Rastakhan's Rumble card list
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Below is the list of Rastakhan's Rumble cards.
Collectible[edit | edit source]
Name | Class | Type | Rarity | Cost | Atk | HP/Dur. | Armor | Description |
---|---|---|---|---|---|---|---|---|
Pounce | Spell | 0 | Give your hero +2 Attack this turn. | |||||
Spirit of the Raptor | Minion - Undead/Beast | 1 | 3 | Stealth for 1 turn. After your hero attacks and kills a minion, draw a card. | ||||
Savage Striker | Minion | 2 | 2 | 3 | Battlecry: Deal damage to an enemy minion equal to your hero's Attack. | |||
Wardruid Loti | Minion | 3 | 1 | 2 | Choose One - Transform into one of Loti's four dinosaur forms. | |||
Mark of the Loa | Spell - Nature | 4 | Choose One - Give a minion +2/+4 and Taunt; or Summon two 3/2 Raptors. | |||||
Predatory Instincts | Spell | 4 | Draw a Beast from your deck. Double its Health. | |||||
Treespeaker | Minion | 5 | 4 | 4 | Battlecry: Transform your Treants into 5/5 Ancients. | |||
Stampeding Roar | Spell | 6 | Summon a random Beast from your hand and give it Rush. | |||||
Gonk, the Raptor | Minion - Beast | 7 | 4 | 9 | After your hero attacks and kills a minion, it may attack again. | |||
Ironhide Direhorn | Minion - Beast | 7 | 7 | 7 | Overkill: Summon a 5/5 Ironhide Runt. | |||
Springpaw | Minion - Beast | 1 | 1 | 1 | Rush Battlecry: Add a 1/1 Lynx with Rush to your hand. | |||
The Beast Within | Spell | 1 | Give a friendly Beast +1/+1, then it attacks a random enemy minion. | |||||
Headhunter's Hatchet | Weapon | 2 | 2 | 2 | Battlecry: If you control a Beast, gain +1 Durability. | |||
Revenge of the Wild | Spell | 2 | Summon your Beasts that died this turn. | |||||
Bloodscalp Strategist | Minion | 3 | 2 | 4 | Battlecry: If you have a weapon equipped, Discover a spell. | |||
Master's Call | Spell | 3 | Discover a minion in your deck. If all 3 are Beasts, draw them all. | |||||
Spirit of the Lynx | Minion - Undead/Beast | 3 | 3 | Stealth for 1 turn. Whenever you summon a Beast, give it +1/+1. | ||||
Baited Arrow | Spell | 5 | Deal 3 damage. Overkill: Summon a 5/5 Devilsaur. | |||||
Halazzi, the Lynx | Minion - Beast | 5 | 3 | 2 | Battlecry: Fill your hand with 1/1 Lynxes that have Rush. | |||
Zul'jin | Hero | 10 | 30 | 5 | Battlecry: Cast all spells you've played this game (targets chosen randomly). | |||
Elemental Evocation | Spell - Fire | 0 | The next Elemental you play this turn costs (2) less. | |||||
Daring Fire-Eater | Minion | 1 | 1 | 1 | Battlecry: Your next Hero Power this turn deals 2 more damage. | |||
Spirit of the Dragonhawk | Minion - Undead/Beast | 2 | 3 | Stealth for 1 turn. Your Hero Power also targets adjacent minions. | ||||
Pyromaniac | Minion | 3 | 3 | 4 | Whenever your Hero Power kills a minion, draw a card. | |||
Splitting Image | Spell - Arcane | 3 | Secret: When one of your minions is attacked, summon a copy of it. | |||||
Scorch | Spell - Fire | 4 | Deal 4 damage to a minion. Costs (1) if you played an Elemental last turn. | |||||
Blast Wave | Spell - Fire | 5 | Deal 2 damage to all minions. Overkill: Add a random Mage spell to your hand. | |||||
Arcanosaur | Minion - Elemental/Beast | 6 | 3 | 3 | Battlecry: If you played an Elemental last turn, deal 3 damage to all other minions. | |||
Jan'alai, the Dragonhawk | Minion - Beast | 7 | 4 | 4 | Battlecry: If your Hero Power dealt 8 damage this game, summon Ragnaros the Firelord. | |||
