Template:Air Elemental strategy
As an Elusive 2/1 for 1 mana, Air Elemental can be played on turn one to threaten early 2 health 2 mana minions, without the drawback of being vulnerable to single damage pings such as Fireblast or
Mortal Coil. However, keep in mind that its Elusive ability doesn't protect it from
Shapeshift or
Dagger Mastery.
If not drawn early, Air Elemental can serve a secondary function as a cheap way to trigger Elemental synergy throughout the game.
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