Legacy card list/Expert1
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Below is the list of collectible Legacy cards.
This page only lists cards in the "Expert1" set (old Classic). For a list of cards in the "true" Legacy set (old Basic set), see Legacy card list.
For uncollectible cards, see Legacy card list/Uncollectible.
Collectible[edit | edit source]
Name | Class | Type | Rarity | Cost | Atk | HP/Dur. | Armor | Description |
---|---|---|---|---|---|---|---|---|
Naturalize | Spell - Nature | 1 | Destroy a minion. Your opponent draws 2 cards. | |||||
Savagery | Spell | 1 | Deal damage equal to your hero's Attack to a minion. | |||||
Power of the Wild | Spell | 2 | Choose One - Give your minions +1/+1; or Summon a 3/2 Panther. | |||||
Wrath | Spell - Nature | 2 | Choose One - Deal 3 damage to a minion; or 1 damage and draw a card. | |||||
Mark of Nature | Spell - Nature | 3 | Choose One - Give a minion +4 Attack; or +4 Health and Taunt. | |||||
Soul of the Forest | Spell - Nature | 3 | Give your minions "Deathrattle: Summon a 2/2 Treant." | |||||
Bite | Spell | 4 | Give your hero +4 Attack this turn. Gain 4 Armor. | |||||
Keeper of the Grove | Minion | 4 | 2 | 4 | Choose One - Deal 2 damage; or Silence a minion. | |||
Force of Nature | Spell - Nature | 5 | Summon three 2/2 Treants. | |||||
Nourish | Spell - Nature | 5 | Choose One - Gain 2 Mana Crystals; or Draw 3 cards. | |||||
Starfall | Spell - Arcane | 5 | Choose One - Deal 5 damage to a minion; or 2 damage to all enemy minions. | |||||
Druid of the Claw | Minion | 6 | 4 | 6 | Choose One - Transform into a 7/6 with Rush; or a 4/9 with Taunt. | |||
Ancient of Lore | Minion | 7 | 7 | 7 | Choose One - Draw 2 cards; or Restore 7 Health. | |||
Ancient of War | Minion | 7 | 5 | 5 | Choose One - +5 Attack; or +5 Health and Taunt. | |||
Cenarius | Minion | 8 | 5 | 8 | Choose One - Give your other minions +2/+2; or Summon two 2/2 Treants with Taunt. | |||
Bestial Wrath | Spell | 1 | Give a friendly Beast +2 Attack and Immune this turn. | |||||
Flare | Spell | 1 | All minions lose Stealth. Destroy all enemy Secrets. Draw a card. | |||||
Explosive Trap | Spell - Fire | 2 | Secret: When your hero is attacked, deal 2 damage to all enemies. | |||||
Freezing Trap | Spell - Frost | 2 | Secret: When an enemy minion attacks, return it to its owner's hand. It costs (2) more. | |||||
Misdirection | Spell | 2 | Secret: When an enemy attacks your hero, instead it attacks another random character. | |||||
Scavenging Hyena | Minion - Beast | 2 | 2 | 2 | Whenever a friendly Beast dies, gain +2/+1. | |||
Snake Trap | Spell | 2 | Secret: When one of your minions is attacked, summon three 1/1 Snakes. | |||||
Snipe | Spell | 2 | Secret: After your opponent plays a minion, deal 6 damage to it. | |||||
Deadly Shot | Spell | 3 | Destroy a random enemy minion. | |||||
Eaglehorn Bow | Weapon | 3 | 3 | 2 | Whenever a friendly Secret is revealed, gain +1 Durability. | |||
Unleash the Hounds | Spell | 3 | For each enemy minion, summon a 1/1 Hound with Charge. | |||||
Explosive Shot | Spell - Fire | 5 | Deal 5 damage to a minion and 2 damage to adjacent ones. | |||||
Savannah Highmane | Minion - Beast | 6 | 7 | 5 | Deathrattle: Summon two 2/2 Hyenas. | |||
Gladiator's Longbow | Weapon | 7 | 5 | 2 | Your hero is Immune while attacking. | |||
