Template:Devour Mind strategy

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Devour Mind is a more powerful version of  Thoughtsteal which can add value to your deck by exchanging one card for three additional ones. It can be excellent against Control decks where games are often decided by who has the most resources; however, it is essentially a dead card against Aggro decks, where it is far too slow to play.

In Arena, Devour Mind can be very useful, as Arena games often come down to a battle of resources, so extra cards can definitely help tilt this in your favor. You should, however, try to play this card as late as possible, as it can cause a significant loss in Tempo that may cause you to fall behind anyway.


This template contains Strategy content for these cards.


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Remember that this is just an archived content of Strategy section that was supposed to be removed following the decision in Hearthstone Wiki:Project 13. It's up to you to review the content and keep them for a project in the future. Details to follow soon, once Project 13 is completed.