This article contains information about Varian Wrynn exclusively for PvE.
Abilities
Splitting Strike {tier}
Attack an enemy. Deathblow: Give your Humans +{0} Attack.
Tier checkpoint |
{0} | Renown Cost for each next tier |
5 |
15 | 25 |
10 |
35 | 50 |
15 (+1) |
55 (+ 4) | 100 (+ 50) |
Heroic Leap {tier}
Deal {0} damage to an enemy. Your other Alliance characters in play and bench are permanently (1) Speed faster.
Tier checkpoint |
{0} | Renown Cost for each next tier |
5 |
14 | 25 |
10 |
29 | 50 |
15 (+1) |
44 (+ 3) | 100 (+ 50) |
Retaliation {tier}
After an enemy Attacks this turn, Gain +{0}/+{1} and Attack it.
Tier checkpoint |
{0} | {1} | Renown Cost for each next tier |
5 |
5 | 5 | 25 |
10 |
10 | 10 | 50 |
15 (+1) |
15 (+ 1) | 15 (+ 1) | 100 (+ 50) |
Equipments
Shalamayne {tier}
Passive: +{0} Attack.
Tier checkpoint |
{0} | Renown Cost for each next tier |
4 |
7 | 10 |
10 |
19 | 20 |
15 (+1) |
29 (+ 2) | 50 (+ 25) |
Bounding Boots {tier}
Heroic Leap deals {0} more damage.
Tier checkpoint |
{0} | Renown Cost for each next tier |
4 |
5 | 10 |
10 |
23 | 20 |
15 (+1) |
38 (+ 3) | 50 (+ 25) |
War Banner {tier}
Retaliation gives an additional +{0}/+{1}.
Tier checkpoint |
{0} | {1} | Renown Cost for each next tier |
4 |
2 | 10 | 10 |
10 |
8 | 22 | 20 |
15 (+1) |
13 (+ 1) | 32 (+ 2) | 50 (+ 25) |
Treasures
These treasures can also be picked in Normal and Heroic bounties.
Greater Healing Potion {tier}
Restore {0} Health.
Tier checkpoint |
{0} | Renown Cost for each next tier |
1 |
8 | 10 |
10 |
80 | 15 |
15 (+1) |
120 (+ 8) | 30 (+ 15) |
Strength of Wrynn {tier}
Passive: +{0} Holy Damage. Your Humans have +{0}/+{1}.
Tier checkpoint |
{0} | {1} | Renown Cost for each next tier |
1 |
1 | 2 | 10 |
10 |
10 | 20 | 15 |
15 (+1) |
15 (+ 1) | 30 (+ 2) | 30 (+ 15) |
Blood Fury {tier}
Passive: Whenever this Merc takes damage, gain +{0} Attack.
Tier checkpoint |
{0} | Renown Cost for each next tier |
1 |
1 | 10 |
10 |
10 | 15 |
15 (+1) |
15 (+ 1) | 30 (+ 15) |
Toughness {tier}
Passive: Your characters take {0} less damage.
Tier checkpoint |
{0} | Renown Cost for each next tier |
1 |
1 | 10 |
10 |
10 | 15 |
15 (+1) |
15 (+ 1) | 30 (+ 15) |
Stormwind Tabard {tier}
Start of Game: Give your Humans +{0}/+{1}.
Tier checkpoint |
{0} | {1} | Renown Cost for each next tier |
1 |
1 | 2 | 10 |
10 |
10 | 20 | 15 |
15 (+1) |
15 (+ 1) | 30 (+ 2) | 30 (+ 15) |
Light's Protection {tier}
Battlecry: Your characters take {0} less damage this turn.
Tier checkpoint |
{0} | Renown Cost for each next tier |
1 |
5 | 10 |
10 |
32 | 15 |
15 (+1) |
47 (+ 3) | 30 (+ 15) |