Hex Lord Malacrass | Minion | 8 | 5 | 5 | Battlecry: Add a copy of your opening hand to your hand (except this card). | |||
Bloodclaw | Weapon | 1 | 2 | 2 | Battlecry: Deal 5 damage to your hero. | |||
Flash of Light | Spell - Holy | 2 | Restore 4 Health. Draw a card. | |||||
Immortal Prelate | Minion | 2 | 1 | 3 | Deathrattle: Shuffle this into your deck. It keeps any enchantments. | |||
High Priest Thekal | Minion | 3 | 3 | 4 | Battlecry: Convert all but 1 of your Hero's Health into Armor. | |||
Time Out! | Spell | 3 | Your hero is Immune until your next turn. | |||||
Spirit of the Tiger | Minion - Undead/Beast | 4 | 3 | Stealth for 1 turn. After you cast a spell, summon a Tiger with stats equal to its Cost. | ||||
Zandalari Templar | Minion | 4 | 4 | 4 | Battlecry: If you've restored 10 Health this game, gain +4/+4 and Taunt. | |||
Farraki Battleaxe | Weapon | 5 | 3 | 3 | Overkill: Give a minion in your hand +2/+2. | |||
A New Challenger... | Spell | 7 | Discover a 6-Cost minion. Summon it with Taunt and Divine Shield. | |||||
Shirvallah, the Tiger | Minion - Beast | 25 | 7 | 5 | Divine Shield, Rush, Lifesteal Costs (1) less for each Mana you've spent on spells. | |||
Regenerate | Spell - Holy | 0 | Restore 3 Health. | |||||
Spirit of the Dead | Minion - Undead | 1 | 3 | Stealth for 1 turn. After a friendly minion dies, shuffle a 1-Cost copy of it into your deck. | ||||
Auchenai Phantasm | Minion - Undead | 2 | 3 | 2 | Battlecry: This turn, your healing effects deal damage instead. | |||
Seance | Spell - Shadow | 2 | Choose a minion. Add a copy of it to your hand. | |||||
Sand Drudge | Minion - Undead | 3 | 3 | 3 | Whenever you cast a spell, summon a 1/1 Zombie with Taunt. | |||
Surrender to Madness | Spell - Shadow | 3 | Destroy 3 of your Mana Crystals. Give all minions in your deck +2/+2. | |||||
Mass Hysteria | Spell - Shadow | 5 | Force each minion to attack another random minion. | |||||
Bwonsamdi, the Dead | Minion - Undead | 7 | 7 | 7 | Battlecry: Draw 1-Cost minions from your deck until your hand is full. | |||
Princess Talanji | Minion | 8 | 7 | 5 | Battlecry: Summon all minions from your hand that didn't start in your deck. | |||
Grave Horror | Minion - Undead | 12 | 7 | 8 | Taunt Costs (1) less for each spell you've cast this game. | |||
Serrated Tooth | Weapon | 1 | 1 | 3 | Deathrattle: Give your minions Rush. | |||
Bloodsail Howler | Minion - Pirate | 2 | 1 | 10 | Rush Battlecry: Gain +1/+1 for each other Pirate you control. | |||
Stolen Steel | Spell | 2 | Discover a weapon (from another class). | |||||
Raiding Party | Spell | 3 | Draw 2 Pirates from your deck. Combo: And a weapon. | |||||
Spirit of the Shark | Minion - Undead/Beast | 4 | 3 | Stealth for 1 turn. Your minions' Battlecries and Combos trigger twice. | ||||
Walk the Plank | Spell | 4 | Destroy an undamaged minion. | |||||
Gral, the Shark | Minion - Beast | 5 | 2 | 2 | Battlecry: Eat a minion in your deck and gain its stats. Deathrattle: Add it to your hand. | |||
Cannon Barrage | Spell | 6 | Deal 3 damage to a random enemy. Repeat for each of your Pirates. | |||||
Gurubashi Hypemon | Minion | 7 | 5 | 7 | Battlecry: Discover a 1/1 copy of a Battlecry minion. It costs (1). | |||
Captain Hooktusk | Minion - Pirate | 8 | 6 | 3 | Battlecry: Summon 3 Pirates from your deck. Give them Rush. | |||
Totemic Smash | Spell | 1 | Deal 2 damage. Overkill: Summon a basic Totem. | |||||
Wartbringer | Minion | 1 | 2 | 1 | Battlecry: If you played 2 spells this turn, deal 2 damage. | |||
