 4 | 5 | 2 | Deathrattle: Summon a copy of a minion from your teammate's warband. Set its Health to 1 (except Magnanimoose). |
Man'ari Messenger | Demon | 4 | 8 | 5 | Battlecry: Minions in your team's Taverns have +2/+1 this game. |
Mechanized Gift Horse | Beast/Mech | 4 | 4 | 4 | Deathrattle: Summon two 2/2 Mechorses with "Deathrattle: Summon a 1/1 Mechapony." |
Mirror Monster | All | 4 | 4 | 4 | When you buy or Discover this, get an extra copy and Pass it. |
Mummifier | Undead | 4 | 5 | 2 | Deathrattle: Give a different friendly Undead Reborn. |
Nightbane, Ignited | Dragon/Undead | 4 | 6 | 3 | Taunt Deathrattle: Give 2 random friendly minions this minion's Attack. |
Peggy Sturdybone | Pirate | 4 | 4 | 2 | After a card is added to your hand, give another friendly Pirate +1/+1. |
Persistent Poet | Dragon | 4 | 2 | 3 | Divine Shield. Adjacent Dragons permanently keep your enchantments from combat. |
Prized Promo-Drake | Dragon | 4 | 5 | 4 | Start of Combat: Give adjacent minions +1/+1 for each friendly Dragon. |
Recycling Wraith | Elemental | 4 | 5 | 4 | After you play an Elemental, your next Refresh costs (1) less. |
Reef Explorer | 4 | 3 | 3 | Battlecry: Discover a minion of a type you don't control. | |
Rylak Metalhead | Beast | 4 | 5 | 3 | Taunt Deathrattle: Trigger the Battlecries of adjacent minions. |
Sin'dorei Straight Shot | 4 | 3 | 4 | Windfury, Divine Shield Whenever this attacks, remove Reborn and Taunt from the target. | |
Sly Raptor | Beast | 4 | 1 | 3 | Deathrattle: Summon a random Beast. Set its stats to 7/7. |
Snarling Conductor | Quilboar | 4 | 4 | 5 | At the start of your turn, discard a spell to gain 3 Gold. |
Soft-hearted Siren | Naga | 4 | 3 | 6 | Whenever this takes damage, get a random Spellcraft spell. (3 times per combat.) |
Storm Splitter | Naga | 4 | 5 | 5 | Once per turn, after you Pass a Tavern spell, get a new copy of it. |
Tavern Tempest | Elemental | 4 | 2 | 2 | Battlecry: Get a random Elemental. |
Treasure-Seeker Elise | 4 | 5 | 5 | After you Refresh 5 times, find the Golden Monkey! (5 left!) | |
Trigore the Lasher | Beast | 4 | 8 | 3 | Whenever another friendly Beast takes damage, gain +2 Health permanently. |
Tunnel Blaster | 4 | 3 | 7 | Taunt Deathrattle: Deal 3 damage to all minions. | |
Utility Drone | Mech | 4 | 4 | 4 | At the end of your turn, give your minions +1/+1 for each Magnetization they have. |
Winged Chimera | All | 4 | 1 | 5 | Whenever this takes damage, give a friendly minion of each type +2/+1. |
Zesty Shaker | Naga | 4 | 6 | 6 | Once per turn, when a Spellcraft spell is played on this, get a new copy of it. |
Augmented Laborer | Mech/Demon | 5 | 3 | 8 | Avenge (4): Get a random Mecha-Demon. |
Bongo Bopper | Quilboar | 5 | 4 | 3 | At the end of your turn, get 2 Blood Gems and play 2 more on this. |
Brann Bronzebeard | 5 | 2 | 4 | Your Battlecries trigger twice. | |
Champion of the Primus | Undead | 5 | 2 | 9 | Avenge (3): Your Undead have +1 Attack for the rest of the game (wherever they are). |
Charging Czarina | Mech | 5 | 5 | 3 | Divine Shield Whenever you cast a Tavern spell, give your minions with Divine Shield +3 Attack. |
Corrupted Myrmidon | Naga | 5 | 3 | 3 | Start of Combat: Double this minion's stats. |
Daggerspine Thrasher | Naga | 5 | 4 | 8 | Whenever you cast a spell, gain Divine Shield, Windfury, or Venomous until next turn. |
