Template:Kobold Geomancer strategy

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Kobold Geomancer costs 2 mana and is a 2/2 minion with 1 Spell Damage. Because he is a cheap Spell Damage minion, you might want to save him for an instant Spell Damage buff right before casting a spell, minimizing the chances of him being removed before you have the chance to make use of his ability. Relative to other Spell Damage minions, the Kobold's low cost makes him easier to play the same turn as spells, making him ideal for this type of play. It also makes him an excellent choice for Spell Damage buffs in the early game.

For mages,  Cult Sorcerer (exclusive to Wild format) and  Astromancer Solarian are direct upgrades.


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