Curse of Naxxramas Class Challenges

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Choosing a Class Challenge

Curse of Naxxramas features nine class-specific Class Challenges, with each offering a new and more difficult twist on the adventure's encounters, tailored to that class.

Class Challenges use predetermined decks, which are not directly revealed to the player at any point. Class Challenge decks feature 30 cards in total, but like Arena decks are not subject to the 2-copies-per-card limit found in constructed play.

Completing each Class Challenge will reward the player with two copies of a new class-specific card for that class. Each Class Challenge features the related card, as well as often including other cards from Curse of Naxxramas, some of which, at the time of the Challenge's release, were not yet available for players to collect.

Class Challenge decks usually have specific themes, and often serve to specifically demonstrate how the related card can be used to great effect, such as by including several other cards with which the card has good synergy. This synergy often extends to the hero powers and cards used by the Challenge's boss.

Class Challenges do not have Heroic mode versions.

Class Challenges are not immediately available, but must be unlocked through completing the corresponding wing of the adventure.

Challenges[edit | edit source]

Class Boss Reward Wing
Druid  Grand Widow Faerlina  Poison Seeds Arachnid Quarter
Hunter Loatheb  Webspinner Plague Quarter
Mage  Heigan the Unclean  Duplicate Plague Quarter
Paladin Kel'Thuzad  Avenge Frostwyrm Lair
Priest Thaddius  Dark Cultist Construct Quarter
Rogue Maexxna  Anub'ar Ambusher Arachnid Quarter
Shaman  Gothik the Harvester  Reincarnate Military Quarter
Warlock  Baron Rivendare  Voidcaller Military Quarter
Warrior  Grobbulus  Death's Bite Construct Quarter

Druid (Grand Widow Faerlina)[edit | edit source]

Class Card Quantity
Druid  Innervate 2
 Claw 2
 Naturalize 1
 Mark of the Wild 2
 Power of the Wild 2
 Mark of Nature 2
 Keeper of the Grove 1
 Poison Seeds 2
 Swipe 2
Neutral  Echoing Ooze 2
 Haunted Creeper 2
 Nerubian Egg 2
 Stoneskin Gargoyle 5
 Defender of Argus 2
 Hogger 1

The druid Class Challenge sees the player battling  Grand Widow Faerlina in order to obtain  Poison Seeds.

The deck features  Nerubian Egg, and provides several means of ensuring the minion's destruction, triggering its Deathrattle.  Defender of Argus,  Mark of the Wild and  Mark of Nature can be used to grant the Egg Taunt, forcing the opponent to remove it; while  Poison Seeds (as well as  Naturalize) offer means of directly destroying it.

Aside from Nerubian Egg synergy, the deck is notable for featuring large amounts of Taunt (including  Hogger), a decent amount of removal (including  Poison Seeds) and  Stoneskin Gargoyle x 5.

Rogue (Maexxna)[edit | edit source]

Class Card Quantity
Rogue  Shadowstep 1
 Defias Ringleader 1
 SI:7 Agent 1
 Anub'ar Ambusher 2
Neutral  Elven Archer 2
 Voodoo Doctor 1
 Echoing Ooze 5
 Murloc Tidehunter 1
 Novice Engineer 1
 Sunfury Protector 1
 Youthful Brewmaster 1
 Earthen Ring Farseer 1
 Mind Control Tech 1
 Razorfen Hunter 1
 Tinkmaster Overspark 1
 Defender of Argus 1
 Gnomish Inventor 1
 Big Game Hunter 1
 Loatheb 1
 Stampeding Kodo 2
 Frost Elemental 1
 Priestess of Elune 1
 Alexstrasza 1

The rogue Class Challenge sees the player battling  Maexxna in order to obtain  Anub'ar Ambusher.

The Anub'ar Ambusher's return effect sets the tone for the deck, with almost every minion in the deck featuring a Battlecry or Combo effect. This matches the boss Maexxna perfectly, whose hero power returns minions to the player's hand.

The deck also features several minions whose Battlecries summon additional minions, such as  Echoing Ooze,  Murloc Tidehunter and  Razorfen Hunter, allowing the rogue to keep something on the board even if the original minion is returned to their hand.

Other notable cards include  Alexstrasza, and the  Loatheb minion, otherwise unavailable to players at the time of this Class Challenge's release.

Hunter (Loatheb)[edit | edit source]

Class Card Quantity
Hunter  Webspinner 30

The hunter Class Challenge sees the player battling  Loatheb in order to obtain  Webspinner.

The deck is composed only of Webspinners. However, through the Webspinner's Deathrattle the player may obtain any collectible Beast in the game. The Challenge deck's composition is therefore heavily dependent on RNG.

Mage (Heigan the Unclean)[edit | edit source]

Class Card Quantity
Mage  Counterspell 1
 Duplicate 2
 Ice Barrier 1
 Ice Block 1
 Kirin Tor Mage 2
 Mirror Entity 1
 Spellbender 1
 Vaporize 1
 Ethereal Arcanist 2
Neutral  Secretkeeper 2
 Undertaker 2
 Bloodmage Thalnos 1
 Loot Hoarder 2
 Mad Scientist 4
 Nerubian Egg 2
 Baron Rivendare 1
 Sludge Belcher 2
 Cairne Bloodhoof 1
 Sylvanas Windrunner 1

The mage Class Challenge sees the player battling  Heigan the Unclean in order to obtain  Duplicate.