Big Bad Voodoo | Spell - Shadow | 2 | 0 | 0 | Give a friendly minion "Deathrattle: Summon a random minion that costs (1) more." | |||
Likkim | Weapon | 2 | 1 | 3 | Has +2 Attack while you have Overloaded Mana Crystals. | |||
Bog Slosher | Minion - Elemental | 3 | 3 | 3 | Battlecry: Return a friendly minion to your hand and give it +2/+2. | |||
Haunting Visions | Spell - Shadow | 3 | 0 | 0 | The next spell you cast this turn costs (3) less. Discover a spell. | |||
Zentimo | Minion | 3 | 1 | 3 | Whenever you target a minion with a spell, cast it again on its neighbors. | |||
Spirit of the Frog | Minion - Undead/Beast | 5 | 3 | Stealth for 1 turn. Whenever you cast a spell, draw a spell from your deck that costs (1) more. | ||||
Krag'wa, the Frog | Minion - Beast | 6 | 4 | 6 | Battlecry: Return all spells you played last turn to your hand. | |||
Rain of Toads | Spell | 6 | Summon three 2/4 Toads with Taunt. Overload: (3) | |||||
Grim Rally | Spell - Shadow | 1 | Destroy a friendly minion. Give your minions +1/+1. | |||||
Shriek | Spell - Shadow | 1 | Discard your lowest Cost card. Deal 2 damage to all minions. | |||||
Spirit of the Bat | Minion - Undead/Beast | 2 | 3 | Stealth for 1 turn. After a friendly minion dies, give a minion in your hand +1/+1. | ||||
Reckless Diretroll | Minion | 3 | 2 | 6 | Taunt Battlecry: Discard your lowest Cost card. | |||
High Priestess Jeklik | Minion | 4 | 3 | 5 | Taunt, Lifesteal When you discard this, add 2 copies of it to your hand. | |||
Soulwarden | Minion | 6 | 6 | 6 | Battlecry: Add 3 random cards you discarded this game to your hand. | |||
Blood Troll Sapper | Minion | 7 | 5 | 8 | After a friendly minion dies, deal 2 damage to the enemy hero. | |||
Demonbolt | Spell - Shadow | 8 | Destroy a minion. Costs (1) less for each minion you control. | |||||
Hir'eek, the Bat | Minion - Beast | 8 | 1 | 1 | Battlecry: Fill your board with copies of this minion. | |||
Void Contract | Spell - Shadow | 8 | Destroy half of each player's deck. | |||||
Devastate | Spell | 1 | Deal 4 damage to a damaged minion. | |||||
Spirit of the Rhino | Minion - Undead/Beast | 1 | 3 | Stealth for 1 turn. Your Rush minions are Immune the turn they're summoned. | ||||
Dragon Roar | Spell | 2 | Add 2 random Dragons to your hand. | |||||
Overlord's Whip | Weapon | 3 | 2 | 4 | After you play a minion, deal 1 damage to it. | |||
Smolderthorn Lancer | Minion | 3 | 3 | 2 | Battlecry: If you're holding a Dragon, destroy a damaged enemy minion. | |||
War Master Voone | Minion | 4 | 4 | 3 | Battlecry: Copy all Dragons in your hand. | |||
Emberscale Drake | Minion - Dragon | 5 | 5 | 5 | Battlecry: If you're holding a Dragon, gain 5 Armor. | |||
Heavy Metal! | Spell | 6 | Summon a random minion with Cost equal to your Armor (up to 10). | |||||
Sul'thraze | Weapon | 6 | 4 | 4 | Overkill: You may attack again. | |||
Akali, the Rhino | Minion - Beast | 8 | 5 | 5 | Rush Overkill: Draw a Rush minion from your deck. Give it +5/+5. | |||
Gurubashi Chicken | Minion - Beast | 1 | 1 | 1 | Overkill: Gain +5 Attack. | |||
Gurubashi Offering | Minion | 1 | 0 | 2 | At the start of your turn, destroy this and gain 8 Armor. | |||
Helpless Hatchling | Minion - Beast | 1 | 1 | 1 | Deathrattle: Reduce the Cost of a Beast in your hand by (1). | |||
Saronite Taskmaster | Minion | 1 | 2 | 3 | Deathrattle: Summon a 0/3 Free Agent with Taunt for your opponent. | |||