King Krush | Minion - Beast | 9 | 8 | 8 | Charge | |||
Ice Lance | Spell - Frost | 1 | Freeze a character. If it was already Frozen, deal 4 damage instead. | |||||
Mana Wyrm | Minion | 1 | 1 | 3 | Whenever you cast a spell, gain +1 Attack. | |||
Cone of Cold | Spell - Frost | 3 | Freeze a minion and the minions next to it, and deal 1 damage to them. | |||||
Counterspell | Spell - Arcane | 3 | Secret: When your opponent casts a spell, Counter it. | |||||
Ice Barrier | Spell - Frost | 3 | Secret: When your hero is attacked, gain 8 Armor. | |||||
Ice Block | Spell - Frost | 3 | Secret: When your hero takes fatal damage, prevent it and become Immune this turn. | |||||
Kirin Tor Mage | Minion | 3 | 4 | 3 | Battlecry: The next Secret you play this turn costs (0). | |||
Mirror Entity | Spell - Arcane | 3 | Secret: After your opponent plays a minion, summon a copy of it. | |||||
Spellbender | Spell | 3 | Secret: When an enemy casts a spell on a minion, summon a 1/3 as the new target. | |||||
Vaporize | Spell - Fire | 3 | Secret: When a minion attacks your hero, destroy it. | |||||
Ethereal Arcanist | Minion | 4 | 3 | 3 | If you control a Secret at the end of your turn, gain +2/+2. | |||
Sorcerer's Apprentice | Minion | 4 | 3 | 2 | Your spells cost (1) less. | |||
Blizzard | Spell - Frost | 6 | Deal 2 damage to all enemy minions and Freeze them. | |||||
Archmage Antonidas | Minion | 7 | 5 | 7 | Whenever you cast a spell, add a 'Fireball' spell to your hand. | |||
Pyroblast | Spell - Fire | 10 | Deal 10 damage. | |||||
Blessing of Wisdom | Spell - Holy | 1 | Choose a minion. Whenever it attacks, draw a card. | |||||
Eye for an Eye | Spell - Holy | 1 | Secret: When your hero takes damage, deal that much damage to the enemy hero. | |||||
Noble Sacrifice | Spell | 1 | Secret: When an enemy attacks, summon a 2/1 Defender as the new target. | |||||
Redemption | Spell - Holy | 1 | Secret: When a friendly minion dies, return it to life with 1 Health. | |||||
Repentance | Spell - Holy | 1 | Secret: After your opponent plays a minion, reduce its Health to 1. | |||||
Argent Protector | Minion | 2 | 3 | 2 | Battlecry: Give a friendly minion Divine Shield. | |||
Equality | Spell - Holy | 2 | Change the Health of ALL minions to 1. | |||||
Aldor Peacekeeper | Minion | 3 | 3 | 3 | Battlecry: Change an enemy minion's Attack to 1. | |||
Divine Favor | Spell - Holy | 3 | Draw cards until you have as many in hand as your opponent. | |||||
Sword of Justice | Weapon | 3 | 1 | 5 | After you summon a minion, give it +1/+1 and this loses 1 Durability. | |||
Blessed Champion | Spell - Holy | 5 | Double a minion's Attack. | |||||
Holy Wrath | Spell - Holy | 5 | Draw a card and deal damage equal to its Cost. | |||||
Avenging Wrath | Spell - Holy | 6 | Deal 8 damage randomly split among all enemies. | |||||
Lay on Hands | Spell - Holy | 6 | Restore 8 Health. Draw 3 cards. | |||||
Tirion Fordring | Minion | 8 | 8 | 8 | Divine Shield, Taunt Deathrattle: Equip a 5/3 Ashbringer. | |||
Circle of Healing | Spell - Holy | 0 | Restore 4 Health to ALL minions. | |||||
Silence | Spell - Shadow | 0 | Silence a minion. | |||||
Inner Fire | Spell | 1 | Change a minion's Attack to be equal to its Health. | |||||
Lightwell | Minion | 2 | 0 | 5 | At the start of your turn, restore 3 Health to a damaged friendly character. | |||
