Elder Brandlemar

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See the Editor's Handbook and style guide for info on how to edit this kind of article.
This content is only for Solo Adventures.
The subject of this article is only available in Solo Adventures.
It is a part of limited content and does not appear in any other game modes.
The subject of this article is only available in Solo Adventures.

Elder Brandlemar is a boss that can be encountered during the Dungeon Run.

Hero Power[edit | edit source]

Dampen Magic
Auto-cast

Decks[edit | edit source]

The below classes are listed purely for reference, and have no effect on the boss' use of the cards during the battle.

Class Card Quantity
Shaman  Ancestral Healing 2
 Frost Shock 2
 Rockbiter Weapon 2
Windfury 2
 Hex 2
Neutral  Stonetusk Boar 2
 Frostwolf Grunt 2
 Raid Leader 2
 Wolfrider 2
 Chillwind Yeti 2
 Sen'jin Shieldmasta 2
 Booty Bay Bodyguard 2
 Frostwolf Warlord 2
 Boulderfist Ogre 2
 Reckless Rocketeer 2

Tips[edit | edit source]

  • Mulligan for an aggressive curve and focus on playing the minions. Also try to keep a cheap spell to trigger Counterspell.
  • Since the boss' Hero Power costs 2 Mana and auto-cast, cheap spells are may be used to slow him down.

Dialogue[edit | edit source]

Introduction

Elder Brandlemar
▶️Begone! Your magic finds no purchase here!

Emote Response

Elder Brandlemar
▶️If you seek peace, leave your treasures and go.

Hero Power (triggering  Counterspell)

Elder Brandlemar
▶️Your magic only feeds the warren.
▶️Silence!
▶️Your strength wanes.
▶️My magic is stronger than yours...
▶️The old ways cannot be overcome.

Death

Elder Brandlemar
▶️Turn away... only doom awaits below!

Defeat

Elder Brandlemar
▶️Your body remains, but your soul is finally free.

Lore[edit | edit source]

Elder Brandlemar is unique to Hearthstone. He appears to warn adventurers of a darkness below.

Warcraft Wiki icon.pngThis section uses content from the Warcraft Wiki.
Furbolgs are a hulking, ancient race of bear-men who live in northern Kalimdor and in Northrend. Though they have no special love for war or murder, several tribes have fallen to multiple forms of corruption, including but not limited to the Burning Legion and the Old Gods. The tribes of Ashenvale were traditional allies of the night elves. Concerned by the once peaceful race's condition, the night elves have attempted to help the furbolgs settle their tensions, but the mighty bear-men retreat ever further into their territories and fall deeper into the rage that is overtaking their race. Few tribes are now tolerant of outsiders, most notable being the Timbermaw tribe. Meanwhile, the tribes of Grizzly Hills struggle to recover from the corruption Yogg-Saron placed upon their people.

Gallery

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