Draconic Deathscale | Naga/Dragon | 5 | 8 | 3 | Spellcraft: Trigger a friendly minion's Battlecry. |
Drakkari Enchanter | 5 | 1 | 5 | Your end of turn effects trigger twice. | |
Ensorcelled Fungus | 5 | 2 | 4 | Has +1/+2 for each Tavern spell you've cast this game (wherever this is). | |
Felboar | Quilboar/Demon | 5 | 2 | 6 | After you cast 3 spells, consume a minion in the Tavern to gain its stats. (3 left!) |
General Drakkisath | Dragon | 5 | 2 | 8 | Battlecry: Get a 2/1 Smolderwing with "Battlecry: Give a Dragon +5 Attack." |
Gentle Djinni | Elemental | 5 | 4 | 5 | Taunt. Deathrattle: Summon and get a random Elemental. |
Glowscale | Naga | 5 | 4 | 6 | Taunt Spellcraft: Give a minion Divine Shield until next turn. |
Hungering Abomination | Undead | 5 | 6 | 7 | Avenge (1): Gain +1/+1 permanently. |
Insatiable Ur'zul | Demon | 5 | 4 | 6 | Taunt. After you play a Demon, consume a minion in the Tavern to gain its stats. |
Iridescent Skyblazer | Beast | 5 | 3 | 8 | Whenever a friendly Beast takes damage, give a friendly Beast other than it +1/+1 permanently. |
King Bagurgle | Murloc | 5 | 6 | 3 | Battlecry: Give your other Murlocs +2/+3. |
Leeroy the Reckless | 5 | 6 | 2 | Deathrattle: Destroy the minion that killed this. | |
Marine Matriarch | Elemental | 5 | 3 | 9 | Whenever this takes damage, get a random Tavern spell. (3 times per combat.) |
Mooneater's Champion | 5 | 5 | 5 | After you play an odd-Tier card, give your other odd-Tier minions +1/+1. | |
Moroes, Steward of Death | Undead | 5 | 4 | 2 | Reborn. Deathrattle: Give your Undead +6 Health. |
Murozond | Dragon | 5 | 5 | 5 | Battlecry: Get a plain copy of a minion from your last opponent's warband. |
Octosari, Wrap God | Beast | 5 | 8 | 8 | Deathrattle: Summon a 2/2 Tentacle. (It gains +2/+2 permanently after you summon a minion in combat!) |
Operatic Belcher | Murloc | 5 | 5 | 2 | Venomous. Deathrattle: Give a friendly Murloc Venomous. |
Primalfin Lookout | Murloc | 5 | 3 | 2 | Battlecry: If you control another Murloc, Discover a Murloc. |
Rapscallion Recruiter | Pirate | 5 | 9 | 3 | Deathrattle: Summon 3 Scallywags. |
Record Smuggler | Pirate | 5 | 6 | 6 | At the start of your turn, gain 1 Gold. Repeat for each other friendly Pirate. |
Rodeo Performer | 5 | 3 | 4 | Battlecry: Discover a Tavern spell. | |
Scrap Scraper | Mech | 5 | 5 | 5 | Battlecry and Deathrattle: Get a random Magnetic Mech. |
Shellemental | Naga/Elemental | 5 | 5 | 4 | Spellcraft: Choose a minion in the Tavern. Give its stats to a random friendly minion. |
Spellbound Seafarer | Pirate | 5 | 4 | 6 | After you buy 3 cards, get a random Tavern spell. (3 left!) |
Spiked Savior | Beast | 5 | 8 | 2 | Taunt. Reborn. Deathrattle: Give your minions +1 Health and deal 1 damage to them. |
Support System | Mech | 5 | 4 | 5 | At the end of your turn, give a minion in your teammate's warband Divine Shield. |
Tichondrius | Demon | 5 | 3 | 3 | After your hero takes damage, give your other Demons +1/+1. |
Titus Rivendare | 5 | 1 | 7 | Your Deathrattles trigger an extra time. | |
Tortollan Blue Shell | 5 | 4 | 7 | If you lost your last combat, this minion sells for 5 Gold. | |
Transmuted Bramblewitch | Elemental/Quilboar | 5 | 4 | 4 | When this attacks, set the defender's stats to 3/3. (Once per combat.) |
Underhanded Dealer | Pirate | 5 | 4 | 4 | After you gain Gold, gain +1/+1. |
Unforgiving Treant | 5 | 3 | 12 | Taunt Whenever this takes damage, give your minions +1 Attack permanently. | |
