Template:Imprisoned Vilefiend strategy

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A high-statted Rush minion for two mana. Its high Health gives it a good chance to survive for at least two trades in the early game, the Rush means it has immediate board impact and, unlike some of the other stat-oriented Imprisoned cards, it doesn't fall off quite as quickly in the later stages of the game. Like all Imprisoned cards, it can be played around somewhat by the opponent, though this is mitigated in this case by its decent body which still represents a threat on the board, even without the Rush. A good pick to fill out a midrange or Control curve.


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