Malorne
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- You might be looking for one of these cards: Malorne (Caverns of Time).
Malorne is a legendary druid minion card, from the Goblins vs Gnomes set.
Other versions
How to get
Type | Source | Quality | Count |
---|---|---|---|
Card packs | The Regular version can be opened from any of these packs: | Regular | 1 (random) |
Card packs | The Golden version can be opened from any of these packs: | Golden | 1 (random) |
Crafting | Craft a Regular copy for 1600 | Regular | 1 |
Crafting | Craft a Golden copy for 3200 | Golden | 1 |
Sounds
- Play
- Trigger
- ▶️
VO_GVG_035_Trigger_03.wav
I will return.
- Attack
- Death
Lore
This section uses content from the Warcraft Wiki.
Malorne, or Apa'ro, is an enormous white stag that roamed the land as protector of nature. His power lay in nature itself and he is responsible for the creation and nurturing of nature in the world. He is the father of Cenarius, who inherited his dominion over nature.
Furthermore, he was one of the first living beings in the world. By the time of his death, he had become one of Azeroth's most beloved and powerful demigods, and he was renowned for his wisdom.
Gallery
Patch changes
Card changes
- Patch 27.2.0.183876 (2023-08-22):
- Now reads: "Deathrattle: Go Dormant. Revive after 2 friendly Beasts die." (previously: "Deathrattle: Shuffle this minion into your deck.")
- Patch 2.0.0.7234 (2014-12-04):
- Added.
Bug fixes and other changes
- Patch 5.0.0.12574 (2016-04-24):
- Fixed a bug where If Malorne died while possessing additional Deathrattles such as Ancestral Spirit, Explorer's Hat or Soul of the Forest, the additional Deathrattles would not activate. This is because Malorne's Deathrattle triggered first, and Deathrattles could not trigger while the attached minion while in the deck. Even if Malorne was drawn by a Cult Master, added Deathrattles with a timestamp later than Cult Master still would not trigger.
- Patch 4.0.0.10833 (2015-11-10):
- Fixed a bug where if Malorne's Deathrattle triggered while you controlled Baron Rivendare, two copies would be shuffled into the player's deck. The technical reason why this occurred is because Malorne's Deathrattle was coded the following way: 1. Move the original Malorne to the Deck Zone (this is purely for animation purposes) 2. Create a new Malorne Entity and shuffle it into the Deck Zone 3. Move the original Malorne to the Setaside Zone[1][2]
- Adjusted Malorne's Deathrattle to move the original Malorne to the Deck Zone, not to shuffle a new copy in.[3]