Template:Shadowflame notes

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  • This spell has two steps:
    • First, it deals its area of effect damage to all enemy minions, queuing and resolving triggers in order of play;
    • Then, it marks the targeted minion as pending destroy.
  • The steps should be the other way around according to the card text, so this is a bug.[1]
  • Shadowflame can target any friendly minion. In particular:
    • You can target a minion that has already attacked and is exhausted, a minion that just entered the battlefield, a minion with the "can't attack" ability (such as  Ancient Watcher) or any other minion whether or not it is able to attack.
    • This spell can be used on a minion with 0 Attack, usually dealing no damage unless you have some Spell Damage bonus.
  • Damage dealt by Shadowflame is considered to be dealt by the spell and not by the targeted minion.[2][3] In particular:
    • Any triggered effects on the targeted minion that activate from dealing damage (such as  Water Elemental or  Queen of Pain) will not trigger.[2][3]
    • Shadowflame's damage is increased by bonuses from Spell Damage and  Prophet Velen. Notice that if a minion with Spell Damage is the target of Shadowflame, it will still contribute to the total Spell Damage bonus used to calculate Shadowflame's damage.[4]
  • Minions that will be damaged by Shadowflame are decided based on the casting player, not on the targeted minion: for example, if a Shadowflame you cast triggers an opponent's  Spellbender, despite it targeting (and destroying) one of your opponent's minions, it will still deal damage to your opponent's minions, not to your minions.[5]

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