This deck is a heavy deathrattle and secret deck, which allows for great synergy with  Ethereal Arcanist or the  Undertaker.

At the time of its release, the deck was notable for including  Mad Scientist, a card that was not yet available for players to obtain.


Shaman (Gothik the Harvester)[edit | edit source]

Class Card Quantity
Shaman  Reincarnate 2
 Rockbiter Weapon 2
 Flametongue Totem 3
 Lightning Storm 2
 Hex 2
 Earth Elemental 2
Neutral  Haunted Creeper 3
 Nerubian Egg 4
 Shattered Sun Cleric 2
 Tinkmaster Overspark 1
 Cult Master 1
 Defender of Argus 2
 Feugen 1
 Stalagg 1
 Cairne Bloodhoof 1
 Sylvanas Windrunner 1

The shaman Class Challenge sees the player battling  Gothik the Harvester in order to obtain  Reincarnate.

Players might employ a variety of tactics to use Gothik's strengths against him.  Rockbiter Weapon and  Flametongue Totem enable the Spectral ghosts to suicide against Unstable Ghouls, Abominations, and Spectral Knights. At the same time, Nerubian Eggs, Haunted Creepers, and  Cairne Bloodhoof clog your side so that additional Spectrals cannot be added.

Other notable cards include  Feugen and  Stalagg, otherwise unavailable to players at the time of this Class Challenge's release.

Warlock (The Four Horsemen)[edit | edit source]

Class Card Quantity
Warlock  Sacrificial Pact 1
 Soulfire 1
 Voidwalker 2
 Demonfire 2
 Drain Life 2
 Felguard 2
 Sense Demons 2
 Shadow Bolt 1
 Voidcaller 6
 Bane of Doom 1
 Doomguard 2
 Dread Infernal 2
 Lord Jaraxxus 1
Neutral  Unstable Ghoul 2
 Imp Master 2
 Xavius 1

The warlock Class Challenge sees the player battling  Baron Rivendare in order to obtain  Voidcaller.

Success may hinge on a lucky ' Voidcaller chain', where the Baron exhausts most of his early game removal to destroy Voidcaller after Voidcaller in one turn. If this can be accomplished, then the player might also be able to summon a timely  Felguard for the opposing team to suicide against. This is the best case scenario, since neither  Redemption nor  Avenge will trigger on the Baron's turn.

Once the Baron's remaining health is less than equal to the power of your taunts, his Runeblade is near-useless. He may only resume his attacks when the taunts are cleared, or one of the two Drain Lifes in his deck is drawn.

Also, when all seems lost and you draw  Lord Jaraxxus it makes for swift game change.

Warrior (Grobbulus)[edit | edit source]

Class Card Quantity
Warrior  Whirlwind 2
 Armorsmith 2
 Battle Rage 2
 Cleave 1
 Execute 1
 Rampage 1
 Fiery War Axe 2
 Frothing Berserker 2
 Death's Bite 2
 Brawl 1
 Grommash Hellscream 1
Neutral  Amani Berserker 2
 Unstable Ghoul 2
 Acolyte of Pain 2
 Raging Worgen 2
 Tauren Warrior 2
 Feugen 1
 Spiteful Smith 1
 Stalagg 1

The warrior Class Challenge sees the player battling  Grobbulus in order to obtain  Death's Bite.

Priest (Thaddius)[edit | edit source]

Class Card Quantity
Priest  Power Word: Shield 2
 Inner Fire 2
 Divine Spirit 2
 Dark Cultist 2
 Shadow Madness 2
 Auchenai Soulpriest 2
 Lightspawn 2
 Mindgames 2
 Temple Enforcer 2
 Cabal Shadow Priest 2
 Prophet Velen 1
Neutral  Zombie Chow 2
 Crazed Alchemist 2
 Nerubian Egg 2
 Deathlord 2
 Maexxna 1

The priest Class Challenge sees the player battling  Thaddius in order to obtain  Dark Cultist.

Divine Spirit can be used to create a very large Lightspawn (or a different minion when combined with Inner Fire). Inner Fire alone combines well with Deathlord or Maexxna to give an 8/8 minion.

Paladin (Kel'Thuzad)[edit | edit source]

Class Card Quantity
Paladin  Avenge 5
 Blessing of Wisdom 2
 Aldor Peacekeeper 2
 Divine Favor 2
 Sword of Justice 2
 Blessing of Kings 4
 Consecration 1
 Guardian of Kings 1
Neutral  Echoing Ooze 7
 Scarlet Crusader 2
 Shattered Sun Cleric 1
 Defender of Argus 1

The paladin Class Challenge sees the player battling Kel'Thuzad in order to obtain  Avenge.

The paladin deck presents great opportunity for reproducing buffs, thanks to  Echoing Ooze.  Blessing of Kings,  Sword of Justice, and  Blessing of Wisdom are the major buffs, and can be easily reproduced by comboing them with an Ooze. Kel'Thuzad's two-phase behaviour makes it worth establishing a strong board before removing his last point of Armor. His behaviour is generally very similar to that of his regular encounter (normal mode).

Trivia[edit | edit source]

The Hunter Class Challenge was created by balance designer Mike Donais.[1]

References[edit | edit source]

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