Redemption
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- You might be looking for one of these cards: Battlegrounds/Redemption, Redemption (Cariel hero power), Redemption (Classic).
Redemption is a common paladin spell card, from the Legacy set.
Other versions
How to get
Type | Source | Quality | Count |
---|---|---|---|
Card packs | The Regular version can be opened from any of these packs: | Regular | 1~2 (random) |
Card packs | The Golden version can be opened from any of these packs: | Golden | 1~2 (random) |
Crafting | Craft a Regular copy for 40 ![]() | Regular | 1 |
Crafting | Craft a Golden copy for 400 ![]() | Golden | 1 |
Notes
To edit these notes, go to Template:Redemption notes.
- Despite the card text, Redemption does not return the target minion to life - it simply summons a new copy of that minion. Any damage or enchantments belonging to the minion which died will not be copied.
- If
Desperate Stand was cast on the minion which died, Desperate Stand triggers first, then Redemption, its result will be the same two resummoned minions with 1 HP.
- As a summon effect, Redemption will trigger effects like that of
Knife Juggler.
- Note that minions summoned through Redemption will not have their Battlecries triggered. This can be useful for minions like
Injured Blademaster.
- Since the original minion died normally, it can be resurrected by
Kel'Thuzad, resulting in a second copy of the original minion.
- Redemption has a low priority, meaning that regardless of play order, it will always trigger last on a given Death Event. As two examples, this means that a resurrected
Explosive Sheep will never then hit itself with its own AoE and die again, and that
Weasel Tunneler can never be resurrected by Redemption (as it will already have changed sides by then).[1][2]
- Minions with the Divine Shield ability as part of their regular card text will regain the effect when resurrected by Redemption. This makes Redemption a strong combo with cards such as
Scarlet Crusader,
Silvermoon Guardian or even
Tirion Fordring.
- Redemption only sets a minion's current Health to 1, not its maximum Health. Therefore a Redeemed minion can be healed, and also counts as damaged for the purposes of abilities like Enrage.
- If a friendly
Mad Scientist is killed at the same time as another friendly minion which was summoned after the Scientist, and the Mad Scientist's Deathrattle puts Redemption into play, Redemption will immediately trigger from the death of that other minion, but not from the death of the Mad Scientist.[3]
- Note that Secrets can only trigger on the opponent's turn. If one of the controlling player's minions die on their own turn, the minion will not be resurrected. This generally makes Charge of no benefit for resurrected minions. While preventing the paladin from self-triggering the ability to their benefit, this design can allow for a different type of strategic advantage. For example, a player can send a low-value minion on a fatal attack without having Redemption wasted on resurrecting them.
- Redemption will not trigger if there is no room for the minion - either at the start of resolving the Death Event or when Redemption itself resolves.[4]
Lore
Redemption is the paladin resurrection ability from World of Warcraft. It is a long cast time spell that brings a dead player back to life, but can only be cast outside of combat.
Trivia
- The artwork for this card comes from the World of Warcraft Trading Card Game "Twilight of the Dragons" series, for the card Word of Glory.
- Through combination with cards like
Harvest Golem on a full board, Redemption used to allow the player to have 8 minions at once, but not more than 8.[5] This has since been fixed.
Gallery
Patch changes
Card changes
Patch 20.0.0.77662 (2021-03-25):
- Spell school is now Holy (previously: no spell school).
Patch 7.1.0.17720 (2017-02-28):
- Now reads: "Secret: When a friendly minion dies, return it to life with 1 Health." (previously: "Secret: When one of your minions dies, return it to life with 1 Health.")
Patch 1.0.0.3140 (Alpha, April or May 2013):
- Added.
Bug fixes and other changes
Patch 20.0.0.77662 (2021-03-25):
- 2021-03-30: Moved from the Classic set to the Legacy set.
Patch 2.0.0.7234 (2014-12-04):
- Artist is now Ittoku (previously: Ittoku Seta).
Patch 1.1.0.6024 (2014-07-22):
- Now features a 'wings' visual effect.
Patch 1.0.0.3890 (Closed beta, 2013-10-02):
- Flavor text now reads: "I am not sure how you get demptioned the first time. It’s a mystery!" (previously: no flavor text).
External links
References[edit | edit source]
- ↑ Tested by User:Taohinton, 2015-02-07. Tested thoroughly in several single-death scenarios. For example: Played Redemption,
Unstable Ghoul,
Cult Master. Opponent then destroyed Unstable Ghoul. Deathrattle triggered first, then Cult Master, then Redemption. Another example: Played Redemption,
Cult Master,
Sludge Belcher. Opponent then destroyed Sludge Belcher. Cult Master triggered first, then Sludge Belcher Deathrattle, then Redemption. Another example: Played Redemption,
Loot Hoarder,
Abomination. Opponent then destroyed Abomination. Abomination's Deathrattle triggered, killing Loot Hoarded; however it was remained on the board at -1 Health while Redemption was then activated.
- ↑ Tested by User:Taohinton and User:Adys, 2015-02-07. Regardless of order of play, with several Deathrattle minions on the board, the Redemption will trigger from the death of the first minion (the oldest), following its Deathrattle, but before the Deathrattles of the other minions.
- ↑ Tested by User:Taohinton 2015-02-07. Tried both
Duplicate and Redemption; in both cases
Mad Scientist will cause the next simultaneous death to trigger the secret, but will not trigger it himself. Simultaneous deaths of earlier minions are resolved before the Scientist, and thus were found not to activate the secret.
- ↑ https://www.youtube.com/watch?v=oHdveuZXoHg&index=5 Tested in Patch 3.0.0.9786 (TGT patch)
- ↑ Hearthstone Mythbusters Episode 3. (2014-01-30).