Repentance
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- You might be looking for one of these cards: Repentance (Classic).
Repentance is a common paladin spell card, from the Legacy set.
Other versions
How to get
Type | Source | Quality | Count |
---|---|---|---|
Card packs | The Regular version can be opened from any of these packs: | Regular | 1~2 (random) |
Card packs | The Golden version can be opened from any of these packs: | Golden | 1~2 (random) |
Crafting | Craft a Regular copy for 40 ![]() | Regular | 1 |
Crafting | Craft a Golden copy for 400 ![]() | Golden | 1 |
Notes
To edit these notes, go to Template:Repentance notes.
- Like the other Secrets that trigger when your opponent plays a minion from their hand (
Mirror Entity,
Snipe,
Sacred Trial), Repentance triggers in the After Play Phase following the Battlecry Phase. This means that all effects and death processing related to the minion's Battlecry resolve before the game queues and resolves Secrets such as Repentance. For example, if your opponent plays Twilight Drake into your Repentance, it will end with 1 Health.
- Repentance,
Sacred Trial,
Mirror Entity,
Snipe and
Potion of Polymorph all trigger in order of play.
- Repentance does not trigger if Sacred Trial set the minion pending destroy before it.[1] (Before Patch 7.1, it would triggere even though the minion will die anyway.)[2]
- Repentance still triggers if Snipe mortally wounds the minion before it.[3][4] (This is probably a bug, as it saves the enemy minion from dying.)
- Repentance still triggers if the minion is already at 1 Health, including if it is at 1 Health because it got transformed first by
Potion of Polymorph.[5]
- Repentance,
Lore
Repentance is a paladin ability from World of Warcraft that places the enemy target in a state of meditation, incapacitating them for up to 1 min (8 seconds against players). However, any damage taken by the target will awaken them. It is an extremely useful crowd control tool, allowing the paladin to temporarily put a secondary target out of play while they focus on another. It can also be used as an interrupt, or to buy the paladin time to self-heal.
Trivia
- The artwork for this card comes from the World of Warcraft Trading Card Game "Icecrown" series, for the card Conqueror Nairi.
Gallery
Patch changes
Card changes
Patch 20.0.0.77662 (2021-03-25):
- Spell school is now Holy (previously: no spell school).
Patch 4.2.0.12051 (2016-03-14):
- Now reads: "Secret: After your opponent plays a minion, reduce its Health to 1." (previously: "Secret: When your opponent plays a minion, reduce its Health to 1.")
Patch 1.0.0.3140 (Alpha, April or May 2013):
- Added.
Bug fixes and other changes
Patch 20.0.0.77662 (2021-03-25):
- 2021-03-30: Moved from the Classic set to the Legacy set.
Patch 1.0.0.3890 (Closed beta, 2013-10-02):
- Flavor text now reads: "Repentance often comes in the moment before obliteration. Curious." (previously: "Repentence often comes in the moment before obliteration. Curious.").
Patch 1.0.0.3749 (Closed beta, 2013-08-30):
- Flavor text now reads: "Repentence often comes in the moment before obliteration. Curious." (previously: no flavor text).
External links
References[edit | edit source]
- ↑ https://github.com/HearthSim/hs-bugs/issues/698
- ↑ https://www.youtube.com/watch?v=Bh8t3DDteGs Tested in Patch 4.0.0.10833 (LoE patch)
- ↑ https://www.youtube.com/watch?v=n8u2Senk_XU (Read the description)
- ↑ https://github.com/HearthSim/hs-bugs/issues/698
- ↑ Asked PattuX and he says it works this way. Patch 4.2.