Mercenaries/Morgl the Oracle/History
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This article contains history of Morgl the Oracle.
Patch changes
- Patch 21.4.0.95431 (2021-10-12):
- Added.
Abilities
- Patch 24.0.0.145077 (2022-07-26):
- Now reads: "Deal {0} damage. Give your Murlocs +{1} Health.@Deal {0} damage. Give your characters +{1} Health." (previously: "Deal 10 damage. Give your Murlocs +5 Health.@Deal 10 damage. Give your party +5 Health.")
- Patch 21.4.0.95431 (2021-10-12):
- Added.
- Patch 21.4.0.95431 (2021-10-12):
- Added.
- Patch 24.0.0.145077 (2022-07-26):
- Now reads: "Restore {0} Health to a character and {1} Health to your Murlocs." (previously: "Restore 15 Health. If the target hasn't acted yet, restore 30 instead.@Restore 19 Health. If the target hasn't acted yet, restore 34 instead.@Restore 21 Health. If the target hasn't acted yet, restore 36 instead.@Restore 23 Health. If the target hasn't acted yet, restore 38 instead.@Restore 25 Health. If the target hasn't acted yet, restore 40 instead.")
- Patch 21.4.0.95431 (2021-10-12):
- Added.
Equipments
- Patch 21.4.0.95431 (2021-10-12):
- Added.
- Patch 21.6.0.124497 (2021-11-02):
- Name is now Spiky Pufferfish 4 (previously: Spikey Pufferfish 4).
- Card type is now (previously: ).
- Patch 21.4.0.95431 (2021-10-12):
- Added.
- Patch 25.4.0.165029 (2023-02-14):
- Now reads: "Passive: After one of your Murlocs takes 20 or more damage at once, restore 8 Health to it." (previously: "Passive: After one of your Murloc takes 20 or more damage at once, restore 8 Health to it.")
- Patch 24.0.0.145077 (2022-07-26):
- Now reads: "Passive: After one of your Murloc takes {0} or more damage at once, restore {1} Health to it." (previously: "Healing Wave restores 10 more Health.")
- Patch 21.4.0.95431 (2021-10-12):
- Added.
Treasures
- Patch 21.4.0.95431 (2021-10-12):
- Added.
- Patch 21.6.0.124497 (2021-11-02):
- Now reads: "Passive: Whenever a Murloc Merc dies, summon a 2/1 Murloc with Rush." (previously: "Passive: Whenever a Murloc Merc dies, summon a 2/1 Murloc with Rush.")
- Patch 21.4.0.95431 (2021-10-12):
- Added.
- Patch 24.2.0.148211 (2022-08-30):
- Now reads: "Passive: After a friendly Merc gains Taunt or Divine Shield, give them +{0}/+{1}." (previously: "After a friendly Merc gains Taunt or Divine Shield, give them +{0}/+{1}.")
- Patch 23.4.0.139963 (2022-06-01):
- Now reads: "After a friendly Merc gains Taunt or Divine Shield, give them +{0}/+{1}." (previously: "Whenever a friendly Merc gains Taunt or Divine Shield, give them +{0}/+{1}.")
- Patch 23.2.0.137922 (2022-05-10):
- Now reads: "Whenever a friendly Merc gains Taunt or Divine Shield, give them +{0}/+{1}." (previously: "Whenever a friendly Mercenary gains Taunt or Divine Shield, give them +{0}/+{1}")
- Patch 23.0.0.135540 (2022-04-05):
- Added.
- Patch 25.4.0.165029 (2023-02-14):
- Added.
- Patch 25.4.0.165029 (2023-02-14):
- Added.
- Patch 25.4.0.165029 (2023-02-14):
- Added.