Shadowform | Spell - Shadow | 2 | Your Hero Power becomes 'Deal 2 damage.' | |||||
Thoughtsteal | Spell - Shadow | 2 | Copy 2 cards in your opponent's deck and add them to your hand. | |||||
Lightspawn | Minion - Elemental | 3 | 4 | This minion's Attack is always equal to its Health. | ||||
Shadow Madness | Spell - Shadow | 3 | Gain control of an enemy minion with 3 or less Attack until end of turn. | |||||
Auchenai Soulpriest | Minion | 4 | 3 | 5 | Your cards and powers that restore Health now deal damage instead. | |||
Mass Dispel | Spell - Holy | 4 | Silence all enemy minions. Draw a card. | |||||
Mindgames | Spell - Shadow | 4 | Put a copy of a random minion from your opponent's deck into the battlefield. | |||||
Temple Enforcer | Minion | 5 | 5 | 6 | Battlecry: Give a friendly minion +3 Health. | |||
Cabal Shadow Priest | Minion | 6 | 4 | 5 | Battlecry: Take control of an enemy minion that has 2 or less Attack. | |||
Holy Fire | Spell - Holy | 6 | Deal 5 damage. Restore 5 Health to your hero. | |||||
Prophet Velen | Minion | 7 | 7 | 7 | Double the damage and healing of your spells and Hero Power. | |||
Preparation | Spell | The next spell you cast this turn costs (2) less. | ||||||
Shadowstep | Spell - Shadow | Return a friendly minion to your hand. It costs (2) less. | ||||||
Cold Blood | Spell | 1 | Give a minion +2 Attack. Combo: +4 Attack instead. | |||||
Conceal | Spell - Shadow | 1 | Give your minions Stealth until your next turn. | |||||
Betrayal | Spell | 2 | Force an enemy minion to deal its damage to the minions next to it. | |||||
Blade Flurry | Spell | 2 | Destroy your weapon and deal its damage to all enemy minions. | |||||
Defias Ringleader | Minion | 2 | 2 | 2 | Combo: Summon a 2/1 Defias Bandit. | |||
Eviscerate | Spell | 2 | Deal 2 damage. Combo: Deal 4 damage instead. | |||||
Patient Assassin | Minion | 2 | 1 | 2 | Stealth Poisonous | |||
Edwin VanCleef | Minion | 3 | 2 | 2 | Combo: Gain +2/+2 for each other card you've played this turn. | |||
Headcrack | Spell | 3 | Deal 2 damage to the enemy hero. Combo: Return this to your hand next turn. | |||||
Perdition's Blade | Weapon | 3 | 2 | 2 | Battlecry: Deal 1 damage. Combo: Deal 2 instead. | |||
SI:7 Agent | Minion | 3 | 3 | 3 | Combo: Deal 2 damage. | |||
Master of Disguise | Minion | 4 | 4 | 4 | Battlecry: Give a friendly minion Stealth until your next turn. | |||
Kidnapper | Minion - Undead | 6 | 5 | 3 | Combo: Return a minion to its owner's hand. | |||
Dust Devil | Minion - Elemental | 1 | 3 | 1 | Windfury. Overload: (2) | |||
Earth Shock | Spell - Nature | 1 | Silence a minion, then deal 1 damage to it. | |||||
Forked Lightning | Spell - Nature | 1 | Deal 2 damage to 2 random enemy minions. Overload: (2) | |||||
Lightning Bolt | Spell - Nature | 1 | Deal 3 damage. Overload: (1) | |||||
Ancestral Spirit | Spell | 2 | Give a minion "Deathrattle: Resummon this minion." | |||||
Stormforged Axe | Weapon | 2 | 2 | 3 | Overload: (1) | |||
Far Sight | Spell | 3 | Draw a card. That card costs (3) less. | |||||
Feral Spirit | Spell - Nature | 3 | Summon two 2/3 Spirit Wolves with Taunt. Overload: (1) | |||||
Lava Burst | Spell - Fire | 3 | Deal 5 damage. Overload: (2) | |||||
Lightning Storm | Spell - Nature | 3 | Deal 3 damage to all enemy minions. Overload: (1) | |||||