Belligerent Gnome | Minion | 2 | 1 | 4 | Taunt Battlecry: If your opponent has 2 or more minions, gain +1 Attack. | |||
Booty Bay Bookie | Minion | 2 | 3 | 3 | Battlecry: Give your opponent a Coin. | |||
Cheaty Anklebiter | Minion | 2 | 2 | 1 | Lifesteal Battlecry: Deal 1 damage. | |||
Dozing Marksman | Minion | 2 | 4 | Has +4 Attack while damaged. | ||||
Firetree Witchdoctor | Minion | 2 | 2 | 2 | Battlecry: If you're holding a Dragon, Discover a spell. | |||
Scarab Egg | Minion | 2 | 2 | Deathrattle: Summon three 1/1 Scarabs. | ||||
Serpent Ward | Minion - Totem | 2 | 0 | 2 | At the end of your turn, deal 2 damage to the enemy hero. | |||
Sharkfin Fan | Minion - Pirate | 2 | 2 | 2 | After your hero attacks, summon a 1/1 Pirate. | |||
Shieldbreaker | Minion | 2 | 2 | 1 | Battlecry: Silence an enemy minion with Taunt. | |||
Soup Vendor | Minion | 2 | 1 | 4 | Whenever you restore 3 or more Health to your hero, draw a card. | |||
Spellzerker | Minion | 2 | 2 | 3 | Has Spell Damage +2 while damaged. | |||
Waterboy | Minion | 2 | 2 | 1 | Battlecry: Your next Hero Power this turn costs (0). | |||
Banana Buffoon | Minion | 3 | 2 | 2 | Battlecry: Add 2 Bananas to your hand. | |||
Drakkari Trickster | Minion | 3 | 3 | 4 | Battlecry: Give each player a copy of a random card from their opponent's deck. | |||
Masked Contender | Minion | 3 | 2 | 4 | Battlecry: If you control a Secret, cast a Secret from your deck. | |||
Ornery Tortoise | Minion - Beast | 3 | 3 | 5 | Battlecry: Deal 5 damage to your hero. | |||
Untamed Beastmaster | Minion | 3 | 3 | 4 | Whenever you draw a Beast, give it +2/+2. | |||
Arena Fanatic | Minion | 4 | 2 | 3 | Battlecry: Give all minions in your hand +1/+1. | |||
Arena Treasure Chest | Minion | 4 | 0 | 4 | Deathrattle: Draw 2 cards. | |||
Griftah | Minion | 4 | 4 | 5 | Battlecry: Discover two cards. Give one to your opponent at random. | |||
Half-Time Scavenger | Minion | 4 | 3 | 5 | Stealth Overkill: Gain 3 Armor. | |||
Ice Cream Peddler | Minion | 4 | 3 | 5 | Battlecry: If you control a Frozen minion, gain 8 Armor. | |||
Murloc Tastyfin | Minion - Murloc | 4 | 3 | 2 | Deathrattle: Draw 2 Murlocs from your deck. | |||
Regeneratin' Thug | Minion | 4 | 3 | 5 | At the start of your turn, restore 2 Health to this minion. | |||
Rumbletusk Shaker | Minion | 4 | 3 | 2 | Deathrattle: Summon a 3/2 Rumbletusk Breaker. | |||
Ticket Scalper | Minion - Pirate | 4 | 5 | 3 | Overkill: Draw 2 cards. | |||
Arena Patron | Minion | 5 | 3 | 3 | Overkill: Summon another Arena Patron. | |||
Dragonmaw Scorcher | Minion - Dragon | 5 | 3 | 6 | Battlecry: Deal 1 damage to all other minions. | |||
Former Champ | Minion | 5 | 1 | 1 | Battlecry: Summon a 5/5 Hotshot. | |||
Mosh'Ogg Announcer | Minion | 5 | 6 | 5 | Enemies attacking this have a 50% chance to attack someone else. | |||
Sightless Ranger | Minion | 5 | 3 | 4 | Rush Overkill: Summon two 1/1 Bats. | |||
Snapjaw Shellfighter | Minion | 5 | 3 | 8 | Whenever an adjacent minion takes damage, this minion takes it instead. | |||
Mojomaster Zihi | Minion | 6 | 5 | 5 | Battlecry: Set each player to 5 Mana Crystals. | |||
Amani War Bear | Minion - Beast | 7 | 5 | 7 | Rush Taunt | |||
Crowd Roaster | Minion - Dragon | 7 | 7 | 4 | Battlecry: If you're holding a Dragon, deal 7 damage to an enemy minion. | |||
Linecracker | Minion - Undead | 7 | 5 | 10 | Overkill: Double this minion's Attack. | |||
Rabble Bouncer | Minion | 7 | 2 | 7 | Taunt Costs (1) less for each enemy minion. | |||
