This article contains information about Tyrael exclusively for PvE.
Abilities
Divine Bladestrike {tier}
Attack an enemy. Holy Combo: Deal {0} damage to them.
Tier checkpoint |
{0} | Renown Cost for each next tier |
5 |
15 | 25 |
10 |
30 | 50 |
15 (+1) |
45 (+ 3) | 100 (+ 50) |
Holy Judgment {tier}
Deal {0} damage to an enemy. Holy Combo: Freeze them.
Tier checkpoint |
{0} | Renown Cost for each next tier |
5 |
10 | 25 |
10 |
25 | 50 |
15 (+1) |
40 (+ 3) | 100 (+ 50) |
Angelic Protection {tier}
Gain Taunt for 2 turns. Holy Combo: Other friendly characters take {0} less damage next turn.
Tier checkpoint |
{0} | Renown Cost for each next tier |
5 |
10 | 25 |
10 |
15 | 50 |
15 (+1) |
20 (+ 1) | 100 (+ 50) |
Equipments
El'druin {tier}
Divine Bladestrike deals {0} more damage.
Tier checkpoint |
{0} | Renown Cost for each next tier |
4 |
5 | 10 |
10 |
23 | 20 |
15 (+1) |
38 (+ 3) | 50 (+ 25) |
Blinding Gauntlets {tier}
Holy Judgment Combo also gives the enemy -{0} Attack permanently.
Tier checkpoint |
{0} | Renown Cost for each next tier |
4 |
5 | 10 |
10 |
11 | 20 |
15 (+1) |
16 (+ 1) | 50 (+ 25) |
Crown of Purity {tier}
Passive: Your characters have +{0} Fel Resistance.
Tier checkpoint |
{0} | Renown Cost for each next tier |
4 |
5 | 10 |
10 |
23 | 20 |
15 (+1) |
38 (+ 3) | 50 (+ 25) |
Treasures
These treasures can also be picked in Normal and Heroic bounties.
Greater Healing Potion {tier}
Restore {0} Health.
Tier checkpoint |
{0} | Renown Cost for each next tier |
1 |
8 | 10 |
10 |
80 | 15 |
15 (+1) |
120 (+ 8) | 30 (+ 15) |
Revenge {tier}
Passive: Whenever this Merc takes damage, deal {0} damage to a random enemy.
Tier checkpoint |
{0} | Renown Cost for each next tier |
1 |
3 | 10 |
10 |
30 | 15 |
15 (+1) |
45 (+ 3) | 30 (+ 15) |
Consecration {tier}
Deal {0} damage to all enemies.
Tier checkpoint |
{0} | Renown Cost for each next tier |
1 |
4 | 10 |
10 |
40 | 15 |
15 (+1) |
60 (+ 4) | 30 (+ 15) |
Celestial Protection {tier}
Passive: Your Celestials take {0} less damage for each that you control.
Tier checkpoint |
{0} | Renown Cost for each next tier |
1 |
2 | 10 |
10 |
11 | 15 |
15 (+1) |
16 (+ 1) | 30 (+ 15) |
Resilience {tier}
Passive: Take {0} less damage while Attacking.
Tier checkpoint |
{0} | Renown Cost for each next tier |
1 |
3 | 10 |
10 |
30 | 15 |
15 (+1) |
45 (+ 3) | 30 (+ 15) |
Light's Shroud {tier}
Passive: Your characters have +{0} Shadow Resistance.
Tier checkpoint |
{0} | Renown Cost for each next tier |
1 |
5 | 10 |
10 |
32 | 15 |
15 (+1) |
47 (+ 3) | 30 (+ 15) |