Mana Tide Totem | Minion - Totem | 3 | 0 | 3 | At the end of your turn, draw a card. | |||
Unbound Elemental | Minion - Elemental | 3 | 3 | 4 | After you play a card with Overload, gain +1/+1. | |||
Doomhammer | Weapon | 5 | 2 | 8 | Windfury, Overload: (2) | |||
Earth Elemental | Minion - Elemental | 5 | 7 | 8 | Taunt Overload: (2) | |||
Al'Akir the Windlord | Minion - Elemental | 8 | 3 | 6 | Charge, Divine Shield, Taunt, Windfury | |||
Blood Imp | Minion - Demon | 1 | 1 | Stealth. At the end of your turn, give another random friendly minion +1 Health. | ||||
Flame Imp | Minion - Demon | 1 | 3 | 2 | Battlecry: Deal 3 damage to your hero. | |||
Power Overwhelming | Spell - Shadow | 1 | Give a friendly minion +4/+4 until end of turn. Then, it dies. Horribly. | |||||
Demonfire | Spell - Fel | 2 | Deal 2 damage to a minion. If it’s a friendly Demon, give it +2/+2 instead. | |||||
Felguard | Minion - Demon | 3 | 3 | 5 | Taunt Battlecry: Destroy one of your Mana Crystals. | |||
Sense Demons | Spell - Shadow | 3 | Draw 2 Demons from your deck. | |||||
Void Terror | Minion - Demon | 3 | 3 | 4 | Battlecry: Destroy both adjacent minions and gain their Attack and Health. | |||
Pit Lord | Minion - Demon | 4 | 5 | 6 | Battlecry: Deal 5 damage to your hero. | |||
Shadowflame | Spell - Shadow | 4 | Destroy a friendly minion and deal its Attack damage to all enemy minions. | |||||
Siphon Soul | Spell - Shadow | 4 | Destroy a minion. Restore 3 Health to your hero. | |||||
Summoning Portal | Minion | 4 | 4 | Your minions cost (2) less, but not less than (1). | ||||
Bane of Doom | Spell - Shadow | 5 | Deal 3 damage to a character. If that kills it, summon a random Demon. | |||||
Doomguard | Minion - Demon | 5 | 5 | 7 | Charge. Battlecry: Discard two random cards. | |||
Lord Jaraxxus | Hero | 8 | 30 | 5 | Battlecry: Equip a 3/8 Blood Fury. | |||
Twisting Nether | Spell - Shadow | 8 | Destroy all minions and locations. | |||||
Inner Rage | Spell | 0 | Deal 1 damage to a minion and give it +2 Attack. | |||||
Shield Slam | Spell | 1 | Deal 1 damage to a minion for each Armor you have. | |||||
Slam | Spell | 1 | Deal 2 damage to a minion. If it survives, draw a card. | |||||
Upgrade! | Spell | 1 | If you have a weapon, give it +1/+1. Otherwise equip a 1/3 weapon. | |||||
Armorsmith | Minion | 2 | 1 | 4 | Whenever a friendly minion takes damage, gain 1 Armor. | |||
Battle Rage | Spell | 2 | Draw a card for each damaged friendly character. | |||||
Commanding Shout | Spell | 2 | Your minions can't be reduced below 1 Health this turn. Draw a card. | |||||
Cruel Taskmaster | Minion | 2 | 2 | 3 | Battlecry: Deal 1 damage to a minion and give it +2 Attack. | |||
Rampage | Spell | 2 | Give a damaged minion +3/+3. | |||||
Frothing Berserker | Minion | 3 | 2 | 4 | Whenever a minion takes damage, gain +1 Attack. | |||
Arathi Weaponsmith | Minion | 4 | 3 | 3 | Battlecry: Equip a 2/2 weapon. | |||
Mortal Strike | Spell | 4 | Deal 4 damage. If you have 12 or less Health, deal 6 instead. | |||||
Brawl | Spell | 5 | Destroy all minions except one. (chosen randomly) | |||||
Gorehowl | Weapon | 7 | 7 | 1 | Attacking a minion costs 1 Attack instead of 1 Durability. | |||
Grommash Hellscream | Minion | 8 | 4 | 9 | Charge Has +6 Attack while damaged. | |||
Wisp | Minion - Undead | 1 | 1 | |||||
