Tuskarr Totemic
- You might be looking for one of these cards: Tuskarr Totemic (Caverns of Time).
Tuskarr Totemic is a common shaman minion card, from the The Grand Tournament set.
Other versions
How to get
| Type | Source | Quality | Count |
|---|---|---|---|
| Card packs | The Regular version can be opened from any of these packs: | Regular | 1~2 (random) |
| Card packs | The Golden version can be opened from any of these packs: | Golden | 1~2 (random) |
| Crafting | Craft a Regular copy for 40 | Regular | 1 |
| Crafting | Craft a Golden copy for 400 | Golden | 1 |
Related cards
Notes
To edit these notes, go to Template:Tuskarr Totemic notes.
- This minion's Battlecry functions much like the shaman Hero Power
Totemic Call. However, unlike Totemic Call it has a chance to summon a Totem that you already have.
Sounds
- Play
- ▶️
VO_AT_046_PLAY_01.wavDid you bring some fish?
- Attack
- ▶️
VO_AT_046_ATTACK_02.wavTusk tusk!
- Death
- ▶️
VO_AT_046_DEATH_03.wav<death sound>
History
Tuskarr Totemic was originally capable of summoning any Totem, not just the ones generated by Totemic Call: specifically, Flametongue Totem,
Totem Golem and
Mana Tide Totem (as well as
Vitality Totem in Wild format). This was changed in Patch 6.1.3.14830, both in order to reduce the overall strength of the aggro/midrange shaman decks popular at the time, and because the card RNG was deemed too "swingy" and not "the most fun type of randomness". Prior to the nerf the odds of winning after playing the card in such a deck were analysed over more than 50,000 games. If the Tuskarr Totemic summoned any of the basic totems, the chances to win were 45-47%, but if it summoned one of the other totems it produced a win rate of 55-69%. This huge influence on the outcome of the match based on the random effect of a single card was removed by the nerf, but the resulting poor odds even in strongly synergistic decks saw the card removed from competitive lists.
Lore
- The tuskarr are a peaceful humanoid walrus-like people indigenous to the cold shores of Northrend. They make their home along the southern coast of the continent having settlements in Borean Tundra, Dragonblight and Howling Fjord.
- The walrus-men practice a form of magic that, on its surface, is astonishingly similar to shamanism. Kirin Tor scholars have not yet deciphered the source of the tuskarr's magic.
Gallery
Patch changes
Card changes
Patch 27.2.0.183876 (2023-08-22):
- Now costs 2 (Down from 3).
Patch 6.1.3.14830 (2016-10-03):
- Now reads: "Battlecry: Summon a random basic Totem." (previously: "Battlecry: Summon ANY random Totem.")
Patch 3.0.0.9786 (2015-08-18):
- Added.