Tuskarr Totemic

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You might be looking for one of these cards: Tuskarr Totemic (Caverns of Time).

Tuskarr Totemic is a common shaman minion card, from the The Grand Tournament set.

Other versions

How to get

TypeSourceQualityCount
Card packsThe Regular version can be opened from any of these packs:

The Grand Tournament
Wild
Regular1~2 (random)
Card packsThe Golden version can be opened from any of these packs:

The Grand Tournament
Wild
Golden Wild
Golden1~2 (random)
CraftingCraft a Regular copy for 40 Dust.pngRegular1
CraftingCraft a Golden copy for 400 Dust.pngGolden1

Related cards


NEW1 009.png
CS2 050.png
CS2 051.png
CS2 052.png

Notes

To edit these notes, go to Template:Tuskarr Totemic notes.

  • This minion's Battlecry functions much like the shaman Hero Power  Totemic Call. However, unlike Totemic Call it has a chance to summon a Totem that you already have.


Sounds

Play
  • ▶️ VO_AT_046_PLAY_01.wav Did you bring some fish?
Attack
Death

History

Tuskarr Totemic was originally capable of summoning any Totem, not just the ones generated by Totemic Call: specifically,  Flametongue Totem,  Totem Golem and  Mana Tide Totem (as well as  Vitality Totem in Wild format). This was changed in Patch 6.1.3.14830, both in order to reduce the overall strength of the aggro/midrange shaman decks popular at the time, and because the card RNG was deemed too "swingy" and not "the most fun type of randomness". Prior to the nerf the odds of winning after playing the card in such a deck were analysed over more than 50,000 games. If the Tuskarr Totemic summoned any of the basic totems, the chances to win were 45-47%, but if it summoned one of the other totems it produced a win rate of 55-69%. This huge influence on the outcome of the match based on the random effect of a single card was removed by the nerf, but the resulting poor odds even in strongly synergistic decks saw the card removed from competitive lists.

Lore

Warcraft Wiki icon.pngThis section uses content from the Warcraft Wiki.
The tuskarr are a peaceful humanoid walrus-like people indigenous to the cold shores of Northrend. They make their home along the southern coast of the continent having settlements in Borean Tundra, Dragonblight and Howling Fjord.
The walrus-men practice a form of magic that, on its surface, is astonishingly similar to shamanism. Kirin Tor scholars have not yet deciphered the source of the tuskarr's magic.

Gallery

Patch changes

External links