Abusive Sergeant | Minion | 1 | 1 | 1 | Battlecry: Give a minion +2 Attack this turn. | |||
Angry Chicken | Minion - Beast | 1 | 1 | 1 | Has +5 Attack while damaged. | |||
Argent Squire | Minion | 1 | 1 | 1 | Divine Shield | |||
Bloodsail Corsair | Minion - Pirate | 1 | 1 | 2 | Battlecry: Remove 1 Durability from your opponent's weapon. | |||
Hungry Crab | Minion - Beast | 1 | 1 | 2 | Battlecry: Destroy a Murloc and gain +2/+2. | |||
Leper Gnome | Minion | 1 | 2 | 1 | Deathrattle: Deal 2 damage to the enemy hero. | |||
Lightwarden | Minion | 1 | 1 | 2 | Whenever a character is healed, gain +2 Attack. | |||
Murloc Tidecaller | Minion - Murloc | 1 | 1 | 2 | Whenever you summon a Murloc, gain +1 Attack. | |||
Secretkeeper | Minion | 1 | 1 | 2 | Whenever a Secret is played, gain +1/+1. | |||
Shieldbearer | Minion | 1 | 0 | 4 | Taunt | |||
Southsea Deckhand | Minion - Pirate | 1 | 2 | 1 | Has Charge while you have a weapon equipped. | |||
Worgen Infiltrator | Minion | 1 | 2 | 1 | Stealth | |||
Young Dragonhawk | Minion - Beast | 1 | 1 | 1 | Windfury | |||
Young Priestess | Minion | 1 | 2 | 1 | At the end of your turn, give another random friendly minion +1 Health. | |||
Amani Berserker | Minion | 2 | 2 | 3 | Has +3 Attack while damaged. | |||
Ancient Watcher | Minion | 2 | 4 | 5 | Can't attack. | |||
Bloodmage Thalnos | Minion - Undead | 2 | 1 | 1 | Spell Damage +1 Deathrattle: Draw a card. | |||
Bloodsail Raider | Minion - Pirate | 2 | 2 | 3 | Battlecry: Gain Attack equal to the Attack of your weapon. | |||
Crazed Alchemist | Minion - Undead | 2 | 2 | 2 | Battlecry: Swap the Attack and Health of a minion. | |||
Dire Wolf Alpha | Minion - Beast | 2 | 2 | 2 | Adjacent minions have +1 Attack. | |||
Doomsayer | Minion | 2 | 0 | 7 | At the start of your turn, destroy ALL minions. | |||
Faerie Dragon | Minion - Dragon | 2 | 3 | 2 | Can't be targeted by spells or Hero Powers. | |||
Knife Juggler | Minion | 2 | 3 | 2 | After you summon a minion, deal 1 damage to a random enemy. | |||
Loot Hoarder | Minion | 2 | 2 | 1 | Deathrattle: Draw a card. | |||
Lorewalker Cho | Minion | 2 | 4 | Whenever a player casts a spell, put a copy into the other player’s hand. | ||||
Mad Bomber | Minion | 2 | 3 | 2 | Battlecry: Deal 3 damage randomly split between all other characters. | |||
Mana Addict | Minion | 2 | 1 | 3 | Whenever you cast a spell, gain +2 Attack this turn. | |||
Mana Wraith | Minion | 2 | 2 | 2 | ALL minions cost (1) more. | |||
Master Swordsmith | Minion | 2 | 1 | 3 | At the end of your turn, give another random friendly minion +1 Attack. | |||
Millhouse Manastorm | Minion | 2 | 4 | 4 | Battlecry: Enemy spells cost (0) next turn. | |||
Nat Pagle | Minion | 2 | 0 | 4 | At the start of your turn, you have a 50% chance to draw an extra card. | |||
Pint-Sized Summoner | Minion | 2 | 2 | 2 | The first minion you play each turn costs (1) less. | |||
Sunfury Protector | Minion | 2 | 2 | 3 | Battlecry: Give adjacent minions Taunt. | |||
Wild Pyromancer | Minion - Undead | 2 | 3 | 2 | After you cast a spell, deal 1 damage to ALL minions. | |||
Youthful Brewmaster | Minion | 2 | 3 | 2 | Battlecry: Return a friendly minion from the battlefield to your hand. | |||
Acolyte of Pain | Minion | 3 | 1 | 4 | Whenever this minion takes damage, draw a card. | |||