Da Undatakah | Minion - Undead | 8 | 8 | 5 | Battlecry: Gain the Deathrattle effects of 3 friendly minions that died this game. | |||
Mosh'Ogg Enforcer | Minion | 8 | 2 | 14 | Taunt Divine Shield | |||
Oondasta | Minion - Beast | 9 | 7 | 7 | Rush Overkill: Summon a Beast from your hand. | |||
Hakkar, the Soulflayer | Minion | 10 | 9 | 6 | Deathrattle: Shuffle a Corrupted Blood into each player's deck. |
Uncollectible[edit | edit source]
Related cards[edit | edit source]
Name | Class | Type | Rarity | Cost | Atk | HP/Dur. | Armor | Description |
---|---|---|---|---|---|---|---|---|
Raptor | Minion - Beast | 2 | 3 | 2 | ||||
Wardruid Loti | Minion - Beast | 3 | 4 | 6 | Taunt, Rush, Poisonous, Stealth, Spell Damage +1 | |||
Wardruid Loti | Minion - Beast | 3 | 1 | 2 | Poisonous, Stealth | |||
Wardruid Loti | Minion - Beast | 3 | 1 | 4 | Spell Damage +1 | |||
Wardruid Loti | Minion - Beast | 3 | 4 | 2 | Rush | |||
Wardruid Loti | Minion - Beast | 3 | 1 | 6 | Taunt | |||
Ironhide Runt | Minion - Beast | 5 | 5 | 5 | ||||
Lynx | Minion - Beast | 1 | 1 | 1 | Rush | |||
Berserker Throw | Hero Power | 2 | Deal 2 damage. | |||||
Devilsaur | Minion - Beast | 5 | 5 | 5 | ||||
Tiger | Minion - Beast | 1 | 1 | 1 | ||||
Zombie | Minion - Undead | 1 | 1 | 1 | Taunt | |||
Toad | Minion - Beast | 3 | 2 | 4 | Taunt | |||
Bananas | Spell | 1 | Give a minion +1/+1. | |||||
Bat | Minion - Beast | 1 | 1 | 1 | ||||
Corrupted Blood | Spell - Shadow | 1 | Casts When Drawn Take 3 damage. After you draw, shuffle two copies of this into your deck. | |||||
Free Agent | Minion | 1 | 0 | 3 | Taunt | |||
Scarab | Minion - Beast | 1 | 1 | 1 | ||||
Swabbie | Minion - Pirate | 1 | 1 | 1 | ||||
Rumbletusk Breaker | Minion | 2 | 3 | 2 | ||||
Hotshot | Minion | 5 | 5 | 5 | ||||
Ragnaros the Firelord | Minion - Elemental | 8 | 8 | 8 | Can't attack. At the end of your turn, deal 8 damage to a random enemy. |
Choice cards[edit | edit source]
Name | Class | Type | Rarity | Cost | Atk | HP/Dur. | Armor | Description |
---|---|---|---|---|---|---|---|---|
Ankylodon | Minion - Beast | 3 | 1 | 6 | Taunt | |||
Pterrordax | Minion - Beast | 3 | 1 | 4 | Spell Damage +1 | |||
Ravasaur | Minion - Beast | 3 | 1 | 2 | Poisonous, Stealth | |||
Sabertusk | Minion - Beast | 3 | 4 | 2 | Rush | |||
Gonk's Resilience | Spell - Nature | 4 | Give a minion +2/+4 and Taunt. | |||||
Raptor Pack | Spell - Nature | 4 | Summon two 3/2 Raptors. |
Boss cards[edit | edit source]
Name | Class | Type | Rarity | Cost | Atk | HP/Dur. | Armor | Description |
---|---|---|---|---|---|---|---|---|
Rikkar | Hero | 0 | 0 | 200 | ||||
Bonds of Balance | Minion | 7 | Shrine At the end of your turn, gain Attack equal to your hero's Attack. | |||||
Gonk's Armament | Minion | 5 | Shrine Whenever you gain Armor, refresh your Mana Crystals. | |||||
Gonk's Mark | Minion | 3 | Shrine After you summon a minion, give it +1/+1. | |||||
Rikkar | Hero | 0 | 0 | 200 | ||||
Wardruid Loti | Hero | 0 | 0 | 100 | She and her raptors aim to prove the wild side is the winning side. | |||
Water Spirit | Minion - Elemental | 0 | 2 | 1 | Start of Game: Draw this. Deathrattle: Gain 2 Mana Crystals. | |||
Astral Raptor | Minion | 3 | 3 | 3 | Rush Overkill: Summon another Astral Raptor. | |||
Succoring Skyscreamer | Minion - Beast | 3 | 3 | 4 | Whenever you gain Armor, draw a card. It costs (2) less. | |||
Ancient | Minion | 5 | 5 | 5 | ||||
