Supercollider
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This article is using {{Card template v2}}.
See the Editor's Handbook and style guide for info on how to edit this kind of article.
Supercollider is an epic warrior weapon card, from the The Boomsday Project set.
How to get
| Type | Source | Quality | Count |
|---|---|---|---|
| Card packs | The Regular version can be opened from any of these packs: | Regular | 1~2 (random) |
| Card packs | The Golden version can be opened from any of these packs: | Golden | 1~2 (random) |
| Crafting | Craft a Regular copy for 400 | Regular | 1 |
| Crafting | Craft a Golden copy for 1600 | Golden | 1 |
Notes
To edit these notes, go to Template:Supercollider notes.
- Supercollider works in two parts:
- First, it deals the weapon damage to the minion it hits.
- Then, that minion attacks one random adjacent minion, dealing its attack damage to the target and taking the target's attack damage.
- Supercollider won't trigger if the minion is killed by the weapon hit.
- If your opponent only has one minion, Supercollider has no effect.
- Being frozen does not stop the minion from attacking.
- A minion that has a chance to attack the wrong enemy will still retain that effect and could even hit face.
Gallery
Patch changes
Card changes
Patch 12.0.0.25770 (2018-08-02):
- Added.
Bug fixes and other changes
Patch 23.0.0.135540 (2022-04-05):
- The forced attacks no longer consume the regular attacks of the minions for that turn (if taken control of with
Potion of Madness, for example).
- The forced attacks no longer consume the regular attacks of the minions for that turn (if taken control of with
Patch 14.0.0.29933 (2019-04-04):
- Fixed an issue that caused a minion to be unable to attack for a turn if stolen after attacking it with the Supercollider weapon.