Call of the Wild

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You might be looking for one of these cards: Call of the Wild (Event).

Call of the Wild is an epic hunter spell card, from the Whispers of the Old Gods set.

How to get

Card packsThe Regular version can be opened from any of these packs:

Whispers of the Old Gods
Regular1~2 (random)
Card packsThe Golden version can be opened from any of these packs:

Whispers of the Old Gods
Golden Wild
Golden1~2 (random)
CraftingCraft a Regular copy for 400 Dust.pngRegular1
CraftingCraft a Golden copy for 1600 Dust.pngGolden1

Summoned minions[edit | edit source]

One copy of each of the following minions is summoned when this spell is cast.



To edit these notes, go to Template:Call of the Wild notes.

  • The companions are summoned in what in English is alphabetical order:  Huffer, then  Leokk, then  Misha.[1] This order is used regardless of the game client's current language, although it may not be alphabetical order in other languages.[2]
    • This is important when playing with more than 4 minions already in play, since there won't be room to summon all 3 companions. This produces 4 possibilities:
      • With 4 or fewer friendly minions on the board, all 3 companions will be summoned
      • With 5 minions on the board, only Huffer and Leokk will be summoned
      • With 6 minions on the board, only Huffer will be summoned
      • With 7 minions on the board, no companions will be summoned
    • This arguably provides a bias toward aggressive play, with Huffer's Charge and then Leokk's Attack buff taking priority over Misha's Taunt.
  • Leokk's ongoing effect will be put into play as soon as it is summoned, resulting in Huffer immediately becoming a 5/2 and Misha a 5/4.
  • If used against the Kel'Thuzad boss in Curse of Naxxramas, you will get all three animal companions as well as  Mr. Bigglesworth.[3]

Lore[edit | edit source]

"To heed such a call is to forsake man-made weaponry in favor of a more feral response."

Based upon  Animal Companion, this spell seems to represent the hunter calling upon all their faithful companions at once.

There was also a Hunter pet ability named Call of the Wild in World of Warcraft, as well as a Druid ability in the TCG, although in both cases its effect was very different. Its effect is reminiscent of another Hunter ability: Stampede.

Trivia[edit | edit source]

  • For "a few minutes" during the card's development, Call of the Wild instead summoned 3 random companions. Mike Donais comments, "That didn't last long though",[4] likely referring to the burst potential of multiple Huffers, or simply frustration with the unpredictability of the RNG.

Gallery[edit | edit source]

Call of the Wild, full art

Patch changes

References[edit | edit source]