Direhorn Stomper | Minion - Beast | 5 | 4 | 6 | Rush Overkill: Summon a minion from your deck with the highest Attack. | |||
Zandalari Striker | Minion | 5 | 2 | 5 | After your hero attacks, give your minions +2 Attack. | |||
The Fan Favorite | Minion - Beast | 6 | 10 | 10 | Overkill: Give your hero +10 Attack this turn. | |||
Halazzi's Trap | Minion | 8 | Shrine After you cast a spell, put a random Hunter Secret into the battlefield. | |||||
Halazzi's Guise | Minion | 0 | 6 | Shrine Whenever you summon a Beast, it gains Rush, Taunt, or Poisonous | ||||
Halazzi's Hunt | Minion | 0 | 5 | Shrine Your minions have "Overkill: Cards in your hand cost (1) less." | ||||
Rikkar | Hero | 0 | 0 | 200 | ||||
Zul'jin | Hero | 0 | 0 | 100 | Zul'jin's not ready to bury the hatchet. Unless it's in your shrine. | |||
Steady Throw | Hero Power | 2 | Deal 2 damage to the enemy hero. | |||||
Rabid Saurolisk | Minion - Beast | 3 | 4 | 1 | Poisonous Deathrattle: Deal 1 damage to all enemies. | |||
Shadowmaw Panther | Minion - Beast | 3 | 3 | 3 | Your Beasts have Rush. Start of Game: Draw this. | |||
Battlestarved Lynx | Minion - Beast | 4 | 3 | 4 | Battlecry: Draw Beasts until your hand is full. | |||
Streetsmuggler | Minion | 4 | 3 | 5 | After a friendly Secret is revealed, put a random Hunter Secret into the battlefield. | |||
Slamma Jamma | Minion | 5 | 5 | 5 | Battlecry: Double the Attack of all your other minions. | |||
Troll Harbinger | Minion | 5 | 8 | 8 | Taunt After a minion dies, add a random Hunter spell to your hand. | |||
Jan'alai's Flame | Minion | 8 | Shrine Your Hero Power costs (0). Whenever it kills a minion, refresh it. | |||||
Jan'alai's Progeny | Minion | 7 | Shrine Whenever you Freeze a character, put a Frostfire into your hand. | |||||
Frostfire | Spell - Frost | 0 | 0 | 0 | Deal 1 damage. | |||
Hex Lord Malacrass | Hero | 0 | 0 | 100 | Malacrass is on fire this year! And sometimes frost. | |||
Jan'alai's Mantle | Minion | 0 | 5 | Shrine Has Spell Damage +1 for each spell in your hand. | ||||
Rikkar | Hero | 0 | 0 | 200 | ||||
Fan of Flames | Minion - Elemental | 1 | 2 | 2 | Start of Game: Draw this. Battlecry: Upgrade your Hero Power. | |||
Frostweaver | Minion | 2 | 2 | 5 | Your Hero Power also Freezes the target. If the target is a Frozen minion, destroy it. | |||
Showstopping Conjurer | Minion | 3 | 3 | 5 | Rush Overkill: Draw a spell from your deck. | |||
Glyph Guardian | Minion - Dragon | 4 | 4 | 6 | Whenever a character is Frozen, gain Spell Damage +1. | |||
Razzle Dazzler | Minion | 4 | 2 | 5 | Taunt Battlecry: Fill your hand with Arcane Missiles. | |||
Fireslinger | Minion | 5 | 3 | 3 | After you cast a spell, cast a Fireball at a random enemy. | |||
Shirvallah's Grace | Minion | 5 | Shrine After you cast a spell on a friendly minion, cast a copy of it on this one. | |||||
Shirvallah's Protection | Minion | 4 | Shrine After a friendly minion survives damage, give it Divine Shield. | |||||
Shirvallah's Vengeance | Minion | 5 | Shrine Whenever your hero takes damage, deal 5 damage to the enemy hero. | |||||
High Priest Thekal | Hero | 0 | 0 | 100 | Floats like a feather. Stings like a troll punching your face. | |||
Rikkar | Hero | 0 | 0 | 200 | ||||
Lightchucker | Minion | 3 | 4 | 6 | After a character is healed, destroy a random enemy minion. | |||
Parading Marshal | Minion | 3 | 3 | 3 | Start of Game: Draw this. Battlecry: Equip a Truesilver Champion. | |||
Blessed One | Minion | 4 | 4 | 5 | Battlecry: Draw spells until your hand is full. | |||
