Template:Intrepid Initiate strategy

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An aggressive early-game minion that's most useful in decks using cheap spells. Good cards to trigger it include  Chaos Strike,  Freezing Trap,  Demon Companion, and  Soulfire. Intrepid Initiate has some inherent risk in very fast lists, becoming fairly slow and low power after the first few turns and being an especially terrible topdeck. As such, Intrepid Initiate is a priority keep for your mulligan.

Control decks should to keep cheap removal spells in the opening hand, like  Sword and Board or  Holy Smite, handily dealing with the minion.


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