Chronomancer Inara
Chronomancer Inara is a boss that can be encountered during the Dungeon Run.
Hero Power[edit | edit source]
Auto-cast |
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- Notes
- After using Stolen Time, Chronomancer Inara turns into Inara the Mage until she ends her extra turn.
Special cards[edit | edit source]
Deck[edit | edit source]
Chronomancer Inara uses a number of cards introduced in the One Night in Karazhan prologue encounter, An Uninvited Guest.
The below classes are listed purely for reference, and have no effect on the boss' use of the cards during the battle.
Class | Card | Quantity |
---|---|---|
Boss | Astral Portal | 2 |
Archmage's Apprentice | 2 | |
Archmage's Insight | 2 | |
Looming Presence | 4 | |
Mage | Sorcerer's Apprentice | 2 |
Frozen Clone | 2 | |
Animated Armor | 2 | |
Aluneth | 1 | |
Blizzard | 2 | |
Archmage Antonidas | 1 | |
Flamestrike | 2 | |
Neutral | Emperor Thaurissan | 1 |
Grand Archivist | 1 | |
Gruul | 1 | |
Ragnaros the Firelord | 1 | |
The Lich King | 1 | |
Malygos | 1 | |
Ysera | 1 | |
Y'Shaarj, Rage Unbound | 1 |
Strategy[edit | edit source]
The main unfair thing she can do is play Astral Portal on turn 1, get a big legendary, and instantly lock out the game. Otherwise, if she doesn't have that card early or doesn't get lucky with it, the rest of the deck is not difficult to deal with.
Don't be intimidated by Archmage's Insight. Even though she can, in theory, instantly kill you with Fireballs off Archmage Antonidas if she pairs it with him, she prefers to use the burn for board control and would rather kill you with her minions. With her other spells, she can get a lot of free cards and advantage but she won't exploit it as well as a human player would.
While the usual strategy of board control applies, keep watch of her mana count. When she gets to 9 mana, do everything in your power to clear out her board, because next turn she will automatically use her Hero Power. Since it uses all her mana, the only other thing she can do is attack with any minions she already has, so if she has nothing she's effectively wasted her extra turn and has reverted to 8 mana.
Dialogue[edit | edit source]
Before match
- King Togwaggle
- Time mage we meet again for the first time!
Introduction
- Chronomancer Inara
- Time can be unwound. You can be undone.
Emote Response
- Chronomancer Inara
- I have outfoxed bronze dragons. You pose no threat.
- Inara the Mage
- I get better every time.
Hero Power (becoming Inara the Mage)
- Inara the Mage
- Again! We do this again!
- Behold my discovery!
- The time is now!
- This is my moment!
- Time is on my side.
- Time to finish this!
- She who controls time, controls the infinite!
- We've done this before.
Idle
- Chronomancer Inara
- My power gathers.
- Tick tock...
- Your time will come...
Player's cards
- Chronomancer Inara
- Orb of Destruction
- You only delay the inevitable!
- Shifting Hourglass or Time Warp
- You too have been to the timeless isles?
Death
- Chronomancer Inara
- Paradox!
Defeat
- Chronomancer Inara
- I knew I would win. I've seen my own future.
Lore[edit | edit source]
Chronomancer Inara is a chronomancer, one who controls time. According to her, she outfoxed the Bronze dragonflight.
- This section uses content from the Warcraft Wiki.
- The bronze dragonflight are dragons with yellow-bronze scales and can breath superheated sand. During the Ordering of Azeroth, the titan Aman'Thul blessed the wise Nozdormu and his brood with the ability to time travel and mastery of temporal magic. Generally stoic and detached from 'current' events, they are rare to interact with mortals unless they require help in safeguarding the one true timeline. Their nemeses are the Infinite dragonflight, a faction of bronze dragons corrupted by the Old Gods who wish to rewrite the timeline. While the Caverns of Time are the flight's home, Tanaris Desert is their province.
Gallery[edit | edit source]
Patch changes
Card changes
- Patch 10.0.0.22611 (2017-12-06):
- Added.
Dungeon Run | ||
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Level 1 | ||
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Level 8 |