Alarm-o-Bot | Minion - Mech | 3 | 3 | At the start of your turn, swap this minion with a random one in your hand. | ||||
Arcane Golem | Minion | 3 | 4 | 2 | Charge. Battlecry: Give your opponent a Mana Crystal. | |||
Blood Knight | Minion | 3 | 3 | 3 | Battlecry: All minions lose Divine Shield. Gain +3/+3 for each Shield lost. | |||
Coldlight Oracle | Minion - Murloc | 3 | 2 | 2 | Battlecry: Each player draws 2 cards. | |||
Coldlight Seer | Minion - Murloc | 3 | 2 | 3 | Battlecry: Give your other Murlocs +2 Health. | |||
Demolisher | Minion - Mech | 3 | 1 | 4 | At the start of your turn, deal 2 damage to a random enemy. | |||
Earthen Ring Farseer | Minion | 3 | 3 | 3 | Battlecry: Restore 3 Health. | |||
Emperor Cobra | Minion - Beast | 3 | 2 | 3 | Poisonous | |||
Flesheating Ghoul | Minion - Undead | 3 | 3 | 3 | Whenever a minion dies, gain +1 Attack. | |||
Harvest Golem | Minion - Mech | 3 | 2 | 3 | Deathrattle: Summon a 2/1 Damaged Golem. | |||
Imp Master | Minion | 3 | 1 | 5 | At the end of your turn, deal 1 damage to this minion and summon a 1/1 Imp. | |||
Injured Blademaster | Minion | 3 | 4 | 7 | Battlecry: Deal 4 damage to HIMSELF. | |||
Ironbeak Owl | Minion - Beast | 3 | 2 | 1 | Battlecry: Silence a minion. | |||
Jungle Panther | Minion - Beast | 3 | 4 | 2 | Stealth | |||
King Mukla | Minion - Beast | 3 | 5 | 5 | Battlecry: Give your opponent 2 Bananas. | |||
Murloc Warleader | Minion - Murloc | 3 | 3 | 3 | Your other Murlocs have +2 Attack. | |||
Questing Adventurer | Minion | 3 | 2 | 2 | Whenever you play a card, gain +1/+1. | |||
Raging Worgen | Minion | 3 | 3 | 3 | Has +1 Attack and Windfury while damaged. | |||
Scarlet Crusader | Minion | 3 | 3 | 1 | Divine Shield | |||
Southsea Captain | Minion - Pirate | 3 | 3 | 3 | Your other Pirates have +1/+1. | |||
Tauren Warrior | Minion | 3 | 2 | 3 | Taunt Has +3 Attack while damaged. | |||
Thrallmar Farseer | Minion | 3 | 2 | 3 | Windfury | |||
Tinkmaster Overspark | Minion | 3 | 3 | 3 | Battlecry: Transform another random minion into a 5/5 Devilsaur or a 1/1 Squirrel. | |||
Ancient Brewmaster | Minion | 4 | 5 | 4 | Battlecry: Return a friendly minion from the battlefield to your hand. | |||
Ancient Mage | Minion | 4 | 2 | 5 | Battlecry: Give adjacent minions Spell Damage +1. | |||
Big Game Hunter | Minion | 4 | 4 | 2 | Tradeable Battlecry: Destroy a minion with 7 or more Attack. | |||
Cult Master | Minion - Undead | 4 | 4 | 2 | After a friendly minion dies, draw a card. | |||
Dark Iron Dwarf | Minion | 4 | 4 | 4 | Battlecry: Give a minion +2 Attack this turn. | |||
Defender of Argus | Minion | 4 | 3 | 3 | Battlecry: Give adjacent minions +1/+1 and Taunt. | |||
Dread Corsair | Minion - Pirate | 4 | 3 | 3 | Taunt Costs (1) less per Attack of your weapon. | |||
Mogu'shan Warden | Minion | 4 | 1 | 7 | Taunt | |||
Silvermoon Guardian | Minion | 4 | 3 | 3 | Divine Shield | |||
Spellbreaker | Minion | 4 | 4 | 3 | Battlecry: Silence a minion. | |||
The Black Knight | Minion - Undead | 4 | 4 | 4 | Battlecry: Destroy an enemy minion with Taunt. | |||
Twilight Drake | Minion - Dragon | 4 | 4 | 1 | Battlecry: Gain +1 Health for each card in your hand. | |||
Violet Teacher | Minion | 4 | 3 | 5 | Whenever you cast a spell, summon a 1/1 Violet Apprentice. | |||
Abomination | Minion - Undead | 5 | 4 | 4 | Taunt. Deathrattle: Deal 2 damage to ALL characters. | |||