Gloryseeker | Minion | 4 | 3 | 1 | Whenever this minion takes damage, your hero takes it instead. | |||
Exactor of Justice | Minion | 5 | 5 | 7 | Divine Shield Overkill: Gain Divine Shield. | |||
The Walking Fort | Minion | 6 | 2 | 5 | Taunt This minion can only take 1 damage at a time. | |||
Bwonsamdi's Sanctum | Minion | 3 | Shrine Your Deathrattles trigger two additional times. | |||||
Bwonsamdi's Tome | Minion | 5 | Shrine After you cast a spell, add a random Priest spell to your hand. | |||||
Bwonsamdi's Covenant | Minion | 0 | 8 | Shrine Healing enemies damages them instead. | ||||
Princess Talanji | Hero | 0 | 0 | 100 | Her family bargained with the loa of death. That's bad. For you. | |||
Rikkar | Hero | 0 | 0 | 200 | ||||
Weaponized Zombie | Minion | 1 | 2 | 3 | Start of Game: Draw this. Deathrattle: Give a random friendly minion +1/+1. | |||
Bloodwash Medic | Minion | 3 | 3 | 5 | Rush Overkill: Add 3 healing spells to your hand. | |||
Conjuring Attendant | Minion | 3 | 2 | 5 | Your spells cost (2) less. | |||
Bwonsamdi's Keeper | Minion | 4 | 4 | 5 | Battlecry: Restore all minions to full Health. | |||
Soulsapper | Minion | 5 | 6 | 6 | Deathrattle: Steal 2 spells from your opponent's deck. | |||
Ghastcoiler | Minion - Beast | 6 | 7 | 7 | Deathrattle: Summon 2 random Deathrattle minions. | |||
Bottled Terror | Minion | 0 | 2 | Shrine Your other minions have Stealth. Deathrattle: Give your minions +2 Attack. | ||||
Captain Hooktusk | Hero | 0 | 0 | 100 | Those who say her cheating goes over[d]board soon follow suit. | |||
Pirate's Mark | Minion | 0 | 5 | Shrine After you cast a spell, cast it again (on the same target). | ||||
Rikkar | Hero | 0 | 0 | 200 | ||||
Treasure from Below | Minion | 0 | 2 | Shrine At the start of your turn, steal a card from your opponent's deck. It costs (2) less. | ||||
Sharktoothed Harpooner | Minion - Pirate | 2 | 4 | 3 | Battlecry: If you're holding any cards that didn't start in your deck, reduce their Cost by (4). | |||
Parrot Mascot | Minion - Beast | 3 | 2 | 2 | Combo: Add a copy of each card you've played this turn to your hand. | |||
Pesky Rascal | Minion | 3 | 1 | 1 | Immune Start of Game: Draw this. | |||
Lobstrok Tastetester | Minion | 4 | 3 | 3 | After you cast a spell, draw a spell from your deck. It costs (2) less. | |||
Raging Contender | Minion - Pirate | 6 | 8 | 4 | Rush Deathrattle: Fill your board with random Pirates. | |||
Salty Looter | Minion - Pirate | 6 | 6 | 6 | Battlecry and Deathrattle: Steal a card from your opponent's hand. | |||
Krag'wa's Grace | Minion | 10 | Shrine Your spells cost (2) less. | |||||
Tribute from the Tides | Minion | 3 | Shrine Your Battlecries trigger two additional times. | |||||
Krag'wa's Lure | Minion | 0 | 2 | Shrine After you Overload, give your minions that much Attack. | ||||
Overcharged Totem | Minion - Totem | 0 | 4 | After you Overload, deal 2 damage to all enemy minions. | ||||
Rikkar | Hero | 0 | 0 | 200 | ||||
Zentimo | Hero | 0 | 0 | 100 | This creepy swamp shaman is packing some bad voodoo. | |||
Deepsea Diver | Minion - Murloc | 1 | 2 | 2 | Start of Game: Draw this. Battlecry: Unlock your Overloaded Mana Crystals. | |||
Naga Tonguelasher | Minion - Naga | 1 | 4 | 4 | Battlecry: Overload 3 of your opponent's Mana Crystals. | |||
Croak Jouster | Minion | 3 | 4 | 5 | Battlecry: Discover a spell. If you're Overloaded, keep all 3. | |||
