Hand

From Hearthstone Wiki
Jump to navigation Jump to search
A typical hand. The green highlighted cards can be played, while the yellow highlighted card has a special effect enabled by the current state of the game.

The hand is where each player keeps the cards currently available to them. The player can see their hand face-up at the bottom of the screen, while the opponent's hand is shown face-down at the top of the screen.

Notes[edit | edit source]

  • To see the number of cards currently held in your hand, hover your cursor over your deck.
  • To see the number of cards in the opponent's hand, hover your cursor over the opponent's deck.

Mechanics[edit | edit source]

The player can only play cards that are currently in their hand. Players place cards into their hand through drawing cards from their deck. A few other methods such as return effects and generate effects can also add cards to the player's hand.

Players can have a maximum of 10 cards in their hand at any time, unless  Valdris Felgorge or  Audio Amplifier was played. Attempting to add a card to the hand when it is already full will cause that card to be destroyed, sometimes referred to as overdraw. Cards destroyed in this way are revealed to both players.

Playing a card removes it from the player's hand, and puts it into play. This is the main way for players to empty their hand. The only other way is through discard effects, which force the player to discard cards from their hand without playing them. Like overdraw, discard effects reveal the discarded cards to both players.

Hand size has some synergy with specific cards, such as  Mountain Giant,  Midnight Drake and  Twilight Drake. It can also have strategic impact on the use of discard effects, and card draw mechanics such as  Northshire Cleric.

Strategy[edit | edit source]

Hand tracking is a strategy used to track and predict what cards are in the opponent's hand. This can also be done during the mulligan phase to see how many cards the opponent kept in their opening hand.

For tips related to drawing cards and the size of your hand, see Card draw.

How to track the opponent's hand (part 1 of 2).


How to track the opponent's hand (part 2 of 2).

Related cards[edit | edit source]

For Wild format listings, see Hand/Wild format.

Certain cards have effects specifically related to the size or contents of the player's hand; these are listed below.

For cards with effect that activate while in the player's hand, see In-hand effect.



Swipe left or right to see the cards.
END 017.png
FIR 922.png
CORE RLK 814.png
EDR 456.png
TIME 039.png
CATA 554.png
TIME 006.png
TIME 447.png
TIME 606.png
TIME 876.png
TIME 601.png
FIR 961.png
EDR 850p.png
CORE RLK 712.png
EDR 457.png
CATA 477.png
DINO 408.png
TIME 702.png
CATA 131.png
FIR 923.png
TIME 005t2.png
CORE CFM 753.png
CORE KAR 062.png
TIME 600.png
TIME 750.png
TIME 213.png
CORE BRM 013.png
CATA 721.png
TIME 706.png
EDR 495.png
TOY 401t2.png
CATA 209.png
TLC 888.png
CATA 563.png
CATA 111.png
CATA 215.png
END 021.png
TIME 037.png
CATA 897.png
EDR 781.png
DINO 407.png
EDR 890.png
CATA 490.png
EDR 526.png
TIME 036.png
DINO 137.png
TIME 713t.png
CATA 566.png
EDR 521.png
EDR 472.png
CATA 458.png
CATA 132.png
TIME 062.png
CORE WW 329.png
TIME 429.png
FIR 956.png
TIME 041.png
TIME 875.png
CATA 615.png
CORE TRL 900.png
TIME 100.png
EDR 524.png
CATA 820.png
CATA 820t2.png
TIME 211t1.png
TIME 211t1t.png
CORE EX1 043.png
TIME 057.png
EDR 493.png
TIME 030.png
FIR 901.png
FIR 928.png
CATA 610.png
UNG 942t.png
TIME 209.png
CS3 025.png
TLC 828.png
FIR 960.png
END 017t.png
TIME 005t4.png
CORE GIL 623.png
TLC 110.png
CORE SW 047.png
TLC 452t7.png
TLC 452t33.png
FIR 940.png
CORE BOT 256.png
TIME 850t.png
CORE AT 123.png
TIME 850.png
TIME 005t5.png
END 033.png
TIME 850t1.png
CORE SCH 181.png
TIME EVENT 301.png
TLC 841.png
TIME 615.png
CATA 140.png
EDR 846.png
EDR 259.png
EDR 527.png
DINO 421.png