Azure Drake | Minion - Dragon | 5 | 4 | 5 | Spell Damage +1 Battlecry: Draw a card. | |||
Captain Greenskin | Minion - Pirate | 5 | 5 | 4 | Battlecry: Give your weapon +1/+1. | |||
Faceless Manipulator | Minion | 5 | 3 | 3 | Battlecry: Choose a minion and become a copy of it. | |||
Fen Creeper | Minion | 5 | 3 | 6 | Taunt | |||
Harrison Jones | Minion | 5 | 5 | 4 | Battlecry: Destroy your opponent's weapon and draw cards equal to its Durability. | |||
Leeroy Jenkins | Minion | 5 | 6 | 2 | Charge. Battlecry: Summon two 1/1 Whelps for your opponent. | |||
Mind Control Tech | Minion | 5 | 3 | 3 | Battlecry: If your opponent has 4 or more minions, take control of one. | |||
Silver Hand Knight | Minion | 5 | 4 | 4 | Battlecry: Summon a 2/2 Squire. | |||
Spiteful Smith | Minion - Undead | 5 | 4 | 6 | Your weapon has +2 Attack while this is damaged. | |||
Stampeding Kodo | Minion - Beast | 5 | 3 | 5 | Battlecry: Destroy a random enemy minion with 2 or less Attack. | |||
Stranglethorn Tiger | Minion - Beast | 5 | 5 | 5 | Stealth | |||
Venture Co. Mercenary | Minion | 5 | 7 | 6 | Your minions cost (3) more. | |||
Argent Commander | Minion | 6 | 4 | 2 | Charge Divine Shield | |||
Cairne Bloodhoof | Minion | 6 | 5 | 5 | Deathrattle: Summon a 5/5 Baine Bloodhoof. | |||
Frost Elemental | Minion - Elemental | 6 | 5 | 5 | Battlecry: Freeze a character. | |||
Hogger | Minion | 6 | 4 | 4 | At the end of your turn, summon a 2/2 Gnoll with Taunt. | |||
Priestess of Elune | Minion | 6 | 5 | 4 | Battlecry: Restore 4 Health to your hero. | |||
Sunwalker | Minion | 6 | 4 | 5 | Taunt Divine Shield | |||
Sylvanas Windrunner | Minion - Undead | 6 | 5 | 5 | Deathrattle: Take control of a random enemy minion. | |||
The Beast | Minion - Beast | 6 | 9 | 7 | Deathrattle: Summon a 3/3 Pip Quickwit for your opponent. | |||
Windfury Harpy | Minion | 6 | 4 | 5 | Windfury | |||
Xavius | Minion - Demon | 6 | 7 | 5 | After you play a card, summon a 2/1 Satyr. | |||
Baron Geddon | Minion - Elemental | 7 | 7 | 7 | At the end of your turn, deal 2 damage to ALL other characters. | |||
Gadgetzan Auctioneer | Minion | 7 | 4 | 4 | Whenever you cast a spell, draw a card. | |||
Ravenholdt Assassin | Minion | 7 | 7 | 5 | Stealth | |||
Gruul | Minion | 8 | 7 | 7 | At the end of each turn, gain +1/+1 . | |||
Ragnaros the Firelord | Minion - Elemental | 8 | 8 | 8 | Can't attack. At the end of your turn, deal 8 damage to a random enemy. | |||
Alexstrasza | Minion - Dragon | 9 | 8 | 8 | Battlecry: Set a hero's remaining Health to 15. | |||
Malygos | Minion - Dragon | 9 | 4 | 12 | Spell Damage +5 | |||
Nozdormu | Minion - Dragon | 9 | 8 | 8 | Players only have 15 seconds to take their turns. | |||
Onyxia | Minion - Dragon | 9 | 8 | 8 | Battlecry: Summon 1/1 Whelps until your side of the battlefield is full. | |||
Ysera | Minion - Dragon | 9 | 4 | 12 | At the end of your turn, get two random Dream cards. | |||
Deathwing | Minion - Dragon | 10 | 12 | 12 | Battlecry: Destroy all other minions and discard your hand. | |||
Sea Giant | Minion | 10 | 8 | 8 | Costs (1) less for each other minion on the battlefield. | |||
Mountain Giant | Minion - Elemental | 12 | 8 | 8 | Costs (1) less for each other card in your hand. | |||
Molten Giant | Minion - Elemental | 22 | 8 | 8 | Costs (1) less for each damage your hero has taken. |