This article contains information about Vanessa VanCleef exclusively for PvE.
Abilities
Burgle Barrage {tier}
Attack an enemy. Combo: Steal {0} Attack from them first.
Tier checkpoint |
{0} | Renown Cost for each next tier |
5 |
5 | 25 |
10 |
10 | 50 |
15 (+1) |
15 (+ 1) | 100 (+ 50) |
Makeshift Weaponry {tier}
Deal {0} damage to all enemies. (Improved by Stolen Attack)
Tier checkpoint |
{0} | Renown Cost for each next tier |
5 |
12 | 25 |
10 |
17 | 50 |
15 (+1) |
22 (+ 1) | 100 (+ 50) |
Shifting Satchel {tier}
Deal {0} damage to an enemy. Give +1 Cooldown to an ability they didn't use this turn.
Tier checkpoint |
{0} | Renown Cost for each next tier |
5 |
16 | 25 |
10 |
26 | 50 |
15 (+1) |
36 (+ 2) | 100 (+ 50) |
Equipments
Dreadblades {tier}
Burgle Barrage is (4) Speed faster and always Combos.
Tier checkpoint |
{0} | Renown Cost for each next tier |
4 |
0 | 0 |
This card has no Mythic upgrades.
Extra Pockets {tier}
Battlecry: Steal {0} Attack from an enemy opposite this.
Tier checkpoint |
{0} | Renown Cost for each next tier |
4 |
4 | 10 |
10 |
10 | 20 |
15 (+1) |
15 (+ 1) | 50 (+ 25) |
Blade Catcher {tier}
Passive: Whenever this Merc is Attacked steal 4 Attack from the Attacker.
Tier checkpoint |
{0} | Renown Cost for each next tier |
4 |
0 | 0 |
This card has no Mythic upgrades.
Treasures
These treasures can also be picked in Normal and Heroic bounties.
Snipe {tier}
Start of Game: Deal {0} damage to a random enemy.
Tier checkpoint |
{0} | Renown Cost for each next tier |
1 |
5 | 10 |
10 |
50 | 15 |
15 (+1) |
75 (+ 5) | 30 (+ 15) |
Backstab {tier}
Deal {0} damage to an undamaged character.
Tier checkpoint |
{0} | Renown Cost for each next tier |
1 |
6 | 10 |
10 |
96 | 15 |
15 (+1) |
146 (+ 10) | 30 (+ 15) |
Treasure Chest {tier}
Start of Game: Give your Pirates +{0}/+{1}.
Tier checkpoint |
{0} | {1} | Renown Cost for each next tier |
1 |
1 | 2 | 10 |
10 |
10 | 20 | 15 |
15 (+1) |
15 (+ 1) | 30 (+ 2) | 30 (+ 15) |
Pillage {tier}
Attack an enemy, steal {0}/{1} from it.
Tier checkpoint |
{0} | {1} | Renown Cost for each next tier |
1 |
2 | 2 | 10 |
10 |
11 | 11 | 15 |
15 (+1) |
16 (+ 1) | 16 (+ 1) | 30 (+ 15) |
Cleaving Strike {tier}
Attack an enemy, also damage target's neighbors. Apply Bleed ({0}) to them.
Tier checkpoint |
{0} | Renown Cost for each next tier |
1 |
2 | 10 |
10 |
20 | 15 |
15 (+1) |
30 (+ 2) | 30 (+ 15) |
A Pirate's Life {tier}
Passive: If a friendly Pirate Merc would take fatal damage, it becomes Immune this turn. Restore {0} Health to it. (Once per game)
Tier checkpoint |
{0} | Renown Cost for each next tier |
1 |
20 | 10 |
10 |
65 | 15 |
15 (+1) |
90 (+ 5) | 30 (+ 15) |