Sunstruck Henchman

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This article is using {{Card template v2}}.
See the Editor's Handbook and style guide for info on how to edit this kind of article.

Sunstruck Henchman is a rare neutral minion card, from the Saviors of Uldum set.

How to get

Card packsThe Regular version can be opened from any of these packs:

Saviors of Uldum
Year of the Dragon
Regular1~2 (random)
Card packsThe Golden version can be opened from any of these packs:

Saviors of Uldum
Year of the Dragon
Golden Wild
Golden1~2 (random)
CraftingCraft a Regular copy for 100 Dust.pngRegular1
CraftingCraft a Golden copy for 800 Dust.pngGolden1


To edit these notes, go to Template:Sunstruck Henchman notes.

  • Sunstruck Henchman's triggered effect is identical to regular summoning sickness.
  • Granting Sunstruck Henchman Charge or Rush after its effect has triggered will clear it as normal. If Charge or Rush is granted before the effect triggers, it will be unable to attack.
    • In the game's code, Sunstruck Henchman's triggered effect is programmed by resetting its counter for the amount of turns it has been in play to 0, treating it as having just been summoned. This causes it to undergo summoning sickness, unless circumvented by Charge or Rush.
    • Because of this, if a Sunstruck Henchman is given Rush and a friendly  Spirit of the Rhino is on the board, it will grant Sunstruck Henchman Immune due to it being considered summoned on the current turn.
  • If Sunstruck Henchman is frozen the turn before falling asleep, it will remain frozen for an additional turn. This is because Freeze causes the target to miss their next possible attack.

Sounds[edit | edit source]

  • ▶️ VO_ULD_180_Male_Ogre_Play_03.wav Just resting my eyes.
  • ▶️ VO_ULD_180_Male_Ogre_Trigger_01.wav <yawns>
  • ▶️ VO_ULD_180_Male_Ogre_Attack_01.wav Nighty night!
  • ▶️ VO_ULD_180_Male_Ogre_Death_01.wav <death sound>

Trivia[edit | edit source]

Gallery[edit | edit source]

Sunstruck Henchman, full art

Patch changes