War Heralder | Minion | 3 | 3 | 5 | Rush Overkill: Add 3 random Shaman spells to your hand. | |||
Leap Frog | Minion - Beast | 4 | 3 | 6 | Battlecry: Deal 3 damage to a random enemy minion. If it dies, repeat this. | |||
Blood Pact | Minion | 0 | 10 | Shrine Your spells cost Health instead of Mana. | ||||
Dark Reliquary | Minion | 0 | 4 | Shrine Whenever you discard a card, summon a random Demon. | ||||
High Priestess Jeklik | Hero | 0 | 0 | 100 | Her blood magic brings on spells, demons, and hurt feelings. | |||
Hir'eek's Hunger | Minion | 0 | 8 | Shrine Whenever your hero takes damage on your turn, the enemy hero takes it instead. | ||||
Rikkar | Hero | 0 | 0 | 200 | ||||
Blood Portal | Minion | 2 | 0 | 6 | Whenever your hero takes damage, add a random Warlock spell to your hand. | |||
Leering Bat | Minion - Beast | 2 | 3 | 3 | Your hero is Immune on your turn. Start of Game: Draw this. | |||
Ravenous Familiar | Minion - Beast | 2 | 3 | 4 | Rush Overkill: Discard your lowest Cost card and draw a card. | |||
Warp Stalker | Minion - Beast | 3 | 3 | 5 | Stealth You can use your Hero Power any number of times. | |||
Dark Diviner | Minion | 4 | 4 | 5 | Battlecry: Fill your hand with random spells. | |||
Vile Necrodoctor | Minion | 5 | 3 | 6 | Lifesteal Battlecry: Deal 3 damage to all enemy minions. | |||
Akali's Champion | Minion | 8 | Shrine This minion's Attack is always equal to your Armor. | |||||
Akali's Horn | Minion | 0 | 5 | Shrine Your minions have "Overkill: This can attack again." | ||||
Akali's War Drum | Minion | 0 | 8 | Shrine After you summon a Dragon, reduce the Costs of Dragons in your hand by (1). | ||||
Rikkar | Hero | 0 | 0 | 200 | ||||
War Master Voone | Hero | 0 | 0 | 100 | The Warmaster is a triple threat: He rocks. He rolls. He trolls! | |||
Rallying Quilboar | Minion - Quilboar | 1 | 2 | 4 | Adjacent minions have Taunt. Start of Game: Draw this. | |||
Redcrest Rocker | Minion | 1 | 3 | 4 | Rush Overkill: Discover a Dragon. If you control a Dragon, keep all 3. | |||
Herald of Flame | Minion - Dragon | 4 | 7 | 7 | Whenever you play a Dragon, give it Rush and draw a Dragon. | |||
Seasoned Pitbrawler | Minion - Dragon | 4 | 3 | 6 | Whenever you gain Armor, gain twice as much. | |||
Ironhorn Drummer | Minion | 5 | 4 | 4 | Your minions can't be reduced below 1 Health on your turn. | |||
Unbound Punisher | Minion | 8 | 4 | 10 | Battlecry: Destroy all enemy minions. Gain 2 Armor for each minion destroyed. | |||
Boon Reaper | Spell | 0 | 0 | 0 | Passive Your Shrines have "Deathrattle: Draw cards until your hand is full." | |||
Everlasting Devotion | Spell | 0 | 0 | 0 | Passive Start the game with a copy of your Shrine. | |||
Favor of the Gods | Spell | 0 | 0 | 0 | Passive Minions adjacent to your Shrines have Taunt. | |||
Fortified Spirit | Spell | 0 | 0 | 0 | Passive At the start of each turn, restore your Shrines to full Health. | |||
Pact with the Loa | Spell | 0 | 0 | 0 | Passive Your Shrines revive in 2 turns instead of 3. | |||
Roaring Edifice | Spell | 0 | 0 | 0 | Passive Your Shrines have "Deathrattle: Cards in your hand cost (2) less." | |||
Sacred Ritual | Spell | 0 | 0 | 0 | Passive Your Shrines have "Your spells cost (1) less." | |||
Tribal Shrine | Minion | 0 | 1 | Shrine Taunt | ||||
Windfall Blessing | Spell | 0 | 0 | 0 | Passive Your Shrines have "Deathrattle: Give minions in your deck +1/+1." | |||
Wrath of the Loas | Spell | 0 | 0 | 0 | Passive Your Shrines have "Deathrattle: Destroy all enemy Shrines." |