Gone Fishin' (Tavern Brawl)

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This content is only for Tavern Brawl.
The subject of this article is only available in Tavern Brawls.
It is a part of limited content and does not appear in any other game modes.
The subject of this article is only available in Tavern Brawls.
Gone Fishin'.png
"Let's go fishing! Build a deck of 20 minions, we'll give you 10 random class spells and a rod so you can fish minions out of your opponent's deck."

Gone Fishin' is a Tavern Brawl. It debuted on May 30, 2018.

History[edit | edit source]

Tavern Brawl Start End
155 May 30, 2018 June 4, 2018
283 November 11, 2020 November 18, 2020

Overview[edit | edit source]

This Brawl sees players creating their own custom deck of 20 cards using any class, which cannot include weapons or spells. Players start the game with  Tad's Pole equipped, which will summon a random minion from the opponent's deck at the end of their turn. Players also begin the game with 20 health instead of 30.

Special cards[edit | edit source]

Tad's Pole

Notes[edit | edit source]

  • If Tad's Pole is destroyed, it will be re-equipped at the start of your turn.
    • If your pole is destroyed on your turn, it will not summon a minion that turn.
  • Weapons and spells cannot be included in your deck, but Hero cards can.

Strategy[edit | edit source]

The best way to utilise this Brawl's feature is to include low-stat Battlecry minions so that your opponent pulls weak minions while you get to take full advantage of them if you draw them. You can also use low cost minions or with the tag "Can't attack" if you want to actively ruin your opponent.  Doomsayer and  Depth Charge can also allow you to come back from dire board states, since your opponent will be unable to answer them if they're pulled out.

Note that you get 10 random cards added to your deck at the start of the game, so  Genn Greymane and  Baku the Mooneater likely won't activate.

Weapon destruction is ineffective since Tad's Pole reequips itself. However,  Imprisoned Gan'arg can be used to replace Tad's Pole with a  Fiery War Axe on your opponent's turn, forcing them to lose one summoned minion. The same is true for  Tirion Fordring, although this is obviously much riskier.