Well Wisher | 5 | 6 | 6 | Spellcraft: Pass a different non-Golden minion. | |
Yu'lon, Fortune Granter | Dragon | 5 | 8 | 8 | Start of Combat: Make your lowest-Tier minion Golden (except Yu'lon, Fortune Granter). |
Admiral Eliza Goreblade | Pirate | 6 | 6 | 7 | Whenever a friendly Pirate attacks, give all friendly minions +2/+1. |
Archlich Kel'Thuzad | Undead | 6 | 10 | 8 | At the end of your turn, destroy the Undead to the left of this and resummon it. |
Bristlebach | Quilboar | 6 | 3 | 10 | Avenge (1): Play a Blood Gem on all your Quilboar. |
Charlga | Quilboar | 6 | 4 | 4 | At the end of your turn, play a Blood Gem on your other minions. |
Choral Mrrrglr | Murloc | 6 | 6 | 6 | Start of Combat: Gain the stats of all the minions in your hand. |
Cultist S'Thara | 6 | 11 | 3 | Stealth. Deathrattle: Summon your first Demon that died this combat. It keeps enchantments. | |
Deadstomper | Undead/Beast | 6 | 2 | 6 | After you summon a minion in combat, give your minions +3 Attack. |
Elemental of Surprise | Elemental | 6 | 8 | 8 | Divine Shield This minion can triple with any Elemental. |
Eternal Summoner | Undead | 6 | 8 | 1 | Reborn. Deathrattle: Summon 1 Eternal Knight. |
Famished Felbat | Demon | 6 | 8 | 5 | At the end of your turn, your Demons consume a minion in the Tavern to gain its stats. |
Fleet Admiral Tethys | Pirate | 6 | 5 | 6 | After you spend 9 Gold, get a random Pirate. (9 Gold left!) |
Foe Reaper 4000 | Mech | 6 | 6 | 9 | Also damages the minions next to whomever it attacks. |
Ghastcoiler | Beast | 6 | 7 | 7 | Deathrattle: Summon 2 random Deathrattle minions. |
Goldrinn, the Great Wolf | Beast | 6 | 4 | 4 | Deathrattle: Give your Beasts +5/+5. |
Greymane's Champion | 6 | 6 | 6 | After you play an even-Tier card, give your other even-Tier minions +2/+2. | |
Hoarding Hatespawn | Dragon | 6 | 10 | 10 | Start of Combat: Steal 10/10 from the highest Health enemy minion. |
Kalecgos, Arcane Aspect | Dragon | 6 | 4 | 12 | After you trigger a Battlecry, give your Dragons +1/+1. |
Murky | Murloc | 6 | 6 | 4 | Battlecry: Give a friendly Murloc +10/+10. |
Nalaa the Redeemer | 6 | 5 | 6 | Whenever you cast a Tavern spell, give a friendly minion of each type +2/+1. | |
Pokey Thornmantle | Quilboar | 6 | 4 | 5 | At the end of your turn, your Blood Gems give an extra +1/+1 this game. |
Polarizing Beatboxer | Mech | 6 | 5 | 10 | Whenever you Magnetize another minion, it also Magnetizes to this. |
Rock Rock | Elemental | 6 | 5 | 5 | After you play an Elemental, give your minions +2 Attack. (Swaps to Health next turn!) |
Silivaz the Vindictive | Naga | 6 | 5 | 8 | Spellcraft: Discover a Tavern spell. |
Sister Deathwhisper | Undead | 6 | 4 | 10 | After a friendly minion is Reborn, give your Undead +1/+3 permanently. |
Slitherspear, Lord of Gains | Naga | 6 | 4 | 6 | At the end of your turn, give your other Naga +1/+1 for each different spell you've cast this turn. |
Untameabull | Beast/Mech | 6 | 10 | 16 | Whenever this takes damage, gain Divine Shield. |
Whirling Lass-o-Matic | Mech | 6 | 9 | 5 | Divine Shield, Windfury Whenever this attacks, get a random Tavern spell. |
Young Murk-Eye | Murloc | 6 | 8 | 5 | At the end of your turn, adjacent minions trigger their Battlecries. |
Zapp Slywick | 6 | 11 | 22 | Windfury This minion always attacks the enemy minion with the lowest Attack. |