Template:Animated Armor notes

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The visual effect of Animated Armor's ongoing effect
  •  Bolf Ramshield,  Ice Block and Animated Armor are all predamage triggers. When your hero takes damage, they all trigger in priority/play order before the damage is taken: Animated Armor, having an early priority, always triggers first.[1][2]
    • If Animated Armor and Ice Block are played together, Animated Armor will reduce damage to 1 before Ice Block checks if the damage is fatal.
    • If Animated Armor and Bolf Ramshield are played together, Animated Armor will always reduce the damage to 1 before Bolf Ramshield intercepts it.
  • Animated Armor usually does not trigger if you take 1 damage, but  Cursed Blade's effect doubles the reported damage to 2 and thus Animated Armor will trigger for no effect in this scenario. For example, if you have Cursed Blade equipped and multiple Animated Armors in play when an enemy 1-Attack minion attacks you, all Animated Armors will trigger but you will still take 2 damage.
  • Animated Armor still triggers even if your hero is mortally wounded (0 or less Health).[3]
  • While the visual effect of Animated Armor does not appear until the current Phase resolves, Animated Armor is really a trigger, and can reduce oncoming damage from the moment it enters play.[4]
  • For additional details, see Damage#Advanced rules.

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