Template:Fel Reaver notes

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  • The Fel Reaver's remove from deck effect is similar to a discard effect, but removes the card directly from the player's deck rather than from their hand. The effect is not considered a discard for synergy purposes.
  • The Fel Reaver's effect will never cause Fatigue damage.[1] This is because it does not actually draw cards, but simply removes them.[2]
  • Like most discard effects, cards removed through Fel Reaver will be revealed to both players.
  • Assuming you go first, you will normally draw through 8 cards by the time you can play Reaver, leaving 22 in your deck. Should Reaver remain in play, your deck will run out after 8 opposing cards, reduced by 1 for each 3 times you draw.
  • Like other card-playing triggers, the Fel Reaver's effect will occur following the playing of a card, but before it takes effect. For example, if the opponent attempts to use  Thoughtsteal to copy the last two cards of the deck, the Fel Reaver will first activate from the card being played, and remove the remaining cards in the deck; the Thoughtsteal will then take effect, but will produce nothing, since the player has already lost all their remaining cards, leaving none to copy.[3] This also causes the Fel Reaver to not discard any cards when changing ownership with  Treachery.

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